Ghostbusters
Executive Summary
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USP: "Ghostbusters" is a supernatural comedy about a group of eccentric scientists who investigate and capture ghosts. The film's unique voice is characterized by its blend of humor, suspense, and action, and its fast-paced storytelling. The characters are well-developed and relatable, and the dialogue is witty and engaging. The film's special effects are also impressive, and they help to create a sense of realism and immersion. The film's themes are universal and timeless, and they resonate with audiences of all ages. "Ghostbusters" is a classic film that is sure to entertain and delight audiences for years to come.
Overview
Genres: Comedy, Horror, Fantasy, Action, Sci-Fi, Science Fiction, Mystery, Thriller, Adventure, Romance
Setting: Present day, New York City
Overview: The screenplay for "Ghostbusters" earns an impressive overall score of 8.3, indicating its strong potential as a commercially successful and critically acclaimed film. This rating reflects the screenplay's compelling blend of comedy, action, and science fiction within a supernatural setting, its well-developed characters, witty dialogue, and engaging plot. However, there are opportunities for further refinement to elevate the story's emotional depth, character development, and narrative complexity.
Themes: The Power of Science and Technology, The Importance of Teamwork, The Supernatural and the Unknown, The Battle Between Good and Evil, The Importance of Humor and Wit
Conflict and Stakes: The Ghostbusters' struggle to save New York City from supernatural threats, while balancing their business and personal lives.
Overall Mood: Humorous and suspenseful
Mood/Tone at Key Scenes:
- Scene 1: The Ghostbusters' first encounter with a ghost is humorous and lighthearted.
- Scene 10: The Ghostbusters' battle with the Stay-Puft Marshmallow Man is suspenseful and thrilling.
Standout Features:
- Unique Hook: The Ghostbusters' unique blend of science fiction and comedy
- Plot Twist : The revelation that Dana Barrett is the Gatekeeper
- Distinctive Setting : The dark and supernatural world of New York City
- Innovative Ideas : The Ghostbusters' unique gadgets and weapons
- Unique Characters : The Ghostbusters' quirky and memorable personalities
- Genre Blend : The screenplay's unique blend of science fiction, comedy, and horror
Comparable Scripts:
Market Analysis
Budget Estimate:$25-30 million
Target Audience Demographics: Adults and children aged 10 and up, fans of action, comedy, and science fiction
Marketability: The screenplay has a strong comedic hook, compelling characters, and a visually exciting premise that is sure to appeal to a wide audience.
The screenplay has a strong comedic hook, but the story and characters may be too complex for younger audiences.
The screenplay has a strong comedic hook, but the story and characters may be too complex for younger audiences.
Profit Potential: High, due to strong appeal to a wide audience and potential for merchandise and sequels
Scene Level Percentiles
Emotions Elicited Percentiles
This is a rough estimate of how the average intensity of emotions elicited in this script compare to all scripts in the Vault (all genres).
Higher isn't necessarily better. This is FYI.
Screenplay Analysis
- The screenplay's originality stands out with a high percentile of 86.54%, indicating a unique and inventive story.
- The concept of the screenplay is also a strength, ranking at 79.60%, suggesting a well-developed and engaging premise.
- Character development could be enhanced, with a low percentile of 1.6%. Focusing on crafting compelling and relatable characters would elevate the story.
- Emotional impact currently ranks low at 12.4%. Exploring deeper emotional connections and exploring character motivations could intensify the screenplay's resonance.
The percentile patterns suggest an intuitive writing style, with strengths in dialogue (51.6%) and story forward movement (67.89%). This intuitive approach could be complemented by developing more intricate plot structures and concepts.
Balancing Elements- Balancing the low character development percentile with stronger character-driven elements would enhance the emotional impact and overall engagement.
- Consider increasing the pacing to complement the high engagement score (76.44%), ensuring the screenplay maintains a captivating rhythm.
Intuitive
Overall AssessmentWhile the screenplay has notable strengths in originality and concept, refining character development and intensifying emotional impact would elevate its potential.
How scenes compare to the Scripts in our Library
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Percentile | Before | After |
---|---|---|---|---|
Script Premise | 8.90 | 95 | Interstellar: 8.80 | Titanic: 8.90 |
Script Characters | 8.60 | 89 | Women talking: 8.50 | Spy kids: 8.60 |
Scene External Goal | 7.73 | 87 | Sherlock Holmes: 7.66 | Ghostbusters: 7.73 |
Script Emotional Impact | 8.30 | 87 | Promising young woman: 8.20 | fight Club: 8.30 |
Scene Originality | 8.90 | 83 | the 5th element: 8.89 | Pawn sacrifice: 8.90 |
Scene Engagement | 9.00 | 81 | The Addams Family: 8.99 | fight Club: 9.00 |
Overall Script | 8.30 | 77 | 12 years a slave: 8.29 | the black list (TV): 8.30 |
Script Originality | 8.30 | 75 | American Fiction: 8.20 | the 5th element: 8.30 |
Scene Concept | 8.3 | 70 | Parasite: 8.2 | the 5th element: 8.3 |
Scene Unpredictability | 7.65 | 70 | The substance: 7.64 | Ghostbusters: 7.65 |
Scene Story Forward | 8.3 | 65 | The Brutalist: 8.2 | Titanic: 8.3 |
Script Structure | 8.00 | 63 | Promising young woman: 7.90 | Knives Out: 8.00 |
Scene Conflict Level | 7.8 | 59 | Birdman: 7.7 | Spy kids: 7.8 |
Scene Pacing | 8.30 | 57 | The Umbrella Academy: 8.29 | Ghostbusters: 8.30 |
Script Structure | 8.14 | 55 | American Fiction: 8.13 | the pursuit of happyness: 8.14 |
Scene High Stakes | 7.5 | 52 | Parasite: 7.4 | fight Club: 7.5 |
Script Conflict | 7.40 | 47 | Witness: 7.30 | groundhog day: 7.40 |
Scene Formatting | 8.14 | 46 | Belfast : 8.13 | the pursuit of happyness: 8.14 |
Scene Dialogue | 7.7 | 41 | Sherlock Holmes: 7.6 | Erin Brokovich: 7.7 |
Scene Internal Goal | 8.02 | 33 | Argo: 8.00 | the pursuit of happyness: 8.02 |
Script Theme | 8.00 | 31 | Bonnie and Clyde: 7.90 | A Quiet Place: 8.00 |
Scene Plot | 7.6 | 21 | Birdman: 7.5 | severance (TV): 7.6 |
Scene Overall | 8.1 | 15 | Swingers: 8.0 | Erin Brokovich: 8.1 |
Scene Character Changes | 5.9 | 13 | Charlie and The Choclate Factory: 5.8 | Arsenic and old lace : 5.9 |
Scene Emotional Impact | 6.7 | 8 | Back to the future: 6.6 | Dr. Strangelove: 6.7 |
Script Visual Impact | 6.80 | 6 | Dr. Jekyll and Mr Hyde : 6.70 | There's something about Mary: 6.80 |
Scene Characters | 7.6 | 2 | Severance: 7.5 | Ghostbusters: 7.6 |
Writer's Voice
Summary:The writer's voice is characterized by witty dialogue, fast-paced action, and a blend of humor and suspense.
