Deep Cover
Executive Summary
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USP: Unveiling a gripping and unflinching narrative, this screenplay boldly delves into the treacherous depths of the criminal underworld, exploring the moral dilemmas, inner conflicts, and flawed characters that inhabit its gritty streets. With raw and authentic dialogue, it deftly portrays the complexities of survival, redemption, and the pursuit of power. Each scene unfolds as a tantalizing blend of suspense, action, and introspective drama, drawing viewers into a world where morality is tested, and the boundaries between right and wrong blur with every step. This screenplay is a testament to the writer's unique voice, capturing the essence of the crime genre while injecting it with a fresh and captivating perspective.
Overview
Genres: Drama, Crime, Thriller, Family, Legal Drama, Romance
Setting: The 1970s, Cleveland, Los Angeles, and East L.A.
Overview: The screenplay achieves a commendable overall score of 8.1, reflecting its strong foundation in character development, compelling plot, and effective exploration of themes. Its strengths lie in the portrayal of complex characters, engaging dialogue, and the use of unpredictable plot twists. However, areas for improvement include enhancing the originality of the premise, deepening the emotional arcs of certain characters, and ensuring consistency in visual storytelling.
Themes: Drugs and Addiction, Identity and Belonging, Violence and its Consequences
Conflict and Stakes: Hull's struggle to avenge his father's death and escape the criminal underworld, Elias's ambition to expand his drug empire, and Betty's battle with addiction and her desire to escape her past.
Overall Mood: Dark, gritty, and suspenseful
Mood/Tone at Key Scenes:
- Scene 1: The opening scene, which establishes the bleak and violent world of Cleveland in the 1970s.
Standout Features:
- Unique Hook: The exploration of the drug trade from multiple perspectives, including those of law enforcement, criminals, and addicts.
- Plot Twist : The revelation that Hull is an undercover detective working to bring down Elias.
- Distinctive Setting : The portrayal of the seedy underbelly of Los Angeles and East L.A. in the 1970s.
- Innovative Idea : The use of a nonlinear narrative structure to weave together the different storylines.
- Unique Character : The character of Elias, a complex and morally ambiguous drug dealer.
- Genre Blend : The combination of crime drama, thriller, and character study.
Comparable Scripts:
Market Analysis
Budget Estimate:$20-30 million
Target Audience Demographics: Adults aged 25-54, fans of crime dramas and thrillers
Marketability: The screenplay's gripping plot, complex characters, and timely themes have the potential to attract a wide audience and generate buzz.
While the screenplay's unique blend of genres and exploration of compelling themes with a diverse cast may appeal to a niche audience, its dark and violent subject matter could limit its broader appeal.
The screenplay's compelling characters and gripping storyline, combined with its relevance to social issues, could generate interest among a discerning audience.
Profit Potential: Moderate to high, due to the screenplay's potential to attract a loyal fan base and generate critical acclaim.
Scene Level Percentiles
Emotions Elicited Percentiles
This is a rough estimate of how the average intensity of emotions elicited in this script compare to all scripts in the Vault (all genres).
Higher isn't necessarily better. This is FYI.
Screenplay Analysis
- **Dialogue:** With a percentile ranking of 84.39999999999999, the screenplay exhibits strong dialogue that effectively conveys character, advances the plot, and engages the reader.
- **Conflict Level:** The high percentile ranking of 95.6 for conflict level indicates that the screenplay features compelling conflicts that drive the plot and create tension for the characters.
- **Unpredictability:** The screenplay scores exceptionally high in unpredictability, with a percentile ranking of 95.1219512195122. This suggests that the plot offers unexpected twists and turns, keeping the reader engaged and guessing.
- **Story Forward:** The high percentile ranking of 94.71544715447155 for story forward indicates that the screenplay maintains a strong momentum and keeps the reader invested in the progression of events.
- **Structure:** A percentile ranking of 45.67307692307692 suggests that the screenplay's structure may benefit from refinement. Consider revising the flow of scenes, ensuring a logical progression of events, and creating a clear narrative arc.
- **Internal Goal:** The internal goal score of 49.519230769230774 indicates room for improvement in developing the characters' inner motivations and desires. Exploring their emotional needs and psychological conflicts can add depth and resonance to the characters.
The screenplay exhibits a balance between intuitive and conceptual elements. While dialogue and character development rank highly, plot and concept also receive solid scores. This suggests a writer who can craft compelling characters and dialogue while maintaining a strong narrative structure.
Balancing Elements- Consider increasing the percentile ranking for internal goal (currently at 49.519230769230774) to enhance the emotional depth of the characters.
- Explore ways to strengthen the structure (currently at 45.67307692307692) by ensuring a clear narrative arc, logical progression of scenes, and effective pacing.
