Inception
A skilled thief who steals secrets through dream-sharing technology is given a chance at redemption if he can successfully plant an idea in a target's mind.
See other logline suggestionsOverview
Unique Selling Point
Inception stands out due to its unique concept of dream manipulation and multi-layered storytelling. The screenplay's ability to blend action, emotion, and intellectual stimulation makes it compelling for a wide audience. Its exploration of the subconscious mind and the nature of reality offers a fresh perspective in the sci-fi thriller genre.
AI Verdict & Suggestions
This rating is from a single AI engine based on structure, character, tone, and emotional engagement.
Hover over verdict cards for Executive Summaries
Highly Recommend
Story Facts
Genres: Thriller, Drama, Action, Sci-Fi, Science Fiction, Mystery
Setting: Contemporary, Various locations including Japan, Mombasa, and a surreal dream world
Themes: Reality vs. Illusion, Guilt and Redemption, The Power of Ideas, Memory and Loss, Teamwork and Trust
Conflict & Stakes: Cobb's struggle to perform inception on Fischer while battling his own guilt and the haunting presence of his deceased wife, Mal, with the stakes being his chance to reunite with his children.
Mood: Tense and introspective, with moments of urgency and emotional depth.
Standout Features:
- Unique Hook: The concept of shared dreaming and inception, where characters can manipulate the subconscious of others.
- Major Twist: The revelation that Cobb's deceased wife, Mal, is a projection of his guilt and unresolved feelings, complicating his mission.
- Distinctive Setting: The juxtaposition of opulent real-world locations with surreal dreamscapes that challenge perceptions of reality.
- Innovative Ideas: The use of time dilation in dreams, allowing characters to experience years in a matter of minutes in the real world.
- Genre Blend: A mix of science fiction, action, and psychological thriller elements that cater to diverse audience interests.
Comparable Scripts: Inception, The Matrix, Paprika, Eternal Sunshine of the Spotless Mind, Shutter Island, Westworld, Dark City, The Science of Sleep, Fight Club
Screenplay Video
The video is a bit crude as the tool is still Alpha code. Contact us if there's a problem or with suggestions.
Share Your Analysis
Sharing
Share URL:
Script Level Analysis
This section delivers a top-level assessment of the screenplay’s strengths and weaknesses — covering overall quality (P/C/R/HR), character development, emotional impact, thematic depth, narrative inconsistencies, and the story’s core philosophical conflict. It helps identify what’s resonating, what needs refinement, and how the script aligns with professional standards.
Screenplay Insights
Breaks down your script along various categories.
Story Critique
Characters
Explores the depth, clarity, and arc of the main and supporting characters.
Emotional Analysis
Breaks down the emotional journey of the audience across the script.
Goals and Philosophical Conflict
Logic & Inconsistencies
Scene Analysis
All of your scenes analyzed individually and compared, so you can zero in on what to improve.
Analysis of the Scene Percentiles
- Conceptual originality is exceptional, ranking in the 100th percentile, indicating a highly unique premise.
- The screenplay demonstrates strong pacing (95.8 percentile) and story forward momentum (94.9 percentile), suggesting a well-structured narrative that keeps the audience engaged.
- Character changes are significant (85.1 percentile), indicating dynamic character development throughout the story.
- Character development is relatively low (45 percentile), suggesting a need for deeper exploration of character backstories and motivations.
- Dialogue rating is moderate (64.6 percentile), indicating potential for more impactful and authentic character interactions.
- Formatting score (67.2 percentile) could be improved to meet industry standards more closely, ensuring readability and professionalism.
The writer appears to be more conceptual, with high scores in concept and plot elements, while character and dialogue scores are lower, indicating a focus on narrative structure over character depth.
Balancing Elements- Enhance character development to complement the strong plot and pacing, ensuring characters are as engaging as the story.
- Work on dialogue to elevate character interactions, making them more memorable and authentic, which can enhance emotional impact.
Conceptual
Overall AssessmentThe screenplay has strong potential due to its unique concept and effective pacing, but it would benefit from deeper character exploration and improved dialogue to create a more balanced narrative.
How scenes compare to the Scripts in our Library
Other Analyses
This section looks at the extra spark — your story’s voice, style, world, and the moments that really stick. These insights might not change the bones of the script, but they can make it more original, more immersive, and way more memorable. It’s where things get fun, weird, and wonderfully you.