Best representation: Scene 4 - Confrontation at the Lab. Scene 4 best showcases the writer's unique voice because it effectively combines humor, suspense, and supernatural elements. The dialogue is witty and engaging, the action is fast-paced, and the overall tone is one of excitement and anticipation.
Memorable Lines:
- Venkman: He slimed me! He slimed me! (Scene 16)
- Stantz: We got one! (Scene 18)
- Stantz: Are you troubled by strange noises in the night? Do you experience feelings of dread in your basement or attic? Have you or your family actually seen a spook, specter or ghost? If the answer is yes, then don't wait another minute. Just pick up the phone and call the professionals -- Ghostbusters. (Scene 8)
- Stantz: It's the Stay-Puft Marshmallow Man! He was on all the packages we used to buy when I was a kid. We used to roast Stay-Puft marshmallows at Camp Waconda! (Scene 40)
- Venkman: Ghostbusters! (Scene 38)
Writing Style:
The screenplay exhibits a diverse and multifaceted writing style, encompassing elements of humor, supernatural themes, action, suspense, and drama. It blends various genres and narratives, creating a unique and engaging storytelling experience.
Style Similarities:
- Dan Aykroyd
- Harold Ramis
- Joss Whedon
- Shane Black
- Guillermo del Toro
Story Shape
Emotions Elicited
Engine: Gemini
Highly Recommend
Executive Summary
The 'Ghostbusters' screenplay is a highly entertaining and well-crafted blend of comedy, science fiction, and horror. Its strengths lie in its strong opening, memorable characters, excellent pacing, and unique premise. However, some aspects of Venkman's character and the portrayal of female characters might require adjustments for contemporary audiences. Overall, the script has the potential to be a highly successful and iconic film.
- Strong opening that sets the tone and introduces the characters and their personalities effectively. high ( Scene 1 (2) Scene 2 (9) )
- Well-developed and memorable characters with distinct personalities and comedic timing. high ( Scene 2 (9) Scene 5 (29) )
- Excellent pacing that balances humor, action, and suspenseful moments, keeping the audience engaged. high ( Scene 16 (79) Scene 32 (162) )
- Clever use of advertising and media to build the Ghostbusters brand and integrate it into the narrative. medium ( Scene 8 (39) )
- Unique blend of comedy, science fiction, and horror creates a fresh and entertaining experience. high
- Venkman's character, while humorous, could be seen as overly sexist and his advances towards Dana might need to be toned down for modern audiences. medium ( Scene 10 (53) Scene 28 (138) )
- The female characters, particularly Dana and Janine, could benefit from more agency and development beyond their roles as romantic interests or assistants. medium
- The conflict with the EPA feels somewhat underdeveloped and could be explored further with more nuanced motivations. low ( Scene 22 (108) )
- Stantz's encounter with the ghost in the Fort Detmerring barracks is suggestive and might require careful handling depending on the target audience. medium ( Scene 30 (148) )
- The scene in the St. Marks Playhouse demonstrates the potential for expanding the Ghostbusters universe with diverse paranormal encounters. low ( Scene 35 (182) )
Engine: GPT4
Recommend
Executive Summary
Ghostbusters is a highly engaging and innovative screenplay that effectively combines humor with supernatural elements. The character development, particularly of Venkman, is well-executed, and the dialogue is memorable. While the pacing could be improved and some character arcs further developed, the screenplay offers a unique and entertaining experience with broad appeal.