Integrated
Overall AssessmentThe screenplay exhibits potential with strong dialogue, conflict, unpredictability, and story forward momentum. By addressing the areas for improvement, particularly in structure and internal goal development, the writer can enhance the overall impact and emotional resonance of the screenplay.
How scenes compare to the Scripts in our Library
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Percentile | Before | After |
---|---|---|---|---|
Scene Conflict Level | 8.8 | 97 | Enemy of the State: 8.7 | The usual suspects: 8.8 |
Scene Story Forward | 8.8 | 96 | Ex-Machina: 8.7 | the dark knight rises: 8.8 |
Scene Unpredictability | 7.99 | 95 | fight Club: 7.98 | Deep Cover: 7.99 |
Scene High Stakes | 8.8 | 92 | Enemy of the State: 8.7 | the dark knight rises: 8.8 |
Scene Dialogue | 8.2 | 79 | Pirates of the Caribbean: 8.1 | The good place draft: 8.2 |
Scene Overall | 8.6 | 78 | American Fiction: 8.5 | face/off: 8.6 |
Scene Character Changes | 7.5 | 78 | American Fiction: 7.4 | fight Club: 7.5 |
Scene Plot | 8.3 | 77 | A Complete Unknown: 8.2 | the boys (TV): 8.3 |
Scene External Goal | 7.46 | 72 | El Mariachi: 7.45 | glass Onion Knives Out : 7.46 |
Script Structure | 8.10 | 71 | Jojo rabbit: 8.00 | Titanic: 8.10 |
Script Visual Impact | 8.00 | 71 | Emilia Perez : 7.90 | the black list (TV): 8.00 |
Scene Characters | 8.5 | 63 | Triangle of sadness: 8.4 | fight Club: 8.5 |
Scene Emotional Impact | 8.1 | 62 | Pirates of the Caribbean: 8.0 | Erin Brokovich: 8.1 |
Scene Engagement | 8.98 | 61 | Parasite: 8.97 | Mr. Smith goes to Washington: 8.98 |
Script Characters | 8.10 | 61 | Pirates of the Caribbean: 8.00 | Erin Brokovich: 8.10 |
Scene Concept | 8.2 | 56 | Coda: 8.1 | face/off: 8.2 |
Scene Originality | 8.76 | 55 | groundhog day: 8.75 | Erin Brokovich: 8.76 |
Script Premise | 8.10 | 54 | American Fiction: 8.00 | glass Onion Knives Out : 8.10 |
Script Originality | 8.00 | 53 | Argo: 7.90 | groundhog day: 8.00 |
Overall Script | 8.10 | 51 | Dr. Jekyll and Mr Hyde : 8.06 | the pursuit of happyness: 8.10 |
Scene Pacing | 8.24 | 48 | Blackkklansman: 8.23 | The shining: 8.24 |
Script Structure | 8.12 | 46 | Moonlight: 8.11 | Good Will Hunting: 8.12 |
Script Theme | 8.20 | 45 | Zootopia: 8.10 | groundhog day: 8.20 |
Scene Formatting | 8.12 | 41 | 12 Monkeys: 8.11 | Memento: 8.12 |
Scene Internal Goal | 8.02 | 33 | Argo: 8.00 | the pursuit of happyness: 8.02 |
Script Conflict | 7.20 | 28 | Mr Robot: 7.10 | There's something about Mary: 7.20 |
Script Emotional Impact | 7.50 | 27 | Sherlock Holmes: 7.40 | the pursuit of happyness: 7.50 |
Writer's Voice
Summary:The writer's voice is characterized by gritty realism, intense dialogue, and a focus on moral ambiguity and internal struggles of the characters.
Best representation: Scene 5 - John Hull Returns to Lewazz. This scene is the best representation because it effectively conveys the intense and realistic portrayal of violence, moral conflict, and internal struggles that are consistent with the writer's voice throughout the screenplay.
Memorable Lines:
- Hull: You sold me Mannitol, motherfucker. (Scene 12)
- HULL: My father died when I was ten. Right in front of me. Heart attack. He just fell down. He said, 'I love you,' then died in my arms. (Scene 34)
- HULL: I'm through...? Then, I might as well have a drink after all. (Scene 32)
- Elias: We did it. Twenty million. Twenty fucking million. We're going to have synthetics. We're gonna be rich. (Scene 41)
- Hull: My father didn't have a heart attack. He was shot robbing a liquor store. Trying to rob it. I lied about that. (Scene 42)
Writing Style:
The overall writing style of the screenplay exhibits a strong focus on realism, grit, and morally complex characters. The dialogue is often sharp and tense, driving the narrative forward and revealing the inner workings of the characters' minds. The scenes are crafted with an attention to detail that creates immersive and suspenseful atmospheres.
