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Scene Map 48
# PG SLUGLINE
1 1
EXT MERCY LAKE MORNING
2 3
EXT MERCY LAKE LATER
3 7
INT CLARE’S HOUSE - KITCHEN MORNING
4 9
EXT BLACKTAIL MAIN STREET DAY
5 10
EXT BARROW RANCH DAY
6 13
INT BARROW BARN CONTINUOUS
7 16
INT BLACKTAIL COUNTY MORGUE AFTERNOON
8 19
EXT MERCY RIDGE DEVELOPMENT SITE DUSK
9 20
INT CLARE’S HOUSE - KITCHEN NIGHT
10 21
INT BLACKTAIL SHERIFF’S OFFICE NIGHT
11 22
EXT COUNTY IMPOUND YARD NIGHT
12 24
EXT BLACKTAIL MORNING
13 26
INT BLACKTAIL SHERIFF’S OFFICE - BULLPEN MORNING
14 29
INT BLACKTAIL SHERIFF’S OFFICE - INTERVIEW ROOM - MOMENTS
15 32
INT VICTOR’S HOUSE - BATHROOM MORNING
16 33
INT MAYOR’S OFFICE MORNING
17 34
EXT BLACKTAIL HIGH SCHOOL DAY
18 36
INT BLACKTAIL HISTORICAL SOCIETY DAY
19 38
INT HISTORICAL SOCIETY - BACK ROOM CONTINUOUS
20 39
EXT MERCY LAKE - SUNSET
21 42
INT BLACKTAIL SHERIFF’S OFFICE - CLARE’S OFFICE NIGHT
22 43
INT MAYOR SUTTER’S OFFICE NIGHT
23 46
INT BLACKTAIL SHERIFF’S OFFICE - BULLPEN NIGHT
24 48
EXT MASON PELL’S HOUSE NIGHT
25 50
EXT MASON PELL’S HOUSE NIGHT
26 52
INT CLARE’S HOUSE - OWEN’S ROOM LATER
27 55
INT CLARE’S HOUSE - HALLWAY CONTINUOUS
28 58
INT TUNNEL - 1946 NIGHT
29 58
INT JACK’S CABIN NIGHT
30 60
INT CLARE’S KITCHEN NIGHT
31 62
EXT JACK’S CABIN NIGHT
32 62
INT JACK’S CABIN NIGHT
33 64
EXT JACK’S CABIN CONTINUOUS
34 65
INT BLACKTAIL SHERIFF’S OFFICE NIGHT
35 69
EXT BLACKTAIL MAIN STREET NIGHT
36 72
INT BLACKTAIL HIGH SCHOOL GYM NIGHT
37 75
INT HIGH SCHOOL - SECURITY OFFICE NIGHT
38 76
INT HIGH SCHOOL GYM NIGHT
39 80
INT HIGH SCHOOL - SECURITY OFFICE NIGHT
40 83
INT HIGH SCHOOL GYM NIGHT
41 87
INT HIGH SCHOOL - SECURITY OFFICE NIGHT
42 89
INT HIGH SCHOOL GYM NIGHT
43 89
INT HIGH SCHOOL HALLWAY NIGHT
44 93
INT HIGH SCHOOL - BASEMENT STAIRS CONTINUOUS
45 96
INT ANCIENT TUNNEL NIGHT
46 97
INT STONE CHAMBER CONTINUOUS
47 103
EXT OLD CAMP ROAD DAWN
48 104
EXT MERCY LAKE LATER
Scene Map
48
# PG SLUGLINE
1 1
EXT MERCY LAKE MORNING
EXT. MERCY LAKE - MORNING
CATAMOUNT Written by Dane Hooks [email protected]
2 3
EXT MERCY LAKE LATER
EXT. MERCY LAKE - LATER
EXT. MERCY LAKE - LATER Red and blue lights strobe over the dead lake. Sheriff vehicles. Fire rescue. A tow truck. County workers. A few locals gathered behind yellow tape at the old boat ramp.
3 7
INT CLARE’S HOUSE - KITCHEN MORNING
INT. CLARE’S HOUSE - KITCHEN - MORNING
INT. CLARE’S HOUSE - KITCHEN - MORNING A modest house at the edge of the pines. Clean, but lived in. School papers. Case files. A chipped mug that says WORLD’S OKAYEST MOM. Clare stands at the counter, still in work clothes, making
4 9
EXT BLACKTAIL MAIN STREET DAY
EXT. BLACKTAIL MAIN STREET - DAY
EXT. BLACKTAIL MAIN STREET - DAY A mountain town built from brick, timber, and silver mines. Banners hang from lampposts: FUTURE HOME OF MERCY RIDGE RESORT A VICTOR VALE DEVELOPMENT
