Logline: As Hank closes in on Jesse's RV, Walt resorts to desperate measures to protect his secret, jeopardizing his relationship with his family and pushing him further down a dark path. See other logline suggestoins
Pass/Consider/Recommend/Highly Recommend
This changed recently. Ratings are subjective. So you get two engines' ratings to compare.
Engine: Gemini
Highly Recommend
Explanation: Breaking Bad, episode 306, is a masterfully crafted episode that showcases the show's strengths in character development, plot, dialogue, and thematic exploration. The episode's pacing is excellent, building tension and suspense throughout. While there are minor opportunities to further develop supporting characters, the episode's overall impact is undeniable.
Engine: Claude
Consider
Explanation: Overall, this Breaking Bad episode is a solid continuation of the series, with strong character development, tense plot progressions, and visually striking sequences. The screenplay effectively balances the ongoing storylines, introducing new elements while advancing the overarching narrative. While there are a few areas that could be tightened or more seamlessly integrated, the episode showcases the show's strong writing and direction, making it a worthy consideration for the series.
Note: This is for fun only. There will be many wrong things in the mock poster. It doesn't mean the AI misunderstood your story.
USP: This script stands out from others in its genre with its unique elements, such as the use of a souvenir medallion as a symbol, the introduction of the Cousins as antagonists, and the unexpected discovery of a murder. The script also showcases distinctive characters, innovative storytelling techniques, and a compelling narrative. With its exploration of complex relationships, high-stakes conflicts, and intense tension, this script will captivate its target audience and offer a fresh and compelling piece of storytelling.
Overview
Genres:
Crime, Drama, Thriller
Setting:
Contemporary,
New Mexico, USA
Overview:
The screenplay has solid foundations with authentic dialogue, engaging unpredictability, and nuanced character changes. However, there are areas for improvement in the consistency of unpredictability and the depth of character changes.
Themes:Identity and Heritage, Suspense and Danger, Family and Relationships, Ambition and Success, Guilt and Consequences, Science and Knowledge, Power and Control, Desperation and Survival, Justice and Morality, Betrayal and Loyalty
Conflict and Stakes:
The primary conflicts in this story include the investigation of Mrs. Peyketewa's death, the conflict between Walt and Skyler regarding their divorce and the meth business, the conflict between Jesse and his crew over the new approach to selling meth, and the conflict between Walt and Hank as Hank suspects Walt's involvement in the meth business. The stakes include the safety and reputation of the characters, their relationships, and their freedom.
Scene
36:
Sad and melancholy, tense and suspenseful
Standout Features:
Unique Hook:
Exploration of the moral complexities of its characters and the consequences of their actions
Major Twist :
The Cousins killing the Deputy and the negotiation between Gus and the Cousins
Distinctive Setting :
The New Mexico desert and the tribal police cruiser
Comparable Scripts:
No Country for Old Men
Breaking Bad
Better Call Saul
No Country for Old Men
Market Analysis
Budget Estimate:$50-70 million
Target Audience Demographics: Adults aged 18-54, fans of crime dramas and character-driven stories
Marketability: The screenplay has a strong and dedicated fan base, and the success of the TV show 'Breaking Bad' demonstrates the marketability of this type of story. The screenplay offers a compelling and complex narrative with well-developed characters and explores themes that resonate with a wide audience.
The screenplay has a unique blend of genres, combining elements of crime drama, thriller, and character study. It offers a fresh take on the drug trade and explores the moral complexities of its characters. The screenplay has the potential to attract both mainstream and niche audiences.
The screenplay's strong writing, compelling characters, and intense storytelling make it marketable to fans of crime dramas and character-driven stories. The success of similar projects in recent years, such as 'Breaking Bad' and 'Better Call Saul,' also indicates a market for this type of content.
Profit Potential: High, due to the strong marketability and potential for critical acclaim. The screenplay has the potential to attract a wide audience and generate significant revenue through box office sales, streaming rights, and merchandise. Additionally, the screenplay's potential for awards recognition could further boost its profitability.
Robert McKee: "The audience doesn’t go to the movies to see plot; they go to feel emotion, to be moved."
This is a rough estimate of how the average intensity of emotions elicited in this script compare to all scripts in the Vault (all genres).
Higher isn't necessarily better. This is FYI.
Writer's Voice
Summary:The writer's voice is characterized by a blend of descriptive language, realistic dialogue, and concise narrative description. They have a talent for creating tension and suspense through their writing, as well as conveying emotional depth and authenticity in their characters.
Best representation:
Scene 6 - Chemistry and Surveillance. This scene is the best representation because it showcases the writer's ability to create vivid and engaging visual and sensory descriptions, as well as their talent for crafting natural and authentic dialogue that reveals character traits and dynamics.
Memorable Lines:
Jesse: THIS IS MY OWN PRIVATE DOMICILE AND I WILL NOT BE HARASSED! BITCH! (Scene 12)
GUS: I told you before. You will not kill Walter White. Not until my business with him has concluded. (Scene 14)
DISPATCHER: KDK-12, come in... KDK-12... (Scene 1)
SAUL: what do I look like, the RV disposal people? Did you not plan for this contingency? (Scene 9)
Writing Style:
The writing style of the screenplay is characterized by a focus on tension, suspense, and character-driven storytelling. The dialogue is often concise and impactful, revealing the characters' professionalism and commitment. There is also a strong emphasis on realism and authenticity in the portrayal of characters and their actions.
Style Similarities:
Vince Gilligan
David Simon
Other Similarities: The screenplay also incorporates elements of Native American culture and explores themes of duty and justice, which is reminiscent of Taylor Sheridan's writing style. Additionally, the use of naturalistic dialogue and exploration of complex relationships is similar to Noah Hawley's writing style. The inclusion of dark humor and the way the characters' personalities are reflected in their dialogue is reminiscent of Martin McDonagh's writing style. Finally, the focus on intellectual banter and the expertise of the characters is similar to Aaron Sorkin's writing style.
Story Shape
Emotions Elicited
Engine: Gemini
Screenplay Rating:
Highly Recommend
Executive Summary
Breaking Bad, episode 306, is a masterfully crafted episode that showcases the show's strengths in character development, plot, dialogue, and thematic exploration. The episode's pacing is excellent, building tension and suspense throughout. While there are minor opportunities to further develop supporting characters, the episode's overall impact is undeniable.
Strengths
Exceptional character development, particularly Walt's internal conflict and Jesse's growth. high
Masterful use of contrasting scenes and montages to highlight the differences between Walt's partnerships with Jesse and Gale. high
( Scene 7Scene 14
)
Intense and suspenseful plot that keeps the audience on the edge of their seats. high
( Scene 1Scene 2Scene 11Scene 14
)
Sharp and witty dialogue that reveals character motivations and adds depth to the story. high
Exploration of moral ambiguity and the consequences of Walt's choices. high
( Scene 3Scene 9Scene 13
)
Areas of Improvement
Marie's character could be further developed beyond her role as Hank's wife. medium
( Scene 8
)
Badger's decision-making process regarding contacting Jesse could be explored in more detail. low
( Scene 10
)
MissingElements
NotablePoints
Walt's use of Saul to manipulate Hank highlights the depths of his descent into darkness. high
( Scene 13
)
The symbolism of the RV's destruction represents the end of an era for Walt and Jesse. high
( Scene 11Scene 14
)
The ending scene with Gus and the Cousins sets the stage for a new conflict and raises questions about Gus's past. high
( Scene 14
)
Engine: Claude
Screenplay Rating:
Consider
Executive Summary
Overall, this Breaking Bad episode is a solid continuation of the series, with strong character development, tense plot progressions, and visually striking sequences. The screenplay effectively balances the ongoing storylines, introducing new elements while advancing the overarching narrative. While there are a few areas that could be tightened or more seamlessly integrated, the episode showcases the show's strong writing and direction, making it a worthy consideration for the series.
Strengths
The meth cooking montage sequence is visually striking and effectively conveys the collaborative chemistry between Walt and Gale. The use of classical/jazz music creates a celebratory tone around their work, highlighting the scientific artistry. high
( Scene 6
(INT. SUPERLAB - MORNING - LATER)
)
The dialogue between Walt and Gale reveals their shared passion for chemistry and their differing perspectives on the morality of their work. This scene effectively develops their relationship and provides insight into Gale's backstory and motivations. medium
( Scene 7
(INT. SUPERLAB - AFTERNOON - LATER)
)
The tense standoff between Walt, Jesse, and Hank in the RV is well-executed, with strong character moments and a palpable sense of danger. The use of suspense and the introduction of Old Joe as a legal foil adds complexity to the situation. high
( Scene 12
(INT. RV - AFTERNOON - OUR BOYS)
)
Areas of Improvement
The conversation between Walt and Skyler feels a bit expository and could be streamlined to maintain a faster pace. Some of the dialogue could be made more natural and less on-the-nose. medium
( Scene 3
(INT. WELL-APPOINTED CONDO - DAY)
)
While the scene with Jesse, Badger, and Skinny Pete establishes the new business plan, it could be tightened up to avoid repetition and maintain momentum. Some of the character interactions feel a bit forced. medium
( Scene 4
(INT. JESSE'S HOUSE - LIVING ROOM - DAY)
)
MissingElements
The opening sequence with the tribal police officer and the subsequent events at Mrs. Peyketewa's house feel somewhat disconnected from the rest of the episode. More could be done to integrate these plot points and establish their significance to the overall narrative. medium
( Scene 1
(INT. TRIBAL POLICE CRUISER - DAY)
Scene 2
(EXT./INT. MRS. PEYKETEWA'S HOUSE - DAY)
)
NotablePoints
Walt's decision to call Saul and use his resources to create a false emergency situation to distract Hank is a notable and morally questionable move that further develops Walt's character arc. high
( Scene 13
(INT. RV - AFTERNOON - LATER)
)
The final scene with Gus and the Cousins sets up an intriguing conflict and power struggle, hinting at larger forces at play beyond Walt and Jesse's immediate predicament. high
( Scene 14
(EXT. EMPTY DESERT PLAIN - SUNSET)
)
;
Screenplay Insights:
Characters: 9.00, The screenplay effectively develops its characters, showcasing their depth, complexity, and transformation throughout the narrative. The well-written characters drive the story forward and enhance the screenplay's emotional resonance. See More
Premise: 7.25, This screenplay's premise has a compelling and clear setup, establishing a potentially engaging narrative. However, there are areas where it could be further enhanced to strengthen its originality and overall intrigue. See More
Structure: 8.00, The screenplay exhibits a solid narrative structure and plot development with compelling character arcs. However, there are some areas where the plot could be further refined to enhance overall clarity and impact. See More
Theme: 9.0, The screenplay effectively conveys its themes of morality, ambition, and the corrupting influence of power. The exploration of these themes is nuanced and interwoven with the characters' choices and actions, resulting in a powerful and thought-provoking narrative. The emotional impact of the story is heightened by the characters' struggles and the consequences of their decisions. See More
Visual Impact: 7, This screenplay showcases effective visual imagery in depicting the stark landscapes, intense emotions, and dramatic confrontations that drive the narrative. The use of symbolic motifs, such as the souvenir medallion and the RV, adds depth to the story and visually represents the characters' inner struggles and motivations. See More
Emotional Impact: 7.75, The screenplay exhibits a solid grasp of storytelling techniques to elicit emotional responses from the audience, particularly through its realistic character portrayals and intense scenes. However, enhancing the emotional depth and complexity could elevate the screenplay's overall impact. See More
Conflict: 9.0, The screenplay effectively presents conflict and stakes, capturing the audience's attention and driving the narrative forward. The conflict escalates steadily, with high stakes for the protagonist, making the viewer invested in the outcome. See More
Originality: 8.75, Overall, this screenplay is a solid example of creative storytelling with its unique exploration of themes and innovative plot structure. The introduction of the Cousins as menacing and enigmatic figures adds an element of tension and unpredictability, driving the narrative forward in a compelling way. See More
Screenplay Story Analysis
Note: This is the overall critique. For scene by scene critique click here
Summaries
Officer Kee, a young Native American deputy, receives a call from the dispatcher asking him to check on Mrs. Peyketewa. The scene opens with a souvenir medallion hanging from the rearview mirror of a tribal police cruiser. The medallion twists in the wind, revealing an old photograph of an armed band of Apache warriors. The cruiser makes its way towards a small house in the New Mexico desert. No conflicts arise in this scene, and the tone is calm and reflective.
The Deputy arrives at Mrs. Peyketewa's deserted house and discovers a shrine with offerings and a steaming cup of coffee. He then finds Mrs. Peyketewa's body rolled up in a rug. The Deputy confronts the Cousins, one of whom is holding a red apple, and the other with a fire axe. The Cousins kill the Deputy, leaving the scene ominous and suspenseful.
Walt and Skyler discuss their divorce and their son, but tension arises when they argue about the child support worksheet. Meanwhile, the Cousins wait for Walt at Los Pollos Hermanos, putting pressure on Gus. Badger admires a chunk of blue crystal, adding to the foreboding tone of the scene.
Jesse, Skinny Pete, and Badger sit around a coffee table admiring Jesse's blue crystal meth. Badger hesitates to snort it due to Jesse's recent rehab stint, but eventually gives in and becomes ecstatic. Jesse proposes a new, safer approach to selling meth and assigns tasks to his crew. The conflict in this scene is resolved when Badger gives in and becomes ecstatic. The tone of this scene is lighthearted and optimistic. Key pieces of dialogue include Jesse proposing a new, safer approach to selling meth and assigning tasks to his crew. The scene ends with Jesse assigning tasks to his crew for their new approach to selling meth.
Jesse bids farewell to his crew as Hank watches from afar. Walt prepares for his day and has a tense conversation with his son on the way to school. Meanwhile, Gus enters Los Pollos Hermanos and encounters the Cousins, hinting at a potential conflict. The scene is filled with anticipation, tension, and unease as the characters navigate their respective conflicts.
Walt walks through an industrial laundry and enters the superlab where he meets his new lab assistant, Gale. They bond over coffee and begin a montage of cooking meth together. The scene takes place in the morning and there are no conflicts. The tone is positive and uplifting as Walt and Gale bond over their shared passion for chemistry. Gale introduces himself and shares his qualifications with Walt. They bond over coffee and discuss the process of making meth. The montage of cooking meth is visually stunning with slow-mo shots, split-screens, and fancy dissolves. The scene ends with Walt and Gale beginning their meth-cooking montage.
Gale and Walt celebrate the end of their first day in the superlab with wine and discuss their work. They share a moment of appreciation for chemistry. Meanwhile, Hank watches Jesse's house from his car and receives a call from Marie. The tone of this scene is reflective and contemplative. There are no conflicts or significant visual elements or actions. The scene ends with Hank talking to Marie on the phone about his work.