Style Similarities:
- David Simon
- Quentin Tarantino
- David Mamet
- David Ayer
Story Shape
Engine: Claude
Recommend
Executive Summary
Deep Cover is a gritty, character-driven thriller that follows the journey of a police officer who goes undercover to infiltrate a major drug trafficking operation. The screenplay is anchored by a strong central protagonist whose personal history and moral dilemma drive the narrative, creating a compelling exploration of the corrosive effects of the drug trade on individuals and communities. While the pacing could be tightened in certain sequences, the screenplay boasts several standout scenes that showcase the protagonist's complex inner struggle and the high-stakes world he navigates. Overall, Deep Cover is a well-crafted and thought-provoking piece that would appeal to audiences seeking a nuanced and suspenseful crime drama.
- The opening sequence powerfully establishes the central character's backstory and the defining trauma that shapes his worldview - witnessing his father's violent death as a young boy. This sets up the character's core conflict and motivations in a gripping, visceral manner. high ( Scene 1 (EXT. CLEVELAND STREET - NIGHT (1970)) )
- The interview scenes with the police officers showcase the protagonist's sharp observational skills and ability to quickly assess and manipulate people, foreshadowing his undercover work to come. medium ( Scene 2 (INT. A ROOM - DAY) )
- The sequence in the darkened room, with the protagonist and the government lawyer analyzing the surveillance footage, establishes the central mystery and the protagonist's unique qualifications for the undercover operation. high ( Scene 7 (INT. A DARKENED ROOM - DAY/NIGHT) )
- The conversation between the protagonist and Elias in the kitchen provides valuable insight into Elias's background and motivations, as well as the protagonist's growing moral ambiguity as he becomes more entangled in the drug trade. high ( Scene 14 (INT. ELIAS'S HOUSE - KITCHEN - EARLY MORNING) )
- The scene in the jewelry store showcases the complex and compelling relationship between the protagonist and Betty, highlighting the protagonist's internal struggle between his desire for goodness and the allure of the criminal underworld. high ( Scene 23 (INT. BETTY'S JEWELRY STORE - NIGHT) )
- The sequence of the protagonist adjusting his appearance and blending into the drug dealing environment feels a bit too episodic and could benefit from more integration with the overall narrative arc. medium ( Scene 11 (EXT. 79TH AND FIGUEROA - TWILIGHT) )
- The dialogue between the protagonist and Carver, while compelling, could be tightened to avoid any sense of repetition or exposition dumps. medium ( Scene 15 (INT. CARVER'S OFFICE - DAY) )
- The sequence in Carver's office could be streamlined to maintain the sense of urgency and avoid any potential pacing issues. medium ( Scene 26 (INT. CARVER'S OFFICE - BEFORE DAWN) )
- While the protagonist's inner turmoil and moral struggle are well-explored, the screenplay could benefit from more explicit exploration of his personal relationships, particularly with his estranged family in Cleveland. medium ( Scene 19 (INT. HULL'S MOTEL ROOM - NIGHT) )
- The climactic sequence at the airport could be developed further to provide a more satisfying and impactful resolution to the protagonist's arc. medium ( Scene 27 (EXT. 96TH STREET NEAR THE AIRPORT/INT. A CAR - NIGHT) )
- The scene in the boxing gym, where the protagonist is tested and nearly exposed by Elias, is a compelling and well-executed sequence that heightens the tension and stakes of the protagonist's undercover work. high ( Scene 10 (INT. A BOXING GYM - NIGHT) )
- The protagonist's encounter with Ivy in the club's bathroom is a standout moment that showcases the protagonist's moral struggle and the brutality of the world he has immersed himself in. high ( Scene 24 (INT. CLUB - NIGHT) )
- The sequence in the theater, where the protagonist and Elias confront Gallegos, is a well-crafted and suspenseful set piece that highlights the high stakes and complex power dynamics at play. high ( Scene 36 (INT. THEATER - DAY) )
Engine: GPT4
Consider
Executive Summary
The screenplay 'Deep Cover' is a gritty, intense exploration of crime, identity, and morality. It features strong character development, particularly of the protagonist, Hull, and maintains a consistent thematic focus. While it could benefit from tighter pacing and deeper exploration of secondary characters, its compelling narrative and unexpected plot twists make it a strong candidate for consideration.
