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Scene Map 42
# PG SLUGLINE
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Scene Map
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# PG SLUGLINE
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1 EXT. NEW YORK PUBLIC LIBRARY -- DAY 1 The sun shines brightly on the classic facade of the main library at Fifth Avenue and 42nd Street. In the adjacent park area, pretty hustlers and drug peddlers go about their business.
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6 INT. THE NEXT AISLE -- DAY 6 The Librarian comes slowly around the end of the stacks and gets her first look at the thing that's been watching her. Her eyes go very wide and her mouth opens in horror. She screams.
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10 EXT. PUBLIC LIBRARY -- DAY 10 Venkman and Stantz arrive in a taxi and trot up the front steps. Stantz is loaded down with equipment. STANTZ Spengler and I have charted every
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12 INT. AN OFFICE -- A LITTLE LATER 12 Venkman is questioning the plump Librarian who saw the spirit, while a Paramedic continues treating her for shock. LIBRARIAN I don't remember seeing any legs,
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23 EXT. LIBRARY -- MAIN ENTRANCE - DAY 23 They burst through the doors and onto the broad steps, both terrified and exhilarated by their first real contact with the supernatural. The Head Librarian rushes out the door after them and chases them down the steps.
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29 EXT. COLUMBIA UNIVERSITY -- DAY -- A LITTLE LATER 29 Stantz and Venkman are sitting on a bench both looking desolate. STANTZ (shaking his head)
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34 EXT. UPPER WEST SIDE -- DAY 34 A high panoramic view of the city shows heavy traffic moving up and down Central Park West on a beautiful sunny day. EXT. 78th AND CENTRAL PARK WEST -- DAY An unusual pre-war Gothic high-rise towers over the
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39 INT. CHILDREN'S BEDROOM -- NIGHT 39 Two children, a BOY and a GIRL, are asleep in bed when suddenly they are awakened by supernatural moaning and groaning. THE CHILDREN
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49 EXT. FIREHALL -- DAY 49 The garage bay door is open. Two painters on scaffolding are completing a paint job on the front of the structure in flat black paint. A carpenter finishes hanging a sign over the door. It reads: GHOSTBUSTERS.
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53 INT. OFFICE -- SAME TIME 53 Dana is hooked up to a lie detector. Spengler is monitoring the readout and videotaping the interview. Venkman and Stantz are listening intently, waiting for Dana's assessment of her experience.
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57 EXT. HALLWAY -- DAY 57 Venkman stands there with his nose flattened against Dana's door. He starts to leave just as Louis Tully pokes his head out the door hoping to see Dana. He jealously eyes Venkman. Venkman ignores Louis and gets on the elevator.
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63 INT. FIREHALL OFFICE -- NIGHT 63 Janine turns off the light at her desk. She packs up her purse and puts on her coat. The phone rings. Janine answers it unenthusiastically. JANINE
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70 INT. THE ELEVATOR -- NIGHT 70 The Ghostbusters look nervous as they ride up the elevator. STANTZ I just realized something. We've never had a completely successful
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75 INT. ANOTHER CORRIDOR -- SAME TIME 75 Stantz moves down the hall checking PKE valences. 76 HIS PKE METER 76 The needle jumps into the red. 44.
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77 INT. A HOTEL ROOM -- NIGHT 77 A MAN is just pulling the plastic bag off his recently dry- cleaned white dinner jacket when the noxious vapor comes shooting through the wall. It blows right over him with a great rush of stinking wind and exits through the air vent.
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79 INT. STAIRWELL -- SAME TIME 79 Stantz runs downstairs taking them three at a time as Venkman is heard screaming over the radio. VENKMAN (screaming)
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84 INT. CORRIDOR -- SAME TIME 84 The Hotel Manager and the Maintenance Man look nervously at each other as they hear the sound of heavy property damage coming from the banquet room. 85 INT. BANQUET ROOM - NIGHT 85
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87 INT. LOBBY -- NIGHT 87 The elevator opens and the Ghostbusters emerge. Stantz holds the trap by it's foot pedal. He dangles it away from his body as if it is something putrid. The Hotel Manager approaches them.
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91 INT. FIREHALL 91 The team hears the alarm buzzer. They leap from their beds and slide down the pole. ANNOUNCER (V.O.) Now, most of us have never even
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97 INT. ECTOMOBILE -- NIGHT 97 Stantz is driving. Spengler and Venkman are asleep. They all look completely exhausted. 59. 98 THE JOE FRANKLIN SHOW -- ON CAMERA 98