5 10
EXT BARROW RANCH DAY
EXT. BARROW RANCH - DAY
EXT. BARROW RANCH - DAY The cruiser flies down a dirt road toward an old ranch pressed against the pines. A barn stands open. Clare gets out, hand on her weapon.
6 13
INT BARROW BARN CONTINUOUS
INT. BARROW BARN - CONTINUOUS
INT. BARROW BARN - CONTINUOUS Dim. Dusty. Shafts of light through the boards. A hanging chain creaks gently from a beam. Something drips. Clare sweeps her pistol through the stalls.
7 16
INT BLACKTAIL COUNTY MORGUE AFTERNOON
INT. BLACKTAIL COUNTY MORGUE - AFTERNOON
INT. BLACKTAIL COUNTY MORGUE - AFTERNOON Fluorescent lights. Old tile. A humming refrigerator unit that sounds like it is thinking about quitting. Clare stands beside the medical examiner, DR. NORA BELL, 50s, sharp as a scalpel and twice as comforting.
8 19
EXT MERCY RIDGE DEVELOPMENT SITE DUSK
EXT. MERCY RIDGE DEVELOPMENT SITE - DUSK
EXT. MERCY RIDGE DEVELOPMENT SITE - DUSK A massive billboard rises over raw scraped land: MERCY RIDGE LUXURY MOUNTAIN LIVING BY VALE DEVELOPMENT Behind it: skeletal frames of half-built lodges. Earth
9 20
INT CLARE’S HOUSE - KITCHEN NIGHT
INT. CLARE’S HOUSE - KITCHEN - NIGHT
INT. CLARE’S HOUSE - KITCHEN - NIGHT A plate of untouched pasta sits at Owen’s place. Clare enters, exhausted, carrying files. The house is quiet. CLARE
10 21
INT BLACKTAIL SHERIFF’S OFFICE NIGHT
INT. BLACKTAIL SHERIFF’S OFFICE - NIGHT
INT. BLACKTAIL SHERIFF’S OFFICE - NIGHT Eddie sits at his desk under bad light, surrounded by old files. EDDIE I found your missing girl.
11 22
EXT COUNTY IMPOUND YARD NIGHT
EXT. COUNTY IMPOUND YARD - NIGHT
EXT. COUNTY IMPOUND YARD - NIGHT Dark. Fenced. Windy. The recovered Ford sits under a tarp beside a row of wrecked vehicles. Victor approaches the gate. He removes a key from his coat.
12 24
EXT BLACKTAIL MORNING
EXT. BLACKTAIL - MORNING
EXT. BLACKTAIL - MORNING A cold sun cuts over the Rockies, but the town still feels half asleep. Storefronts. Frosted windows. Flags snapping in a dry wind. On Main Street, a banner flaps loose from a lamppost:
13 26
INT BLACKTAIL SHERIFF’S OFFICE - BULLPEN MORNING
INT. BLACKTAIL SHERIFF’S OFFICE - BULLPEN - MORNING
INT. BLACKTAIL SHERIFF’S OFFICE - BULLPEN - MORNING Phones ringing. Deputies moving. A printer jams with the exhausted rage of government equipment. Clare enters with purpose. Eddie trails her with a cardboard tray of coffees and a stack
14 29
INT BLACKTAIL SHERIFF’S OFFICE - INTERVIEW ROOM - MOMENTS
INT. BLACKTAIL SHERIFF’S OFFICE - INTERVIEW ROOM - MOMENTS
INT. BLACKTAIL SHERIFF’S OFFICE - INTERVIEW ROOM - MOMENTS LATER Small room. One table. Two chairs. Bad acoustic tiles. Jack sets the evidence bin down. Inside are plaster casts of tracks, bagged hair samples, and