Unique Voice
Writer's Craft
Memorable Lines
World Building
Unique Voice
Writer's Craft
Memorable Lines
World Building
Script•o•Scope
Pass / Consider / Recommend Analysis
GPT4
Executive Summary
- The opening scene immediately grabs attention with its mysterious and intriguing setup, establishing a strong hook. high ( Scene 1 )
- The detailed explanation of the inception process and the emotional stakes involved adds depth to the narrative. high ( Scene 16 )
- The depiction of Limbo and the emotional confrontation between Cobb and Mal provides a powerful climax to Cobb's character arc. high ( Scene 37 )
- The resolution and Cobb's return to his children offer a satisfying and emotional conclusion to the story. high ( Scene 42 )
- Consistent thematic exploration of reality vs. illusion and the impact of guilt and redemption throughout the screenplay. high
- The explanation of Limbo and its consequences could be clearer to avoid confusion for the audience. medium ( Scene 23 )
- The Mr. Charles gambit, while clever, could be better integrated to avoid feeling like a convenient plot device. medium ( Scene 29 )
- The pacing during the snow-covered mountain sequence feels slightly rushed, which could impact the tension buildup. medium ( Scene 33 )
- More background on the technology and origins of dream-sharing could enhance the world-building. medium
- Additional development of secondary characters like Arthur and Eames to provide more depth to their motivations. medium
- The screenplay's non-linear structure and use of flashbacks effectively build suspense and intrigue. high ( Scene 1 )
- The screenplay's ability to balance complex exposition with character-driven moments is commendable. high ( Scene 16 )
- The emotional depth of Cobb's character arc, particularly his relationship with Mal, adds a poignant layer to the narrative. high ( Scene 37 )
- Exposition Clarity While the screenplay handles complex exposition well, there are moments where the intricacies of dream-sharing and Limbo could be clearer to avoid audience confusion. medium
- Over-reliance on Dialogue In some scenes, there is a tendency to rely heavily on dialogue for exposition, which can slow down the pacing and feel less dynamic. low
Screenplay Insights:
Characters: 7.1, The screenplay demonstrates strong character development with compelling arcs and complex, relatable characters. However, there is room for improvement in terms of character consistency and dialogue. The antagonist development could also benefit from further exploration. See More
Premise: 7.6, The screenplay's premise is intriguing and establishes a compelling narrative with unique concepts and strong character arcs. However, there is room for improvement in clarifying certain aspects and enhancing the depth of themes to maximize audience engagement. See More
Structure: 7.8, The screenplay demonstrates a compelling and engaging narrative structure, with strong character arcs and thematic integration. However, there is room for improvement in plot clarity and pacing, particularly in the early stages of the story. Overall, the screenplay's unique premise and intricate plot mechanisms offer a rich foundation for development. See More
Theme: 7.2, The screenplay explores themes of guilt, redemption, and identity with a strong emphasis on the consequences of one's actions. While the themes are generally clear, their impact could be more resonant and better integrated into the narrative. Originality and relevance are high, but there is room for improvement in message clarity and integration with the plot. See More
Visual Impact: 8.2, The screenplay's visual imagery is generally strong, with vivid descriptions that create a strong sense of place and atmosphere. The use of visual motifs and symbols adds depth and resonance to the narrative. However, there are opportunities to further enhance the creativity and originality of certain scenes, as well as to ensure a more consistent visual style throughout. Prioritizing these improvements could help elevate the screenplay's immersive and emotional impact. See More
Emotional Impact: 7.1, The screenplay demonstrates a strong foundation for eliciting emotional responses, particularly in its exploration of guilt, redemption, and identity. However, there is room for improvement in deepening the emotional complexity and providing more consistent emotional pacing. See More
Conflict: 7.2, The screenplay effectively presents conflict and stakes, with a compelling narrative that weaves together the characters' emotional journeys and the high-stakes mission. However, there are opportunities to deepen the central conflict and escalate the stakes to further enhance audience engagement. See More
Originality: 8.1, The screenplay showcases a unique blend of intricate storytelling, innovative characters, and captivating dreamscapes, resulting in an engaging and original narrative that pushes creative boundaries. See More
Screenplay Story Analysis
Note: This is the overall critique. For scene by scene critique click here
-
Character Cobb
Description Cobb's character oscillates between being a skilled extractor and a man haunted by his past. His ability to maintain focus on the job while being emotionally compromised by Mal's presence feels inconsistent, especially when he is shown to be so deeply affected by her in earlier scenes.
( Scene 1 (INT. ELEGANT DINING ROOM, JAPANESE CASTLE - LATER) Scene 2 (INT. BULLET TRAIN COMPARTMENT - DAY) Scene 3 (INT. FILTHY BATHROOM - DAY) Scene 4 (INT. FILTHY BATHROOM - DAY) ) -
Character Mal
Description Mal's character shifts from being a loving wife to a menacing figure without clear motivation. Her actions seem driven by plot needs rather than a consistent character arc, particularly in her interactions with Cobb in Limbo.
( Scene 4 (INT. BEDROOM SUITE, JAPANESE CASTLE - MOMENTS LATER) Scene 40 (INT. PENTHOUSE (LIMBO) - DAY) )
-
Description The transition between the dream layers and the rules governing them are not consistently applied. For instance, the mechanics of waking up from dreams and the effects of sedation are sometimes unclear, leading to confusion about the stakes involved.
( Scene 3 (INT. FILTHY BATHROOM - DAY) Scene 4 (INT. FILTHY BATHROOM - DAY) ) -
Description The timeline of events and the characters' awareness of their surroundings often feels disjointed. For example, the characters seem to have knowledge of events happening in different dream layers without a clear explanation of how they are connected.
( Scene 2 (INT. BULLET TRAIN COMPARTMENT - DAY) Scene 3 (INT. FILTHY BATHROOM - DAY) )
-
Description The concept of inception relies on the idea that a thought can be planted without the subject's awareness. However, the mechanics of how Fischer's subconscious is militarized and how it reacts to Cobb's presence are not adequately explained, creating a significant plot hole.
( Scene 4 (INT. BEDROOM SUITE, JAPANESE CASTLE - MOMENTS LATER) Scene 40 (INT. PENTHOUSE (LIMBO) - DAY) )
-
Description Some dialogue, particularly between Cobb and Arthur, feels overly expository and lacks the natural flow of conversation. The characters often explain concepts that they would already understand, which detracts from the authenticity of their interactions.