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104 INT. RECEPTION AREA -- DAY 104 Janine is handling a steady barrage of phone calls, switching from one line to the other. WINSTON ZEDDEMORE, a large, impressive-looking black man sits across from her filling out a job application.
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108 INT. THE OFFICE -- SAME TIME 108 The walls are plastered with newspaper and magazine stories on Ghostbusters. WALTER PECK, junior E.P.A. administrator, is reading one of the articles when Venkman walks in. VENKMAN
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109 INT. FIREHALL BASEMENT -- SAME TIME 109 Spengler is at the work bench repairing a damaged proton pack. The place is a mess with equipment, work orders, parts, catalogs and old lunches piled everywhere. Half the room has been sealed off from floor to ceiling with concrete
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112 EXT. MANHATTAN SKYLINE -- NIGHT 112 A mysterious cloud takes shape and hovers over Dana's apartment building. Then a strange glow starts to radiate from the temple-like structure on the roof. 113 EXT. THE TEMPLE -- NIGHT 113
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119 EXT. DANA'S ROOFTOP -- NIGHT 119 A bright flash shoots out from the center of the pyramid, lighting up the roof of Dana's building. ROOF TEMPLE All is as before except that both
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128 EXT. CENTRAL PARK - NIGHT 128 Louis runs for his life, afraid to look back. He races through a tunnel then sees the twinkling lights of the Tavern on the Green restaurant and heads straight for it. 129 EXT. TAVERN ON THE GREEN -- NIGHT 129
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136 EXT. DANA'S APARTMENT BUILDING -- NIGHT 136 Venkman enters dressed neatly in a suit, holding a bouquet of flowers for Dana. He sees two COPS talking to dishevelled party guests. He sidles up to one of the cops. VENKMAN
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138 INT. DANA'S BEDROOM -- NIGHT 138 They enter and Venkman steers her onto the bed. 80. DANA (wantonly)
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144 INT. THE POLICE VAN -- NIGHT 144 Louis is on the floor wearing a strait jacket. He is tied to the bench with leather restraint straps and ankle cuffs. LOUIS (forlorn)
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INT. FORT DETMERRING -- SINGLE OFFICERS' QUARTERS -- NIGHT Stantz is in a painstakingly restored period room with a four poster bed, writing table and wardrobe hung with uniforms. His own jumpsuit and backpack lie in a heap beside the bed. He fingers an officer's uniform then tries
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152 INT. BARRACKS CORRIDOR -- NIGHT 152 Winston is smoking a cigarette, ambling down the barracks corridor. He hears voices and walks to the door of the barracks. WINSTON
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162 EXT. THE FIREHALL 162 Everyone comes running out as the storage facility explodes. A powerful geyser of irridescent energy shoots out the top of the building like a phenomenal Roman Candle reaching a hundred feet in the air.
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167 EXT. THE BOWERY 167 Louis walks briskly and purposefully uptown, gazing at the symmetrical lights in the sky. SUBWAY ENTRANCE As Louis walks by, a huge crowd of
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175 EXT. CENTRAL PARK -- SAME TIME 175 Louis enters a long dark pedestrian tunnel. 176 INSIDE THE TUNNEL 176 A gang of MUGGERS is smoking something in a weird pipelike device. One of them sees the approaching silhouette of Louis
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182 INT. NYPD LOCK-UP 182 Winston is staring out through the bars talking to himself. WINSTON (depressed) We're gonna get five years for
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183 EXT. CITY HALL 183 The official cars arrive and the Ghostbusters are hustled past a mob of reporters, all shouting questions at once. REPORTERS (as babble)
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186 EXT. DANA'S APARTMENT BUILDING - SAME TIME 186 Louis arrives in front of the building and looks up, Strange lights are beginning to flash from the windows, He enters the building and a moment later a huge tremor shakes the structure.
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190 INT. ECTOMOBILE 190 Venkman turns around and looks at his friends. VENKMAN Okay. Just remember, whatever happens out there, we are total
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194 EXT. THE ROOFTOP -- SAME TIME 194 Dana and Louis emerge from the stairwell, approach the Temple and mount the pedestals once occupied by the Terror Dogs. THE TEMPLE
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204 EXT. THE EAVES 204 Cement carvings and moldings around the edge of the roof crack and break off. 205 EXT. THE STREET 205 The crowd screams and runs as cement debris rains down the
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211 EXT. THE STREET 211 Peck comes running up to the front of the apartment building. People are fleeing the oncoming monster. Peck grabs a COP who is just about to flee himself. PECK
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222 EXT. STREET - NEAR THE APARTMENT - NIGHT THE TWO BUMS 222 They hear the cheering down the street as they cautiously inspect a massive mound of cooling sucrose. FIRST BUM Well, that definitely looks like