- The climax of the screenplay is highly engaging and creatively combines humor with supernatural action, maintaining audience interest and providing a satisfying resolution. high ( Scene 42 (222) )
- The opening scene effectively sets up the supernatural premise and introduces the eerie atmosphere, hooking the audience early on. high ( Scene 1 (1) )
- Character development is strong, particularly with the transformation of Venkman from a skeptic to a committed Ghostbuster, which is pivotal for the narrative arc. medium ( Scene 9 (52) )
- The screenplay effectively uses humor to balance the darker, supernatural elements, making it accessible and enjoyable for a wider audience. medium ( Scene 7 (34) )
- The dialogue is sharp and memorable, contributing to character development and the screenplay's cultural impact. medium ( Scene 38 (190) )
- Some scenes, particularly the action sequences, could benefit from clearer descriptions to enhance visualization and directorial interpretation. medium ( Scene 14 (75) )
- The pacing in the middle part of the screenplay could be tightened to maintain momentum and keep the audience engaged throughout. medium
- The character arcs for supporting characters like Winston could be more developed to give them more depth and relevance to the plot. low
- The screenplay could explore more deeply the consequences of the Ghostbusters' actions on the city and its inhabitants to add layers to the narrative. low
- Introducing subplots or additional conflicts could provide more complexity and enrich the storyline, making it more compelling. low
- A deeper exploration of the historical and mythological elements could enhance the thematic depth of the screenplay. medium
- More scenes showing the public's reaction to the Ghostbusters could provide additional context and emotional impact. low
- Inclusion of more diverse character backgrounds could broaden the appeal and relatability of the story. low
- The creative use of the Stay-Puft Marshmallow Man as both a humorous and threatening antagonist is a unique and memorable aspect of the screenplay. high ( Scene 42 (222) )
- The screenplay's ability to blend science fiction, horror, and comedy genres is notably effective and innovative. high ( Scene 1 (1) )
Screenplay Insights:
Premise: 8.9, The screenplay for "Ghostbusters" effectively establishes a compelling and clear premise, blending comedy, science fiction, and horror elements to create a unique and engaging narrative. The initial scenes quickly introduce the core characters, their scientific background, and their skeptical yet humorous approach to the supernatural. The premise's strength lies in its originality, combining elements of ghost hunting with witty dialogue and relatable characters. The clarity of the premise allows the audience to easily understand the central conflict and the Ghostbusters' mission to capture and contain supernatural entities. However, there's room for further exploration of the characters' backstories and motivations, particularly regarding their initial interest in the paranormal, to deepen audience engagement. See More
Structure: 8.0, The screenplay's structure effectively sets up the premise and character dynamics, leading to a thrilling climax and resolution. However, improvements to pacing and refining certain plot elements could enhance the overall narrative impact. See More
Theme: 8.0, The screenplay effectively explores and communicates its themes and messages, offering a blend of humor, suspense, and commentary on science versus the supernatural. While some themes are more fully developed and impactful than others, the screenplay manages to convey a coherent and engaging message about the importance of facing one's fears and embracing unconventional approaches to problem-solving. See More
Visual Impact: 6.8, The screenplay employs a mix of humor and visual effects, but its descriptions lack vividness and creativity, relying on conventional imagery. Revisiting the screenplay with a focus on crafting unique visual descriptions and incorporating innovative visual storytelling techniques could enhance its cinematic impact. See More
Emotional Impact: 8.3, The screenplay effectively elicits emotional responses through witty banter, supernatural tension, and personal growth. To enhance the emotional depth, consider incorporating moments of vulnerability, exploring the fears of secondary characters, and adding scenes that focus on the emotional complexities of the supernatural elements. See More
Conflict: 7.4, The screenplay effectively sets up a central conflict between the Ghostbusters, a group of scientists dedicated to catching and containing ghosts, and various supernatural forces threatening the safety of New York City. The stakes are personal for several characters, especially Dana Barrett, who becomes possessed by an ancient evil entity. While the screenplay succeeds in presenting an engaging conflict and escalating stakes, there are opportunities to deepen the emotional impact and heighten the narrative tension. See More
Originality: 8.3, The screenplay exhibits a delightful blend of nostalgia and innovation, capturing the essence of the original 'Ghostbusters' while introducing fresh elements that keep the story engaging and entertaining. The narrative deftly weaves supernatural thrills with comedic moments, creating a unique and immersive cinematic experience. See More
Screenplay Story Analysis
Note: This is the overall critique. For scene by scene critique click here
Summaries
- Amid the tranquility of the New York Public Library, a librarian's serenity is shattered as books inexplicably soar off the shelves in the stacks. Despite her attempts to locate the source of the commotion, she remains unsuccessful, leaving her increasingly terrified.
- The scene opens with a Librarian spotting a haunting apparition and screaming. In a separate scene, Dr. Peter Venkman performs an ESP experiment on two students, administering electric shocks to the male participant while the female volunteer accurately guesses symbols. However, Ray Stantz's sudden entry brings news of a supernatural occurrence at the New York Public Library, forcing Venkman to abandon his experiment with the female student, promising to return later. The scene ends with Venkman and Stantz rushing off to investigate the reported paranormal sighting.
- Venkman and Stantz join Spengler at the library to investigate paranormal activity. Spengler is convinced he has detected something significant, but Venkman is skeptical. The Head Librarian is concerned and asks them to handle the situation discreetly.
- In the darkened stacks of a library, Venkman grills a shaken librarian about a haunting. As Stantz revels in excitement and Spengler tracks the spectral presence, they confront the ghost. Stantz's ill-timed command unleashes its wrath, transforming it into a raging demon that blasts them with its fiery breath.
- Venkman, Stantz, and Spengler flee from the library after their first encounter with a ghost and seek refuge in their lab at Columbia University. Excited by the possibilities, they're met with disappointment when Dean Yaeger informs them their grant has been terminated and they must leave the premises.
- Stantz and Venkman, recently expelled from Columbia University, discuss their future. Venkman convinces Stantz to take a risk and start their own business. They secure funding from the Irving Trust and consider an abandoned fire station as their potential headquarters for their new venture, Ghostbusters.
- Dana Barrett enters her skyscraper apartment and politely declines her neighbor Louis Tully's offer of mineral water. Louis watches as she enters, feeling a mix of awkwardness and frustration at her repeated rejections.
- Children encounter a ghost, prompting a Ghostbusters call. Dana experiences eerie events at home, witnessing a gateway to another dimension emerge from her refrigerator.
- In the firehall of the newly painted Ghostbusters headquarters, the crew gathers and prepares for their first case. Stantz arrives in a beat-up Cadillac ambulance, which Venkman questions. Spengler ignores Janine's advances while Dana Barrett hesitantly arrives to share her strange experiences.
- Dana Barrett undergoes a lie detector test, revealing her strange experience with something in her refrigerator. The Ghostbusters team listens and offers theories, but Dana remains skeptical. Venkman checks Dana's apartment but finds nothing amiss. He expresses interest in staying overnight to investigate, but Dana refuses and asks him to leave, leaving the mystery unresolved.
- Venkman leaves Dana's apartment feeling rejected, while Louis Tully is locked out and unable to retrieve his newspaper. Back at the firehouse, Venkman, Stantz, and Spengler discuss their lack of progress in capturing paranormal activity. Meanwhile, a couple at the Hotel Sedgwick experiences a horrifying event on their wedding night, leading to a call for help.
- A hotel manager calls the Ghostbusters to investigate disturbances on the twelfth floor. The Ghostbusters arrive and enter the lobby, attracting curious interest from the guests.