( Scene 2 (INT. BULLET TRAIN COMPARTMENT - DAY) Scene 3 (INT. FILTHY BATHROOM - DAY) )
-
Element Explanations of dream mechanics
( Scene 1 (INT. ELEGANT DINING ROOM, JAPANESE CASTLE - LATER) Scene 2 (INT. BULLET TRAIN COMPARTMENT - DAY) Scene 3 (INT. FILTHY BATHROOM - DAY) )
Suggestion Streamline the explanations of dream mechanics to avoid repetition. Instead of reiterating the same concepts in multiple scenes, consolidate the information into fewer, more impactful moments.
Cobb - Score: 92/100
Character Analysis Overview
Ariadne - Score: 84/100
Character Analysis Overview
Eames - Score: 75/100
Character Analysis Overview
Arthur - Score: 83/100
Role
Protagonist
Character Analysis Overview
Saito - Score: 76/100
Character Analysis Overview
Mal - Score: 85/100
Character Analysis Overview
Yusuf - Score: 57/100
Character Analysis Overview
Fischer - Score: 83/100
Role
Protagonist
Character Analysis Overview
Identified Themes
| Theme | Theme Details | Theme Explanation | ||
|---|---|---|---|---|
|
Reality vs. Illusion
30%
|
The characters frequently navigate between dreams and reality, questioning what is real and what is a projection of their subconscious.
|
This theme explores the nature of reality and perception, highlighting how characters grapple with their understanding of what is real, especially in the context of Cobb's guilt and memories of Mal. | ||
Strengthening Reality vs. Illusion
|
||||
|
Guilt and Redemption
25%
|
Cobb's emotional turmoil regarding his past actions, particularly related to Mal's death, drives much of the narrative.
|
This theme emphasizes the struggle for redemption as Cobb seeks to confront his guilt over Mal's death and his desire to reunite with his children, showcasing the emotional weight of his decisions. | ||
|
The Power of Ideas
20%
|
The concept of inception revolves around planting ideas in someone's mind, illustrating the profound impact of thoughts and beliefs.
|
This theme highlights the significance of ideas in shaping identity and reality, as characters manipulate dreams to influence Fischer's mindset, raising questions about free will and manipulation. | ||
|
Memory and Loss
15%
|
Cobb's memories of Mal and his children play a crucial role in his motivations and actions throughout the screenplay.
|
This theme delves into how memories shape our identities and the pain of loss, as Cobb's recollections of his family drive him to confront his past and seek closure. | ||
|
Teamwork and Trust
10%
|
The dynamics between Cobb and his team members reveal the importance of collaboration and trust in achieving their goals.
|
This theme underscores the necessity of teamwork in high-stakes situations, as the characters rely on each other's skills and trust to navigate the complexities of their mission. | ||
Screenwriting Resources on Themes
Articles
| Site | Description |
|---|---|
| Studio Binder | Movie Themes: Examples of Common Themes for Screenwriters |
| Coverfly | Improving your Screenplay's theme |
| John August | Writing from Theme |
YouTube Videos
| Title | Description |
|---|---|
| Story, Plot, Genre, Theme - Screenwriting Basics | Screenwriting basics - beginner video |
| What is theme | Discussion on ways to layer theme into a screenplay. |
| Thematic Mistakes You're Making in Your Script | Common Theme mistakes and Philosophical Conflicts |
| Goals and Philosophical Conflict | |
|---|---|
| internal Goals | The protagonist's internal goals evolve from uncovering the significance of dreams and memories to reconciling with his guilt over Mal's death, seeking redemption and closure with his past mistakes, ultimately culminating in a quest for familial reunion and personal acceptance. |
| External Goals | The protagonist's external goals shift from executing a successful mission involving inception to protecting his team and ensuring their collective safety while infiltrating Fischer's dreams, culminating in the successful extraction and a personal journey toward self-forgiveness. |
| Philosophical Conflict | The overarching philosophical conflict revolves around the nature of reality, guilt, and the ethics of manipulating dreams and memories. This conflict intertwines with the protagonist's journey as he grapples with controlling his own reality while impacting Fischer's subconscious, questioning the morality of their actions and the consequences they entail. |
Character Development Contribution: The goals and conflicts facilitate the protagonist's character development by forcing him to confront his inner demons and past traumas, ultimately leading to a transformation where he can forgive himself, accept his past, and make decisions aligned with his values.
Narrative Structure Contribution: The interplay between the protagonist's internal and external goals adds layers to the narrative structure, creating tension and suspense as his journey unfolds across different levels of dreams, reflecting his psychological battles alongside the action-driven plot.
Thematic Depth Contribution: The goals and conflicts contribute to the thematic depth by exploring profound questions about identity, the morality of choices, love, and the consequences of our actions, prompting audiences to reflect on the nature of reality and the importance of personal redemption.