- The opening sequence effectively sets a gritty, intense tone, establishing the main character's background and motivations. high ( Scene 1 )
- The screenplay skillfully uses dialogue to develop characters, particularly evident in the intense exchange between Hull and Carver, revealing depth and conflict. high ( Scene 17 )
- The plot twist where Elias kills Gallegos is unexpected and effectively shifts the narrative direction, maintaining viewer engagement. medium ( Scene 36 )
- The final scenes provide a strong resolution, tying back to the protagonist's personal journey and reflecting on the broader themes of identity and morality. high ( Scene 42 )
- The screenplay maintains a consistent thematic exploration of power, corruption, and redemption, which resonates throughout the narrative. high
- Some scenes, particularly in the middle sequences, could benefit from tighter pacing to maintain momentum and viewer interest. medium ( Scene 20 )
- The character development of secondary characters like Betty could be deepened to enhance their relationships and relevance to the main plot. medium ( Scene 15 )
- Dialogue in some scenes comes across as overly expository. More show, less tell in dialogue could improve natural character interactions. medium ( Scene 10 )
- The screenplay occasionally relies on clichés in both character archetypes and plot developments, which could be refreshed for originality. low
- The transitions between major plot points sometimes feel abrupt and could be smoothed to enhance narrative flow. medium
- There is a lack of clear, strong female characters who play pivotal roles in the narrative, which could limit audience engagement. medium ( Scene 28 )
- The screenplay could benefit from more visual descriptions that enhance the cinematic quality of scenes, particularly in action sequences. medium
- There is a missed opportunity to explore the psychological depth of the protagonist's transformation from cop to criminal more thoroughly. high
- The script lacks sufficient subplots that could enrich the main narrative and provide a more complex, engaging story structure. medium
- The cultural and social implications of the drug trade are only superficially addressed; deeper exploration could add relevance and depth. medium
- The strong opening scene sets a compelling tone and effectively hooks the audience with its dramatic intensity. high ( Scene 1 )
- The screenplay's conclusion effectively ties back to its beginning, creating a satisfying narrative arc that reflects on the protagonist's journey. high ( Scene 42 )
- The dynamic between Hull and Elias is a standout element, providing a complex relationship that drives much of the narrative tension. high ( Scene 17 )
- The screenplay's exploration of themes such as identity, power, and redemption is consistently engaging and thought-provoking. high
- The dialogue, while occasionally expository, often crackles with intensity and authenticity, capturing the characters' voices effectively. medium
Screenplay Insights:
Premise: 8.1, The screenplay's premise is established with decent clarity and holds strong potential for audience engagement due to its exploration of moral ambiguity, identity, and the consequences of undercover work. However, the premise's originality could be enhanced by emphasizing unique aspects of the narrative and character arcs. See More
Structure: 8.1, The screenplay's structure and plot are cohesive and effectively drive the narrative forward. The compelling character arcs and interwoven plotlines enhance the screenplay's storytelling dynamics, resulting in a well-crafted and engaging script. However, refining certain elements could elevate the screenplay to exceptional levels. See More
Theme: 8.2, The screenplay effectively explores themes of addiction, morality, and the consequences of choices. It succeeds in conveying its messages about the destructive nature of addiction, the moral ambiguities of law enforcement, and the power of redemption. The screenplay's engagement with these themes is generally clear and impactful, enhancing the narrative and providing depth to the characters. However, some areas could be refined to further strengthen the thematic coherence and emotional resonance of the story. See More
Visual Impact: 8.0, This screenplay exhibits a strong foundation for visual storytelling, capturing the essence of the criminal underworld and the protagonist's journey with vivid imagery and a distinctive tone. Its visual descriptions are impactful and set the stage for a gripping cinematic experience. See More
Emotional Impact: 7.5, The screenplay effectively elicits a range of emotional responses, particularly tension, suspense, and tragedy. However, there is room to deepen the emotional arcs of certain characters and enhance the relatability of their experiences. See More
Conflict: 7.2, The screenplay presents compelling conflicts and stakes that effectively drive the narrative and engage the audience. However, there are opportunities to enhance the depth of conflicts and elevate their emotional impact. See More
Originality: 8.0, The screenplay engages in originality and creativity in various aspects, from the complex development of flawed characters to the exploration of the dark and gritty criminal world. See More
Screenplay Story Analysis
Note: This is the overall critique. For scene by scene critique click here
Summaries
- On a stormy Cleveland Street in 1970, Joe Stevens and his young son, Joe Jr., witness a harrowing tragedy. Joe Sr. cautions his son against drugs and attempts a robbery that spirals into violence. Joe Sr. is fatally shot, leaving Joe Jr. with the stolen money and facing the menacing gun of the store owner.
- In this suspenseful scene, Joe Stevens faces a moral dilemma when Gerald Carver proposes an undercover operation to apprehend a drug dealer. As Stevens struggles with a psychological test, Carver unveils details of the assignment, revealing the risks and urgency of the mission. The decision weighs heavily on Stevens as he contemplates whether to accept the perilous task.