Marie talks to Hank about finding the RV and suggests someone who might know something. Hank calls Walt and asks if Jesse ever had an RV, indicating his suspicion of Jesse selling crystal meth. Walt is shocked and hangs up. He then calls Saul to ask for a secure line. The scene ends with Walt calling Saul to ask for a secure line.
Saul lies on the floor with a Chinese massage machine while talking on the phone with Walt, who informs him about a DEA problem. Walt's brother-in-law knows about their RV, which contains a meth lab and is covered with Walt's fingerprints. Saul suggests getting rid of it before the feds do, but Walt is unsure how to make an RV disappear. The scene ends with Walt hanging up on Saul, realizing he's gotten all the help he's going to get.
Walt arrives at the tow yard to find the RV being worked on by Badger's cousin, Clovis. He demands that they wipe the RV clean and destroy the evidence before the DEA finds it. Clovis agrees to help and calls a guy who can make the RV disappear. Meanwhile, Jesse receives a call from Badger and rushes to find out where the RV is being taken. The Cousins are still haunting Gus at Los Pollos Hermanos, but Gus handles the situation calmly and speaks to them in Spanish. They leave without incident. The scene ends with Walt and Clovis heading to call the guy who can make the RV disappear, and the Cousins leaving Los Pollos Hermanos without incident.
Walt pays Old Joe to crush the RV, but Jesse barges in angry and confused. They both panic when they see Hank's Commander approaching and blocking them in. The conflict arises when Jesse accuses Walt of trying to get rid of the RV without him. The scene takes place in a crusher yard filled with scrap metal and a massive car crusher. The tone of this scene is tense and panicked. The visual elements include the massive car crusher devouring a vehicle, the RV parked between piles of crushed cars, and Hank's Commander blocking them in. The scene ends with Hank approaching and blocking them in, leaving Walt and Jesse panicked and trapped.
Walt and Jesse are hiding inside an RV in a junkyard, afraid of being discovered by Hank. Hank approaches the RV and tries to break in, but Old Joe, the owner of the lot, confronts him and argues that he needs a warrant. Hank decides to wait for a warrant and calls his colleague, buying Walt and Jesse some time. The emotional tone of the scene is tense and fearful, with Hank threatening Jesse with arrest and Old Joe challenging Hank's authority. The scene ends with Hank calling his colleague and deciding to wait for a warrant.
Walt and Jesse are trapped in an RV and contemplate their options. Hank receives a distressing call about his wife's accident. Walt comes up with a plan and makes a phone call for help. Officer Tanner delivers the news to Hank, and Saul and Francesca are involved in a phone call related to Walt's plan. The emotional tone of this scene is tense, desperate, and filled with guilt and fear. The scene ends with the RV being forcefully pierced by steel forks, causing chaos inside.
Walt and Jesse watch as their RV is crushed in a car crusher at a yard during sunset. Meanwhile, Gus negotiates with the Cousins in an empty desert plain at sunset, offering them Hank Schrader's life instead of Walter's. The emotional tone of the scene is sad and melancholy as the RV is destroyed and tense as Gus negotiates in Spanish. The scene ends with the Cousins considering Gus's offer.
Characters in the screenplay, and their arcs:
Character
Arc
Critique
Suggestions
Walt
Walt's character arc starts as a resigned and bitter school teacher who gets diagnosed with lung cancer, leading him to turn to methamphetamine manufacturing to provide for his family. Initially, he is hesitant and afraid but becomes increasingly confident. His involvement in illegal activities however takes a toll, leading him to become more and more desperate and eventually losing his morality.
The character arc does a good job of showing Walt's transformation from a hesitant and disillusioned school teacher to a desperate drug lord. However, it would be great to see more exploration of Walt's moral decay and how it impacts the people around him.
To improve the character arc, more emphasis could be put on the impact of Walt's morally questionable actions on the people around him, like his family and business partners. Additionally, exploring the nuances and complexities of Walt's motivations could deepen his character development.
Jesse
Jesse's arc in the episode starts off with his pride in his cooking skills and determination to do things differently. However, as the situation with Walt and their drug operation becomes more dangerous, Jesse becomes increasingly fearful and desperate. He is willing to take extreme measures to escape and is easily influenced by Walt. In the end, he is portrayed as a nervous wreck, speaking quickly and filled with nervous energy.
The character arc for Jesse feels rushed and could benefit from more development throughout the episode. His emotions seem to escalate quickly without enough buildup, making his actions feel out of character at times.
To improve Jesse's character arc, the writers could add more scenes that showcase his emotional and impulsive tendencies. They could also add more internal dialogue or monologues to help the audience understand his motivations and fears. Additionally, the pacing could be slowed down to allow his emotions to build more naturally over time.
Theme
Theme Details
Themee Explanation
Identity and Heritage
The scene opens with a souvenir medallion hanging from the rearview mirror of a tribal police cruiser, revealing an old photograph of Apache warriors. Officer Kee, a young Native American deputy, is the main character in this scene.
The theme of identity and heritage is present in the scene through the visual representation of the Apache warriors on the medallion and Officer Kee's Native American background. This theme may explore the struggle of maintaining cultural identity in a modern world or the connection between one's heritage and their actions.
Suspense and Danger
The scene ends with the Cousins killing the Deputy with a fire axe.
The theme of suspense and danger is evident in this scene as the conflict escalates and leads to the Deputy's death. This theme may explore the consequences of being involved in dangerous situations or the unpredictability of life and the potential dangers that can arise.
Family and Relationships
Walt and Skyler discuss their divorce and their son. The scene ends with the Cousins waiting for Walt at Los Pollos Hermanos, putting pressure on Gus.
The theme of family and relationships is present in this scene through the discussion between Walt and Skyler about their divorce and their son. This theme may explore the complexities of family dynamics, the impact of personal relationships on one's actions, or the struggle to balance personal and professional responsibilities.
Ambition and Success
Jesse proposes a new, safer approach to selling meth and assigns tasks to his crew.
The theme of ambition and success is evident in this scene as Jesse proposes a new approach to selling meth and assigns tasks to his crew. This theme may explore the pursuit of success and the lengths people are willing to go to achieve their goals, or the consequences of ambition and the potential dangers it can bring.
Guilt and Consequences
The conflict in this scene arises between Walt and Walter Jr. as they discuss Walt's guilt and the impact it has on their relationship.
The theme of guilt and consequences is present in this scene through the conflict between Walt and Walter Jr. This theme may explore the emotional and psychological impact of guilt, the consequences of one's actions, or the struggle to reconcile with past mistakes.
Science and Knowledge
Walt and Gale bond over their shared love of chemistry.
The theme of science and knowledge is evident in this scene as Walt and Gale bond over their shared passion for chemistry. This theme may explore the power of knowledge, the pursuit of scientific discovery, or the ethical implications of using scientific knowledge for personal gain.
Power and Control
The conflict in this scene arises when Jesse barges in and accuses Walt of trying to get rid of the RV without him.
The theme of power and control is present in this scene through the conflict between Jesse and Walt. This theme may explore the dynamics of power and control in relationships, the struggle for dominance, or the consequences of seeking control over others.
Desperation and Survival
Walt and Jesse are trapped in an RV and contemplating their options.
The theme of desperation and survival is evident in this scene as Walt and Jesse find themselves in a desperate situation and must come up with a plan to survive. This theme may explore the lengths people are willing to go to in order to survive, the psychological and emotional toll of desperation, or the resilience of the human spirit in the face of adversity.
Justice and Morality
The conflict in this scene arises when Hank asks Walt about Jesse's RV, indicating that he suspects Jesse of selling crystal meth.
The theme of justice and morality is present in this scene through the conflict between Hank and Walt. This theme may explore the concepts of right and wrong, the pursuit of justice, or the moral dilemmas faced by individuals in difficult situations.
Betrayal and Loyalty
The conflict in this scene is whether or not the Cousins will spare Walter's life.
The theme of betrayal and loyalty is evident in this scene as the Cousins consider whether or not to spare Walter's life. This theme may explore the complexities of loyalty and betrayal, the consequences of betrayal, or the sacrifices made for loyalty.
The protagonist's internal goals evolved throughout the script, reflecting his desire to fulfill his duty as a police officer, protect and serve his community, maintain a sense of control and dignity in his crumbling marriage, regain a sense of pride and accomplishment, assess and evaluate his new lab assistant, establish a connection and bond with his lab assistant, find evidence against Jesse, protect himself and his associates from the DEA's investigation, ensure there is no incriminating evidence left behind, remain hidden and avoid being discovered by Hank, come up with a plan to escape their current situation, and come to terms with the destruction of the RV and the end of their meth lab.
External Goals
The protagonist's external goals evolved throughout the script, reflecting the immediate challenges he faced in investigating Mrs. Peyketewa's well-being, solving a homicide case, finalizing his divorce and discussing arrangements for his son, convincing his friends to join him in selling meth, starting his new job at the industrial laundry, continuing the meth cooking operation, gathering information about Gale's background, finding Jesse's RV, getting rid of the RV before the authorities find it, ensuring no evidence is left behind in the RV, remaining hidden and avoiding detection, finding a way to escape their current location, and witnessing the destruction of the RV.
Philosophical Conflict
The overarching philosophical conflict in the screenplay revolves around the protagonist's belief in his ability to provide for his family and be a good father despite the divorce, his belief in the magic and beauty of chemistry, and his attachment to his old life as a meth producer. These conflicts intertwine with the protagonist's journey as he navigates the challenges of his personal and criminal life, questions the purpose and value of his work, and grapples with the consequences of his actions.
Character Development Contribution:
The protagonist's internal goals and the philosophical conflicts he faces contribute to his character development by challenging his beliefs, values, and worldview. They force him to confront his fears, desires, and flaws, and ultimately shape his transformation throughout the screenplay.
Narrative Structure Contribution:
The protagonist's internal and external goals provide a framework for the narrative structure of the screenplay. They drive the plot forward, create tension and conflict, and guide the protagonist's actions and decisions. The philosophical conflicts add depth and complexity to the narrative, exploring larger themes and ideas.
Thematic Depth Contribution:
The protagonist's internal and external goals, as well as the overarching philosophical conflicts, contribute to the thematic depth of the screenplay by exploring themes of duty, protection, control, pride, validation, fear, self-preservation, identity, survival, closure, and the purpose and value of one's work. They raise questions about morality, responsibility, and the consequences of one's actions, and invite reflection on the nature of power, ambition, and the pursuit of happiness.
Screenwriting Resources on Goals and Philosophical Conflict
How do you build philosophical conflict into your story? Where do you start? And how do you
develop it into your characters and their external actions. Today I’m going to break this all
down and make it fully clear in this episode.
By Michael Arndt: I put this lecture together in 2006, when I started work at Pixar on Toy Story
3. It looks at how to write an "insanely great" ending, using Star Wars, The Graduate, and
Little Miss Sunshine as examples. 90 minutes
By Jessica Brody (Save the Cat!): Writing character goals is one of the most important jobs of
any novelist. But are your character's goals...mushy?
What's going on here? - Scenes are rated on many critreia. The goal isn't to try to maximize every number; \
It's to make you aware of what's happening in your scenes. You might have very good reasons to have character development but not advance the story, or have a scene without conflict. Obviously if your dialogue is really bad, you should probably look into that.
Here are some things that came out of the scene level analysis.
This is a summary of the strengths, weaknesses, and suggestions found in each scene. Some things might appear in both strengths and weaknesses based on the variety of your scenes.
For summary of each criteria click in the top row on the criteria.
Scene Strengths
Engaging dialogue
Tension-building
Character development
Effective setting establishment
Intriguing use of the medallion as a symbol
Scene Weaknesses
Limited character development
Lack of strong emotional moments
Limited dialogue interactions
Lack of conflict
Lack of high stakes
Suggestions
Explore the characters more deeply to increase their emotional impact
Increase the frequency and depth of dialogue interactions
Introduce more conflict and high stakes to drive the plot forward
Create stronger emotional moments to resonate with the audience
Use the medallion as a more prominent symbol throughout the screenplay to reinforce the theme and engage the audience
World Building
Physical environment: The world depicted in the screenplay is a mix of different settings, including a New Mexico reservation characterized by its barren and beautiful landscape, a small suburban neighborhood, a well-appointed condo in Albuquerque, Jesse's house with its spacious living room, an industrial laundry facility serving as a front for a meth lab, a superlab used for illegal drug production, Saul Goodman's quirky office, a cluttered auto repair spot called the tow yard, a crusher yard filled with scrap metal, and an RV in a junkyard. Each setting contributes to the overall world-building by creating distinct atmospheres and reflecting the characters' experiences and actions.
Culture: The cultural elements in the screenplay are primarily represented through the Native American community in the New Mexico reservation, as seen through the presence of a tribal police car, the mention of Mrs. Peyketewa, and the use of a shrine with offerings. The screenplay also explores the criminal culture surrounding the production and distribution of crystal meth, as depicted through the characters' drug use, their involvement in illegal activities, and the tension between different criminal factions. These cultural elements shape the characters' experiences and actions by influencing their motivations, relationships, and conflicts.
Society: The societal structure in the screenplay is primarily characterized by criminality and secrecy. The characters operate within a world where illegal drug production and distribution are prevalent, and they face immediate challenges and dangers related to their involvement in criminal activities. The screenplay also touches on societal issues such as divorce, child support, and the impact of illegal drug use on families. These societal structures contribute to the narrative by creating conflicts, tensions, and moral dilemmas for the characters to navigate.
Technology: The technological elements in the screenplay are primarily represented through the use of police radios, satellite dishes, high-tech lab equipment, and advanced chemicals for drug synthesis. These technological aspects contribute to the overall world-building by creating a sense of realism and specificity in the depiction of the characters' environments and activities. They also shape the characters' experiences and actions by providing them with tools and resources that enable their criminal activities and influence their interactions with the world around them.
Characters influence: The unique physical environment, culture, society, and technology in the screenplay shape the characters' experiences and actions in various ways. The physical environment, such as the barren landscape of the New Mexico reservation or the gritty and dangerous settings of the meth labs, creates a sense of place and influences the characters' behaviors and decisions. The cultural elements, such as the Native American community or the criminal culture surrounding drug production, shape the characters' identities, motivations, and relationships. The societal structures, such as the prevalence of criminality and secrecy, create conflicts, tensions, and moral dilemmas for the characters to navigate. The technology, such as the advanced lab equipment or the use of police radios, provides the characters with tools and resources that enable their actions and influence their interactions with the world. Overall, these world elements contribute to the complexity and depth of the characters' experiences and actions.
Narrative contribution: The world elements in the screenplay contribute to the narrative by creating distinct settings, conflicts, and tensions that drive the story forward. The physical environment, culture, society, and technology provide the backdrop and context for the characters' actions and decisions. They create obstacles, challenges, and opportunities for the characters to navigate, leading to dramatic and suspenseful moments. The world elements also contribute to the pacing and structure of the screenplay, as the characters move between different settings and interact with different cultural and technological elements. Additionally, the world elements contribute to the development of the plot and the resolution of conflicts, as the characters' experiences and actions are shaped by the unique aspects of their world.