Screenwriting Resources on Goals and Philosophical Conflict
Articles
| Site | Description |
|---|---|
| Creative Screenwriting | How Important Is A Character’s Goal? |
| Studio Binder | What is Conflict in a Story? A Quick Reminder of the Purpose of Conflict |
YouTube Videos
| Title | Description |
|---|---|
| How I Build a Story's Philosophical Conflict | How do you build philosophical conflict into your story? Where do you start? And how do you develop it into your characters and their external actions. Today I’m going to break this all down and make it fully clear in this episode. |
| Endings: The Good, the Bad, and the Insanely Great | By Michael Arndt: I put this lecture together in 2006, when I started work at Pixar on Toy Story 3. It looks at how to write an "insanely great" ending, using Star Wars, The Graduate, and Little Miss Sunshine as examples. 90 minutes |
| Tips for Writing Effective Character Goals | By Jessica Brody (Save the Cat!): Writing character goals is one of the most important jobs of any novelist. But are your character's goals...mushy? |
| Story Content | Character Development | Scene Elements | Audience Engagement | Technical Aspects | |||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Click for Full Analysis | Tone | Overall | Concept | Plot | Originality | Characters | Character Changes | Internal Goal | External Goal | Conflict | Opposition | High stakes | Story forward | Twist | Emotional Impact | Dialogue | Engagement | Pacing | Formatting | Structure | |
| 1 - Echoes of Intentions | Suspenseful, Mysterious, Intriguing | 9 | 9 | 8 | 9 | 8 | 6 | 8 | 7 | 7 | 7 | 7 | 8 | 8 | 7 | 9 | 9 | 8 | 8 | 8 | |
| 2 - Tension at the Castle | Intense, Suspenseful, Emotional | 9 | 8 | 9 | 9 | 8 | 7 | 8 | 9 | 9 | 8 | 9 | 9 | 8 | 9 | 8 | 9 | 9 | 9 | 9 | |
| 3 - Race Against Time | Intense, Suspenseful, Dramatic | 8 | 8 | 8 | 8 | 7 | 7 | 9 | 8 | 9 | 8 | 9 | 9 | 8 | 8 | 7 | 9 | 9 | 9 | 9 | |
| 4 - Underwater Confrontation | Tense, Suspenseful, Dramatic, Intense | 8 | 8 | 9 | 9 | 8 | 6 | 8 | 7.5 | 9 | 8 | 9 | 9 | 9 | 7 | 7 | 9 | 9 | 8 | 8 | |
| 5 - Dream Collapse and Escape | Tense, Conflicted, Mysterious, Intense | 8 | 9 | 8 | 9 | 7 | 8 | 8 | 9 | 9 | 8 | 9 | 9 | 8 | 7 | 8 | 9 | 9 | 9 | 9 | |
| 6 - A Father's Guilt | Tense, Emotional, Suspenseful | 8 | 8 | 7 | 8 | 9 | 8 | 8 | 7 | 7 | 8 | 7 | 8 | 8 | 9 | 7 | 9 | 9 | 9 | 9 | |
| 7 - The Inception Standoff | Tense, Suspenseful, Dramatic | 9 | 9 | 8 | 9 | 8 | 8 | 8 | 9 | 9 | 8 | 9 | 9 | 8 | 7 | 9 | 9 | 9 | 9 | 9 | |
| 8 - A Desperate Proposition | Tense, Emotional, Confrontational, Reflective | 9 | 9 | 8 | 9 | 9 | 8 | 8 | 9 | 9 | 8 | 9 | 9 | 8 | 8 | 9 | 9 | 9 | 9 | 9 | |
| 9 - The Maze of Dreams | Tense, Mysterious, Intriguing | 8 | 9 | 8 | 9 | 7 | 6 | 8 | 9 | 7 | 8 | 7 | 8 | 8 | 7 | 7 | 9 | 9 | 9 | 9 | |
| 10 - Dreams and Dangers | Tense, Suspenseful, Dramatic, Mysterious | 9 | 9 | 8 | 9 | 8 | 7 | 8 | 7 | 9 | 8 | 9 | 9 | 8 | 8 | 7 | 9 | 8 | 8 | 8 | |
| 11 - Navigating Dreams and Distrust | Tense, Mysterious, Intriguing | 8 | 9 | 8 | 9 | 8 | 8 | 8 | 7 | 8 | 8 | 8 | 9 | 8 | 7 | 9 | 9 | 9 | 8 | 8 | |
| 12 - A Gamble for Loyalty | Mysterious, Tense, Conversational | 8 | 9 | 8 | 9 | 7 | 5 | 8 | 7 | 8 | 7 | 9 | 9 | 8 | 6 | 9 | 9 | 8 | 8 | 8 | |
| 13 - Narrow Escape in Mombasa | Intense, Suspenseful, Mysterious, Intriguing | 8 | 9 | 8 | 9 | 8 | 7 | 8 | 7 | 8 | 8 | 8 | 9 | 8 | 7 | 7 | 9 | 9 | 8 | 8 | |
| 14 - The Inception Plan: A Risky Proposition | Suspenseful, Intriguing, Serious | 8 | 9 | 8 | 9 | 7 | 6 | 8 | 7 | 8 | 7 | 9 | 9 | 8 | 6 | 9 | 9 | 8 | 8 | 8 | |
| 15 - Dreams and Demons | Tense, Mysterious, Emotional, Intriguing | 9 | 9 | 8 | 9 | 9 | 8 | 9 | 8 | 8 | 8 | 8 | 9 | 8 | 9 | 8 | 9 | 9 | 9 | 9 | |
| 16 - Strategizing Inception: Emotional Triggers and Tensions | Intense, Intriguing, Emotional | 9 | 9 | 8 | 9 | 8 | 8 | 8 | 9 | 9 | 8 | 9 | 9 | 8 | 9 | 9 | 9 | 9 | 9 | 9 | |