- The Ghostbusters investigate a possible ghost sighting on the twelfth floor of an apartment building. They are nervous because they have never had a successful test with any of their equipment. They find high readings near the air vents, which suggests that the ghost is using the duct system to get around. They also encounter a bellboy and a stunning woman wrapped in a towel. Despite their efforts, they do not find the ghost.
- Ray Stantz discovers a grotesque vapor feeding off dirty dishes. Despite his initial fear, Stantz attempts to capture it, but the vapor evades his particle thrower and escapes through a wall.
- A noxious vapor seeps through a hotel room wall, damaging a man's jacket. In a nearby hallway, Venkman witnesses a room service cart crash and encounters the vapor. The vapor, appearing as a yellow haze, exhibits sentient behavior and moves towards Venkman.
- The Ghostbusters enter the Banquet Room and find the entity on the ceiling. They try to trap it with their proton streams, but it keeps dodging. Spengler warns them not to cross the streams, but Venkman ignores him and takes charge. They manage to trap the entity, but Spengler almost crosses the streams. The entity escapes and flies down the hall toward Venkman.
- The Ghostbusters team up to trap a vaporous ghost in a banquet room. Despite initial challenges, they coordinate effectively, utilizing their proton packs and a metal box trap. They successfully capture the ghost, bringing the tense encounter to a satisfying conclusion amidst flashes of light and smoke.
- Emerging from an elevator with a captured ghost, the Ghostbusters face a skeptical Hotel Manager over their fee. Venkman negotiates while Spengler handles a curious street punk. Outside, reporters and a crowd surround the Ghostbusters, leading to a reluctant performance of their theme song for publicity.
- The Ghostbusters respond to paranormal incidents in New York City, including Yankee Stadium and Tudor City, amidst increasing sightings and media attention.
- While Stantz is interviewed by Joe Franklin about ghost movies and Larry King discusses ghostbusting on his radio show, Venkman meets Dana at Lincoln Center. They delve into Dana's case and the enigmatic name 'Zuul', setting up a meeting to further explore the matter.
- Janine handles phone calls and Winston Zeddemore fills out a job application. Venkman and Stantz return from a ghostbusting job, exhausted and covered in ecto-slime. Janine informs them that an EPA agent is waiting to see Venkman. They discuss the need for more help, and Venkman jokingly suggests that Janine could find a better job in housekeeping or food service. Stantz briefly reviews Winston's resume and explains what the Ghostbusters do, but Winston remains skeptical.
- EPA administrator Peck demands a visit to the Ghostbusters' storage facility but is refused by Venkman who dismisses Peck's skepticism. Peck threatens legal action, which Venkman challenges. The scene ends with Peck leaving the office unresolved.
- Concerned about the deteriorating grid around the storage facility, Spengler, Stantz, Winston, and Venkman discuss the potential risks posed by the increasing number of captured spirits and the possibility of a massive psychokinetic energy surge.
- A mysterious cloud looms over Dana's apartment, emanating an eerie glow from a temple-like structure. A stone Terror Dog adorning the temple awakens and its glowing red eyes fix upon Dana. Dana arrives home, exhausted, and hears a lively party in Louis' apartment. Louis urges her to join, but she declines, anticipating a visitor. Upon entering her apartment, Dana is startled by a loud phone call from her mother. Following the conversation, she observes an unsettling light emitting from the kitchen door. Abruptly, scaly hands emerge from her chair and seize her, pinning her down. The chair slides towards the kitchen door, which swings open, revealing a fiery chamber where a Terror Dog awaits. Dana screams as she is propelled into the kitchen, the door slamming shut behind her.
- Amidst a sunny gathering on Dana's rooftop, a blinding flash illuminates the night. Simultaneously, Louis' frugal party in his apartment descends into chaos as a live Terror Dog escapes, sending guests into a frenzy. Louis' penny-pinching showcase turns into a desperate escape as the fearsome beast pursues him into the park.
- Louis is pursued by the Terror Dog through Central Park and seeks refuge in the Tavern on the Green, but is ignored. The Terror Dog attacks Louis, who is seemingly killed, but he is possessed by the Terror Dog and makes strange demands of a Coachman. Louis, now possessed by the Terror Dog, walks away, followed by two mounted Policemen.
- Venkman arrives at Dana's apartment building with flowers and encounters cops discussing a cougar at a party. He finds Dana transformed into Zuul, the Gatekeeper. Dana speaks of preparing for Gozer's arrival, and Venkman suggests going to the bedroom, temporarily resolving the conflict.
- In Dana's bedroom, Venkman attempts to communicate with the possessed Dana, who levitates off the bed as Zuul takes control.
- Louis Tully reveals himself as Vinz Clortho, the Keymaster of Gozer. Spengler interrogates Louis, learning about Gozer's plans and potential forms. Janine expresses concern for Spengler's safety, sensing something ominous about Louis. Spengler dismisses her fears, claiming they are insignificant in the grand scheme of the universe. As they await further developments, Spengler realizes they may need Stantz's assistance.
- Stantz tries on an officer's uniform in a restored period room at Fort Detmerring, only to fall asleep and encounter a ghostly apparition. The mist takes on a human form and interacts with Stantz in a mysterious and slightly sensual way, creating a sense of fear and confusion. The scene ends with Stantz submitting to the apparition as his belt comes undone and his zipper slowly opens.
- Stantz acts strangely, law enforcement arrives demanding access to the storage grid, despite protests from Janine and Spengler. Venkman attempts to mediate but is arrested. As the grid is deactivated, the lights fail and the building shakes, with strange light and debris escaping the storage room.
- An explosion at a storage facility unleashes an iridescent energy geyser that wreaks havoc in Lower Manhattan. Louis interprets the explosion as a sign, while the Ghostbusters face accusations from the authorities. Amidst the chaos, the geyser moves towards Dana's building, further escalating the situation.