Thematic depth contribution: The world elements in the screenplay contribute to the thematic depth by exploring themes such as identity, morality, power, and the consequences of one's actions. The physical environment, culture, society, and technology shape the characters' experiences and actions in ways that reflect and explore these themes. For example, the barren landscape of the New Mexico reservation and the gritty settings of the meth labs reflect the characters' struggles with their own identities and the moral implications of their actions. The cultural elements, such as the Native American community and the criminal culture, raise questions about power dynamics and the impact of societal structures on individuals. The technological elements, such as the advanced lab equipment and the use of police radios, highlight the consequences of using technology for illegal activities. Overall, the world elements contribute to the thematic depth of the screenplay by providing a rich and nuanced exploration of these themes.
Voice Analysis
Summary:
The writer's voice is characterized by a blend of descriptive language, realistic dialogue, and concise narrative description. They have a talent for creating tension and suspense through their writing, as well as conveying emotional depth and authenticity in their characters.
Voice Contribution
The writer's voice contributes to the script by creating a distinct atmosphere, highlighting cultural elements, and adding depth to the characters and their interactions. Their unique style enhances the mood, themes, and overall depth of the screenplay.
This scene is the best representation because it showcases the writer's ability to create vivid and engaging visual and sensory descriptions, as well as their talent for crafting natural and authentic dialogue that reveals character traits and dynamics.
Top Correlations and patterns found in the scenes:
Pattern
Explanation
Tone and Emotional Impact
There is a strong correlation between the tone of the scene and its emotional impact. Scenes with tense or anxious tones tend to have higher emotional impact scores.
Dialogue and Character Changes
Scenes with higher dialogue scores tend to have more significant character changes. This suggests that dialogue is an effective tool for character development.
Conflict and High Stakes
Scenes with higher conflict scores tend to have higher stakes. This makes sense, as higher conflict often leads to higher stakes.
Concept and Plot
There is a moderate correlation between the concept and plot scores. This suggests that a strong concept can lead to a stronger plot.
Overall Grade and Move Story Forward
Scenes with higher overall grades tend to do a better job of moving the story forward. This suggests that a well-written scene is more effective at advancing the plot.
Tone and Character Changes
Scenes with more intense or serious tones tend to have more significant character changes. This suggests that tone can be an effective tool for character development.
Dialogue and Emotional Impact
Scenes with higher dialogue scores tend to have higher emotional impact scores. This suggests that well-written dialogue can be an effective tool for eliciting an emotional response from the audience.
Character Changes and Emotional Impact
Scenes with more significant character changes tend to have higher emotional impact scores. This suggests that character development can be an effective tool for eliciting an emotional response from the audience.
Tone and Conflict
Scenes with more intense or serious tones tend to have higher conflict scores. This suggests that tone can be an effective tool for creating conflict in a scene.
Dialogue and Conflict
Scenes with higher dialogue scores tend to have higher conflict scores. This suggests that well-written dialogue can be an effective tool for creating conflict in a scene.
Writer's Craft Overall Analysis
The overall writing style of the screenplay is effective in creating tension, suspense, and atmosphere. The writer demonstrates a strong command of dialogue, character development, and narrative description. The scenes effectively convey the emotions and conflicts of the characters, and the pacing and structure contribute to the overall effectiveness of the screenplay.
Key Improvement Areas
Character Development
The writer could further enhance their character development by exploring different character dynamics, conflicts, and subtextual dialogue. This would add depth and complexity to the scenes and create more engaging and well-rounded characters.
Plot Structure
While the scenes effectively set up the atmosphere and anticipation for the investigation, the writer could benefit from further developing the plot structure. Reading 'Save the Cat! Writes a Novel by Jessica Brody' would provide valuable insights and exercises for improving plot structure and creating a well-paced and engaging narrative.
Writing Diverse Atmospheres
To expand their range and develop their skills in creating different moods and settings, the writer could practice writing scenes with different genres and settings. This would help them experiment with different writing styles and techniques, adding versatility to their craft.
Suggestions
Type
Suggestion
Rationale
Book
Save the Cat! Writes a Novel by Jessica Brody
This book provides insights and exercises to improve the craft of screenwriting, including character development and plot structure.
Video
MasterClass: Aaron Sorkin Teaches Screenwriting
This video course by Aaron Sorkin offers valuable lessons on dialogue writing and storytelling techniques.
Screenplay recommendation
Read 'Pulp Fiction' by Quentin Tarantino
This screenplay is a great example of how to effectively use dialogue and create engaging characters.
This exercise will help the writer explore different character interactions and conflicts, further developing their skills in creating engaging scenes.
Screenplay recommendation
Save the Cat! by Blake Snyder
This book provides valuable insights and techniques for developing engaging and well-structured scenes.
This exercise can help the writer practice conveying emotions and conflicts through subtext, which could add depth to their scenes.
Screenplay recommendation
Read 'No Country for Old Men' by Cormac McCarthy
This screenplay is known for its tense and suspenseful writing style, which could provide inspiration for the writer to further develop their craft.
Exercise
Write a scene with a philosophical conflict between two charactersPractice In SceneProv
This exercise could help the writer explore new aspects of their writing style and develop their ability to create complex and thought-provoking scenes.
Additional Notes:
The writer consistently demonstrates a strong command of screenwriting craft and storytelling techniques throughout the screenplay. The scenes effectively establish atmosphere, create tension, and engage the audience. With further development of character dynamics, plot structure, and writing diverse atmospheres, the writer has the potential to create even more compelling and well-rounded screenplays.
Here are different Tropes found in the screenplay
Trope
Trope Details
Trope Explanation
Mysterious Past
The souvenir medallion hanging from the rearview mirror of the tribal police cruiser, which twists in the wind to reveal an old photograph of Apache warriors.
The Mysterious Past trope is used to create intrigue and curiosity about a character's background or history. In this scene, the medallion hints at Officer Kee's connection to the Apache warriors and suggests that there may be more to his story.
Foreshadowing
The scene ends with the cruiser making its way towards a small house in the New Mexico desert.
Foreshadowing is a literary device used to hint at future events or outcomes. In this scene, the cruiser heading towards the small house in the desert foreshadows a significant event or conflict that may occur there.
Suspenseful Death
The Deputy finds Mrs. Peyketewa's body rolled up in a rug. The Deputy calls for backup and confronts one of the Cousins, who is holding a red apple. The other Cousin approaches with a fire axe and kills the Deputy.
The Suspenseful Death trope is used to create tension and anticipation around a character's death. In this scene, the discovery of Mrs. Peyketewa's body and the confrontation between the Deputy and the Cousins build suspense, leading to the Deputy's eventual death.
Tense Conversation
Walt and Skyler discuss their divorce and their son. The Cousins wait for Walt at Los Pollos Hermanos. Badger admires a chunk of blue crystal.
The Tense Conversation trope is used to create a sense of unease and conflict between characters. In this scene, the tension arises from Walt and Skyler's discussion about their divorce and their son, as well as the presence of the Cousins waiting for Walt at Los Pollos Hermanos.
Lighthearted Moment
Jesse, Skinny Pete, and Badger sit around a coffee table admiring Jesse's blue crystal meth. Badger hesitates to snort it due to Jesse's recent rehab stint, but eventually gives in and becomes ecstatic. Jesse proposes a new, safer approach to selling meth and assigns tasks to his crew.
The Lighthearted Moment trope is used to provide a break from tension and create a moment of levity or humor. In this scene, the lighthearted moment occurs when Badger hesitates to snort the meth but eventually gives in and becomes ecstatic, leading to Jesse proposing a new approach to selling meth.
Anticipation
Walt waits anxiously for the time to go to his new lab. The scene ends with Gus entering Los Pollos Hermanos and encountering the Cousins.
The Anticipation trope is used to build suspense and create a sense of expectation for future events. In this scene, Walt's anxious waiting and Gus's encounter with the Cousins generate anticipation for what will happen next.
Montage
Walt and Gale bond over coffee and begin a montage of cooking meth together.
The Montage trope is used to condense a series of events or actions into a short sequence, often accompanied by music. In this scene, the montage showcases Walt and Gale's collaboration in cooking meth, highlighting their growing partnership.
Reflective Moment
Gale and Walt celebrate the end of their first day in the superlab with wine and discuss their work. Meanwhile, Hank watches Jesse's house from his car and receives a call from Marie.
The Reflective Moment trope is used to provide a pause in the action and allow characters to reflect on their experiences or emotions. In this scene, Gale and Walt's celebration and discussion of their work, as well as Hank watching Jesse's house and receiving a call from Marie, create a reflective moment for the characters.
Suspicion
Hank asks Walt if Jesse ever had an RV. Walt is shocked and hangs up. He then calls Saul to ask for a secure line.
The Suspicion trope is used to create doubt or mistrust between characters. In this scene, Hank's question about Jesse's RV and Walt's shocked reaction hint at suspicion and potential conflict between them.
Desperate Situation
Walt and Jesse are trapped in an RV and contemplating their options. Walt comes up with a plan and makes a phone call for help. Meanwhile, Hank receives a call about his wife being in an accident. The scene ends with the RV being forcefully pierced by steel forks.
The Desperate Situation trope is used to create a sense of urgency and danger for the characters. In this scene, Walt and Jesse's trapped situation, Hank's distressing call about his wife, and the RV being pierced by steel forks all contribute to the desperate situation they find themselves in.
Negotiation
Gus meets with the Cousins in the desert to negotiate Walter's fate.
The Negotiation trope is used to depict a discussion or bargaining between parties to reach an agreement. In this scene, Gus negotiates with the Cousins to spare Walter's life, showcasing his diplomatic skills and the high stakes involved.
SAUL: what do I look like, the RV disposal people? Did you not plan for this contingency?
Some Loglines to consider:
As Hank closes in on Jesse's RV, Walt resorts to desperate measures to protect his secret, jeopardizing his relationship with his family and pushing him further down a dark path.
Walt finds an unlikely kindred spirit in his new lab assistant, Gale, but their idyllic partnership is threatened by Hank's investigation and the looming threat of the Cousins.
Jesse's attempt to rebuild his drug empire puts him in Hank's crosshairs, forcing Walt to make a difficult choice between his partner and his freedom.
A seemingly mundane visit to Los Pollos Hermanos turns into a tense standoff between Gus and the Cousins, revealing a hidden conflict and raising questions about Gus's past.
The destruction of the RV marks the end of an era for Walt and Jesse, as they face the consequences of their actions and the uncertainty of their future.
A high school chemistry teacher's decision to cook meth leads him down a dark path of moral compromise and increasingly dangerous criminal activities.
When a terminally ill teacher turns to cooking meth to secure his family's financial future, he becomes entangled in a web of secrets, betrayal, and deadly consequences.
A mild-mannered family man transforms into a ruthless drug kingpin, risking everything he holds dear in a high-stakes battle for survival.
Faced with a terminal diagnosis, a teacher resorts to manufacturing crystal meth, setting off a chain of events that pits him against a DEA agent who happens to be his own brother-in-law.
Trapped between his desire to provide for his family and the moral descent into the criminal underworld, a teacher must navigate a treacherous landscape of drug lords, law enforcement, and his own conscience.
Help & FAQ
Frequently Asked Questions
Start with the executive summary to get a bird's eye view.
After that, the high-level menu will offer insights into the story, themes, and characters.
The scene-by-scene analysis will demonstrate how each scene performs across various criteria, summarized in the column headings.
Click on any scene title to view the full analysis, including critiques and suggestions for improvement.
'Other Analyses' provides various insights into your writing and different perspectives, although it might not lead to significant rewrites of your script.
Click on the Print Analysis link in the left menu. You can then print to PDF or save it as PDF.
Click the Scene Analysis link on the left menu. Next to each scene title you can click "improve". In the improve page you can select any scene from your script to work on.
Yes. You own the rights to your script. We do not claim any ownership of your script. We're simply using it to generate the analysis.
No. We do not use your script to train our AI. The AI uses your script to generate the analysis and nothing else.
SceneProv is a game that helps you improve your craft.
You can play it for free. If you have scripts analyzed, the AI might recommend exercises from SceneProv to help you improve your writing. Go to the craft tab to see what it recommended.
Let the AI take a turn when you're blocked or you want to riff on a scene. Each scene you create in SceneProv gets graded at the end.
The maximum length of a screenplay is 160 pages.
Unfortunately it's a known issue for the time being. Fixing this is on the roadmap.
If you're having trouble uploading your script, please email us at 'help@scriptreader.ai'
The goal of ScriptReader.ai is not 100% comprehension, but rather to assist you in improving your script and craft. The valuable insights should still be many. ScriptReader.ai is a tool with a bit of getting used to. We're trying to make the learning curve as easy as possible. If you have any suggestions, please email us at suggestions@scriptreader.ai
Two common issues are: - The email might have gone to your spam folder or is hidden in an email thread. - The process might still be ongoing. Register/Login with the email you used during upload and look at the status. It sometimes takes as long as a couple hours. If it's been longer than that email us at help@scriptreader.ai
Feature Request
Got an idea to improve our service? We'd love to hear it!
View Analysis
View Script
1 -
Officer Kee Responds to a Call - Overall Grade:
8.0
INT. TRIBAL POLICE CRUISER - DAY
CLOSE -- a SOUVENIR medallion hangs from a rearview MIRROR.
Sunlight glances off the small laminated rectangle, which
quivers slightly in the breeze from an open car window.
Printed in BOLD TYPE on one side: “HOMELAND SECURITY.” Just
as we’re wondering what this means...
... the medallion TWISTS in the wind, revealing its other
side. An old PHOTOGRAPH of an armed band of Apache warriors,
surrounded by more text: FIGHTING TERRORISM SINCE 1492
(actually, this is a famous 1886 photo of Geronimo & Co.)
An ironic commentary, you can’t walk into a tourist shop in
the Southwest without seeing a T-shirt or refrigerator magnet
bearing this image. As WE HEAR a POLICE RADIO SQUAWK:
DISPATCHER (V.O.)
KDK-12, come in... KDK-12...
OFFICER KEE, a young Native American deputy is at the wheel.
We realize this is a TRIBAL POLICE CAR -- the barren and
beautiful landscape of a New Mexico RESERVATION can be seen
outside his open WINDOW. He speaks into the mic:
OFFICER KEE
KDK-12.
DISPATCHER (V.O.)
Hey, Bobby. Need you to look in on
Mrs. Peyketewa.
(Note: This is pronounced peck-a-TEE-wa.)
OFFICER KEE
Is she alright?
DISPATCHER (V.O.)
Her daughter called from
California. She hasn’t heard from
her in a while. Kinda worried.
OFFICER KEE
Will do.
EXT. NEW MEXICO DESERT - DAY
A line of TELEPHONE POLES snakes off across a barren valley.