- Stevens, a strict and prejudiced man, confronts his light-skinned children for playing with black and Hispanic kids, dampening their spirits. His wife Terry disapproves of his behavior. A Polynesian man named Tito greets Stevens, revealing he now lives with the family. Stevens becomes outraged when he sees a bruise on Carmen's arm, blaming Tito, but calms down after Terry intervenes. The scene is filled with racial and interpersonal conflicts, ending with Stevens trying to calm himself down as Terry comforts him.
- John Hull, alias Joe Stevens, arrives in Los Angeles and adapts his appearance to blend in with the locals. He encounters various individuals, including a motel manager, a prostitute, and a drug dealer named Eddie, and witnesses Eddie engaging in a drug transaction.
- In a grim nighttime scene, Hull, a drug addict, witnesses the brutal murder of a 13-year-old drug dealer by a cold-hearted killer named Ivy. As Ivy shoots the young boy dead on the street, Hull watches in terror. The scene is one of violence and despair, leaving Hull shaken and haunted by the senseless loss.
- Two weeks after his previous visit, John Hull returns to Lewazz, a racially diverse bar. He takes a seat and is greeted by the bartender, who sets up a drink for him. Eddie, a regular at the bar, approaches and recites a toast, then greets Hull, trying to remember his name. Hull corrects him, and they shake hands before Eddie takes his drinks to a table with David Elias and a Black woman. As the woman passes Hull on her way to the restrooms, their eyes meet and there's an instant connection, but she quickly looks away and walks by as if he weren't there.
- Detective Hull presents his investigation findings on a drug operation to Carver. They discuss the distribution chain involving Eddie, David Elias, and Felix Barbosa. Carver urges Hull to expedite the investigation to secure funding for the budget hearings, while Hull expresses concerns about thoroughness. The scene ends with a reminder that two weeks have passed.
- In a dark crack house, Eddie, a well-known drug user and dealer, interacts with Hull, a customer looking to buy drugs. Eddie offers to get him a kilo of drugs. The scene is gritty and disturbing, with a young boy seen performing sexual acts on Eddie. The conflict of Hull needing drugs is resolved when Eddie agrees to help him, ending with a crude joke about cleaning the boy with Clorox.
- Eddie is arrested and interrogated by Taft and Hernandez, who threaten him with a prison sentence unless he cooperates. Elias learns that Eddie is talking to the police and worries that he will give them up. Nancy overhears their conversation and realizes Elias is involved in something dangerous, prompting Elias to order her out of the house.
- Elias confronts Hull about being an undercover cop and gives Eddie the money to deliver to Hull. Hull meets with Belinda, who tries to sell him her son. He declines and meets with Carver, leaving Belinda desperate.
- At a taco stand, Hull and Eddie's drug exchange is disrupted by the police, leading to a chase. Hull is apprehended by Taft, who shows him pictures of his children and questions Hull's morals regarding protecting family.
- In a midnight arraignment, Hull is surprised by his lawyer, David Elias, who reveals the seized substance was a laxative, leading to his case's dismissal. A tense interaction between Taft and Hull suggests a hidden connection.
- Eddie's betrayal is exposed, leading to a deadly confrontation with Barbosa. Eddie's plea for mercy is met with violence, highlighting the power imbalance and brutality of the criminal underworld.
- Elias and Hull discuss the drug trade over uneaten omelets. Elias explains how he got into dealing and his belief that people will always want to get high. He mentions that cocaine is a dying business and that he has a new product that is safe and almost legal. Hull shows interest in the new product, but Elias refuses to tell him more until they know each other better. Miranda, Elias's daughter, enters the kitchen and Elias shows Hull affection that Hull lacks with his own children. Nancy, Elias's wife, enters and is chilly towards Hull. Elias tells Hull that she is judgemental about his job. Hull tastes the product in the bag Elias gives him and confirms that it is real. Elias refuses Hull's offer to become his partner, saying he only needs a salesman.
- Pressured by Carver, Hull distributes crack, grappling with moral implications. He confronts racism with Elias, leading to an unresolved tension as they drive away together.
- Elias and Hull visit Betty's store, where tensions rise as Hull refuses drugs offered by Betty and Elias. A confrontation ensues between Hull and Elias, diffused by McCutcheon, revealing shady business involving money laundering.
- Hull realizes the importance of protecting his authority after Bijoux's murder. He agrees with Elias's plan to kill Ivy and gain control of the territory, solidifying their partnership and setting them on a path of vengeance.
- As Hull and Elias search for Ivy, they stop at a dance club. Hull enters the club and confronts Ivy in the men's room, resulting in a violent confrontation that ends with Hull shooting Ivy.
