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Scene Map 43
# PG SLUGLINE
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Scene Map
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# PG SLUGLINE
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The Wizard Of Oz by Noel Langley Florence Ryerson and Edgar Allen Woolf
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DOROTHY Oh, Hunk, you just won't listen, that's all. HUNK Well, your head ain't made of straw, you know. MLS - Int. Barn - Hickory working on wind machine - straightens up -
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ZEKE You see, Dorothy toppled in with the big Duroc... AUNT EM It's no place for Dorothy about a pig sty!
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MISS GULCH If you don't hand over that dog, I'll bring a damage suit that'll take your whole farm! There's a law protecting folks against dogs that bite!
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PROFESSOR No, no -- now don't tell me. They -- they don't understand you at home. They don't appreciate you. You want to see other lands -- big cities -- big mountains -- big
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PROFESSOR Her -- her name is Emily. CU -- Dorothy -- Camera shooting past Professor -- Dorothy reacts -- DOROTHY That's right. What's she doing?
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LS -- Uncle Henry -- Hunk -- Hickory and Zeke -- they turn horse loose -- it runs out right -- UNCLE HENRY Come on -- everybody in the storm cellar! MLS -- Dorothy and Toto moving forward against the wind -- weeds and
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DOROTHY Toto's my dog. GLINDA Well, I'm a little muddled. The Munchkins called me because a new witch has just
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MUNCHKINS (sing) ....sitch- Uation for The Wicked Witch,
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MUNCHKINS (sing) Ding Dong! The Wicked Witch is dead! Wake up, you sleepy head! Rub your eyes,
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WITCH The slippers -- yes.....the slippers! MS -- The Witch of the East's legs protruding from underneath the wrecked house -- the ruby slippers disappear and the stockings are drawn back under the house --
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GLINDA Just follow the Yellow Brick Road. CS -- Dorothy look up o.s., open-mouthed with astonishment -- she speaks -- CAMERA PANS down to her feet as she starts to follow the Yellow Brick Road -- CAMERA PULLS back slightly as she walks around it -- the Mayor steps
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DOROTHY How can you talk if you haven't got a.... MCU -- Scarecrow speaks to Dorothy o.s.in f.g. -- DOROTHY o.s. ...brain?
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MCS -- Scarecrow and Dorothy -- shot favoring the Scarecrow -- they speak -- he begins to sing -- CAMERA PULLS back as he rolls down to the Yellow Brick Road -- Dorothy rises, moves to him -- holds him up as he starts to fall -- SCARECROW
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MLS -- Ext. Yellow Brick Road -- Dorothy rushes to the Scarecrow lying on the road -- she picks up some of his straw -- kneels by him -- CS -- Dorothy kneeling by the Scarecrow -- she speaks as she helps him put back some of the straw -- they react -- Scarecrow half-rises -- DOROTHY
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SCARECROW Oh, no! It's just that she doesn't like little green.... MCU -- The Tree reacts, makes a grab for the two o.s. -- SCARECROW o.s.
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TIN MAN My...my neck. My...my neck. Perfect? Oh -- bang on my chest if you think I'm perfect. Go ahead -- bang on it! DOROTHY
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MCS - Tin Man, Dorothy and Scarecrow react as the Witch speaks o.s. - WITCH o.s. ...eh? Well, I haven't forgotten about you! CS -- The Witch speaks to the three o.s. in f.g. -- WITCH
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SCARECROW I don't see how. You weren't around when I was stuffed and sewn together, were you? TIN MAN And I was standing over there rusting for
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LION I'll fight you with my eyes closed. Oh -- pulling an axe on me, eh? MCU -- Tin Man trembling -- MCS -- Lion speaks -- CAMERA PANS him left to Scarecrow -- Dorothy in b.g.
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LION (sings) Yeh, it's sad, believe me, Missy When you're born to be a sissy, Without the vim and verve.
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DOROTHY I can't run anymore. I'm so.... CS -- Tin Man and Scarecrow -- DOROTHY o.s. ...sleepy.
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SCARECROW -- A hot water bottle would be good if we had one. DOROTHY Oh, he's been crying! Why have you been --
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CABBY Cabby! Cabby! Just what you're looking for! Take you any place in the City, we does. MLS -- Cabby on seat of cab -- Dorothy and Group standing alongside --
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LS -- Dorothy and Group come out into Street -- all singing -- CAMERA TRUCKS back as they start forward -- Dorothy looks up to sky -- reacts -- ALL (sing) ...the day away -- Ha -- ha -- ha -- (etc.)
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GUARD The Witch's Dorothy? Well -- that makes a difference. Just wait here -- I'll announce you at once. MS -- Guard shoulders his sword - CAMERA PANS him to right -- he exits
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LION Courage! What makes a King out of a slave? Courage! MLS -- Lion explains to Scarecrow, Tin Man and Dorothy LION
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DOROTHY Our echo. OZ'S VOICE Tap - tap - tap - tap - What was that - that - that? Our echo - echo - echo.
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MCS -- Scarecrow and Dorothy bending over Lion -- the Lion revives, sits up, speaks -- Dorothy starts to pull him up -- OZ'S VOICE ...your requests! LION
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LION ...do believe in spooks. I do believe in spooks! I do -- I do -- I do -- I do -- I do -- I do! WITCH
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ALL In a twitter In the throes SCARECROW Oh, the critter's
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WITCH Ahh! Ah! DOROTHY I'm sorry. I didn't do it! Can I still have my dog?
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LION ...I -- I -- I hope my strength holds out. TIN MAN I hope your tail holds out. Oh -- LAP DISSOLVE TO:
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MCS -- Scarecrow, Lion and Tin Man whispering together -- the Lion looks around, sees the Winkies in back of them -- CAMERA BOOMS back as the Lion tries to speak -- but is speechless with fright -- the Guards jump forward, seize the three and they disappear behind the rocks -- legs and arms seen as they fight --
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LION Did they hurtcha? DOROTHY Lion, darling -- I knew you'd come! TIN MAN
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MLS - The Witch hits her Guards with her broomstick in an effort to speed them up - CAMERA PANS left slightly as they rush up the stairs - WITCH Go! Go! (etc.) ELS -- Ext. Battlements -- Scarecrow, Dorothy, Lion and Tin Man run down
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MLS -- The Leader gives the broom to Dorothy as the Scarecrow, Lion and Tin Man react with joy -- CAMERA TRUCKS forward as Dorothy speaks to them -- the Winkies speak -- they sing - Dorothy and her friends dance about, then exit out to b.g. - DOROTHY
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DOROTHY Tomorrow? Oh, but I want to go home now. TIN MAN You've had plenty of time already! LION
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WIZARD Well, I -- SCARECROW -- And the courage that you promised Cowardly Lion?
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WIZARD As for you, my galvanized friend, you want a heart! You don't know how lucky you are not to have one. Hearts will never be practical until they can be made
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MS -- Scarecrow, Dorothy, Wizard, Tin Man and Lion on the steps near the throne -- the Wizard speaks as they come forward -- CAMERA PULLS back to left as they come forward to door -- they pause -- then again come forward to the doorway -- all react to the Wizard's announcement -- WIZARD
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CS -- Dorothy, Glinda and Scarecrow on the platform -- Dorothy speaks with Glinda -- CAMERA PULLS back to enter Tin Man and Lion -- Tin Man speaks -- DOROTHY Oh, will you help me? Can you help me? GLINDA
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DOROTHY o.s. There's no place like home. CS - Horse looking out from stall - CS - Cow - CAMERA PANS slightly - MCS - Chickens moving about -