SCRUB BRUSH quivers in HEAT LINES rising off the desert
floor. Then... a FAN-TAIL of DUST rises up on the horizon.
(CONTINUED)
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 2
CONTINUED:
It’s the TRIBAL POLICE CRUISER making its way along a dirt
RESERVATION ROAD. Slowing at an unmarked TURN-OFF. Does
anyone really live out here?
Then we see it. A small HOUSE, brown as the landscape that
surrounds it. A traditional outdoor adobe STOVE... a
satellite DISH... an n.d. GRAY CAR... seems a pretty typical
Reservation abode.
Genres:
Crime, Drama Tone:
Ironic, Mysterious
Ratings
View Analysis
View Script
2 -
Murder at Mrs. Peyketewa's House - Overall Grade:
9.0
EXT./INT. MRS. PEYKETEWA’S HOUSE - DAY
The cruiser pulls to a stop near the car. The Deputy
emerges, makes his way toward the front door. He glances
about the place as his boots CRACKLE their way across the
gravel drive. Nothing seems particularly out of the ordinary
-- the place seems deserted, quiet.
The Deputy steps up to the front door, KNOCKS. Calls out:
OFFICER KEE
Mrs. Peyketewa? Hello?
No answer. The Deputy looks about, listens. KNOCKS again.
OFFICER KEE
Mrs. Peyketewa?
WEE-HO. The Deputy tries the door -- locked. Still not
overly concerned, he heads around the place, looking for...
... WINDOWS. He finds one -- probably a bedroom. Locked as
well. Can’t see much through the old-fashioned BLINDS. The
Deputy moves on to the back of the house. Coming upon... THE
KITCHEN WINDOW. Where he sees something... odd.
HIS POV - A STEAMING CUP OF COFFEE
Sits on a Formica TABLE. As if Mrs. Peyketewa just poured
herself a hot one. WE SCAN ABOUT, looking for the old woman.
There’s the percolator on the stove. A man’s SHIRT on a
drying RACK in a corner. But no sign of her. He TAPS on the
window.
OFFICER KEE
Mrs. Peyketewa?
Nothing but the WEE-HO. So he MOVES ON to the next WINDOW...
peering through the dusty glass into a small BREAKFAST NOOK.
(CONTINUED)
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 3
CONTINUED:
HIS POV - A SANTA MUERTE SHRINE
Set up on a small table against the far wall. On the
makeshift altar: a foot-tall, Day of the Dead-style female
SKELETON SCULPTURE draped in white LACE. Before La Nina
Blanca, money and various offerings. Items from victims?
It’s a mini-version of the creepy shrine we saw in 301,
replete with half-melted BLACK CANDLE and a sacrificial image
of HEISENBERG (a NEW drawing) scrawled on a bit of PAPER.
REVERSE - THE DEPUTY
Thinks this is a bit weird. To us, it’s goddamn scary. We
know the dreaded Cousins can’t be far behind.
The Deputy pulls his face back from the glass, continuing his
wary circuit around the house. As he does so, he just misses
what only we, in fact, see:
A FIGURE -- DARK and OUT-OF-FOCUS -- slips between us and the
unsuspecting Deputy. Blink and you’ll miss it.
Oh, that poor Deputy. We know something BAD is gonna happen
to him. As he rounds the far side of the house, making for
the next window through which to try and get a glimpse, he
hears something now. It turns his head, gives him pause.
It’s a BUZZING sound.... this is an insect-noise. Flies.
LOTS of flies. A sound anyone in the hinterlands knows means
one thing -- carrion.
His eyes fix on... a CLOUD OF INSECTS hovering near an old
BEATER on blocks in the backyard.
THE DEPUTY slowly approaches the wreck... EASES around it...
coming to a STOP at something that makes him CRINGE:
AN OLD INDIAN RUG
Rolled up, tossed haphazard in the weedy brush behind the
beater. It looks somehow... thicker than it should, bulging
with something more than just rug.
A PAIR OF LEGS. Elderly. Dressed in a single shoe.
Sticking out of the rolled-up rug at odd angles. Oh god...
It’s Old Mrs. Peyketewa! The gorge rising in his throat, the
Deputy instantly turns to face the house, simultaneously
drawing his SIDEARM. Scanning the immediate area with well-
trained aplomb. Nothing in sight.
(CONTINUED)
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 4
CONTINUED: (2)
Doesn’t mean shit. He remembers the hot cup of java.
Somebody’s close. Smart, scared, the Deputy HUFFS it back
the way he came, giving the house wide berth. He keeps his
pistol aimed dead at every window he passes. Ready to FIRE.
Making for his cruiser, he slips around to the driver’s door.
He holsters his pistol, reaches in to POP loose his 12-GAUGE.
Using his cruiser for cover -- CHIKKK-CHUK! -- he RACKS the
pump, pointing the shotgun at the front door of the house.
Stillness. Silence. But the Deputy’s not taking any
chances. He reaches inside the car... grabs the HANDSET...
OFFICER KEE
KDK-12 here... Janet, jesus, we got
a homicide...
DISPATCHER
Come again?
OFFICER KEE
Mrs. Peyketewa, she’s dead. I need
some backup out here --
DISPATCHER
Okay. On their way.
OFFICER KEE
Whoever’s in there -- show
yourself! Right now!
He drops the handset, leans out over the hood of the cruiser,
keeping aim on the house and its vicinity. Again, all seems
quiet. The Deputy in control of the situation. When...
CREAK. The front door slowly OPENS.
OFFICER KEE
HOLD IT RIGHT THERE!!
We FOLLOW a SILHOUETTED FIGURE stepping out. We see the
Deputy in b.g., hunkered behind his cruiser, aiming at...
ONE OF THE COUSINS
Yes, those inscrutable grim-reapers from down south, here to
wreak vengeance on Walter White. Seems this is where they
decided to crash while they were waiting for the go-ahead.
This Cousin steps out into the sunlight. Barefoot, dress
pants and wife-beater T-shirt are his only attire. He
stands, stoic, staring at the cop with the shotgun as if he
were nothing more than a Girl Scout selling cookies.
(CONTINUED)
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 5
CONTINUED: (3)
OFFICER KEE
LET ME SEE YOUR HANDS... HANDS!
Though he never takes his cold gaze off the Deputy, the
Cousin obliges, ever-so-slowly, casually, RAISING his hands
face-high. Revealing... a shiny RED APPLE in his right fist.
THE DEPUTY keeps a bead on the Cousin, taking no chances.
OFFICER KEE
Alright, down. On your knees!
So focused on the perp in his sights... the Deputy fails to
notice MOVEMENT behind him. WE DO, though:
A FIGURE rises up from a hiding place in the near distance.
Though OUT-OF-FOCUS, it sure looks like THE OTHER COUSIN.
Also in wife-beater, he casually approaches the deputy,
carrying something SHINY over one shoulder. Oh god, it’s THE
FIRE AXE. The Cousins’ weapon of choice.
The Deputy is preoccupied with the first Cousin, who stands
statue-still before the open door, hands raised.
OFFICER KEE
You understand me?? Do you speak
English?? ¿Hablas Inglés?
No response. Just a cold dead stare, a ripe red apple, the
windmill WEE-HO, and the OTHER COUSIN approaching quietly,
relentlessly, like a dust-devil across the desert floor.
OFFICER KEE
I SAID DOWN, ON YOUR KNEES! DOWN!
¡DE RODILLAS! -- DAMN IT! GET
DOWN. ON YOUR KNEES! DO IT!
THE FIRST COUSIN begins to MOVE. Though not the way the
Deputy wanted. He slowly TURNS HIS BACK on...
THE DEPUTY, who TENSES, brandishing his SHOTGUN...
OFFICER KEE
ON YOUR KNEES OR I’LL FIRE!!
JUST AS the FIRST COUSIN brings the APPLE to his mouth... THE
OTHER COUSIN takes the axe HANDLE in both hands, raises the
BLADE HIGH over his head and...
--SKA...RUNCH!! THE FIRST COUSIN TAKES A JUICY BITE OF THE
APPLE... AT THE SAME INSTANT THE OTHER COUSIN BRINGS DOWN THE
AXE ON THE UNSUSPECTING DEPUTY!
(CONTINUED)
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 6
CONTINUED: (4)
The Cousin enjoys his APPLE as -- mercifully OUT-OF-FOCUS in
background -- his counterpart BRINGS DOWN THE AXE AGAIN...
and AGAIN... chopping so much human firewood...
END OF TEASER
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 7
ACT ONE
THE SANDIA MOUNTAINS
At sunset. Towering red rock under an azure sky. WE PULL
BACK as WALT steps into view. We realize he’s looking at a
FRAMED PRINT hanging on a wall.
There’s something about this painting that intrigues him.
Jogs a memory. Maybe in us, too... but we’re hard-pressed to
recall where we saw this before. Truth is, this painting was
the backdrop for a scene -- the scene where it all began --
in the doctor's office where Walt learned he had cancer.
Maybe Walt’s mulling over everything that’s happened since...
or maybe he just likes paintings of the Sandia Mountains.
We’re not sure. He moves on now, making his way through...
Modern, open, this condo is tastefully furnished. It’s a
nice place in one of Albuquerque’s better neighborhoods -- in
other words, the anti-Beachcomber.
Just as we're wondering what Walt is doing there... RING. He
pulls his “regular” CELL from a pocket, checks the CALLER
I.D. with an unreadable expression, then answers:
WALT
Yeah.
SKYLER (V.O.)
I found the papers.
(a bit clipped)
Right where you left them, in the
crib.
INTERCUT WITH:
INT. WHITE HOUSE - KITCHEN - DAY
SKYLER sits at the counter, phone in one hand, DIVORCE PAPERS
spread out before her.
For Walt’s part, he’s more resigned than bitter (alright,
maybe a tad bitter).
WALT
Yeah, well, you know best, right?
Anything else?
(CONTINUED)
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 8
CONTINUED:
SKYLER
Do you have any thought about how
we’re going to approach this with
Walter, Jr?
WALT
He’s still my son. I mean, he will
remain --
SKYLER
-- Of course. My point being --
the divorce.
WALT
Well... I, uh, I think he gets it,
don’t you? I mean, I... I think he
saw it coming. He sees your
unhappiness, and...
SKYLER
(bitterly sarcastic)
“MY unhappiness.” My completely,
out-of-the-clear-blue-sky
unhappiness. Really?
WALT
(not wanting to engage)
Look, as you said. For the best.
Skyler checks her anger, regretting the conversation took
this turn. Regretting the rise Walt just got out of her.
SKYLER
Yeah, okay... um... Last thing,
and then I’ll let you go.
(re: papers)
Um in the Child Support
Worksheet... you list... medical,
dental, child care, transportation,
housing, education, food,
clothing...
WALT
That’s right. All of it.
SKYLER
Walt... no.
WALT
Skyler, you wanted me out, I’m out.
But I will provide for my family.
(CONTINUED)
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 9
CONTINUED: (2)
SKYLER
Not with that money! You’d be
making us accessories after the
fact!
Walt’s eyes narrow. Pretty legalistic of her. He considers
a moment. Answers mildly, yet coldly.
WALT
Skyler, how do you think we’ve been
paying our bills these last six
months?
Not a complete surprise to Skyler -- still, she doesn’t quite
know what to say to that. Before she can answer...
... WALT notices someone enter the room behind him.
WALT
I have to go.
Walt summarily hangs up. Turns to greet a smiling REALTOR.
REALTOR
Yep, I was right -- three units
available, exact same floorplan. I
can call over, get you in to see
any of the others, if you’d like.
WALT
No, no this one’s fine.
(considers; nods)
I’ll take it.
The Realtor grins. That was easy! Except:
REALTOR
Now, unfortunately this one is the
model, so...
WALT
Yeah, I like it. I like...
(the Sandia painting)
Everything about it. I’ll-I’ll
take it as-is.
The Realtor grows a touch uncomfortable -- not wanting to say
no and lose a sale. Walt sees this and smiles politely.
WALT
Name one thing in this world that
is not negotiable.
(CONTINUED)
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 10
CONTINUED: (3)
Off the steel will of Heisenberg, faintly peeking through...
EXT. LOS POLLOS HERMANOS - DAY
To establish. A couple CARS dot the parking lot -- it’s mid-
afternoon down-time (PRODUCTION NOTE: any fresh ESTABLISHING
SHOTS we can get while we’re here would be appreciated!)
INT. LOS POLLOS HERMANOS - GUS FRING
Businessman and secret meth kingpin, runs his MANAGER through
the paces of a new SODA DISPENSER (or some other appropriate
chicken joint machinery.)
GUS
So we try to clean them every
night. But make sure it’s off
before you open the intake valve...
Gus watches patiently as his employee gives it a try.
GUS
Good. Now, I suggest that you add
this to your Monday maintenance
schedule...
MANAGER
Yes, sir. Now select freezing
on... button off, press and hold
auto-control until it beeps... main
valve on, main switch on, give the
compressor time for the needle to
enter the green.
This all seems routine... until DING! A couple of fresh
customers enter through the restaurant’s glass door.
Gus doesn’t notice yet -- folks come and go all the time --
but we do. It’s the COUSINS, decked out in full regalia,
including their skull-toed BOOTS (We may even catch a glimpse
of the gray car they arrived in. It’s poor Mrs.
Peyketewa’s.)
The Cousins head for a far booth. They take their seats
BESIDE one another. Their gaze lingers our way a moment,
focused on Gus. Soon, though, they’re simply staring off
into space. Sitting motionless.
Gus gets this silent message loud and clear -- these two are
tired of waiting. They want Walter White. Now.
(CONTINUED)
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 11
CONTINUED:
As Gus oversees his employee... he briefly glances back
behind him at the Cousins in b.g., who watch HIM. Keeping
the pressure on. Off this weirdly tense moment:
CLOSE ON - BLUE CRYSTAL
Light plays through the large, multi-faceted chunk -- it'd be
pretty if we didn't know this was Breaking Bad and that was a
crystal of meth...
When a GIANT HAPPY FACE looms into view. It's BADGER. WE'RE
LOOKING UP at him, as he admires the sparkling blue-ness.
4 -
Jesse's New Approach to Selling Meth - Overall Grade:
8.0
INT. JESSE’S HOUSE - LIVING ROOM - DAY
JESSE, SKINNY PETE and Badger sit around a glass-topped
COFFEE TABLE set near the fireplace in Jesse’s spacious
LIVING ROOM. There’s not much else furniture-wise in the
room -- a dark SOFA, one CHAIR and a BOOM BOX plugged into a
far wall -- Jesse’s only worried about the essentials.
JESSE
(quiet pride)
All me.
Badger looks for confirmation. Skinny Pete grins and nods.
SKINNY PETE
“Heisenberg who?” That’s what I
say. My man Jesse can COOK!
(points to the crystal)
Check it, yo -- it ain’t cloudy or
dirty or nothing. Just the right
shade of blue...