- Hull flees the crime scene and seeks solace in his motel room. Haunted by guilt, he contemplates his actions while reminiscing about happier times. A poignant phone call to his daughter reveals his yearning for connection amidst his turmoil. Meanwhile, a flashback to a lab experiment underscores the destructive path Hull has taken.
- In the realm of a dimly lit laboratory, a renegade chemist unveils the transformative powers of an illicit amphetamine and a novel legal drug of his invention. Elias, an affluent businessman, intrigued by the potential profits, proposes a tempting investment in the production of the chemist's creation. However, a chilling warning accompanies his offer: Elias will not tolerate deceit, and any betrayal will be met with brutal consequences.
- Carver and Hull meet to discuss the investigation and their plans going forward. Carver dismisses the idea of synthetic drugs, and asks Hull about killing Ivy. Hull is evasive, but Carver knows what happened. Carver is impressed with Hull's progress and orders him to get a new apartment, clothes, and start spending money. Hull agrees and leaves.
- In a lavish condo, Hull hires a woman to hold a hotel room and provide for James. Elias arrives and admires Hull's new lifestyle and attire. Hull displays the proceeds from selling masks, leading Elias to suggest ordering more keys. Hull insists on dealing directly with Gallegos and ordering in bulk, threatening Elias. The scene ends with Hull asserting his authority and dismissing Elias.
- Hull goes to Betty's closed jewelry store, where they have a tense and intimate conversation in her office. Betty offers Hull cocaine, leading to conflict. The scene ends with a knock on the door, interrupting their heated interaction.
- In a tense confrontation, Barbosa humiliates Elias with a 'slap game,' demanding he leave town. Elias defiantly endures the pain, forcing Barbosa to concede defeat. Gallegos intervenes to end the violence.
- In the aftermath of a humiliating incident, Elias confronts Hull, expressing his newfound self-awareness. Barbosa, remorseful, attempts to make amends with Elias, offering compensation and an apology. However, their encounter reveals unresolved conflict and lingering pain. Meanwhile, Barbosa engages in corrupt dealings with Hernandez, underscoring his desperation. The scene concludes with Barbosa arranging a meeting with Elias and others, hinting at further developments.
- Hull and Carver meet in Carver's office before dawn. Hull is excited about arranging to get 20 kilograms of drugs, but Carver warns him that Barbosa is setting him up to be caught. Despite Hull's shock, Carver tells him it's out of his hands. The tense scene ends with Hull walking out, uncertain of what to do next.
- Hull's suspicion of a watching van leads to a tense confrontation. He pulls a gun on Barbosa, taking control of the exchange. Elias supports Hull's assertive actions, while Barbosa resists. Hull forces Chino to retrieve a green suitcase while throwing the money into the limo truck. Hull's decisive actions establish his dominance, and everyone complies with his orders.
- In the chaos of a high-speed police chase, the limo comes under fire and Chino is killed by a sniper. Elias, seeking revenge, kills Barbosa and throws him from the vehicle to his death. The limo, driven by Hull, speeds away, leaving a trail of violence in its wake.
- In this adrenaline-pumping scene, Hull and Taft's tense standoff while Elias wields a gun creates a dangerous game of chicken. Elias's excitement over their criminal endeavors contrasts with McCutcheon's decision to leave. As Elias suggests eliminating her, Hull's refusal highlights their clashing motivations. The scene ends with McCutcheon departing, leaving Hull and Elias to delve into their plans for wealth and evasion.
- In the bustling streets of East L.A., Hernandez's life is cut short by Molto's ruthless bullet. As dawn breaks, Betty finds solace in Hull's embrace, but their intimacy is shattered by the menacing presence of armed individuals. The scene culminates in a chilling cliffhanger as Hull is forcibly dragged away, leaving Betty alone and terrified.
- At his wife's grave, Ramon Gallegos reveals Felix Barbosa owed him $1.8 million, making Hull and Elias responsible for the debt. Demanding repayment within three days, Gallegos humiliates Hull by taking his earring, leaving them with the burden and a warning.
- Hull and Elias confront Gopher for information related to a man's death, driven by their involvement in illegal activities. Gopher is initially reluctant, but pressure from Elias forces him to cooperate. The scene ends with Carver's arrival and Hull's departure in his car, leaving the situation unresolved.
- Hull confronts Carver about his corruption and the involvement of the State Department in protecting Gallegos. Carver admits it, and Hull is disgusted and disillusioned. He quits the force and drives away.
- Betty comforts Hull after he reveals his troubled past. However, Hull's evasiveness and continued involvement in drugs strain their relationship.
- Hull and Elias confront Gopher, demanding more money. Taft interrogates Betty about drugs and Hull's whereabouts, threatening charges if she doesn't cooperate.
- Elias and Hull kill Gallegos, a powerful drug lord, and take over his business. The scene is tense and suspenseful, with a sense of violence and danger.
