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# PG SLUGLINE
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Scene Map
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# PG SLUGLINE
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11 EXT. TOP FLOOR 11 With the LAST TOLL of the CLOCK punctuating the CUT, we are FLOATING IN TOWARDS the shattered board room window. The woman's SCREAM on the street below is FAINT, ECHOING, MIXING INTO the sound of an APPROACHING SIREN.
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INT. MUSSBURGER'S OFFICE its door swinging open to admit Norville. (CONTINUED) 28. 19 CONTINUED: 19
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20 INT. EXECUTIVE WAITING ROOM 20 BUMSTEAD, a short, fat, heavily perspiring executive, is screaming at an O.S. secretary. He holds a pot of coffee in one hand and a copy of Boy's Life in the other. BUMSTEAD
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33 EXT. SIDEWALK 33 Norville is still loping behind Mussburger, trying to keep up with his long strides. NORVILLE ... You don't happen to remember
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34 INT. COFFEE SHOP 34 A cheap coffee shop a half-flight down from the street. We are LOOKING ACROSS an elbow of the coffee shop counter. In the middle b.g., Norville sits dejectedly stirring a cup of coffee.
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35 INT. NORVILLE'S OFFICE 35 Looking at its frosted-glass door; the sign painter is just finishing lettering in: NORVILLE BARNES, President. The sign painter makes way as we see Norville's shadow approaching; even from inside the room we can hear that
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40 INT. EMPTY HALLWAY 40 Of the executive floor. A security man walks down the hall, whistling, swinging a ring of keys. After he passes the door to the ladies' room it opens, Amy peeks out, emerges, goes into Norville's office.
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42 INT. ROOM 42 It is big and dim, several stories high, with spiral staircases reaching into, and catwalks criss-crossing, the gloom above. It is filled with contraptions -- works, cogs, gears. There is no window, but on what
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44 INT. CHIEF'S OFFICE 44 He slams down a typescript. CHIEF I can't print this! AMY
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48 EXT. PENTHOUSE - TERRACE 48 where the PARTY NOISE is DISTANT, TENETTA'S SONG just FILTERING OUT. We are on a FULL SHOT of the back of a man who stands facing the twinkling cityscape, but in an odd, leaned-
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50 INT. BOARDROOM - CLOSE ON NORVILLE 50 Chest and up. His upper torso is swaying, his shoulders rhythmically rolling as he talks. We hear a WHOOSH- WHOOSH sound from O.S. NORVILLE
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62 INT. NORVILLE'S OFFICE 62 Norville sits anxiously awaiting the verdict of Amy who sits hunched over the ticker-tape machine, studying the emerging tape. Amy finally looks up at Norville and sadly shakes her head.
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62 INT. NORVILLE'S OFFICE 62 Norville is nervously pacing. Amy still studies the ticker-tape. Once again she is forced to shake her head sadly. 61 BACK TO SHOP'S PRICE DISPLAY 61
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B63 INT. NEARBY SCHOOLHOUSE B63 where the BELL is RINGING, the front doors fly open and hundreds of schoolchildren run out, screaming, heading home, but all in a dense pack. The screaming pack of schoolchildren round a corner and
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73 INT. NORVILLE'S OFFICE 73 The mean laugh. Norville, behind his desk in LONG SHOT, laughing, as we begin to TRACK IN. There is something disconcerting about his laugh -- it is harder, more businesslike, colder than the dopey laugh that accom-
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88 INT. BAR - CLOSE ON BARMAN 88 He has a Vandyke beard and wears a cut-off sweatshirt and dungarees and dark glasses, and has the phone wedged into his shoulder as he tears open a large cardboard box. BARMAN
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89 EXT. ANNE'S 440 89 As Norville exits. It is night, snowing. We PAN WITH Norville OFF the bar facade and, ENDING the PAN in the f.g.: NEWSPAPER
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92 INT. BOARDROOM 92 Hellishly bottom-lit board members sit around the table, conical New Year's hats on their heads. Mussburger, the only one not wearing a cap, waves his cigar as he continues to talk:
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99 INT. OFFICE 99 Dark and empty. Norville is peeling off his coat as he staggers over to the closet. We can hear DISTANT REVELRY and the STRAINS of "AULD LANG SYNE."
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103 EXT. HUDSUCKER CLOCK 103 Its sweep second hand is arrested on its downward sweep. WHINING NOISES emanate from within. 106 CLOSE SHOT - GREAT GEAR 106 The broom handle has been jammed bewteen two cogs, stop-
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107 EXT. PAVEMENT 107 As Norville falls the last few feet and lands on his face with one last mighty BONG of the HUDSUCKER CLOCK. 108 BOOM DOWN 108 FROM a tavern sign that says ANN'S 440, DOWN TO the front

The Hudsucker Proxy

A naive, idealistic mailroom clerk is unexpectedly promoted to president of a major corporation, setting off a chain of events that pits him against the ruthless machinations of the company's power-hungry executives.