BADGER
(nodding)
Good shade.
SKINNY PETE
Check out the crystal size, yo. If
that bitch was any bigger, it’d be
a Jolly Rancher!
Skinny holds up a fist to Jesse, who laughs and bumps
knuckles -- right on! Jesse nods, waves a hand at Badger.
JESSE
Be my guest.
(CONTINUED)
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 12
CONTINUED:
Oh indeed, Badger wants to. He fumbles in his pocket for a
Bic lighter, crushes the crystal into powder with the butt
end. However, lowering his head to take a snort, he pauses.
BADGER
You sure? I feel kinda dickish,
with you being in rehab and all.
JESSE
I can watch, yo. I can cook, and I
can watch.
SKINNY PETE
(off Badger’s look to him)
Go for it. I tried it like last
week -- I’m still coming down!
Alright, fuck it. Badger grins -- don’t gotta tell ME twice!
He drops his head out of frame and SNORTS a rail.
JESSE
Go easy.
When Badger raises his face back into view, it’s like his
hair’s on fire. In a good way. He’s practically trembling.
BADGER
WaaaaaaaaaaAAAAAAAAAAAAHH! --
(jumps to his feet)
Woo! Riverdance! Woo! RIVERDANCE!
Badger goes clomp-clomp-clomping across the broad, empty
living room, doing his best Michael Flatley. Skinny Pete
cracks up, shaking his head to himself.
JESSE
Hey, hey, hey stop marking on my
floor, dumbass. Come on.
BADGER
BOW BEFORE ME! I AM LORD OF THE
DANCE!! --
(stops jigging)
Shit, I gotta try that again.
Jesse interjects himself before Badger can get back to the
powder for another hit.
JESSE
Uh, yeah, no -- I think you’re
good.
(CONTINUED)
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 13
CONTINUED: (2)
BADGER
That is AWESOME, Jesse! I feel
like somebody took my BRAIN out and
boiled it in, like, boiling hot...
SKINNY PETE
(to Jesse)
It’s the bomb, man. Serious.
BADGER
... Like, like... anthrax!
Jesse really, truly smiles for maybe the first time this
season. He’s practically beaming. And why not? He’s proud.
JESSE
Good. So, um. You ready to talk
some business?
Badger and Skinny Pete share a wary look.
SKINNY PETE
You mean, this is not like just ...
recreational?
The boys share another look -- this is a touchy subject.
Combo’s death-on-the-job is on everyone’s mind.
JESSE
I know what you’re thinking. But
trust me, it’s not gonna be like it
was. Never gonna be like it was.
SKINNY PETE
How’s that?
JESSE
We sell it safe. Alright? We sell
it smart.
(then)
We don’t get greedy, like before.
Badger glances sidelong at Skinny Pete, gauging his reaction.
SKINNY PETE
I dunno, man. Combo and all.
Jesse nods, misses him too. He holds up a fist -- they all
bump knuckles in honor of their lost compadre.
A somber beat. Then Badger offers, cautiously:
(CONTINUED)
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 14
CONTINUED: (3)
BADGER
Still. Man’s gotta make his
living.
(off Skinny’s look)
If it’s like Jesse says and we’re
not greedy? I mean, I guess I can
see it.
Skinny Pete looks at him, considers. Yeah, okay. Maybe so.
SKINNY PETE
Had a good thing going ‘fore we
started pushing our luck.
BADGER
Yeah.
SKINNY PETE
If it can go back to being like
that and all...
He shrugs. Nods reluctantly -- I’m in. Jesse smiles, nods.
JESSE
Hey. It will be. Step One, we
build inventory. Badger, go see
Clovis. Get the RV in shape. Tune
up, oil change, brake lights and
whatnot. Cops always pull you over
brake lights. Not us. Cautious.
SKINNY PETE
Right on.
BADGER
You got it.
JESSE
Oh, and you know that buzzer thing?
(what?)
Leave the key in the ignition and
it buzzes?
BADGER
Yeah..?
JESSE
Whatever. Just have him put in one
of those, too.
Badger nods, though he doesn’t know what Jesse’s talking
about. We do -- the lack of a buzzer-thing got Walt and
Jesse stranded in Episode 209.
(CONTINUED)
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 15
CONTINUED: (4)
JESSE
Skinny. You’re in charge of
supplies. I’ll get you a list.
SKINNY PETE
Right on.
JESSE
Yeah?
BADGER
Yeah.
JESSE
Alright.
Jesse’s Posse, redux. Off this happy moment...
Genres:
Crime, Drama Tone:
Pride, Excitement, Cautious
Ratings
View Analysis
View Script
5 -
Goodbyes and Tension - Overall Grade:
8.0
EXT. JESSE’S HOUSE - DAY (LATER)
WE’RE OUTSIDE... in someone’s LONG-LENS POV. Watching the
place from some distance up the road.
The front door OPENS. It’s Jesse, saying farewell to his
departing crew. Though we can’t hear what they’re saying
from this distance, they’re clearly JAZZED.
JESSE
So, uh, we’re good?
BADGER
Yeah.
JESSE
Good?
(off Pete)
Alright
SKINNY PETE
Let’s do this.
The trio stop to share an enthusiastic FIST BUMP, then Badger
and Skinny Pete head off down the walkway. As Jesse
disappears back into his house...
... REVEAL HANK. Hunkered down in his JEEP COMMANDER, his
eyes focused through small BINOCULARS. Drawls to himself:
HANK
Brandon Mayhew. I know you.
(then)
Small world, Albuquerque...
(CONTINUED)
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 16
CONTINUED:
He lowers his binoculars, jots down license plates. Clearly,
wiretap or no, he’s ignored his boss about this case.
Off Hank, watching the house... knowing he’s onto something:
END OF ACT ONE
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 17
ACT TWO
CLOSE - A CLOCK RADIO
BIG BLUE NUMERALS glow (and probably STROBE, but we’ll deal
with it), filling frame. 5:59 AM changes to 6:00 and --
-- BZZZZZZZZ! A man’s hand reaches into frame, precisely and
neatly turning off the alarm. No sleepy fumbling.
(PRODUCTION NOTE: if we keep this frame very TIGHT, we could
shoot it most anywhere. The conceit is that it’s the bedroom
of Walt’s new place... but if we shoot it elsewhere, we don’t
risk banging up the upstairs of the Executive Producer’s new
condo. So thank you.)
INT. WELL-APPOINTED CONDO - MORNING - VARIOUS CUTS
CLOSE ON a PB&J SANDWICH being constructed. It’s done with
all the OCD care and neatness we’ve come to expect.
WIDE -- Walt stands alone in the kitchen of his new place,
dressed in Dockers and his undershirt. He cuts the crusts
off his sandwich, fastidiously bagging it in Ziplock.
CLOSE -- a dry-cleaning bag is pulled off a crisp OXFORD
SHIRT as it hangs from a curtain rod or somesuch. A couple
more CLOSE ANGLES of Walt putting on his shirt, buttoning it.
CLOSE -- the BROWN-BAG LUNCH Walt just made gets set down
atop the coffee table. How do we know it’s Walt’s? Because
Walt has neatly printed “WALT” on it in black Magic Marker.
WIDE -- Walt sits here in his wrinkle-free new shirt, poised
on the edge of the living room sofa, his bagged lunch before
him. He checks his watch. He’s nervous, anxious... but not
in a bad way. In fact, he can’t wait to begin work.
But he has to. It’s way early yet. So, Walt simply sits
here, staring into space. Willing time to pass.
It’s gotta be time now, right? He checks his watch again.
No, unfortunately. Off Walt, waiting in antsy yet motionless
silence... champing at the bit to get to his new LAB...
Waiting for his life to start having meaning again...
EXT. ALBUQUERQUE ROAD - MORNING
VROOOOM! The AZTEK zips along, or past. Finally, it’s time!
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 18
INT. WALT’S AZTEK - DRIVING - MORNING
Actually, judging by the fact WALTER, JR. is riding shotgun,
Walt is clearly doing his parental duty prior to work.
Junior glumly stares out the windshield. Dad glances at him,
keeps driving, glances once again.
WALT
You want to talk about it..?
WALTER, JR.
(a beat; finally)
Why? It’s not like I get a vote.
As excited for his new job as Walt is... as chipper as he’d
otherwise be right now... his son’s pain pains him.
Searching for something to say, something that will help:
WALT
You know... ironically, I think
you’re gonna see much more of me
from now on. For sure.
(off Junior’s snort)
Well, just as much of me, at least.
I’m taking you to school, to and
from, every day --
WALTER, JR.
-- What, I don’t get a vote with
that, either?! I gotta stop going
with Louis just because you’re
feeling guilty?
Ow. Silence. Eventually, Walt speaks again. Very quietly.
WALT
I do feel guilty.
(a beat)
I am the man that I am, son.
And... there is plenty that I would
change about that, but... here we
are, and this is just what it is.
He stares out the windshield, momentarily distant. Junior
sneaks a glance... then goes back to staring forward, too.
More silent driving. Walt looks to his son, manages a smile.
WALT
You know what? Call me crazy. But
I-I’m actually feeling very good
about the future.
(CONTINUED)
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 19
CONTINUED:
Junior would like to feel that way, too. Off father and son:
EXT. LOS POLLOS HERMANOS - MORNING
The LOT is fairly FULL, it’s a busy morning. As a familiar
VOLVO WAGON pulls into a far space, Gus emerging...
INT. LOS POLLOS HERMANOS - MORNING - MOMENTS LATER
Gus enters, makes his way across the noisy room... hesitating
ever so slightly at the sight of two familiar BALD HEADS (we
see them from behind, out of focus in f.g.). Guess who.
REVEAL... THE COUSINS. Back again. Seated at their booth.
No food before them. Sitting arrow-straight, side-by-side
(like on the end of Walt’s bed in 302). They are not causing
problems, not making a scene. And yet...
There they sit, both facing the door, simply staring at Gus.
Lifeless stares -- like a shark’s.
Gus continues toward the counter, making a point to pass the
pair. His expression revealing almost none of the rage
behind his eyes. Almost none...
He continues on, heading behind the counter. Stepping up to
the Manager we met before. She speaks under her breath.
GUS
Ah... morning.
MANAGER
They’re ba-aack...
She’s just a touch nervous, but trying for light-hearted.
The cool look Gus gives her makes her smile fade a little.
MANAGER
I-I’m just wondering if we should
maybe call the police or something.
GUS
Why? They’re doing nothing wrong.
And furthermore, I don’t wish to discuss it -- that’s the
polite and subtle message here, which the Manager receives.
GUS
Okay, let’s put this pepper here...
(CONTINUED)
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 20
CONTINUED:
She nods, busying herself with her job. Off Gus, left gazing
at the Cousins, who stare at him from across the restaurant:
EXT. INDUSTRIAL LAUNDRY - MORNING
Its blinker flashing, the Aztek turns off the street and
motors up the driveway to...
... The corrugated steel building which houses the familiar
INDUSTRIAL LAUNDRY. White steam rises from the roof.
Walt parks and climbs out, bagged lunch in hand. He stands
here a moment, breathes deeply. Taking the place in.
Here he goes, headed inside. First day on the new job!
Genres:
Crime, Drama Tone:
Tense, Anxious, Nostalgic
Ratings
View Analysis
View Script
6 -
Walt meets his new lab assistant - Overall Grade:
9.0
INT. INDUSTRIAL LAUNDRY - MORNING
In what could well be shot as a ONER, Walt walks amongst
various EMPLOYEES, who go about their business cleaning tons
of LAUNDRY (we should use the folks who work at this place,
as they know how to use the equipment).
Remember, these are Gus’ folks -- they get paid to be deaf,
dumb and blind, as it were. Walt has a smile and a nod hello
for everyone. No one pays much attention to him. Whatever.
Walt reaches the machine that hides the entrance to his lab.
Without having to be asked, an employee operates the
hydraulics, swinging the huge machine up and away. Off Walt,
nodding thanks and stepping out of sight beneath it:
INT. SUPERLAB - MORNING - MOMENTS LATER
Walt steps into view onto the second-story CATWALK that looks
out onto our lab from above. And though he’s seen it before,
this place still gives him happy pause.
Even if you’re not a chemist, you can’t help but be wowed by
it all. It’s just so shiny... so high-tech... so right.
VOICE (O.S.)
Hello there! Uh, Mr. White, I
presume?
Walt looks down at a spot immediately beneath him -- notices
a man seated at a workbench below. The man gives him a wave.
(CONTINUED)
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 21
CONTINUED:
WALT
Oh,yes, hi. I-I’m sorry, I’ll
uh... I’ll be right down.
Walt takes the spiral staircase, descending to the lab floor.
Where he meets...
GALE
Hi, Gale Boetticher.
They shake hands. GALE BOETTICHER (pronounced “BET-ick-er”),
is a thirty-something fellow with a smiling face that’s open
and gentle. In his dated jeans and denim shirt, he could be
a post-doc scholar or a folk singer. Turns out he's neither.
WALT
Hi. You’re my new lab assistant, I
take it.
GALE
Yes, I am. I suppose you’ll want
to hear my qualifications.
(reaching for papers)
I have my, uh resume here for you.
I received my bachelor’s degree
from UNM, my master’s from the
University of Colorado. Organic
chemistry with a specialty in...
it’s all right there.
He breezes through this stuff, not wanting to be a blowhard.
In fact, he’s a touch nervous -- but it’s not a nervousness
that stems from being unprepared. Indeed, this guy is aces.
WALT
(reads; impressed)
“X-ray crystallography...” Really?
Gale nods, smiles. In fact, his nervousness is borne of
respect. Walter White’s reputation precedes him.
WALT
I could talk about that for hours.
GALE
Ah, I would love to.
WALT
But first, I’m curious about
this...
(CONTINUED)
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 22
CONTINUED: (2)
He nods toward a contraption atop the workbench. Constructed
of a couple of flasks, a small pressure vessel and a few
lengths of polyethylene tubing, it looks a bit like Mini-Me’s
version of a meth lab. BROWN LIQUID simmers inside it.
Gale smiles, self-conscious.
GALE
Uhhh... that’s a-a little pet
project of mine. See, in my
opinion? It’s all about the quinic
acid level -- you want just north
of 4800 milligrams per liter. But
if you over-boil to get there,
you’re gonna leach your tannins,
your bitterness. Yech. So...
(taps pressure vessel)
... I pull a mild vacuum. That way
I can keep the temperature no
higher than ninety-two C...
(grabs Walt a mug)
... judge for yourself.
Gale turns a tiny TAP that looks like it should be releasing
liquid uranium or somesuch. In fact, fresh, piping-hot
coffee pours out. Gale hands Walt his steaming cup of joe.
Gale watches with anticipation as Walt takes a sip. Well?
WALT
(softly, to himself)
Oh my god.
(another sip)
My god. That is the best coffee
I’ve ever tasted.