- As Louis walks past a subway entrance, he witnesses a crowd of people fleeing from a strange apparition. Throughout the city, terrifying events unfold: a hot dog vendor's cart is possessed by an onion-headed vapor creature, a businessman's cab driver is revealed to be a rotting corpse, and an invisible molester terrorizes women in an office. The scene is filled with conflict and chaos, with no resolution in sight as the invisible molester continues to run wild in the office.
- In the depths of Central Park's eerie underpass, Louis confronts a group of muggers. Their sinister intentions are met with an unexpected response as Louis transforms into a formidable being, emitting iridescent lights from his mouth. Overwhelmed by terror, the muggers flee, leaving Louis to continue his solitary journey through the darkness.
- Winston expresses skepticism as the Ghostbusters discover the building's connection to Gozer and Ivo Shandor. A police official arrives to summon them amid the city's descending chaos.
- The Ghostbusters face accusations of causing a city-wide disaster at a tense meeting with high-ranking officials. Despite Peck's accusations, the Mayor ultimately trusts the Ghostbusters to handle the supernatural crisis.
- As an earthquake rocks the city, Louis arrives at Dana's apartment and ignores warnings to leave. He confronts Dana, leading to a passionate encounter. Meanwhile, Venkman, Stantz, and the Mayor prepare for action, discussing the unusual events. They meet up with their team to charge their equipment and depart in the Ectomobile.
- The Ghostbusters arrive at Dana's apartment building amidst a large crowd of spectators. After considering Winston's suggestion to flee, they enter the building after the pavement collapses beneath them.
- Dana and Louis transform into the Terror Dogs and the Temple of Gozer opens, revealing Gozer himself. The Ghostbusters engage in battle but are easily defeated by Gozer's immense power. As the building trembles, the Ghostbusters regroup to strategize against the formidable Gozer.
- As the Ghostbusters struggle to determine Gozer's form, the Stay-Puft Marshmallow Man, a product of Stantz's childhood, materializes and threatens their rooftop position. Despite Stantz's apology for his choice, the Ghostbusters prepare to confront the massive marshmallow man with their proton packs, ready to protect the city from this unexpected threat.
- Peck demands the Ghostbusters' arrest, but the cop refuses and flees. The Ghostbusters fire at the Stay-Puft Marshmallow Man, eventually defeating him by redirecting the beams to the Terror Dogs, causing an explosion that sucks the marshmallow monster into another dimension. Dana and Louis, trapped within the Terror Dogs, are revealed to be alive. The Ghostbusters agree to cover up the incident as an Act of God.
- The Ghostbusters emerge triumphant from a perilous encounter, greeted by a cheering crowd. As they drive off in their iconic Ectomobile, two curious bums stumble upon a bewildering sight - a massive mound of marshmallow in the street, leaving them to speculate about its origins and the possibility of a nearby hot chocolate.
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Character Dana Barrett
Description Dana, initially portrayed as a skeptic who doesn't believe in the supernatural, readily accepts the existence of a ghost in her refrigerator without much resistance. This contradicts her earlier skepticism.
( Scene 8 (39) ) -
Character Peter Venkman
Description Venkman's character fluctuates between being a serious scientist and a comedic, womanizing figure. While this adds humor, it can occasionally feel inconsistent.
( Scene 10 (53) Scene 11 (57) )
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Description The Terror Dogs on Dana's rooftop are initially shown as stone statues, but they mysteriously disappear and reappear as living creatures without explanation. This sudden transformation creates a logical gap in the story.
( Scene 24 (112) Scene 25 (119) )
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Description The explosion of the storage facility releases all the captured ghosts, but their impact on the city and the Ghostbusters' efforts to recapture them are not addressed, leaving a significant plot hole.
( Scene 32 (162) ) -
Description The Mayor's sudden trust in the Ghostbusters after initially dismissing them feels somewhat abrupt and convenient for the plot's progression.
( Scene 36 (185) )
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Description Venkman's flippant and sarcastic remarks towards Walter Peck, while humorous, might seem unprofessional for someone trying to defend their scientific credibility.
( Scene 22 (108) )
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Element Ghostbusters' exhaustion
( Scene 20 (97) Scene 26 (128) Scene 29 (153) )
Suggestion The repeated emphasis on the Ghostbusters' exhaustion could be streamlined to maintain pacing and avoid redundancy.
Venkman - Score: 81/100
Role
Protagonist
Character Analysis Overview
Stantz - Score: 82/100
Character Analysis Overview
Spengler - Score: 76/100
Character Analysis Overview
Dana - Score: 83/100
Character Analysis Overview
Louis - Score: 72/100
Role
Supporting Character
Character Analysis Overview
Theme | Theme Details | Theme Explanation | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
The Power of Science and Technology (30%) | The Ghostbusters use their scientific knowledge and equipment to capture ghosts and defeat supernatural threats. | The film highlights the importance of science and technology in solving problems and protecting society from the unknown. | ||||||||||||
Strengthening The Power of Science and Technology:
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The Importance of Teamwork (25%) | The Ghostbusters work together as a team to overcome challenges and defeat the supernatural. | The film shows that teamwork is essential for success and that we can achieve more when we work together. | ||||||||||||
The Supernatural and the Unknown (20%) | The film explores the existence of the supernatural and the unknown, with the Ghostbusters facing a variety of ghosts, spirits, and other paranormal entities. | The film taps into our fear of the unknown and the supernatural, while also exploring the possibility of coexistence between the natural and supernatural worlds. | ||||||||||||
The Battle Between Good and Evil (15%) | The Ghostbusters represent the forces of good, while Gozer and his minions represent the forces of evil. | The film presents a classic battle between good and evil, with the Ghostbusters fighting to protect the innocent and the city from supernatural threats. | ||||||||||||
The Importance of Humor and Wit (10%) | The film incorporates humor and wit into its storytelling, with the Ghostbusters often using sarcasm and jokes to defuse tense situations. | The humor and wit add a lighthearted and entertaining element to the film, making it more enjoyable and relatable. |
Screenwriting Resources on Themes
Articles
Site | Description |
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Studio Binder | Movie Themes: Examples of Common Themes for Screenwriters |
Coverfly | Improving your Screenplay's theme |
John August | Writing from Theme |
YouTube Videos
Title | Description |
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Story, Plot, Genre, Theme - Screenwriting Basics | Screenwriting basics - beginner video |
What is theme | Discussion on ways to layer theme into a screenplay. |
Thematic Mistakes You're Making in Your Script | Common Theme mistakes and Philosophical Conflicts |
Goals and Philosophical Conflict | |
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internal Goals | The protagonist's internal goal is to confront their fears, prove themselves as capable Ghostbusters, and maintain composure in the face of supernatural threats. |
External Goals | The protagonist's external goal is to protect the city from supernatural threats, capture ghosts, and maintain their ghostbusting business's reputation |
Philosophical Conflict | The overarching philosophical conflict revolves around the clash between the known and the unknown, science vs. the supernatural, and skepticism vs. belief in the paranormal. |
Character Development Contribution: The protagonist's internal and external goals, along with the philosophical conflict, push them to confront their fears, prove themselves, and navigate the blurred lines between science and the unknown, leading to personal growth and courage.