15 32
INT VICTOR’S HOUSE - BATHROOM MORNING
INT. VICTOR’S HOUSE - BATHROOM - MORNING
INT. VICTOR’S HOUSE - BATHROOM - MORNING Marble. Steel. Wealth without warmth. Victor stands shirtless before the mirror. The amulet hangs against his sternum. The skin around it is bruised black-green, veins spreading
16 33
INT MAYOR’S OFFICE MORNING
INT. MAYOR’S OFFICE - MORNING
INT. MAYOR’S OFFICE - MORNING MAYOR TOM SUTTER, 60s, polished cowardice, stands at his window watching reporters gather outside city hall. MAYOR SUTTER We have a problem.
17 34
EXT BLACKTAIL HIGH SCHOOL DAY
EXT. BLACKTAIL HIGH SCHOOL - DAY
EXT. BLACKTAIL HIGH SCHOOL - DAY A mural of a snarling mountain lion covers the gym wall. HOME OF THE BLACKTAIL CATAMOUNTS Students spill out for lunch. Owen sits alone on a low wall, camera in hand, scrolling
18 36
INT BLACKTAIL HISTORICAL SOCIETY DAY
INT. BLACKTAIL HISTORICAL SOCIETY - DAY
INT. BLACKTAIL HISTORICAL SOCIETY - DAY A converted house full of framed photos, mining tools, quilts, and the smell of paper aging badly. CAROL HENSHAW, 70s, tiny, exacting, terrifying, leads Clare
19 38
INT HISTORICAL SOCIETY - BACK ROOM CONTINUOUS
INT. HISTORICAL SOCIETY - BACK ROOM - CONTINUOUS
INT. HISTORICAL SOCIETY - BACK ROOM - CONTINUOUS Eddie stands frozen near a storage door, coffee spilled over his boots. EDDIE I saw --
20 39
EXT MERCY LAKE - SUNSET
EXT. MERCY LAKE - SUNSET
EXT. MERCY LAKE - SUNSET Clare stands alone beside the recovered car, now under a forensic tent near the old shoreline. The lakebed glows red in the dying light. Jack approaches from behind.
21 42
INT BLACKTAIL SHERIFF’S OFFICE - CLARE’S OFFICE NIGHT
INT. BLACKTAIL SHERIFF’S OFFICE - CLARE’S OFFICE - NIGHT
INT. BLACKTAIL SHERIFF’S OFFICE - CLARE’S OFFICE - NIGHT A warrant application sits half-finished on Clare’s desk. Photos cover the walls now. Mara. Elias. Otto Wolff. Victor Vale. Barrow’s barn. The car. The broken chain. The dead rabbit. The trail cam still of the
22 43
INT MAYOR SUTTER’S OFFICE NIGHT
INT. MAYOR SUTTER’S OFFICE - NIGHT
INT. MAYOR SUTTER’S OFFICE - NIGHT Mayor Sutter stands at his window. Victor sits behind him in the dark, relaxed in a leather chair. MAYOR SUTTER I need you in my office. Now.
23 46
INT BLACKTAIL SHERIFF’S OFFICE - BULLPEN NIGHT
INT. BLACKTAIL SHERIFF’S OFFICE - BULLPEN - NIGHT
INT. BLACKTAIL SHERIFF’S OFFICE - BULLPEN - NIGHT Weather radar plays on the television. A massive blue-white storm system curls over the Rockies. Deputies gather. METEOROLOGIST (ON TV)
24 48
EXT MASON PELL’S HOUSE NIGHT
EXT. MASON PELL’S HOUSE - NIGHT
EXT. MASON PELL’S HOUSE - NIGHT A small split-level on a snowy side street. Music thumps inside. Teen laughter. Too many bikes in the driveway. Clare’s cruiser pulls up.
25 50
EXT MASON PELL’S HOUSE NIGHT