- Elias violently interrogates Molto to find the hidden money, leading to a tense confrontation with Hull. Elias reveals his plan to ensure his family's safety, resolving the conflict and continuing their pursuit of the money.
- As Molto's thugs strike at Betty's jewelry store, Hull rescues her and faces off against Detective Taft, who uncovers Hull's criminal history. Amidst the chaos, they encounter a drug overdose victim, prompting reflection on their own struggles. Betty confronts Hull about the evidence against her, revealing the extent of his involvement in the underworld, leaving their bond hanging in the balance.
- Hull bids farewell to Betty at the airport, promising to reunite soon. Betty reveals her initial perception of Hull's judgment but later confides that his presence challenged her. Meanwhile,Elias and Hull anxiously await a meeting with Guzman, where they present a business proposal. Elias emphasizes the potential benefits of their new product, sparking Guzman's interest.
- In a tense garage negotiation, Elias offers Guzman 80% of the money, leading to the revelation of a hefty sum hidden in a Winnebago. However, the arrival of police sirens and a helicopter sends everyone scattering, leaving the exchange incomplete.
- Molto is killed in a shootout. Hull and Elias escape but Elias shoots a police officer. Hull tries to save the officer, revealing he's an undercover cop. Elias prioritizes wealth and Hull shoots him. The police arrest Hull as the shooter.
- Trapped in prison, Hull grapples with a sinister proposition – return to Carver's corrupt ranks or risk Betty's freedom. Battling inner turmoil, he unloads a haunting secret to Betty, sharing an intimate moment. Amidst the despair, Hull pays homage to his father's grave with blood-soaked currency, a poignant symbol of his tormented past. The climax unfolds as Hull confronts Carver, their fate left hanging amidst shadowy uncertainty.
Hull - Score: 82/100
Aliases
none
Role
Protagonist
Character Analysis Overview
Elias - Score: 70/100
Role
Antagonist
Character Analysis Overview
Eddie - Score: 63/100
Character Analysis Overview
Carver - Score: 75/100
Character Analysis Overview
Theme | Theme Details | Theme Explanation | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Drugs and Addiction (60%) | The screenplay heavily explores the themes of drug use, addiction, and its impact on individuals and society. It delves into the complexities of the drug trade, the motivations of addicts, and the consequences of drug abuse. | This theme is central to the screenplay's plot and character development, as it drives many of the characters' actions and reveals their inner struggles. | ||||||||||||
Strengthening Drugs and Addiction:
| ||||||||||||||
Identity and Belonging (25%) | The screenplay examines themes of identity and belonging through the experiences of its characters. Joe Stevens wrestles with his racial identity and his place in a changing society, while John Hull struggles to find a sense of purpose and belonging as an undercover agent. | These themes are explored through the characters' interactions with each other and their surroundings, highlighting the complexities of human identity and the search for connection. | ||||||||||||
Violence and its Consequences (15%) | The screenplay depicts graphic scenes of violence, including shootings, stabbings, and physical altercations. It explores the devastating impact of violence on individuals and communities. | This theme serves as a cautionary tale about the destructive power of violence and its far-reaching consequences. |
Screenwriting Resources on Themes
Articles
Site | Description |
---|---|
Studio Binder | Movie Themes: Examples of Common Themes for Screenwriters |
Coverfly | Improving your Screenplay's theme |
John August | Writing from Theme |
YouTube Videos
Title | Description |
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Story, Plot, Genre, Theme - Screenwriting Basics | Screenwriting basics - beginner video |
What is theme | Discussion on ways to layer theme into a screenplay. |
Thematic Mistakes You're Making in Your Script | Common Theme mistakes and Philosophical Conflicts |
Goals and Philosophical Conflict | |
---|---|
internal Goals | The protagonist's internal and external goals revolve around survival, morality, power, control, and redemption as he navigates the criminal underworld to protect his loved ones and secure his own future. |
External Goals | The protagonist's external goals focus on completing criminal operations, evading the police, establishing dominance in the criminal world, confronting enemies, and securing financial gains. |
Philosophical Conflict | The overarching philosophical conflict in the screenplay is the tension between morality and survival in a corrupt and dangerous world, where the protagonist must navigate ethical dilemmas, loyalty, and the consequences of his actions. |
Character Development Contribution: The protagonist's evolving internal and external goals, as well as the philosophical conflict he faces, contribute to his complex character development as he grapples with moral choices, personal growth, and the impact of his actions on himself and others.
Narrative Structure Contribution: The goals and conflicts drive the narrative structure of the screenplay, creating tension, suspense, and emotional depth as the protagonist navigates through a series of challenges, confrontations, and moral dilemmas that shape the plot and character arcs.