Narrative Structure Contribution: The goals and conflicts drive the protagonist's actions and decisions, creating tension, suspense, and building the narrative arc towards the resolution of the supernatural threat, ultimately contributing to the climax and resolution of the story.
Thematic Depth Contribution: The goals and conflicts explore themes of bravery, belief in the unknown, science vs. the supernatural, and the importance of facing fears and working together to confront challenges, adding depth and complexity to the narrative.
Screenwriting Resources on Goals and Philosophical Conflict
Articles
Site | Description |
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Creative Screenwriting | How Important Is A Character’s Goal? |
Studio Binder | What is Conflict in a Story? A Quick Reminder of the Purpose of Conflict |
YouTube Videos
Title | Description |
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How I Build a Story's Philosophical Conflict | How do you build philosophical conflict into your story? Where do you start? And how do you develop it into your characters and their external actions. Today I’m going to break this all down and make it fully clear in this episode. |
Endings: The Good, the Bad, and the Insanely Great | By Michael Arndt: I put this lecture together in 2006, when I started work at Pixar on Toy Story 3. It looks at how to write an "insanely great" ending, using Star Wars, The Graduate, and Little Miss Sunshine as examples. 90 minutes |
Tips for Writing Effective Character Goals | By Jessica Brody (Save the Cat!): Writing character goals is one of the most important jobs of any novelist. But are your character's goals...mushy? |
Story Content | Character Development | Scene Elements | Audience Engagement | Technical Aspects | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Click for Full Analysis | Tone | Overall | Concept | Plot | Originality | Characters | Character Changes | Internal Goal | External Goal | Conflict | Opposition | High stakes | Story forward | Twist | Emotional Impact | Dialogue | Engagement | Pacing | Formatting | Structure | |
1 - Unseen Disturbance | Eerie, Suspenseful, Frightened | 8 | 8 | 7 | 9 | 6 | 5 | 8 | 7 | 7 | 8 | 6 | 7 | 8 | 8 | 5 | 9 | 8 | 9 | 9 | |
2 - Interrupted ESP Test | Suspenseful, Humorous, Excited | 8 | 9 | 8 | 9 | 7 | 6 | 8 | 7 | 7 | 8 | 7 | 8 | 8 | 6 | 8 | 9 | 9 | 8 | 8 | |
3 - The Library Investigation | Humorous, Suspenseful, Scientific | 8 | 9 | 8 | 9 | 8 | 6 | 8 | 7.5 | 7 | 8 | 7 | 8 | 8 | 6 | 9 | 9 | 8.5 | 8 | 8 | |
4 - Ghostly Encounter in the Stacks | Humorous, Suspenseful, Excited | 8 | 8 | 8 | 9 | 7 | 6 | 8 | 7 | 8 | 8 | 7 | 9 | 8 | 7 | 9 | 9 | 8 | 8 | 8 | |
5 - Confrontation at the Lab | Sarcastic, Excited, Confrontational, Shocked | 8 | 8 | 7 | 9 | 8 | 7 | 8 | 7 | 8 | 8 | 8 | 8 | 8 | 6 | 9 | 9 | 8 | 8 | 8 | |
6 - The Birth of Ghostbusters | Humorous, Excited, Desperate | 8 | 9 | 8 | 9 | 8 | 7 | 8 | 9 | 7 | 8 | 6 | 8 | 7 | 6 | 9 | 9 | 8 | 8 | 8 | |
7 - Awkward Neighborly Encounter | Humorous, Quirky, Light-hearted | 8 | 8 | 7 | 8 | 9 | 5 | 8 | 7 | 6 | 6 | 5 | 7 | 7 | 6 | 8 | 9 | 8 | 8 | 8 | |
8 - Supernatural Disturbances and Ghostbusting | Suspenseful, Humorous, Terrifying | 9 | 9 | 8 | 9 | 7 | 6 | 8 | 9 | 7 | 8 | 8 | 9 | 8 | 8 | 8 | 9 | 9 | 9 | 9 | |
9 - The Birth of Ghostbusters | Humorous, Suspenseful, Mysterious | 8 | 8 | 7 | 9 | 9 | 5 | 8 | 9 | 6 | 7 | 6 | 8 | 8 | 6 | 8 | 9 | 8 | 9 | 9 | |
10 - Dana's Mysterious Encounter | Humorous, Suspenseful, Mysterious | 8 | 8 | 7 | 9 | 8 | 5 | 8 | 7 | 6 | 7 | 5 | 7 | 7 | 6 | 8 | 9 | 8 | 8 | 8 | |
11 - A Night of Frustration and Horror | Humorous, Suspenseful, Mysterious | 8 | 8 | 8 | 9 | 7 | 5 | 8 | 7 | 7 | 7 | 7 | 8 | 7 | 6 | 9 | 9 | 8 | 8 | 8 | |
12 - Hotel Disturbance | Humorous, Suspenseful, Mysterious | 8 | 8 | 7 | 9 | 8 | 5 | 8 | 9 | 8 | 7 | 7 | 9 | 7 | 6 | 9 | 9 | 8 | 8 | 8 | |
13 - Ghostbusters Investigate the Apartment Building | Humorous, Suspenseful, Sarcastic | 8 | 8 | 7 | 9 | 8 | 5 | 8 | 7 | 7 | 7 | 7 | 8 | 7 | 6 | 9 | 9 | 8 | 8 | 8 | |
14 - Ray Encounter | Suspenseful, Humorous, Supernatural | 8 | 9 | 7 | 9 | 8 | 6 | 8 | 7 | 9 | 8 | 8 | 8 | 8 | 7 | 7 | 9 | 9 | 8 | 8 | |
15 - Paranormal Hallway Encounter | Suspenseful, Humorous, Light-hearted | 8 | 8 | 7 | 9 | 7 | 5 | 8 | 9 | 7 | 8 | 6 | 8 | 8 | 6 | 7 | 9 | 9 | 9 | 9 | |
16 - The Banquet Room Battle | Suspenseful, Humorous, Action-packed | 8 | 9 | 8 | 9 | 7 | 6 | 8 | 9 | 9 | 8 | 9 | 9 | 8 | 7 | 8 | 9 | 9 | 9 | 9 | |
17 - Ghostbusting Success | Humorous, Suspenseful, Exciting | 8 | 8 | 8 | 8 | 7 | 5 | 8 | 7.5 | 7 | 7 | 7 | 8 | 8 | 6 | 7 | 9 | 8 | 8 | 8 | |