GALE
Sumatran beans. And I also have to
give credit to the grind, but uh...
(deep, quiet pride)
Thank you, Mr. White.
Need we even say it? Need we spell it out? This guy is the
anti-Jesse. Walt smiles.
WALT
Walt. Please call me Walt.
(after another sip)
Why the hell are we making meth? --
Gale beams again. Wow. As he pours himself one, and Walt
raises his own mug in a toast -- Cheers! -- WE BEGIN:
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 23
METH-COOK MONTAGE - TO MUSIC
Unlike any cooking montage we’ve ever seen -- even the music
should be different. Maybe we’re talking CLASSICAL here...
or JAZZ... something complex, inspiring, uplifting...
Visually... slow-mo, elegant wipes, split-screen, 360 degree
stop-motion stills, fancy dissolves, time-lapse... this
should be a celebration of chemistry...
(NOTE: as we further define the Superlab process, the actor-
action will expand, change, etc.)
-- Walt and Gale don Tyvek suits amidst a spirited
conversation...
-- Walt carefully prepares some chemical concoction. As he
reaches for a vial... he’s pleasantly surprised to find Gale
right there, handing it to him...
-- MORE SHOTS of the complex, high-end Thorium Process for
crystallizing meth... in balletic SLOW-MO, giving it a
lyrical beauty...
-- Walt works with a focused intensity... as Gale pat-dries
Walt’s FOREHEAD, like an attentive nurse...
-- Downtime, as our two cooks face off in an intense game of
CHESS (WEARING THEIR RESPIRATOR MASKS while they play?)
-- Poisonous-looking, dirty YELLOW SMOKE gets sucked up into
the air handling system overhead. Poof! Gone...
-- Up on the ROOF of the laundry, it comes out as filtered,
clean white STEAM...
-- Gale now works the machinery... Walt looking on,
admiration in his eyes... As the MUSIC ENDS...
Genres:
Crime, Drama Tone:
Serious, Intense, Professional, Friendly
Ratings
View Analysis
View Script
7 -
Chemistry and Surveillance - Overall Grade:
9.0
INT. SUPERLAB - AFTERNOON - LATER
POP! A BOTTLE of red wine is uncorked. Nothing fancy,
necessarily -- it’s just a nice touch. Thought of by Gale,
of course, who’s the one popping it. He pours some into a
couple of disposable plastic cups, hands one to Walt.
Though still in their Tyvek suits, they’ve removed their
masks. It’s the end of their first day. A job well done.
WALT
Hey...
(CONTINUED)
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 24
CONTINUED:
GALE
Tell me, with the phenylacetic acid
solution, you said 150 drops per
minute for the first ten minutes,
and then ninety for the remainder.
Why is that?
Walt clearly enjoys such an eager pupil.
WALT
Well... my thinking is, by tapering
the phenyl you get a oilier aqueous
layer, and hence...
GALE
(getting it)
... better benzene extraction!
Walt nods, pleased. Gale offers a toast, they tap cups --
could this be any further from the Walt/Jesse partnership??
WALT
Exactly. But actually, I prefer
ether.
GALE
... I’ll-I’ll have it for tomorrow.
Damn he’s good. Walt considers the man.
WALT
Gale. I’m wondering. How you..?
Walt shrugs at this place. Gale picks up on his meaning.
GALE
... Ended up here?
WALT
Actually, I’m still wondering how I
ended up here, but... yes.
(nods; with a smile)
I mean, I can’t imagine we strike
each other as criminals.
GALE
Well, there’s crime and then
there’s crime, I suppose.
(then)
I’m definitely a libertarian.
(MORE)
(CONTINUED)
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 25
CONTINUED: (2)
GALE (CONT'D)
Consenting adults want what they
want -- and if I’m not supplying
it, they will get it somewhere
else. At least with me, they’re
getting exactly what they pay for.
No added toxins or adulterants.
Walt couldn’t have said it better. However, sensing Walt
wants more, Gale sips his wine, then continues.
GALE
Yeah, I was doing it the way you
are supposed to. Pursuing my
doctorate at Colorado. NSF
research grant. I was on my way.
Jumping through hoops -- kissing
the proper behinds... attending to
all the non-chemistry that one
finds oneself occupied by.
(then)
You know that world.
Walt does, indeed.
GALE
That is not what I signed on for.
I love the lab. Because it’s all
still magic, you know? Chemistry?
I mean, once you lose that...
WALT
(very quiet)
It is, it is magic. It still is.
Gale smiles faintly, seeing Walt is touched by the same
things he is.
GALE
And all the while, I kept about
that great old Whitman poem.
(Walt doesn’t follow)
“When I Heard the Learn’d
Astronomer.”
WALT
I don’t know it.
GALE
Ah. Anyway...
WALT
Well, can you recite it?
(CONTINUED)
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 26
CONTINUED: (3)
GALE
(embarrassed to say)
Pathetically enough, I could.
WALT
Alright, well... No, no... come
on. Come on.
He looks to Walt -- sure you wanna hear it? Walt shrugs.
Gale snorts. What the hell?
GALE
When I heard the learn’d
astronomer;
When the proofs, the figures, were
ranged in columns before me;
When I was shown the charts and the
diagrams, to add, divide, and
measure them;
When I, sitting, heard the
astronomer, where he lectured with
much applause in the lecture-room,
How soon, unaccountable, I became
tired and sick;
Till rising and gliding out, I
wander’d off by myself,
In the mystical moist night-air,
and from time to time,
Look’d up in perfect silence at the
stars.
Gale is no thespian -- he doesn’t ham this up or otherwise
fill it with Shatnerian import. It’s just a simple
recitation of a poem that has meaning for him.
Walt nods appreciatively. Gale shrugs, self-conscious.
GALE
Yes, I am a nerd.
WALT
Bravo!
GALE
Thank you.
Walt just smiles faintly. He’s one, too.
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 27
INT. HANK’S JEEP COMMANDER - AFTERNOON
An empty FAST FOOD BAG (NOT Los Pollos), a folded NEWSPAPER,
BINOCULARS and such are spread across the passenger seat.
A Big Gulp-size drink is in the cup holder. Rising off all
this evidence of a man who lives in his car, we come upon...
... HANK. Head way back on the headrest, he’s fallen asleep
behind the wheel. After a BEAT... he SNORTS awake. Gets his
bearings. Finds the binoculars, taking a look at...
HIS POV - JESSE’S HOUSE
Jesse’s car is still there. No movement. Nothing to see.
HANK (V.O.)
Come on, Pinkman...
HANK continues scanning as he murmurs to his unseen prey.
Jesus, he’s looking bleary. Tired. A bit more STUBBLY, too.
HANK
C’mon, you little rat-bastard...
get off your lazy ass and go break
the law.
He sighs and sets down the binoculars, takes a tug off his
warm soda. Maybe rummages through an old food container for
left-overs. As he does so, eyes still on Jesse’s house...
... A froofy RING-TONE from his CELL. Not even looking, Hank
instantly recognizes the SOUND of it. Shit, not the greatest
time to be calling here, Marie. Still, he dutifully answers.
HANK
Hey, Baby.
MARIE (V.O.)
Are you ever coming home?
HANK
Marie, I’m working, alright?
INTERCUT WITH:
Genres:
Crime, Drama Tone:
Educational, Reflective, Intimate
Marie stands in their kitchen, talking on the cordless.
She’s still in her work clothes and white lab coat, having
just gotten home herself. She pulls back on the frustration
a little, not wanting to start a fight.
(CONTINUED)
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 28
CONTINUED:
MARIE
Did you find it? The RV?
HANK
Nope. Working on it. So...
MARIE
Why can’t you just arrest him?
Make him tell you?
HANK
Well, it’s not that simple, Baby.
There’s a little thing called The
Const --
MARIE
-- The Constitution, blah-blah-blah-
blah-blah.
She shakes her head, SO over it. On his end, Hank shakes his
head as well... but for a different reason. A beat of
exasperated silence, Hank watching the house, and then:
HANK
This kid? I swear to God -- I wish
I could just...
He sighs. Nope. Never mind.
MARIE
This is that Pinkman character?
HANK
That’s the one. I’m positive that
little bastard’s got an RV, I just
don’t know where he keeps it. And
until he actually leads me to it --
or does something! -- I’m stuck
here, Marie. I’m sorry.
Marie stands there, glum. Feeling for her poor husband.
Considering. Something occurs to her now.
MARIE
Well, um, not to bring up ancient
history, but ...
(ah, what the hell?)
I, for one, can think of someone
who might know something.
(shrug)
Possibly. It’s worth a shot.
(CONTINUED)
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 29
CONTINUED: (2)
HANK
Yeah? Who?
OFF Hank, listening to a name which we don’t yet hear...
though some of our audience might indeed GUESS:
INT. WELL-APPOINTED CONDO - AFTERNOON
Home from work for the day, Walt lounges in his new living
room, reading. His bare feet are propped atop the coffee
table. He’s feeling pretty good.
We reveal... he’s reading “Leaves of Grass,” by Walt Whitman.
His expression tells us he’s sorta into it. Good stuff.
Lying nearby, his cell phone RINGS. Walt answers it.
WALT
Hello.
HANK (V.O.)
Oh, hey, Buddy. Hey. How you
doin’?
WALT
Oh, hey, Hank. What’s up?
INTERCUT WITH:
INT. HANK’S JEEP COMMANDER - HANK
Behind the wheel, on his cell. Still eyeing Jesse’s house.
HANK
Listen, I hate to bother you. I
just -- I just, uh, I just had a
quick question.
WALT
Shoot.
Hank handles this delicately. No offense intended.
HANK
Now, I only ask this because I’m...
I’m at a, you know, a dead-end
here, potentially. Uh, I’m working
a case, and, uh...
(starts over)
You gotta know that, I would never
put you on the spot or make you
uncomfortable.
(CONTINUED)
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 30
CONTINUED:
Walt sits up straight. What the hell is Hank on about?
Where is this headed?
WALT
Hank, you could just... cut to the
chase.
HANK
Back when we... lost you? And I
was trying to track you down
through your former student, Jesse
Pinkman? Now... YOU know that I
know that once upon a time, he may
have, uh, dealt you a little weed.
Walt is really listening now. Like, bionically.
WALT
Hank...
HANK
Just a little. And I SO do not
care about that. As far as I’m
concerned, you never inhaled, okay?
Like you said, cut to the chase.
Do you remember if this Pinkman kid
ever had an RV?
(misreads Walt’s silence)
You know, a-a recreational vehicle.
You know, like a-a Winnebago-type
deal? Brown and beige?
It takes a moment for Walt to recall how to breathe.
WALT
Uh... why?
HANK
Well, it’s a long story, but I’m
personally of the opinion that he’s
moved on from weed and has
graduated to selling crystal meth.
Using it as a rolling lab.
(off the silence)
Walt?
Off Walt, his good day quickly gone bad... VERY bad:
END OF ACT TWO
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 31
ACT THREE
INT. JESSE’S HOUSE - LIVING ROOM - AFTERNOON
Jesse sits alone at the coffee table. No meth in sight,
nothing but the yellow pad and a CALCULATOR before him. He’s
crunching numbers for his new bidness plan.
He taps the calculator... writes a result. Seems pleased
with his projections, when... RING! It’s his DROP CELL.
Jesse picks it up, squints at the CALLER READOUT before
answering (we DON’T need an insert for this). He recognizes
the incoming number immediately. Mr. White is calling?!
What’s that douchebag asshole want?
Frowning dyspeptically, Jesse’s curiosity nonetheless gets
the better of him and he answers. Unfriendly and casual:
JESSE
Yo.
DEAD AIR. Someone’s there, but not speaking. We cut to WALT
on the other end, his own cell to his ear. His mouth is all
set to form words, and yet... something keeps him SILENT.
JESSE
What? Mr. White..?
CLICK. Walt hangs up. WE STAY WITH WALT now as he plots his
next move. He moves into the living room, dials again.
Ringing... ringing... c’mon, c’mon! ANSWER! Finally:
SAUL (V.O.)
How’s my favorite genius?
WALT
Is this a secure line??
INTERCUT WITH:
Genres:
Crime, Drama Tone:
Frustration, Exasperation, Curiosity, Tension
Ratings
View Analysis
View Script
9 -
Dealing with the DEA - Overall Grade:
9.0
INT. SAUL GOODMAN’S OFFICE - SAUL
Lies flat on the floor of his office, talking on his hands-
free EARWIG. His suit jacket hangs on the back of a nearby
chair. Wearing socks, no shoes, his ankles are cradled by a
weird little Chinese MASSAGE MACHINE that rocks his legs from
side to side (usually available in the SkyMall, this thing
looks dopey as hell... but actually feels really good).
SAUL
Is this a secure..? Yes, what’s
with the..?
(MORE)
(CONTINUED)
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 32
CONTINUED:
SAUL (CONT'D)
(”what the fuck?” frown)
Hey, hello to you, too.
WALT
Listen, we’ve got a problem. A DEA
problem!
SAUL
(oh shit)
Okay, I’m listening.
WALT
It’s my brother-in-law -- he knows
about the RV!
SAUL
What RV?
WALT
Our RV. The one which contains a
meth lab? Which is covered with my
fingerprints?! Ring a bell?
Saul sits upright, his butt on the floor and his ankles still
getting rocked side to side. Yeah, this is bad.
SAUL
Okay. Yeah... what exactly does
“knows about” mean? Does he have
it, has he searched it --
WALT
No. He knows it exists and he’s
trying to find it! He has linked
it to Jesse and it’s only a matter
of time before he tracks it down!
So --
SAUL
-- So get rid of it! What’re you
doing sitting there talking to me
for?!
(quickly reconsiders)
Better yet, have Pinkman get rid of
it! Right? You don’t you go near
it!
Walt shakes his head -- no, no, no.
WALT
No. Listen... My brother-in-law,
he is surveilling Jesse’s house,
you understand?
(MORE)
(CONTINUED)
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 33
CONTINUED: (2)
WALT (CONT'D)
So he might have tapped the phones,
or-or bugged his house...
SAUL
Jesus. Plan A, then. Go! Get to
it before the feds do!
WALT
(fear and exasperation)
And do what, exactly?! I mean,
what? The thing -- the thing is...
is the size of a-a... it-it’s RV-
size! I mean, where do I go to
make an RV disappear. I’m not
David Copperfield.
Saul stands up now, racking his brain. His Chinese massager
rattles away, unattended.
SAUL
what do I look like, the RV
disposal people? Did you not plan
for this contingency?
WALT
No.
SAUL
Well... next time plan for it,
wouldja?! The Starship Enterprise
had a self-destruct button! I’m
just saying.
WALT
Okay... Shut up.