The Wizard of oz

Dorothy embarks on a perilous journey to seek help from the Wizard of Oz, accompanied by her friends and facing challenges from the Jitter Bug to the Wicked Witch of the West.

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Overview

Poster
Unique Selling Point

Embark on an unforgettable cinematic journey with this captivating screenplay that blends the imaginative enchantment of Oz with profound themes of friendship, courage, and self-discovery. Guided by a whimsical and heartwarming narrative voice, the story unfolds with unique characters, captivating scenes, and thought-provoking dialogues that resonate with audiences. This script captivates from start to finish, leaving a lasting impression of wonder and inspiration, making it a compelling choice for a captivating cinematic experience.

AI Verdict & Suggestions

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Gemini
 Recommend
GPT4
 Highly Recommend
Story Facts

Genres: Fantasy, Adventure, Musical, Drama, Family, Comedy

Setting: Early 1900s, Kansas and the Land of Oz

Themes: Self-Discovery, Friendship, Courage

Conflict & Stakes: Dorothy's journey back home to Kansas, and the challenges she and her companions face along the way.

Mood: Whimsical and adventurous, with a touch of darkness.

Standout Features:

  • Unique Hook: A classic story that has been adapted into numerous films and stage productions.
  • Major Twist: The revelation that the Wizard of Oz is a humbug.
  • Distinctive Setting: The Land of Oz, a whimsical and magical world.
  • Innovative Idea: The use of ruby slippers as a magical device.
  • Unique Character: The Cowardly Lion, a memorable and endearing character.
  • Genre Blend: A blend of fantasy, adventure, and musical genres.

Comparable Scripts: The Wonderful Wizard of Oz (1939 Film), The Chronicles of Narnia: The Lion, the Witch and the Wardrobe (2005 Film), Alice in Wonderland (1865 Novel), The Wizard of Oz (1900 Novel), The Lion King (1994 Film), The Wizard of Oz (1985 Musical), Oz the Great and Powerful (2013 Film), Emerald City (2017 TV Series), Once Upon a Time (2011 TV Series)

Script Level Analysis

Writer Exec

This section delivers a top-level assessment of the screenplay’s strengths and weaknesses — covering overall quality (P/C/R/HR), character development, emotional impact, thematic depth, narrative inconsistencies, and the story’s core philosophical conflict. It helps identify what’s resonating, what needs refinement, and how the script aligns with professional standards.

Screenplay Insights

Breaks down your script along various categories.

Overall Score: 8.10
Story Critique
Big-picture feedback on the story’s clarity, stakes, cohesion, and engagement.
Characters

Explores the depth, clarity, and arc of the main and supporting characters.

Emotional Analysis

Breaks down the emotional journey of the audience across the script.

Goals and Philosophical Conflict
Evaluates character motivations, obstacles, and sources of tension throughout the plot.
Themes
Analysis of the themes of the screenplay and how well they’re expressed.
Logic & Inconsistencies
Highlights any contradictions, plot holes, or logic gaps that may confuse viewers.

Scene Analysis

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Scene-Level Percentile Chart
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Other Analyses

Writer Exec

This section looks at the extra spark — your story’s voice, style, world, and the moments that really stick. These insights might not change the bones of the script, but they can make it more original, more immersive, and way more memorable. It’s where things get fun, weird, and wonderfully you.

Unique Voice
Assesses the distinctiveness and personality of the writer's voice.
Writer's Craft
Analyzes the writing to help the writer be aware of their skill and improve.
Memorable Lines
Spotlights standout dialogue lines with emotional or thematic power.
Tropes
Highlights common or genre-specific tropes found in the script.
World Building
Evaluates the depth, consistency, and immersion of the story's world.
Correlations
Identifies patterns in scene scores.
Loglines
Presents logline variations based on theme, genre, and hook.