| 17 - Strategic Planning and Surprising Revelations | Tense, Intriguing, Calculating | 9 | 9 | 8 | 9 | 7 | 6 | 8 | 7 | 8 | 8 | 9 | 9 | 8 | 6 | 8 | 9 | 9 | 8 | 8 | |
| 18 - Navigating the Dream Layers | Intense, Intriguing, Technical | 8 | 9 | 8 | 9 | 7 | 6 | 8 | 7 | 7 | 8 | 8 | 9 | 8 | 6 | 8 | 9 | 9 | 8 | 8 | |
| 19 - Dreams and Secrets | Tense, Emotional, Intriguing | 9 | 9 | 8 | 9 | 9 | 8 | 8 | 7 | 9 | 7 | 9 | 9 | 8 | 9 | 8 | 9 | 8 | 8 | 8 | |
| 20 - Confronting the Past | Melancholic, Reflective, Regretful | 9 | 9 | 8 | 9 | 9 | 8 | 9 | 8 | 6 | 7 | 7 | 7 | 8 | 9 | 8 | 9 | 8 | 8 | 8 | |
| 21 - The Haunted Anniversary Suite | Intense, Emotional, Suspenseful | 9 | 9 | 8 | 9 | 9 | 8 | 9 | 8 | 9 | 8 | 8 | 9 | 8 | 9 | 8 | 9 | 9 | 9 | 9 | |
| 22 - Ambush in the Rain | Intense, Suspenseful, Dramatic | 9 | 8 | 9 | 9 | 8 | 7 | 9 | 8 | 9 | 8 | 10 | 9 | 8 | 8 | 7 | 9 | 9 | 8 | 8 | |
| 23 - Confrontation in the Warehouse | Tense, Furious, Frantic | 9 | 9 | 9 | 9 | 9 | 8 | 8 | 7 | 9 | 8 | 9 | 9 | 8 | 9 | 8 | 9 | 9 | 8 | 8 | |
| 24 - Tensions and Revelations | Tense, Confrontational, Emotional | 8 | 8 | 9 | 9 | 8 | 8 | 8 | 7 | 9 | 8 | 9 | 9 | 8 | 9 | 7 | 9 | 9 | 8 | 8 | |
| 25 - Confronting the Abyss | Intense, Emotional, Revealing | 9 | 9 | 8 | 9 | 9 | 8 | 9 | 8 | 8 | 8 | 9 | 8 | 8 | 9 | 8 | 9 | 9 | 9 | 9 | |
| 26 - Descent into Delusion | Tense, Emotional, Suspenseful | 9 | 9 | 9 | 9 | 9 | 8 | 9 | 8 | 9 | 8 | 9 | 9 | 8 | 9 | 8 | 9 | 9 | 9 | 9 | |
| 27 - Confronting the Past | Intense, Reflective, Tense | 9 | 8 | 8 | 8 | 9 | 8 | 9 | 8 | 8 | 8 | 8 | 8 | 8 | 9 | 8 | 9 | 9 | 9 | 9 | |
| 28 - Tension in the Bathroom | Tense, Suspenseful, Intense, Dramatic | 9 | 9 | 9 | 9 | 8 | 7 | 8 | 7 | 9 | 8 | 9 | 9 | 8 | 8 | 9 | 9 | 9 | 9 | 9 | |
| 29 - Deception at Dusk | Suspenseful, Intense, Mysterious | 8 | 9 | 8 | 9 | 7 | 6 | 8 | 7 | 9 | 8 | 8 | 9 | 8 | 7 | 7 | 9 | 9 | 8 | 8 | |
| 30 - Dreams and Dangers | Tense, Suspenseful, Mysterious, Dramatic | 9 | 9 | 8 | 9 | 8 | 7 | 9 | 8 | 9 | 8 | 9 | 9 | 8 | 8 | 7 | 9 | 9 | 9 | 9 | |
| 31 - Confronting the Subconscious | Tense, Suspenseful, Confrontational, Revealing | 9 | 9 | 9 | 9 | 8 | 8 | 9 | 8 | 9 | 8 | 9 | 9 | 8 | 9 | 8 | 9 | 9 | 9 | 9 | |
| 32 - Preparation on the Edge | Tense, Suspenseful, Intense, Dramatic | 8 | 9 | 8 | 9 | 7 | 7 | 8 | 7 | 9 | 8 | 9 | 9 | 8 | 8 | 7 | 9 | 9 | 8 | 8 | |
| 33 - Avalanche Escape | Intense, Suspenseful, Dramatic | 9 | 8 | 9 | 9 | 8 | 7 | 8 | 9 | 9 | 8 | 10 | 9 | 8 | 8 | 7 | 9 | 9 | 9 | 9 | |
| 34 - Race Against Time | Tense, Suspenseful, Intense, Serious | 9 | 9 | 9 | 9 | 8 | 7 | 8 | 9 | 9 | 8 | 9 | 9 | 8 | 8 | 7 | 9 | 9 | 9 | 9 | |
| 35 - Confronting the Past | Tense, Suspenseful, Dramatic | 9 | 9 | 8 | 9 | 9 | 8 | 8 | 9 | 9 | 8 | 9 | 9 | 8 | 9 | 8 | 9 | 9 | 9 | 9 | |
| 36 - Descent into the Dream Layers | Tense, Suspenseful, Dramatic, Intense | 9 | 9 | 9 | 9 | 9 | 8 | 8 | 7 | 9 | 8 | 10 | 9 | 8 | 9 | 8 | 9 | 9 | 8 | 8 | |
| 37 - Echoes of the Past | Tense, Reflective, Eerie | 9 | 8 | 8 | 9 | 9 | 8 | 8 | 7 | 8 | 7 | 8 | 8 | 8 | 9 | 7 | 9 | 8 | 8 | 8 | |
| 38 - Confronting Illusion | Tense, Emotional, Philosophical | 9 | 9 | 8 | 9 | 9 | 8 | 9 | 8 | 9 | 8 | 8 | 8 | 8 | 9 | 8 | 9 | 9 | 9 | 9 | |
| 39 - Confronting Guilt in Limbo | Tense, Reflective, Emotional | 9 | 9 | 8 | 9 | 9 | 8 | 9 | 8 | 8 | 8 | 7 | 8 | 8 | 9 | 8 | 9 | 9 | 9 | 9 | |
| 40 - Confronting the Past | Tense, Emotional, Surreal, Intense | 9 | 8 | 9 | 9 | 9 | 9 | 8 | 7 | 9 | 8 | 9 | 9 | 8 | 10 | 8 | 9 | 9 | 8 | 8 | |
| 41 - Final Farewells | Tense, Emotional, Surreal, Reflective | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 8 | 8 | 8 | 9 | 9 | 8 | 10 | 8 | 9 | 9 | 9 | 9 | |
| 42 - Confronting Legacy and Reality | Tense, Emotional, Reflective, Hopeful | 9 | 9 | 9 | 9 | 8 | 8 | 8 | 7.5 | 8 | 8 | 8 | 9 | 8 | 9 | 8 | 9 | 8.5 | 8 | 8 | |
Summary of Scene Level Analysis
Here are insights from the scene-level analysis, highlighting strengths, weaknesses, and actionable suggestions.