EXT. MASON PELL’S HOUSE - NIGHT
EXT. MASON PELL’S HOUSE - NIGHT Owen follows Clare to the cruiser, furious. OWEN You embarrassed me. CLARE
26 52
INT CLARE’S HOUSE - OWEN’S ROOM LATER
INT. CLARE’S HOUSE - OWEN’S ROOM - LATER
INT. CLARE’S HOUSE - OWEN’S ROOM - LATER Owen sits on his bed. Clare stands in the doorway. A deep silence between them.
27 55
INT CLARE’S HOUSE - HALLWAY CONTINUOUS
INT. CLARE’S HOUSE - HALLWAY - CONTINUOUS
INT. CLARE’S HOUSE - HALLWAY - CONTINUOUS Clare moves quietly, gun drawn. The house is dark except for the kitchen light. A SHADOW passes across the wall. Clare turns.
28 58
INT TUNNEL - 1946 NIGHT
INT. TUNNEL - 1946 - NIGHT
INT. TUNNEL - 1946 - NIGHT MARA, blood on her face, runs through a narrow stone passage, dragging ELIAS behind her. Around Elias’s neck: the amulet. He is shaking. Fighting himself.
29 58
INT JACK’S CABIN NIGHT
INT. JACK’S CABIN - NIGHT
INT. JACK’S CABIN - NIGHT Remote. Dark. Practical. Animal skulls on shelves. Maps on walls. A wood stove. A dog bowl near the door. Jack sits at his table with hair samples under a magnifier. The TV plays the weather report, muted.
30 60
INT CLARE’S KITCHEN NIGHT
INT. CLARE’S KITCHEN - NIGHT
INT. CLARE’S KITCHEN - NIGHT Clare holds the amulet piece in one bloodied hand. Owen stands behind her with a backpack. CLARE
31 62
EXT JACK’S CABIN NIGHT
EXT. JACK’S CABIN - NIGHT
EXT. JACK’S CABIN - NIGHT Clare’s cruiser skids to a stop. Another sheriff unit pulls in behind her. Eddie gets out wearing a helmet that looks too large for him and carrying a shotgun.
32 62
INT JACK’S CABIN NIGHT
INT. JACK’S CABIN - NIGHT
INT. JACK’S CABIN - NIGHT The door hangs open. Furniture overturned. Ceiling torn apart. Blood on the floor. CLARE Jack?
33 64
EXT JACK’S CABIN CONTINUOUS
EXT. JACK’S CABIN - CONTINUOUS
EXT. JACK’S CABIN - CONTINUOUS Owen stands in the falling snow, staring into the trees. CLARE Owen! He doesn’t respond.
34 65
INT BLACKTAIL SHERIFF’S OFFICE NIGHT
INT. BLACKTAIL SHERIFF’S OFFICE - NIGHT
INT. BLACKTAIL SHERIFF’S OFFICE - NIGHT The station is now a command post. Owen sits wrapped in a blanket near Clare’s desk, shaken. Jack is bandaged by Nora on a bench. Eddie paces with coffee. The lights flicker.
35 69
EXT BLACKTAIL MAIN STREET NIGHT
EXT. BLACKTAIL MAIN STREET - NIGHT
EXT. BLACKTAIL MAIN STREET - NIGHT The blizzard eats the town. Snow lashes sideways. Storefronts disappear behind white static. Power lines whip and spark. The emergency siren WAILS over the mountains.
36 72
INT BLACKTAIL HIGH SCHOOL GYM NIGHT
INT. BLACKTAIL HIGH SCHOOL GYM - NIGHT
INT. BLACKTAIL HIGH SCHOOL GYM - NIGHT The shelter is already crowded. Cots. Folding tables. Emergency blankets. Crying children. Elderly locals. Teachers. Deputies. A generator HUMS somewhere under the bleachers.