CLICK! Walt hangs up, realizing he’s gotten all the help
from Saul he’s gonna get. Off him, fighting back panic and
running for the door:
Genres:
Crime, Drama Tone:
Tense, Panicked, Sarcastic
Ratings
View Analysis
View Script
10 -
Walt demands the RV be wiped clean - Overall Grade:
9.0
EXT. TOW YARD - AFTERNOON
The cluttered auto repair spot where Jesse has been housing
the RV. And THERE IT IS, parked off to one side within the
fenced-in yard.
Hood open, it’s being worked on by Badger’s cousin, CLOVIS --
although we only see his legs at first, as he’s lying on a
mechanic’s creeper and working beneath the engine. Badger
stands by, sipping malt liquor and talking through the hood.
(CONTINUED)
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 34
CONTINUED:
BADGER
... I’m just saying, you know,
you’re good with tools and all.
why don’t you invent a water-
powered car, y’know?
(Clovis doesn’t answer)
If you did that, you would be
ROLLING in it!
CLOVIS slides out into view, snaps his fingers and points.
CLOVIS
Socket wrench. The big one.
Badger finds what he’s asking for, hands it down. Clovis
rolls back underneath the engine.
BADGER
What, you scared of the Arabs?
A SQUEAL of tires catches Badger’s attention. He looks as...
... WALT'S AZTEK makes a SHARP TURN off the nearby road,
BARRELLING into the yard and SKIDDING to a stop. Walt jumps
out, approaches the RV with a shocked look on his face.
Clovis rolls out from under, rising to his feet. Wary, he
doesn’t know Walt from Adam. Badger recognizes him, but
doesn’t have a clue why he’s here.
WALT
Are you out of your minds? Why is
this out in the open?!
CLOVIS
Who the hell are you?
BADGER
(on the q.t.)
He’s -he’sHeisenberg...
The name means nothing to Clovis. Not that Walt cares -- he
peers under the hood, peppering Clovis with questions.
WALT
Is this driveable? Does it run?? --
CLOVIS
Yeah. I was just changing the oil.
(CONTINUED)
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 35
CONTINUED: (2)
WALT
Well, finish it. Quickly. We’ll
wipe it clean and take it out to
the desert. Come on, help me.
CLOVIS
-- hold up. What’s this about?
WALT
The DEA -- the Drug Enforcement
Administration -- you’ve heard of
them, haven’t you? I know you
have!
(Walt means Badger)
They know all about this RV. And
they’re trying to find it, right
now!
Badger’s still processing all of this -- but Clovis sees the
implications immediately. Tosses Walt the KEYS.
CLOVIS
I want this off my property NOW.
WALT
No, no, no, no, no. We have got to
destroy the evidence! We gotta rig
it to burn, wdo you understand?
CLOVIS
Not here, you’re not! Just get it
the hell outta here!
WALT
Now listen to me. I need your
help, okay?! If I go down, we all
go down. Do you understand?
Clovis has no argument. Either way, Walt’s not taking no for
an answer. Even though Clovis towers over him, Walt’s
INTENSITY -- quiet and tightly wound, yet threatening to
utterly EXPLODE at any second -- intimidates this bigger man.
CLOVIS
Alright, just... I know a better
way.
(off his look)
I know a guy that’ll wipe this off
the planet. No questions asked.
Walt nods. Sounds good.
(CONTINUED)
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 36
CONTINUED: (3)
WALT
Call him.
Clovis nods, heads for the OFFICE -- Walt following.
BADGER
Hey.. what about Jesse?
WALT
What about him? --
Walt shakes his head in disgust, doesn’t even slow to
consider this. He and Clovis pass quickly out of sight.
Badger stares after them, pondering. Troubled.
Better call it in. He pulls out his CELL, hits speed-dial
and puts it to his ear. After a moment:
Sixty seconds later. Jesse erupts out of the front door of
his house, pulling on a jacket or somesuch. He’s got his
CELL propped to one ear, in mid-conversation.
JESSE
No... listen to me, you get that
address...
(then)
... Badger, I don’t care how, you
find out where he’s taking it!
Jesse HANGS UP. Climbs in his car and ROARS off, infuriated.
HANK
Oh, yeah.
... WE FIND Hank’s COMMANDER in deep background. Still
there, on watch. The truck STARTS UP, CHUNKS into gear and
follows discreetly. As it PASSES US... we can clearly see
HANK behind the wheel, happily on the hunt again.
INT. LOS POLLOS HERMANOS - AFTERNOON
A MOTHER carries a tray of food, young SON in tow, looking
for seating. The place is PACKED, a busy lunch crowd. She
slows at one particular table with NO FOOD on it.
(CONTINUED)
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 37
CONTINUED:
MOTHER
Excuse me... are you leaving?
NOW WE REVEAL who’s seated there... you guessed it...
THE COUSINS. Still haunting Gus. They slowly GAZE UP at the
unsuspecting woman... and give her a look that says, no
fucking way. As the woman sighs, moving on...
... REVEAL Gus and the Manager behind the counter. The nice
young Manager scowls at the Cousins -- she’s had enough.
As she heads around the counter, Gus looks on, stoic. WE GO
WITH the Manager as she steps up fearlessly to the Cousins.
MANAGER
Excuse me. Gentlemen, these booths
are for paying customers, only.
The Cousins SLOWLY LOOK UP at her. Before things get ugly...
GUS (O.S.)
Cynthia, it’s okay. I’ll handle
this.
Gus appears from behind. The Manager nods, returns to her
post behind the counter. Now Gus steps up to the Cousins’
table. This time, he speaks in Spanish (SUBTITLED).
GUS
What can I do for you?
FIRST COUSIN
You know.
The man says this quietly, not angrily... and yet, seeing as
it’s the FIRST TIME we’ve ever heard either of these Cousins
actually SPEAK, well...
... It’s memorable. Gus considers them for a beat. Then:
GUS
Sunset.
The Cousins seem to know what this means. One rises, then
the other... EXITING without another glance at Gus. Who
watches them go, his eyes hinting at an inner rage we’ve
never seen before. OFF this...
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 38
Genres:
Crime, Drama Tone:
Tense, Intense, Threatening
Ratings
View Analysis
View Script
11 -
Walt and Jesse Panic as Hank Blocks Them In - Overall Grade:
9.0
EXT. CRUSHER YARD - AFTERNOON
Even more isolated than Clovis' place -- WE PAN through this
graveyard of SCRAP METAL and rusty HULKS. The yard's most
prominent feature... a massive CAR CRUSHER. Which GROANS and
SCREECHES as it devours some large vehicle WHOLESALE.
WE CONTINUE until we find... JESSE'S RV parked nearby, pulled
nose-in to a spot between piles of crushed CARS.
CLOSE ON - MONEY
Crisp HUNDREDS. Rapidly counted out into a wizened HAND.
WALT (O.S.)
... Ninety-six, ninety-seven,
ninety-eight...
INT. RV - AFTERNOON - WALT
Counts out bills to a wizened OLD MAN (JOE). A weathered
desert-rat in his 70's -- he's clearly seen some mileage, his
face as wrinkled as one of his crushed cars.
WALT
... Ninety-nine, one hundred.
(then, triple-checking)
Beyond recovery. Right? “Beyond
recovery” means --
OLD JOE
I get it. Beyond recovery.
WALT
Obliterated. No evidence.
OLD JOE
Hey. Don’t worry. When we’re
through with it, it’s gonna be
about yay big, okay?
Joe indicates about four feet square.
OLD JOE
Then we flatbed it over to Long
Beach, ship it across the
Pacific... the Chinese turn it into
patio furniture. So. Mind at
ease.
Walt nods, finally beginning to calm down just a little.
Whew, this was too close. Finally:
(CONTINUED)
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 39
CONTINUED:
WALT
Listen, can you do me a favor?
(re: the soon-gone RV)
I’m obviously gonna need a ride.
Could you call a cab?
Old Joe heads for the door.
OLD JOE
You got it. Pleasure doing
business...
WALT
Thank you. I’ll be right behind
you. I just need to...
He indicates a quick look around. Joe nods, exits. Walt
does one last once-over: checks the glove box, peers in
corners, looks high, low and everywhere. He needs to see if
anything important or particularly incriminating is getting
left behind (most lab stuff is BOXED or TARPED, by the way).
Soon Walt realizes he’s good. Safe. At which point this
turns into a moment of bittersweet reflection.
It’s an abbreviated moment, to be sure, as the heat is on.
But after all, this RV holds a lot of meaning for Walt (and
for us, as well). Bad days and good days were spent here.
Lotta water under the bridge, as they say.
The place is amateur-hour compared to Walt’s new superlab.
Still... there’s a whole lotta memories in this hunk of junk.
Suddenly... BANG! The RV door flies open (or maybe Old Joe
never fully closed it). JESSE barges in, pissed.
JESSE
The hell you think you’re DOING?!
Huh?! --
Taken by surprise, Walt is about to give it right back to
Jesse -- when something DAWNS.
WALT
Me?
Fear grows in Walt’s eyes. Jesse notices, is maybe a touch
confused, but hey, he’s on a roll and --
JESSE
This is mine just as much as yours!
You don’t get to just -- just --
(CONTINUED)
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 40
CONTINUED: (2)
WALT
Oh God. Oh God.
JESSE
What?
Before he finishes, Walt has already rushed past him to the
BACK WINDOW. Peering through the shade, his eyes widen as
his worst fears come true.
WALT’S POV -- glimpsed through the curtain, HANK’S COMMANDER
is rounding into view into the yard (currently as far away as
possible while still achieving the proper audience
identification and impact). Oh, yeah -- it’s headed our way!
WALT, of course, PANICS. He RUSHES around, slamming and
locking the DOOR, shutting CURTAINS, closing the DRAPES that
separate the cab. Jesse watches him, confused.
JESSE
What?
WALT
He’s here.
JESSE
Who’s here? --
Jesse peeks out the back window himself. Yeah, there’s that
same exact Ohhh FUCK!-look now. He turns to Walt, wide-eyed.
Walt is so dry-mouthed with fear that he’s not even angry.
WALT
Oh, God. You led him right to us.
As it comes crushing down on Jesse how much shit they’re in:
EXT. CRUSHER YARD - AFTERNOON - CONTINUOUS
The Commander slows to a stop, idling. We can see the rear
end of the RV REFLECTED in the WINDSHIELD... and through it,
we see Hank behind the wheel, staring out.
WIDE. We, in turn, now reveal that Hank has parked his truck
directly behind the RV, BLOCKING IT IN very nicely. (Jesse’s
red Toyota is parked here somewhere nearby, by the way.)
Like Ahab, Hank gazes out at his white whale, savoring this
moment. Victory. It’s been a long time coming.
END OF ACT THREE
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 41
ACT FOUR
EXT. CRUSHER YARD - AFTERNOON - SECONDS LATER
We start HIGH OVER Hank’s COMMANDER. As high as we can get.
Looking down as Hank climbs out of his truck. Leaves the
driver’s door open for cover as he stands here appraising the
situation.
Hank is going on forty-eight hours without sleep. Mentally
and physically exhausted as he is, however, he’s still a good
cop. He knows Jesse is no match for him -- unless Jesse has
a gun, or maybe a few friends around.
Therefore, Hank takes this cautiously (though perhaps not
cautiously enough, as this is a “call for backup” situation,
and not one he should take on alone). Still, he’s not
arrogant. He’s careful, patient.
Which only makes it worse for our two boys inside the RV.
12 -
Hank Confronts Walt and Jesse in the RV - Overall Grade:
9.0
INT. RV - AFTERNOON - OUR BOYS
Are silently shitting bricks. Piano-wire tense, not wanting
to even breathe, Walt and Jesse stand their ground inside
this darkened interior, sharing fearful looks.
Not much point looking out the window, is there? They know
Hank is out there. Regardless, Walt wouldn’t risk cracking a
shade for a quick peek out, as Hank might SEE HIM. As it
stands, right now Hank doesn’t know Walt is here -- only
Jesse. Walt may as well postpone the awful inevitable.
Jesse winces -- oh fuck, oh fuck, oh fuck.
Outside, Hank stands holding position behind his open truck
door (reminiscent of how he stood talking to Tuco at the end
of 202). No answer from inside the RV. Big surprise, right?
Hank shoots a glance around behind him. The rest of this
junkyard is quiet. No others in sight.
Ready to proceed, Hank draws his GLOCK. CLOSE ON the back of
his waistband as he subtly transfers it out of his paddle
holster and into the side POCKET of his bomber jacket.
Now, keeping his right hand tucked inside his jacket pocket
and his left hand free, he can have his pistol always in
hand, yet completely out of sight. The dude is smooth.
Keeping his eyes on the prize, Hank cautiously walks to the
RV. Nothing happening down the driver’s side.
(CONTINUED)
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 42
CONTINUED:
Hank takes a careful peek into a corner of the RV’s REAR
WINDOW -- but can’t see inside due to the thick curtain. He
rounds the passenger’s side, keeping eyes on every window he
passes.
For Walt and Jesse, Hank is like the shark in “Jaws,”
circling their little boat. Their DOOR suddenly JIGGLES.
Walt and Jesse FREEZE -- hoping, praying it holds.
Walt reaches out a hand, silently GRIPPING the inside door
handle. Subtly PULLING tight. Willing it to stay closed.
RATTLE-RATTLE, RATTLE... locked and secure. Whew. Walt’s
hand remains in place, though.
Walt and Jesse share an anxious look, when... BANG-BANG-BANG!
Hank POUNDS on the door. AHH! JESUS! He then knocks on a
WINDOW right by Jesse, who JUMPS, startled. As Jesse opens
his mouth, about to blurt out some expletive at Walt --
-- Walt MIME-SHUSHES him with a look of wide-eyed terror.
Don’t give away that I’m HERE, stupid!!
HANK (O.S.)
Jesse Pinkman? You wanna add
“resisting arrest,” we’ll add it.
No skin off my ass...
(more rattle-rattle; then)
Last chance to do it the easy way.
Now... SILENCE. Which only increases their anxiety. Is that
the faint sound of Hank’s FOOTSTEPS trudging away from us?
Where’s he going? They strain to hear. Jesse ventures a
tiny peek out the nearest window.
Outside, Hank has briefly stepped away to find a length of
STEEL PIPE or somesuch. Something for breaking down RV
DOORS. An object suitable to this task should likely be at
hand -- this is a junkyard, after all.
Seeing what’s coming, Jesse ducks from the curtain before --
KA-BOOOM! -- something HITS the door from outside, creaking
the RV and scaring the PISS out of Walt, Jesse and us.
We continue this INTERCUT between Hank working to BEAT DOWN
the RV DOOR and Jesse and Walt cringing just on the other
side of it. ONE HIT... TWO HITS... it won’t be long now.
Our two guys are truly, utterly, in every glorious sense of
the word, fucked.
BOOOOM! One more hit might do it. JUST as he’s about to
stave in the RV DOOR, Hank is paused by...
(CONTINUED)
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 43
CONTINUED: (2)
OLD JOE (O.S.)