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Overview

Poster
Unique Selling Point

Immerse yourself in a whirlwind of corporate satire and dark humor with this captivating script that defies convention. Meet Norville Barnes, a bumbling yet ambitious mail clerk who navigates the treacherous waters of Hudsucker Industries, a world teeming with eccentric characters and dubious intentions. From his comical misadventures to his poignant journey of self-discovery, Norville's tale unfolds against a backdrop of corporate manipulation and intrigue. Experience the transformative power of a hula hoop, the complexities of perception and identity, and the ultimate triumph of hope amidst adversity. This script offers a unique blend of humor, suspense, and social commentary that will leave you both entertained and deeply engaged.

AI Verdict & Suggestions

Ratings are subjective. So you get different engines' ratings to compare.

Hover over verdict cards for Executive Summaries

Claude
 Recommend
Gemini
 Consider
GPT4
 Consider
Story Facts

Genres: Drama, Comedy, Mystery, Thriller, Satire, Romance, Fantasy

Setting: Post-World War II, New York City, USA

Themes: The Dangers of Ambition and the Importance of Maintaining One's Core Values, The Power of Love, The Importance of Having a Sense of Purpose, The Importance of Second Chances

Conflict & Stakes: Norville's struggle to survive in the cutthroat world of corporate America and his attempts to thwart Mussburger's evil plan, while Amy races against time to expose the truth and save Norville and Hudsucker Industries.

Mood: Dark and suspenseful, with moments of humor and redemption.

Standout Features:

  • Unique Hook: The story's unique and imaginative plot that blends elements of comedy, drama, and thriller.
  • Memorable Characters: The screenplay's cast of memorable characters, each with their own unique motivations and flaws.
  • Relevant Themes: The exploration of relevant themes such as greed, ambition, and redemption.

Comparable Scripts: Being There, The Big Short, Dark City, Eternal Sunshine of the Spotless Mind, Fight Club, The Man Who Fell to Earth, The Truman Show, Fight Club, The Big Short, The Truman Show

Script Level Analysis

Writer Exec

This section delivers a top-level assessment of the screenplay’s strengths and weaknesses — covering overall quality (P/C/R/HR), character development, emotional impact, thematic depth, narrative inconsistencies, and the story’s core philosophical conflict. It helps identify what’s resonating, what needs refinement, and how the script aligns with professional standards.

Screenplay Insights

Breaks down your script along various categories.

Overall Score: 8.20
Story Critique
Big-picture feedback on the story’s clarity, stakes, cohesion, and engagement.
Characters

Explores the depth, clarity, and arc of the main and supporting characters.

Emotional Analysis

Breaks down the emotional journey of the audience across the script.

Goals and Philosophical Conflict
Evaluates character motivations, obstacles, and sources of tension throughout the plot.
Themes
Analysis of the themes of the screenplay and how well they’re expressed.
Logic & Inconsistencies
Highlights any contradictions, plot holes, or logic gaps that may confuse viewers.

Scene Analysis

All of your scenes analyzed individually and compared, so you can zero in on what to improve.

Scene-Level Percentile Chart
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Other Analyses

Writer Exec

This section looks at the extra spark — your story’s voice, style, world, and the moments that really stick. These insights might not change the bones of the script, but they can make it more original, more immersive, and way more memorable. It’s where things get fun, weird, and wonderfully you.

Unique Voice
Assesses the distinctiveness and personality of the writer's voice.
Writer's Craft
Analyzes the writing to help the writer be aware of their skill and improve.
Memorable Lines
Spotlights standout dialogue lines with emotional or thematic power.
Tropes
Highlights common or genre-specific tropes found in the script.
World Building
Evaluates the depth, consistency, and immersion of the story's world.
Correlations
Identifies patterns in scene scores.
Loglines
Presents logline variations based on theme, genre, and hook.