18 - Ghostbusters Capture and Controversy | Humorous, Exciting, Informative | 8 | 8 | 7 | 9 | 8 | 4 | 8 | 9 | 6 | 7 | 5 | 8 | 7 | 5 | 7 | 9 | 8 | 8 | 8 | |
19 - Ghostbusters on the Case | Humorous, Mysterious, Exciting | 8 | 8 | 7 | 9 | 8 | 6 | 8 | 7 | 7 | 7 | 7 | 8 | 7 | 6 | 7 | 9 | 8 | 8 | 8 | |
20 - Ghostly Encounters on the Airwaves | Humorous, Mysterious, Suspenseful | 8 | 8 | 8 | 9 | 7 | 6 | 8 | 7 | 7 | 6 | 7 | 9 | 7 | 6 | 8 | 9 | 8 | 8 | 8 | |
21 - The Ghostbusters' Office | Humorous, Sarcastic, Fast-paced | 8 | 8 | 7 | 9 | 9 | 4 | 8 | 7 | 6 | 7 | 4 | 8 | 7 | 5 | 9 | 9 | 8 | 8 | 8 | |
22 - Confrontation with the EPA | Humorous, Sarcastic, Confrontational | 8 | 8 | 7 | 9 | 9 | 5 | 8 | 9 | 8 | 8 | 7 | 8 | 7 | 6 | 9 | 9 | 8 | 8 | 8 | |
23 - Storage Facility Concerns | Suspenseful, Humorous, Dark | 8 | 9 | 7 | 9 | 8 | 5 | 8 | 7 | 6 | 7 | 7 | 8 | 8 | 6 | 8 | 9 | 8 | 8 | 8 | |
24 - A Nightmarish Encounter | Suspense, Fear, Mystery | 9 | 9 | 9 | 9 | 8 | 7 | 8 | 7 | 9 | 8 | 9 | 8 | 8 | 8 | 7 | 9 | 8 | 8 | 8 | |
25 - Unleashed Terror | Humorous, Suspenseful, Eerie | 8 | 8 | 7 | 9 | 7 | 5 | 8 | 7 | 8 | 8 | 8 | 8 | 8 | 6 | 6 | 9 | 8 | 8 | 8 | |
26 - Louis Possessed | Suspense, Humor, Dark | 8 | 9 | 8 | 9 | 7 | 7 | 8 | 7 | 9 | 8 | 9 | 9 | 8 | 8 | 7 | 9 | 9 | 8 | 8 | |
27 - Unveiling the Gatekeeper | Suspenseful, Humorous, Sinister | 8 | 9 | 8 | 8 | 7 | 7 | 8 | 7.5 | 9 | 8 | 9 | 9 | 8 | 8 | 8 | 9 | 8 | 8 | 8 | |
28 - Dana's Possession | Supernatural, Humorous, Intense | 8 | 8 | 7 | 9 | 8 | 7 | 8 | 7 | 9 | 7 | 8 | 8 | 7 | 7 | 7 | 9 | 8 | 8 | 8 | |
29 - The Keymaster's Revelation | Humorous, Suspenseful, Supernatural | 8 | 8 | 7 | 9 | 8 | 6 | 8 | 7 | 8 | 7 | 8 | 8 | 8 | 7 | 9 | 9 | 8 | 8 | 8 | |
30 - Sensual Encounter | Suspense, Supernatural, Erotic | 8 | 8 | 7 | 9 | 7 | 6 | 8 | 7 | 7 | 7 | 7 | 7 | 8 | 8 | 6 | 9 | 8 | 8 | 8 | |
31 - Confrontation at the Firehouse | Tense, Humorous, Confrontational | 8 | 8 | 7 | 9 | 8 | 6 | 8 | 9 | 9 | 8 | 8 | 9 | 8 | 6 | 9 | 9 | 8 | 8 | 8 | |
32 - The Iridescent Geyser | Tense, Sarcastic, Chaotic, Dramatic | 8 | 8 | 8 | 9 | 7 | 6 | 8 | 7 | 9 | 8 | 9 | 9 | 8 | 7 | 7 | 9 | 9 | 8 | 8 | |
33 - Night of Terror | Suspenseful, Humorous, Supernatural | 8 | 8 | 7 | 9 | 7 | 5 | 8 | 7 | 8 | 8 | 7 | 8 | 9 | 6 | 6 | 9 | 8 | 8 | 8 | |
34 - Unwelcome Encounter in the Dark | Suspenseful, Dark, Humorous | 9 | 8 | 9 | 9 | 8 | 7 | 8 | 7 | 9 | 8 | 9 | 9 | 8 | 8 | 7 | 9 | 8 | 8 | 8 | |
35 - Preparing for Gozer's Arrival | Suspenseful, Humorous, Mysterious | 8 | 9 | 8 | 9 | 7 | 6 | 8 | 9 | 8 | 8 | 8 | 9 | 8 | 7 | 9 | 9 | 9 | 8 | 8 | |
36 - Confrontation at City Hall | Humorous, Serious, Suspenseful | 8 | 8 | 8 | 9 | 7 | 7 | 9 | 8 | 9 | 8 | 9 | 9 | 7 | 6 | 8 | 9 | 8 | 8 | 8 | |
37 - Explosive Encounter and Preparations Amidst Earthquake | Suspenseful, Dark, Humorous, Mysterious | 8 | 8 | 9 | 9 | 8 | 8 | 8 | 7 | 9 | 7 | 9 | 9 | 8 | 9 | 7 | 9 | 8 | 8 | 8 | |
38 - Arrival at Dana's Apartment Building | Tense, Exciting, Humorous, Surreal | 8 | 8 | 8 | 8 | 7 | 6 | 8 | 9 | 9 | 7 | 9 | 9 | 7 | 7 | 7 | 9 | 9 | 9 | 9 | |
39 - Confrontation with Gozer | Tense, Humorous, Surreal, Epic | 9 | 9 | 8 | 9 | 8 | 7 | 8 | 9 | 9 | 8 | 10 | 9 | 8 | 8 | 7 | 9 | 9 | 8 | 8 | |
40 - The Stay-Puft Marshmallow Man Arrives | Tense, Humorous, Surreal, Epic | 9 | 9 | 8 | 9 | 8 | 7 | 8 | 9 | 9 | 8 | 9 | 9 | 8 | 7 | 7 | 9 | 9 | 8 | 8 | |
41 - Confrontation and Triumph: The Stay-Puft Marshmallow Man's Defeat | Humorous, Tense, Surreal, Exciting | 9 | 9 | 8 | 9 | 7 | 6 | 8 | 7 | 9 | 8 | 9 | 9 | 8 | 8 | 8 | 9 | 9 | 8 | 8 | |
42 - Post-Victory Celebrations | Humorous, Exciting, Surreal | 8 | 8 | 7 | 9 | 7 | 5 | 8 | 9 | 8 | 6 | 9 | 7 | 7 | 7 | 6 | 9 | 8 | 8 | 8 |
Summary of Scene Level Analysis
Here are some things that came out of the scene level analysis.
This is a summary of the strengths, weaknesses, and suggestions found in each scene. Some things might appear in both strengths and weaknesses based on the variety of your scenes.
For summary of each criteria click in the top row on the criteria.
Scene Strengths
- Engaging dialogue
- Effective blending of horror, comedy, and fantasy elements
- Witty dialogue
- Engaging concept
- Suspenseful and entertaining atmosphere
Scene Weaknesses
- Limited emotional depth
- Limited character development
- Some cliched elements
- Some predictable outcome
- Some elements may be too chaotic for some viewers
Suggestions
- Focus on developing deeper emotional connections with the characters to increase the audience's investment in the story
- Explore secondary character development to create a more well-rounded and dynamic ensemble cast
- Avoid relying on cliched elements that may feel predictable to the audience
- Consider adding surprising plot twists or unexpected character reactions to challenge the audience's expectations