37 75
INT HIGH SCHOOL - SECURITY OFFICE NIGHT
INT. HIGH SCHOOL - SECURITY OFFICE - NIGHT
INT. HIGH SCHOOL - SECURITY OFFICE - NIGHT A cramped room full of outdated monitors. Owen and Nora enter. Owen drops into the chair and starts waking the system. NORA
38 76
INT HIGH SCHOOL GYM NIGHT
INT. HIGH SCHOOL GYM - NIGHT
INT. HIGH SCHOOL GYM - NIGHT Jack and Eddie return from opposite sides. JACK Loading dock locked. Boiler room
39 80
INT HIGH SCHOOL - SECURITY OFFICE NIGHT
INT. HIGH SCHOOL - SECURITY OFFICE - NIGHT
INT. HIGH SCHOOL - SECURITY OFFICE - NIGHT Owen watches feeds, frantic. OWEN Mom, come on... Nora wraps a bandage around an injured teacher’s arm in the
40 83
INT HIGH SCHOOL GYM NIGHT
INT. HIGH SCHOOL GYM - NIGHT
INT. HIGH SCHOOL GYM - NIGHT Clare hears Owen over the radio. CLARE Owen?
41 87
INT HIGH SCHOOL - SECURITY OFFICE NIGHT
INT. HIGH SCHOOL - SECURITY OFFICE - NIGHT
INT. HIGH SCHOOL - SECURITY OFFICE - NIGHT Owen helps Nora to her feet. She has claw marks on her neck but can move. NORA We need to go.
42 89
INT HIGH SCHOOL GYM NIGHT
INT. HIGH SCHOOL GYM - NIGHT
INT. HIGH SCHOOL GYM - NIGHT Clare backs away from the wounded catamount, radio at her shoulder. CLARE Down where?
43 89
INT HIGH SCHOOL HALLWAY NIGHT
INT. HIGH SCHOOL HALLWAY - NIGHT
INT. HIGH SCHOOL HALLWAY - NIGHT Owen and Nora burst from the security office. The hallway lights strobe. Behind them, something tears through the ceiling, moving above the tiles.
44 93
INT HIGH SCHOOL - BASEMENT STAIRS CONTINUOUS
INT. HIGH SCHOOL - BASEMENT STAIRS - CONTINUOUS
INT. HIGH SCHOOL - BASEMENT STAIRS - CONTINUOUS They thunder down concrete steps. Above, claws scrape metal railings. Eddie slams the fire door behind them. Jack drives a maintenance bar through the handle.
45 96
INT ANCIENT TUNNEL NIGHT
INT. ANCIENT TUNNEL - NIGHT
INT. ANCIENT TUNNEL - NIGHT Darkness older than Blacktail. Clare leads with her flashlight. Owen behind her. Jack limping, bleeding badly. Eddie supporting Nora. A line of survivors follows, terrified and silent.
46 97
INT STONE CHAMBER CONTINUOUS
INT. STONE CHAMBER - CONTINUOUS
INT. STONE CHAMBER - CONTINUOUS A cathedral beneath the mountain. Huge. Impossible. The ceiling lost in black. Snow falls through a crack far above, drifting down like ash. At the center stands a stone idol: not a god, not an animal.
47 103
EXT OLD CAMP ROAD DAWN
EXT. OLD CAMP ROAD - DAWN
EXT. OLD CAMP ROAD - DAWN The survivors burst from a collapsed tunnel mouth into morning. The blizzard has passed. The world is white and silent.
48 104
EXT MERCY LAKE LATER
EXT. MERCY LAKE - LATER
EXT. MERCY LAKE - LATER The sun rises over the dead lakebed. The recovered Ford sits under the forensic tent, dusted now with snow. Clare approaches alone, bandaged, exhausted.