Some points may appear in both strengths and weaknesses due to scene variety.
Tip: Click on criteria in the top row for detailed summaries.
Scene Strengths
- Intense action sequences
- Complex character dynamics
- Emotional depth
- Intriguing concept
- Tension-building
Scene Weaknesses
- Some exposition-heavy dialogue
- Limited character development
- Pacing issues in certain moments
- Complexity may be overwhelming for some viewers
- Some dialogue may be overly expository
Suggestions
- Consider ways to balance exposition-heavy dialogue with action and character development to avoid overwhelming viewers.
- Develop characters further to build stronger emotional connections with the audience and drive plot progression.
- Focus on pacing to ensure each moment is impactful and engaging, but not overwhelming or rushed.
- Clarify complex concepts to make them more accessible to viewers and avoid confusion.
- Be mindful of dialogue and use it strategically to deliver information and develop character motivation without becoming overly expository.
Scene 1 - Echoes of Intentions
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 2 - Tension at the Castle
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 3 - Race Against Time
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 4 - Underwater Confrontation
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 5 - Dream Collapse and Escape
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 6 - A Father's Guilt
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 7 - The Inception Standoff
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 8 - A Desperate Proposition
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 9 - The Maze of Dreams
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 10 - Dreams and Dangers
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 11 - Navigating Dreams and Distrust
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 12 - A Gamble for Loyalty
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 13 - Narrow Escape in Mombasa
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 14 - The Inception Plan: A Risky Proposition
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 15 - Dreams and Demons
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 16 - Strategizing Inception: Emotional Triggers and Tensions
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 17 - Strategic Planning and Surprising Revelations
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 18 - Navigating the Dream Layers
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 19 - Dreams and Secrets
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 20 - Confronting the Past
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 21 - The Haunted Anniversary Suite
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 22 - Ambush in the Rain
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 23 - Confrontation in the Warehouse
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 24 - Tensions and Revelations
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 25 - Confronting the Abyss
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 26 - Descent into Delusion
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 27 - Confronting the Past
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 28 - Tension in the Bathroom
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 29 - Deception at Dusk
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 30 - Dreams and Dangers
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 31 - Confronting the Subconscious
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 32 - Preparation on the Edge
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 33 - Avalanche Escape
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 34 - Race Against Time
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 35 - Confronting the Past
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 36 - Descent into the Dream Layers
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 37 - Echoes of the Past
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 38 - Confronting Illusion
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 39 - Confronting Guilt in Limbo
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 40 - Confronting the Past
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 41 - Final Farewells
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 42 - Confronting Legacy and Reality
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
- Physical environment: The screenplay features a blend of traditional and modern settings, including elegant Japanese castles, futuristic bullet trains, and chaotic urban environments. The physical characteristics range from luxurious dining rooms to filthy bathrooms, creating a stark contrast that enhances the tension and urgency of the narrative. Dream worlds are depicted as surreal and mutable, with shifting landscapes that reflect the characters' subconscious states.
- Culture: Cultural elements are deeply rooted in Japanese traditions, particularly in the settings of the castle and the interactions between characters, emphasizing honor, respect, and familial ties. The screenplay also incorporates themes of corporate espionage and betrayal, reflecting a modern societal context where personal relationships are intertwined with professional ambitions. The presence of gambling culture in Mombasa adds another layer of complexity, showcasing risk and chance.
- Society: The societal structure is characterized by power dynamics and corporate hierarchies, with characters navigating through layers of deception and manipulation. The interactions between characters reveal hidden agendas and the consequences of their choices, highlighting themes of loyalty and betrayal. The presence of organizations like Cobol Engineering indicates a world where corporate interests dominate personal relationships.
- Technology: Advanced technology plays a crucial role in the screenplay, particularly through the use of dream-sharing devices and sedatives that allow characters to manipulate dreams and navigate multiple layers of consciousness. The juxtaposition of traditional elements, such as the spinning top and the handgun, with futuristic technology creates a unique atmosphere that enhances the tension and stakes of the narrative.
- Characters influence: The unique physical environment and technological advancements shape the characters' experiences and actions by placing them in high-stakes situations where their decisions have profound consequences. The tension between reality and dreams forces characters to confront their fears, regrets, and desires, influencing their motivations and relationships. The cultural backdrop informs their interactions, emphasizing themes of honor and betrayal.