Got a warrant? --
Hank turns to find... OLD JOE standing behind him, arms
folded, a few yards off.
Old Joe is clearly no physical threat to Hank, nor would he
try to be (that’d be a good way to get arrested and/or shot).
Instead, he just stands back, watching with sour disdain.
Inside the RV, Walt and Jesse listen with bated breath. Hank
considers Joe warily.
HANK
Who are you, huh? Who are you and
what do you know about this RV?
OLD JOE
I’m the owner of this lot, which
means you’re trespassing on private
property. As far as the RV goes,
seems to me that it’s locked --
which means you’re trying to break
and enter. So I say again... you
got a warrant?
HANK
Well, I don’t need one if I’ve got
probable cause, counselor.
It doesn’t blow Old Joe’s hair back. This dude has been
around the block. Hank doesn’t intimidate him.
OLD JOE
“Probable cause” usually relates to
vehicles, is my understanding. You
know, traffic stops and what-not.
HANK
(indicates the RV)
See these round, rubber things?
Those are wheels. This is a
vehicle.
OLD JOE
(indicates the RV)
This -- is a domicile, a residence.
And thus protected by the Fourth
Amendment from unlawful search and
seizure.
(CONTINUED)
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 44
CONTINUED: (3)
HANK
Look Buddy, why don’t you just go
out --
OLD JOE
-- Did you see us drive in here?
How do you know it runs? Did you
ctually witness any wrongdoing?
(before Hank can answer)
Seems to me you’re just out here
fishing.
(shrugs; mildly)
Don’t see that holding up in a
court of law.
In the RV, Walt and Jesse listen intently, daring to hope.
Hank snorts. Goddamned jailhouse lawyer.
HANK
Oh, yeah? Look at these.
Remember the FIVE BULLET HOLES in our RV door? The ones
which have been here ever since the Pilot episode? Four of
them are still covered by weathered strips of DUCT TAPE. The
fifth strip dangles just a little, showing a GLIMPSE of HOLE.
Hank tugs at the tape, showing the BULLET HOLE to Joe. Hank
pulls another strip loose, and another, revealing more HOLES.
HANK
What do those look like to you?
On the other side of the door, thin SHAFTS of LIGHT appear
one by one, beaming through the darkness and the dust motes
and landing hot on WALT’S FACE.
HANK
They sure look like bullet holes to
me. Here’s a firearm discharged
inside this “domicile.” I’m
willing to bet there’s a judge or
two out there who’d see that as
probable cause. But I tell you
what, why don’t you call the
Albuquerque police --
Old Joe considers, deadpan yet momentarily stymied.
Off the silence, Walt figuratively steps into the breach.
He bends close to Jesse, his lips practically brushing
Jesse’s ear. Whispering so as not to be heard outside:
(CONTINUED)
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 45
CONTINUED: (4)
WALT
“How could you have known that they
were there before you took off the
tape?”
JESSE
(panicked whisper)
What?
WALT
“How could you have known that they
were THERE before you took off the
tape?” Say it! Say it!
Jesse shakes his head, not wanting to -- but Walt SHOVES him.
Do it!! Jesse swallows hard, calls out LOUDLY:
JESSE
HOW COULD YOU HAVE KNOWN THEY WERE
THERE BEFORE YOU TOOK OFF THE
TAPE?!
Outside, Hank raises an eyebrow -- how’s that? Old Joe nods
and picks up this thread.
OLD JOE
That’s right. Probable cause needs
to be readily apparent.
(drawls; covering)
Huh. There’s somebody in there.
Walt whispers again to Jesse:
WALT
“I’m in my own private domicile and
I won’t be harassed!”
HANK
-- I’ll give you three seconds to
get your ass out here. One, two...
JESSE
THIS IS MY OWN PRIVATE DOMICILE AND
I WILL NOT BE HARASSED! BITCH!
Walt gives Jesse a look -- idiot!
Hank stares up at the RV, ready to rip Jesse a new one the
moment he gets his hands on him. And yet...
... Take a deep breath, count to ten. Rethink, regroup...
(CONTINUED)
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 46
CONTINUED: (5)
Hank turns back to Old Joe, considers him. Hank shakes his
head half-admiringly, half-contemptuously. The hint of a
crooked smile plays across his face.
HANK
Fine. You want your warrant? I’ll
have my guys bring it and deliver
it to you on a little satin pillow.
How’s that?
(then)
I waited this long, I can wait a
little longer.
Hank wanders back to his Jeep Commander, casually leaning
against it -- placing himself where he can keep an eye on the
RV’s one and only DOOR. He pulls out his cell and dials.
HANK
(into phone)
Hey Vicky, yeah... Schrader. Get
me Merkert, willya?
Inside the RV, Jesse looks to Walt. We bought ourselves some
time... but it ain’t over yet. NOW what?
Walt hasn’t moved. He sits staring at the floor. Is he
despairing? Giving up? Jesse seems to think so -- he paces,
all nervous energy, shooting Walt the occasional glance.
JESSE
I say -- I say we just ram him,
alright? We, uh we, we start her
up, just ram the shit out of his
truck... and make our escape!
Right?!
Walt raises his eyes, staring flatly at Jesse... who groans,
giving in and rejecting the idea. (BOTH their voices need to
stay LOW and WHISPERED throughout this scene, of course!)
JESSE
Yeah, he’d, uh... he’d shoot me in
the head. Yeah, he’d shoot me in
the head.
(then; desperate)
So what do we DO, man?! Huh?!
What do we... what..?
(small and scared)
Please tell me you got something.
(CONTINUED)
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 47
CONTINUED:
Walt actually does. He’s been mulling it for a few minutes
now, and it just might work. However, it’s such a horrible
method... so hateful and evil... that he’s been sitting here
debating with himself.
But finally, there’s no other choice. And so, as if with a
dark shroud of self-loathing hanging about him:
WALT
Yeah. I got something.
Jesse’s all ears -- anything that gets them out of here is
good news to him. What? What is it, man?!
Wearily, reluctantly, Walt pulls his cell phone from his
pocket. With a heavy glance to Jesse, he hits speed-dial.
WALT
(into phone)
It’s me. We need your help.
EXT. CRUSHER YARD - AFTERNOON - MINUTES LATER
Right where we left him, Hank leans against his truck,
staring at the RV. Warrants and backup should be here soon.
Then Hank will be a hero again, instead of a career-damaged
agent who turned down the biggest promotion of his life.
Old Joe has disappeared, by the way. A beat of silence, then
Hank’s cell RINGS. He pulls it from his pocket and answers.
HANK
Yeah.
FEMALE VOICE
Is this Mr. Henry R. Schrader?
Hank frowns -- weird. Who’s using my full name?
HANK
Yeah. Who’s this?
FEMALE VOICE
Sir, this is Officer Elaine Tanner
with the Albuquerque Police. Is
your wife Marie Schrader?
Hank’s heart suddenly lurches into his throat. There’s only
one kind of call this could be.
HANK
Yes. Why?
(CONTINUED)
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 48
CONTINUED:
FEMALE VOICE
I’m sorry to inform you that your
wife’s been in an automobile
accident. She’s being airlifted to
Los Ranchos Medical Center and
should be arriving there shortly.
Hank blinks, swallows. His voice stays oddly quiet.
HANK
How is she..? What’s her
condition?
FEMALE VOICE
I don’t, um, have the most current
information, Sir, but I think
you... might want to get there as
soon as possible.
Saul sits behind his desk. Looking surprisingly... subdued.
Seems even Saul finds this despicable. As we REVEAL...
... FRANCESCA, Saul’s secretary, standing by. She is talking
on a cheap DROP CELL. She’s “Officer Tanner,” apparently.
Saul only hears her side of the call, but it’s enough.
Click. He hangs up, breathing fast. Back in Saul’s office,
Francesca takes the phone away from her ear, stares at it a
short moment before handing it over. So this was Walt’s
plan. Francesca, speaking quietly, feeling very bad herself:
FRANCESCA
You’re gonna have to start paying
me more.
Uncomfortable Saul has a hard time looking her in the eye.
He gets it, doesn’t argue. Off him, taking the DROP CELL in
both hands and BREAKING it backward, DESTROYING the evidence:
RESUME - HANK
Who’s forgotten what he's doing or why he's here -- only one
thing matters now -- Marie. He jumps behind the wheel, kicks
his truck into reverse. As he FAN-TAILS it out of here, his
Jeep receding in the distance and passing out of sight...
... A beat of motionless silence. Then, CREAK... the RV’s
damaged DOOR gingerly forces open.
(CONTINUED)
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 49
CONTINUED:
Walt climbs out, moving like he’s aged fifty years in the
last hour. Jesse, descending into view behind him, looks the
same.
Walt’s added burden, however, is the stinging GUILT he feels
for what he’s had to do to his poor brother-in-law. This
guilt presses down like an anvil on his shoulders.
Here comes Old Joe in the distance, making his way out of his
office toward them. Off Jesse, studying Walt... and Walt,
silently staring off into the distance after Hank...
SMASH CUT TO:
INT. HOSPITAL ER - AFTERNOON - BOOM!!
HANK BURSTS through the emergency room DOORS of an ABQ
hospital. This is the Admitting area -- to enter the actual
Trauma Center, you must be escorted past a SECURITY GUARD.
Hank is frantic, brushing past several STAFFERS, finding an
ADMITTING NURSE working a mouse behind her STATION.
Hank asks her about Marie, frantically. We don’t hear any of
the dialogue, just the panic in Hank’s head.
The Nurse -- used to this kind of emotion -- checks her
patient log. Hank’s got no time for that shit, however (he’s
not being a bully or anything, it’s just that he’s scared).
He’s starting to make a scene. The nurse tries to defuse.
Hank opens his mouth, about to show her “calm.” But before
things can turn truly ugly --
-- A familiar, FROOFY RINGTONE cuts through the fear and
static in Hank’s brain. Maybe it’s been ringing for a few
seconds already. Maybe WE noticed it before Hank did.
Recognizing it, Hank blinks, bewildered -- then fumbles in
his jacket, pulling out his ringing CELL and answering it.
HANK
(hoping against hope)
... M-Marie?
MARIE (O.S.)
(typically breezy)
I’m just checking in. I’d love to
have some idea of whether I should
cook dinner or not.
Hank can barely breathe, let alone vocalize.
(CONTINUED)
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 50
CONTINUED:
HANK
You’re okay..?
MARIE (O.S.)
(huh?)
Yeah. Why?
(off his silence)
Hank, what’s up?
Hank stands here, relief flooding through him. And hot on
the heels of it, a realization dawns -- he’s been HAD.
Off the adrenalin practically leaking out of him now, making
him light-headed... and a profound bitterness and anger
sweeping in to take its place...
WIDE on Hank, a tiny figure in this hallway, his phone to his
ear, staring at the floor. A sad, defeated tableau.
INT. RV - AFTERNOON
Just as we left it, only Jesse and Walt are noticeably GONE.
It's strangely quiet, except for the distant GRIND of some
kind of machinery. This GRIND is growing LOUDER.
When suddenly... CRASH!! Two huge, shiny steel FORKS come
lancing in through the side! They cause a shower of BROKEN
GLASS as labware and equipment get violently kicked around.
The pierced wall STAVES INWARD, hit from the outside by some
large o.s. FORCE (a diesel wheel-loader). Off the inside of
our mobile lab, which seems to be IMPLODING...
14 -
The Crushing of the RV and Negotiations in the Desert - Overall Grade:
9.0
EXT. CRUSHER YARD - AFTERNOON
SUNSET, if possible. To the painful sounds of BUCKLING STEEL
and SHATTERING GLASS... we see our poor old RV is meeting its
demise in a massive CAR CRUSHER. Old Joe works the CONTROLS,
reducing our iconic meth lab to a load of scrap.
In reality, this complicated process takes a bit of time.
Therefore, we will play this in MONTAGE with lots of ANGLES,
which will allow us to shorten the process editorially.
Walt and Jesse stand watching it happen. They should really
get the hell out of here... and they will, momentarily... but
this is a hard sight to ignore. It’s sad and melancholy.
Goodbye old friend. Off Walt and Jesse, staring...
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 51
EXT. EMPTY DESERT PLAIN - SUNSET
We TILT DOWN from (hopefully) a glorious SUNSET filled with
fat red and orange clouds. We find ourselves in the middle
of nowhere. A familiar Volvo wagon is parked off to one side
of the frame. A gray n.d. sedan is parked on the other.
Between them, Gus stands facing the two Cousins. Apparently,
this is what Gus meant by “sunset” -- a clandestine MEET.
Is Gus taking a big risk, alone out here with these homicidal
lunatics? If he’s nervous, he doesn’t show it. He is quiet
and in control, as always. He speaks SPANISH, SUBTITLED.
GUS
I told you before. You will not
kill Walter White. Not until my
business with him has concluded.
One of the Cousins responds quietly, also in Spanish. He
doesn’t glare or grimace or otherwise threaten -- really, he
doesn’t need to. These dudes are scary without even trying.
FIRST COUSIN
We’ve waited long enough. We won’t
wait any longer.
GUS
You’ll have to. The decision isn’t
yours to make.
This doesn’t go over well with these two. In fact, the body
language all around feels a little like an Old West showdown.
But before it can turn into the OK Corral...
GUS
Explain to me -- why this man
White? He betrayed your cousin
Tuco, yes... but he’s not the one
who murdered him.
(off their stares)
Was there not another man who
pulled the trigger?
A beat. The first Cousin nods, speaks grudgingly.
FIRST COUSIN
A DEA agent. Bolsa says DEA is off
limits.
(CONTINUED)
BREAKING BAD #306 "Sunset" SCRIPT AS BROADCAST 52
CONTINUED:
GUS
North of the border is my
territory. My say.
(then)
As a show of respect, I say yes.
The Cousins glance to one another, mild surprise showing in
their faces. They didn’t see this coming.
GUS
The agent’s name is Hank Schrader.
(a beat)
May his death satisfy you.
Ice-cold. Off the Cousins, coming around to this bold new
idea... and mild Gus, not so much as blinking...
And the red SUN sinking to the horizon behind them...
THE END
Genres:
Crime, Drama, Thriller Tone:
Sad, Melancholy, Tense
Engine: Gemini
Highly Recommend
Explanation: Breaking Bad, episode 306, is a masterfully crafted episode that showcases the show's strengths in character development, plot, dialogue, and thematic exploration. The episode's pacing is excellent, building tension and suspense throughout. While there are minor opportunities to further develop supporting characters, the episode's overall impact is undeniable.
Engine: Claude
Consider
Explanation: Overall, this Breaking Bad episode is a solid continuation of the series, with strong character development, tense plot progressions, and visually striking sequences. The screenplay effectively balances the ongoing storylines, introducing new elements while advancing the overarching narrative. While there are a few areas that could be tightened or more seamlessly integrated, the episode showcases the show's strong writing and direction, making it a worthy consideration for the series.