CATAMOUNT

When a drought exposes a 1940s car and revives a POW‑era curse that turns men into man‑eating catamounts, a relentless small‑town detective must protect her son and lead a besieged mountain community through a blizzard to return a stolen amulet to the tunnels beneath town before the creatures wipe them out.

See other logline suggestions

Overview

Poster
Unique Selling Proposition

A creature‑feature with mythic Americana depth: German POW history fused with mountain folklore, predators that weaponize intimacy (voice mimicry), and a siege that funnels into a subterranean quest—anchored by a mother–son trust arc rather than a standard monster hunt.

AI Verdict

Click a reader's card to open their full review

Model upgrade — March 31, 2026
Verdicts are often harsher under the new readers, but the analysis is significantly stronger. Under the previous models, this script would have scored:
The scoring scale changed with the upgrade — use these only to compare against earlier revisions of this script. Click any reader to open their full legacy review.
GPT5
 Recommend
Score 7.8
Grok
 Recommend
Score 7.3
Gemini
 Recommend
Score 8.0
Claude
 Recommend
Score 7.8
DeepSeek
 Consider
Score 6.8
Average Score: 7.5
Key Takeaways
For the Writer:
To enhance the script, focus on clarifying the rules surrounding the supernatural elements, particularly the amulet and Victor's transformation. Establishing a coherent causal logic for Victor's powers and motivations will strengthen the tension and stakes in the climax. Additionally, consider redistributing mythological information throughout the second act to prepare the audience for the emotional and narrative payoffs in the finale, ensuring that the climax feels earned rather than rushed.
For Executives:
This script presents a compelling blend of creature-feature horror and emotional depth, but it currently suffers from unclear antagonist motivations and compressed mythology delivery. These issues could dilute audience engagement and satisfaction, particularly in the climax. Addressing these concerns will be crucial for maximizing market potential and ensuring a strong emotional impact, which are essential for attracting both producers and audiences in the competitive horror-thriller landscape.
Story Facts
Genres:
Horror 70% Drama 50% Thriller 40%

Setting: Contemporary, Blacktail, Colorado, primarily around Mercy Lake and a mountain town

Themes: Humanity vs. Primal Instincts, Family and Protection, The Past's Influence on the Present, Nature's Indifference, Truth and Revelation

Conflict & Stakes: The main conflict revolves around Clare's investigation into a series of mysterious deaths linked to a buried car and the supernatural threats posed by Victor and the catamounts, with the safety of her son Owen at stake.

Mood: Tense and foreboding, with moments of urgency and emotional depth.

Standout Features:

  • Unique Hook: The intertwining of local folklore with a modern supernatural mystery, creating a compelling narrative.
  • Plot Twist: The revelation of Victor's true nature and his connection to the catamounts, which shifts the stakes dramatically.
  • Distinctive Setting: The desolate landscape of Mercy Lake and the eerie atmosphere of the mountain town enhance the story's tension.
  • Innovative Ideas: The use of a historical backdrop involving POWs and local legends adds depth and intrigue to the plot.
  • Unique Characters: Complex characters like Clare and Victor, who embody conflicting philosophies about freedom and protection.

Comparable Scripts: Stranger Things, The X-Files, It Follows, The Haunting of Hill House, Pet Sematary, Supernatural, The Ritual, The Cabin in the Woods, The Girl with All the Gifts

How 4 AI Readers Scored The Script

Claude GPT5 Gemini Grok Average spread Row tint: weak mid strong excellent
Premise i
8.0
Plot i
7.5
Structure i
7.8
Character i
7.5
Dialogue i
7.0
Tone / Voice i
8.5
Theme i
7.8
Marketability i
8.0
🎯 Your Top Priorities

Our stats model looked at how your scores work together and ranked the changes most likely to move your overall rating next draft. Ordered by the most reliable gains first.

You have more than one meaningful lever.

Improving Conflict (Script Level) and Emotional Impact (Script Level) will have the biggest impact on your overall score next draft.