- Strive for clarity in intense or chaotic scenes to prevent confusion or disorientation for viewers
Scene 1 - Unseen Disturbance
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 2 - Interrupted ESP Test
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 3 - The Library Investigation
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 4 - Ghostly Encounter in the Stacks
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 5 - Confrontation at the Lab
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 6 - The Birth of Ghostbusters
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 7 - Awkward Neighborly Encounter
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 8 - Supernatural Disturbances and Ghostbusting
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 9 - The Birth of Ghostbusters
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 10 - Dana's Mysterious Encounter
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 11 - A Night of Frustration and Horror
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 12 - Hotel Disturbance
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 13 - Ghostbusters Investigate the Apartment Building
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 14 - Ray Encounter
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 15 - Paranormal Hallway Encounter
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 16 - The Banquet Room Battle
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 17 - Ghostbusting Success
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 18 - Ghostbusters Capture and Controversy
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 19 - Ghostbusters on the Case
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 20 - Ghostly Encounters on the Airwaves
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 21 - The Ghostbusters' Office
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 22 - Confrontation with the EPA
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 23 - Storage Facility Concerns
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 24 - A Nightmarish Encounter
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 25 - Unleashed Terror
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 26 - Louis Possessed
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 27 - Unveiling the Gatekeeper
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 28 - Dana's Possession
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 29 - The Keymaster's Revelation
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 30 - Sensual Encounter
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 31 - Confrontation at the Firehouse
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 32 - The Iridescent Geyser
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 33 - Night of Terror
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 34 - Unwelcome Encounter in the Dark
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 35 - Preparing for Gozer's Arrival
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 36 - Confrontation at City Hall
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 37 - Explosive Encounter and Preparations Amidst Earthquake
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 38 - Arrival at Dana's Apartment Building
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 39 - Confrontation with Gozer
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 40 - The Stay-Puft Marshmallow Man Arrives
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 41 - Confrontation and Triumph: The Stay-Puft Marshmallow Man's Defeat
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 42 - Post-Victory Celebrations
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Engine: Gemini
Highly Recommend
Explanation: The 'Ghostbusters' screenplay is a highly entertaining and well-crafted blend of comedy, science fiction, and horror. Its strengths lie in its strong opening, memorable characters, excellent pacing, and unique premise. However, some aspects of Venkman's character and the portrayal of female characters might require adjustments for contemporary audiences. Overall, the script has the potential to be a highly successful and iconic film.
Engine: GPT4
Recommend
Explanation: Ghostbusters is a highly engaging and innovative screenplay that effectively combines humor with supernatural elements. The character development, particularly of Venkman, is well-executed, and the dialogue is memorable. While the pacing could be improved and some character arcs further developed, the screenplay offers a unique and entertaining experience with broad appeal.