- Narrative contribution: The world elements contribute significantly to the narrative by creating a complex web of intrigue and suspense. The shifting settings and dream layers allow for a dynamic storytelling approach, where characters must navigate both external threats and internal conflicts. The blend of traditional and modern elements enhances the stakes of the heist, as characters grapple with their pasts while attempting to achieve their goals.
- Thematic depth contribution: The world elements enrich the thematic depth of the screenplay by exploring concepts of reality, memory, and identity. The interplay between dreams and reality raises questions about the nature of existence and the impact of unresolved guilt. The cultural and societal structures highlight the consequences of ambition and the fragility of human connections, ultimately leading to a poignant exploration of love, loss, and redemption.
| Voice Analysis | |
|---|---|
| Summary: | The writer's voice is characterized by a blend of sharp, intelligent dialogue, intricate plot development, and a deep exploration of psychological and philosophical themes. This voice manifests through suspenseful exchanges, introspective moments, and a dream-like narrative structure that challenges the audience's perception of reality. |
| Voice Contribution | The writer's voice contributes to the script by enhancing the overall mood of suspense and intrigue, while also delving into complex themes of memory, guilt, and the nature of reality. The dialogue often reflects the characters' internal struggles, adding depth and emotional resonance to their interactions, which ultimately drives the narrative forward. |
| Best Representation Scene | 20 - Confronting the Past |
| Best Scene Explanation | This scene is the best representation because it encapsulates the writer's unique voice through its emotional depth, introspective dialogue, and dream-like imagery. It highlights Cobb's internal conflict and the themes of loss and regret, showcasing the writer's ability to blend psychological complexity with poignant storytelling. |
Style and Similarities
The screenplay exhibits a complex and intricate writing style characterized by non-linear storytelling, philosophical themes, and deep psychological exploration. The narrative often delves into moral dilemmas and existential questions, creating a thought-provoking atmosphere that challenges the audience's perceptions of reality and identity.
Style Similarities:
| Writer | Explanation |
|---|---|
| Christopher Nolan | Nolan's influence is evident throughout the screenplay, with multiple scenes reflecting his signature style of complex narratives, high-stakes situations, and philosophical depth. The frequent use of non-linear storytelling and intricate plot twists aligns closely with his body of work. |
| Charlie Kaufman | Kaufman's style is also prominently featured, particularly in the exploration of surreal elements, existential themes, and character-driven storytelling. The introspective dialogue and blending of reality with fantasy resonate with Kaufman's unique approach to narrative. |
Other Similarities: The screenplay effectively combines the strengths of both Nolan and Kaufman, resulting in a rich tapestry of storytelling that balances action with deep emotional and philosophical inquiries. The interplay between psychological depth and visual storytelling techniques enhances the overall impact of the narrative.
Top Correlations and patterns found in the scenes:
| Pattern | Explanation |
|---|---|
| High Emotional Impact and Character Changes | Scenes with high emotional impact (scores of 9) often correlate with significant character changes. For instance, scenes 8, 19, and 41, which have high emotional scores, also show notable character development, suggesting that emotional stakes are effectively tied to character arcs. |
| Tone Consistency and Overall Grade | Scenes that maintain a consistent tone, such as 'Tense' and 'Suspenseful', tend to receive higher overall grades. For example, scenes 7, 15, and 36, which consistently use these tones, all scored 9 in overall grading, indicating that a unified tone enhances the screenplay's quality. |
| Dialogue Quality and Emotional Engagement | Scenes with higher dialogue scores (8 or 9) frequently align with strong emotional engagement. For instance, scenes 8, 21, and 41, which have high dialogue scores, also exhibit high emotional impact, suggesting that well-crafted dialogue contributes significantly to the emotional resonance of the scenes. |
| Conflict and Story Progression | Scenes that effectively move the story forward often have high conflict scores. For example, scenes 10, 24, and 31, which are pivotal in advancing the plot, also show strong conflict ratings, indicating that conflict is a key driver of narrative progression. |
| Suspense and High Stakes | Scenes characterized by suspenseful tones tend to have higher stakes. For instance, scenes 1, 7, and 36, which are marked as suspenseful, also score high in high stakes, suggesting that building suspense is crucial for elevating the stakes in the narrative. |
| Mysterious Tone and Intrigue | Scenes that incorporate a mysterious tone often correlate with intrigue and engagement. For example, scenes 1, 9, and 13, which are described as mysterious, also score high in intrigue, indicating that mystery can effectively captivate the audience's attention. |
| Reflective Tone and Emotional Depth | Scenes that adopt a reflective tone tend to have higher emotional depth. For instance, scenes 20, 38, and 41, which include reflective elements, also score high in emotional impact, suggesting that reflection can deepen the audience's emotional connection to the narrative. |
Writer's Craft Overall Analysis
The screenplay demonstrates a strong command of suspense, action, and character dynamics, showcasing the writer's ability to create engaging narratives. However, there are areas for improvement, particularly in dialogue authenticity, character depth, and narrative structure. The writer's unique voice is evident, but refining certain techniques will enhance the overall impact of the screenplay.