1. Conflict (Script Level)
Big Impact Script Level
Your current Conflict (Script Level) score: 7.6
Expected gain: ~6% closer to an "all Highly Recommends" score
Moves easily Writers at your level typically gain +0.58 per rewrite — a realistic improvement.
Confidence: High (based on ~581 similar revisions)
  • This is your top opportunity right now. Focusing your rewrite energy here gives you the best realistic shot at raising the overall rating.
  • What writers at your level usually do: Writers at a similar level usually raise Conflict (Script Level) by about +0.58 in one rewrite.
2. Emotional Impact (Script Level)
Big Impact Script Level
Your current Emotional Impact (Script Level) score: 7.6
Expected gain: ~5% closer to an "all Highly Recommends" score
Moves easily Writers at your level typically gain +0.45 per rewrite — a realistic improvement.
Confidence: High (based on ~1,378 similar revisions)
  • This is another strong option. If the top item doesn't fit your rewrite plan, this is a solid alternative.
  • What writers at your level usually do: Writers at a similar level usually raise Emotional Impact (Script Level) by about +0.45 in one rewrite.
3. Originality (Script Level)
Moderate Impact Script Level
Your current Originality (Script Level) score: 7.9
Expected gain: ~4% closer to an "all Highly Recommends" score
Moves easily Writers at your level typically gain +0.5 per rewrite — a realistic improvement.
Confidence: High (based on ~1,065 similar revisions)
  • This is another strong option. If the top item doesn't fit your rewrite plan, this is a solid alternative.
  • What writers at your level usually do: Writers at a similar level usually raise Originality (Script Level) by about +0.5 in one rewrite.
🎓
Skills Worth Developing

These have high model impact but rarely improve through rewrites alone — they're craft investments. Studying these areas through courses, mentorship, or focused reading could unlock gains that a normal rewrite won't.

Pacing Scene Level

Strong model leverage, but writers at your level rarely move it in a typical rewrite. (Your score: 8.7)

View Pacing analysis
Structure (Script Level) Script Level

Strong model leverage, but writers at your level typically only gain +0.35 per rewrite. (Your score: 7.9)

View Structure (Script Level) analysis

Script Level Analysis

Writer Exec

This section delivers a top-level assessment of the screenplay’s strengths and weaknesses — covering overall quality (P/C/R/HR), character development, emotional impact, thematic depth, narrative inconsistencies, and the story’s core philosophical conflict. It helps identify what’s resonating, what needs refinement, and how the script aligns with professional standards.

Screenplay Insights

Breaks down your script along various categories.

Overall Score: 7.80
Key Suggestions:
To enhance the screenplay 'CATAMOUNT', focus on deepening the antagonist Victor's character by exploring his backstory and motivations. This will not only create a more compelling conflict but also elevate the emotional stakes of the narrative. Additionally, consider integrating more diverse supporting characters to enrich the story and provide varied perspectives, which can resonate with a broader audience.
Story Critique

Big-picture feedback on the story’s clarity, stakes, cohesion, and engagement.

Key Suggestions:
To enhance the script's impact, focus on clarifying the mythology surrounding the catamounts and the amulet early in the narrative. This will sharpen the stakes and provide a more cohesive understanding of the supernatural elements at play. Additionally, consider deepening character motivations, particularly for Victor, to create a more compelling philosophical conflict with Clare. Addressing these elements will strengthen the emotional resonance and narrative clarity of the story.
Characters

Explores the depth, clarity, and arc of the main and supporting characters.

Key Suggestions:
The script has strong character foundations, particularly in Clare and Victor, but there are opportunities to deepen emotional resonance and character arcs. Focusing on the internal conflicts of characters like Eddie and Victor can enhance their complexity and make their motivations clearer. Additionally, ensuring that each character's dialogue reflects their unique voice and emotional state will strengthen the narrative's impact. Consider integrating more moments of vulnerability and growth for all characters, particularly in high-stakes situations, to create a more engaging and relatable story.
Emotional Analysis

Breaks down the emotional journey of the audience across the script.