Ghostbusters

Three parapsychologists lose their university funding and start a ghost-catching business in New York City, only to find themselves facing a supernatural threat of apocalyptic proportions.

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Overview

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Unique Selling Point

"Ghostbusters" is a supernatural comedy about a group of eccentric scientists who investigate and capture ghosts. The film's unique voice is characterized by its blend of humor, suspense, and action, and its fast-paced storytelling. The characters are well-developed and relatable, and the dialogue is witty and engaging. The film's special effects are also impressive, and they help to create a sense of realism and immersion. The film's themes are universal and timeless, and they resonate with audiences of all ages. "Ghostbusters" is a classic film that is sure to entertain and delight audiences for years to come.

AI Verdict & Suggestions

Ratings are subjective. So you get different engines' ratings to compare.

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Gemini
 Highly Recommend
GPT4
 Recommend
Story Facts

Genres: Comedy, Horror, Fantasy, Action, Sci-Fi, Science Fiction, Mystery, Thriller, Adventure, Romance

Setting: Present day, New York City

Themes: The Power of Science and Technology, The Importance of Teamwork, The Supernatural and the Unknown, The Battle Between Good and Evil, The Importance of Humor and Wit

Conflict & Stakes: The Ghostbusters' struggle to save New York City from supernatural threats, while balancing their business and personal lives.

Mood: Humorous and suspenseful

Standout Features:

  • Unique Hook: The Ghostbusters' unique blend of science fiction and comedy
  • Plot Twist: The revelation that Dana Barrett is the Gatekeeper
  • Distinctive Setting: The dark and supernatural world of New York City
  • Innovative Ideas: The Ghostbusters' unique gadgets and weapons
  • Unique Characters: The Ghostbusters' quirky and memorable personalities
  • Genre Blend: The screenplay's unique blend of science fiction, comedy, and horror

Comparable Scripts: Ghostbusters II, Beetlejuice, The Frighteners, 21 Jump Street, Men in Black, Stranger Things, Buffy the Vampire Slayer, Doctor Who, Supernatural, The Conjuring

Script Level Analysis

Writer Exec

This section delivers a top-level assessment of the screenplay’s strengths and weaknesses — covering overall quality (P/C/R/HR), character development, emotional impact, thematic depth, narrative inconsistencies, and the story’s core philosophical conflict. It helps identify what’s resonating, what needs refinement, and how the script aligns with professional standards.

Screenplay Insights

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Overall Score: 8.30
Story Critique
Big-picture feedback on the story’s clarity, stakes, cohesion, and engagement.
Characters

Explores the depth, clarity, and arc of the main and supporting characters.

Emotional Analysis

Breaks down the emotional journey of the audience across the script.

Goals and Philosophical Conflict
Evaluates character motivations, obstacles, and sources of tension throughout the plot.
Themes
Analysis of the themes of the screenplay and how well they’re expressed.
Logic & Inconsistencies
Highlights any contradictions, plot holes, or logic gaps that may confuse viewers.

Scene Analysis

All of your scenes analyzed individually and compared, so you can zero in on what to improve.

Scene-Level Percentile Chart
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Other Analyses

Writer Exec

This section looks at the extra spark — your story’s voice, style, world, and the moments that really stick. These insights might not change the bones of the script, but they can make it more original, more immersive, and way more memorable. It’s where things get fun, weird, and wonderfully you.

Unique Voice
Assesses the distinctiveness and personality of the writer's voice.
Writer's Craft
Analyzes the writing to help the writer be aware of their skill and improve.
Memorable Lines
Spotlights standout dialogue lines with emotional or thematic power.
Tropes
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World Building
Evaluates the depth, consistency, and immersion of the story's world.
Correlations
Identifies patterns in scene scores.
Loglines
Presents logline variations based on theme, genre, and hook.