Key Improvement Areas
Suggestions
| Type | Suggestion | Rationale |
|---|---|---|
| Book | 'Save the Cat!' by Blake Snyder | This book provides practical insights into screenplay structure, character development, and pacing, which can help the writer refine their craft. |
| Screenplay | 'Inception' screenplay by Christopher Nolan | Studying this screenplay will offer valuable lessons in blending complex narratives, character arcs, and thematic depth, particularly in the sci-fi thriller genre. |
| Video | 'The Art of Screenwriting' masterclass by Aaron Sorkin | This masterclass will provide insights into crafting engaging dialogue, building tension, and developing unique character voices, which are crucial for enhancing the writer's skills. |
| Exercise | Write a scene focusing solely on dialogue between two characters with conflicting motivations.Practice In SceneProv | This exercise will help sharpen the writer's ability to create authentic character voices and deepen emotional conflict through dialogue. |
| Exercise | Practice writing a scene without dialogue, relying solely on action and visual storytelling to convey emotions and conflicts.Practice In SceneProv | This will enhance the writer's ability to show rather than tell, improving their skills in visual storytelling and character expression. |
| Exercise | Outline a scene using the three-act structure, ensuring clear setup, confrontation, and resolution.Practice In SceneProv | This exercise will help the writer develop a stronger understanding of narrative structure, pacing, and how to maintain tension throughout a scene. |
Here are different Tropes found in the screenplay
| Trope | Trope Details | Trope Explanation |
|---|---|---|
| Dream Within a Dream | The characters navigate multiple layers of dreams, each with its own rules and realities. | This trope involves characters experiencing dreams that contain other dreams, creating complex layers of reality. A well-known example is in 'Inception,' where the team enters different dream levels to achieve their goal. Another example is in 'The Matrix,' where characters experience simulated realities within a larger illusion. |
| The Chosen One | Cobb is presented as the only one capable of performing inception due to his unique skills and past experiences. | This trope features a protagonist who is singled out for a special destiny or ability. In 'Harry Potter,' Harry is the chosen one destined to defeat Voldemort. In 'The Matrix,' Neo is the one who can manipulate the Matrix. |
| The Mentor | Professor Miles serves as a mentor to Cobb, guiding him through the complexities of inception. | The mentor trope involves a wise character who provides guidance and support to the protagonist. An example is Mr. Miyagi in 'The Karate Kid,' who teaches Daniel the skills he needs to succeed. |
| The Love Interest | Cobb's emotional struggles with Mal, his deceased wife, serve as a driving force in his character arc. | This trope involves a romantic subplot that influences the main character's decisions. In 'Titanic,' Jack and Rose's love story drives the narrative. In 'The Notebook,' Noah and Allie's relationship shapes their lives. |
| The Heist | The team plans and executes a complex heist to implant an idea in Fischer's mind. | This trope involves a group of characters coming together to pull off a significant theft or operation. 'Ocean's Eleven' is a classic example, where a team of thieves plans an elaborate casino heist. |
| The Team | Cobb assembles a diverse team with unique skills to accomplish the inception. | This trope features a group of characters, each with their own expertise, working together towards a common goal. 'The Avengers' showcases a team of superheroes uniting to save the world. |
| The Countdown | Tension escalates as a countdown signals an impending threat during the heist. | This trope builds suspense by introducing a time limit for characters to complete their mission. In 'Speed,' the bus must maintain a certain speed to avoid an explosion. |
| The Betrayal | Nash betrays Cobb, complicating the mission and increasing tension. | This trope involves a character betraying their allies, often leading to conflict and drama. In 'Star Wars: Episode III - Revenge of the Sith,' Anakin betrays the Jedi Order. |
| The Emotional Climax | Cobb confronts his guilt over Mal, leading to a pivotal moment in his character arc. | This trope involves a character facing their emotional struggles at a critical moment. In 'The Lion King,' Simba confronts his past and his father's death, leading to his growth. |
Memorable lines in the script:
| Scene Number | Line |
|---|---|
| 1 | Cobb: An idea. Resilient, highly contagious. Once an idea’s taken hold in the brain it’s almost impossible to eradicate. |
| 8 | Cobb: You can't fix that. Nobody could. |
| 7 | Saito: If you can steal an idea from someone's mind, why can't you plant one there instead? |
| 20 | Cobb: In my dreams... we're still together. |
| 41 | Cobb: I miss you more than I can bear... but we had our time together. And now I have to let go... |
Some Loglines to consider:
| A skilled thief who steals secrets through dream-sharing technology is given a chance at redemption if he can successfully plant an idea in a target's mind. |
| In a world where dreams can be manipulated, a team of specialists embarks on a high-stakes mission to perform the ultimate heist: inception. |
| Haunted by his past, a dream thief must navigate a labyrinth of subconscious layers to plant an idea and reclaim his life. |
| A master of dream infiltration faces his greatest challenge yet: planting an idea deep within a target's subconscious while battling his own inner demons. |
| In a race against time, a team of dream thieves must delve into the subconscious to perform inception, risking their lives and sanity in the process. |
Help & FAQ
Frequently Asked Questions
After that, the high-level menu will offer insights into the story, themes, and characters.
The scene-by-scene analysis will demonstrate how each scene performs across various criteria, summarized in the column headings.
Click on any scene title to view the full analysis, including critiques and suggestions for improvement.
'Other Analyses' provides various insights into your writing and different perspectives, although it might not lead to significant rewrites of your script.
You can play it for free. If you have scripts analyzed, the AI might recommend exercises from SceneProv to help you improve your writing. Go to the craft tab to see what it recommended.
Let the AI take a turn when you're blocked or you want to riff on a scene. Each scene you create in SceneProv gets graded at the end.
- The email might have gone to your spam folder or is hidden in an email thread.
- The process might still be ongoing. Register/Login with the email you used during upload and look at the status. It sometimes takes as long as a couple hours. If it's been longer than that email us at [email protected]
Feature Request
Got an idea to improve our service? We'd love to hear it!
Scene by Scene Emotions