Goals and Philosophical Conflict

Evaluates character motivations, obstacles, and sources of tension throughout the plot.

Key Suggestions:
To enhance the script, focus on deepening Clare's internal conflict and character development throughout the narrative. By emphasizing her evolution from a protective mother to a courageous leader, the script can create a more compelling emotional arc. Additionally, integrating the philosophical themes of truth versus denial more explicitly in key scenes will enrich the narrative and resonate with audiences, making Clare's journey more impactful.
Themes

Analysis of the themes of the screenplay and how well they’re expressed.

Key Suggestions:
To enhance the script, focus on deepening the emotional stakes surrounding the theme of family and protection, particularly in Clare's relationship with Owen. This can be achieved by incorporating more intimate moments that showcase their bond and the lengths Clare is willing to go to protect her son. Additionally, consider weaving in more nuanced character backstories that connect to the past's influence on the present, enriching the narrative and making the supernatural elements more impactful.
Logic & Inconsistencies

Highlights any contradictions, plot holes, or logic gaps that may confuse viewers.

Key Suggestions:
To enhance the script's coherence and character authenticity, focus on aligning Clare Lockwood's protective instincts with her actions, particularly in high-stakes situations. Address inconsistencies in character behavior and motivations, ensuring that decisions made by Clare and other key characters are consistent with their established traits. Additionally, clarify the timeline and causal relationships regarding supernatural elements to avoid confusion and strengthen the narrative's impact.

Scene Analysis

All of your scenes analyzed individually and compared, so you can zero in on what to improve.

Scene-Level Percentile Chart
Hover over the graph to see more details about each score.
Go to Scene Analysis

Other Analyses

Writer Exec

This section looks at the extra spark — your story’s voice, style, world, and the moments that really stick. These insights might not change the bones of the script, but they can make it more original, more immersive, and way more memorable. It’s where things get fun, weird, and wonderfully you.

Unique Voice

Assesses the distinctiveness and personality of the writer's voice.

Key Suggestions:
To enhance the script, consider deepening character backstories and motivations, particularly for Clare and Victor, to create a more nuanced exploration of their dynamics. Additionally, refining dialogue to maintain tension while revealing character traits can elevate emotional engagement. Emphasizing the supernatural elements through consistent foreshadowing and thematic resonance will strengthen the overall narrative cohesion.
Writer's Craft

Analyzes the writing to help the writer be aware of their skill and improve.

Key Suggestions:
To enhance the screenplay, the writer should focus on deepening character development, refining dialogue authenticity, and improving pacing. By exploring character motivations and arcs more thoroughly, the emotional resonance of the story will increase, making it more engaging for the audience. Additionally, crafting dialogue that reflects subtext and distinct character voices will add layers to interactions, while strategic scene structuring will help maintain tension and audience engagement throughout the narrative.
Memorable Lines
Spotlights standout dialogue lines with emotional or thematic power.
Tropes
Highlights common or genre-specific tropes found in the script.
World Building

Evaluates the depth, consistency, and immersion of the story's world.

Key Suggestions:
To enhance the script's impact, consider deepening the exploration of the characters' emotional connections to the desolate environment of Mercy Lake. By weaving their personal struggles with the haunting history of the town, the narrative can achieve greater thematic resonance. Additionally, integrating local legends more organically into character dialogues and actions could enrich the cultural backdrop, making the supernatural elements feel more intertwined with the characters' realities.
Correlations

Identifies patterns in scene scores.

Key Suggestions:
To enhance the script's emotional engagement and narrative tension, focus on maintaining character consistency and integrating impactful dialogue that drives character development. This will not only elevate the emotional stakes but also ensure that the audience remains invested in the characters' journeys. Additionally, balancing suspense with conflict resolution will improve the overall pacing and satisfaction of the narrative arc.
Loglines
Presents logline variations based on theme, genre, and hook.