Thematic Depth Contribution: The goals and conflicts deepen the thematic exploration of morality, power, survival, redemption, and the human experience in the face of corruption and danger, adding layers of complexity and resonance to the story's themes and message.
Screenwriting Resources on Goals and Philosophical Conflict
Articles
Site | Description |
---|---|
Creative Screenwriting | How Important Is A Character’s Goal? |
Studio Binder | What is Conflict in a Story? A Quick Reminder of the Purpose of Conflict |
YouTube Videos
Title | Description |
---|---|
How I Build a Story's Philosophical Conflict | How do you build philosophical conflict into your story? Where do you start? And how do you develop it into your characters and their external actions. Today I’m going to break this all down and make it fully clear in this episode. |
Endings: The Good, the Bad, and the Insanely Great | By Michael Arndt: I put this lecture together in 2006, when I started work at Pixar on Toy Story 3. It looks at how to write an "insanely great" ending, using Star Wars, The Graduate, and Little Miss Sunshine as examples. 90 minutes |
Tips for Writing Effective Character Goals | By Jessica Brody (Save the Cat!): Writing character goals is one of the most important jobs of any novelist. But are your character's goals...mushy? |
Story Content | Character Development | Scene Elements | Audience Engagement | Technical Aspects | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Click for Full Analysis | Tone | Overall | Concept | Plot | Originality | Characters | Character Changes | Internal Goal | External Goal | Conflict | Opposition | High stakes | Story forward | Twist | Emotional Impact | Dialogue | Engagement | Pacing | Formatting | Structure | |
1 - Deadly Confrontation in the Rain | Tense, Tragic, Gritty, Heartbreaking | 9 | 8 | 9 | 9 | 9 | 8 | 8 | 7 | 9 | 8 | 9 | 9 | 8 | 10 | 8 | 9 | 8 | 8 | 8 | |
2 - Undercover Offer | Intense, Confrontational, Tense, Serious | 8 | 8 | 8 | 9 | 9 | 8 | 8 | 9 | 9 | 9 | 9 | 9 | 8 | 7 | 9 | 9 | 8 | 8 | 8 | |
3 - Prejudice and Tension | Tense, Emotional, Confrontational | 8 | 8 | 7 | 9 | 9 | 7 | 8 | 7.5 | 7 | 8 | 6 | 7 | 8 | 9 | 8 | 9 | 8.5 | 8 | 8 | |
4 - A Tranquil Arrival | Gritty, Realistic, Dark | 8 | 8 | 7 | 9 | 8 | 8 | 8 | 7 | 8 | 7 | 9 | 8 | 7 | 7 | 7 | 9 | 8 | 8 | 8 | |
5 - Witness to Murder | Tense, Gritty, Tragic | 8 | 8 | 7 | 9 | 8 | 7 | 8 | 7.5 | 9 | 9 | 9 | 8 | 9 | 9 | 7 | 9 | 8 | 8 | 8 | |
6 - John Hull Returns to Lewazz | Intense, Mysterious, Tense | 8 | 8 | 7 | 8 | 8 | 7 | 8 | 7 | 8 | 7 | 8 | 8 | 7 | 7 | 7 | 8 | 8 | 9 | 9 | |
7 - Hull Reports to Carver | Intense, Suspenseful, Serious | 8 | 8 | 8 | 9 | 7 | 6 | 8 | 7.5 | 9 | 8 | 9 | 9 | 8 | 6 | 9 | 9 | 8.5 | 8 | 8 | |
8 - Dealings in the Dark | Dark, Gritty, Cynical | 8 | 8 | 7 | 9 | 9 | 6 | 8 | 7 | 8 | 7 | 8 | 8 | 8 | 7 | 8 | 9 | 8 | 8 | 8 | |
9 - Eddie's Interrogation and Elias's Dilemma | Tense, Suspenseful, Dramatic, Intense | 8 | 8 | 8 | 9 | 8 | 7 | 8 | 7 | 9 | 8 | 9 | 9 | 8 | 8 | 9 | 9 | 8 | 8 | 8 | |
10 - The Confrontation | Tense, Suspenseful, Desperate, Dark | 8 | 8 | 8 | 9 | 9 | 7 | 8 | 7 | 9 | 8 | 9 | 9 | 8 | 8 | 9 | 9 | 8 | 8 | 8 | |
11 - Drug Bust Interrupted | Tense, Suspenseful, Confrontational, Intense, Dramatic | 9 | 8 | 9 | 9 | 8 | 7 | 8 | 9 | 9 | 8 | 9 | 9 | 8 | 8 | 9 | 9 | 9 | 8 | 8 | |
12 - Surprising Arraignment | Suspenseful, Dramatic, Dark | 8 | 8 | 8 | 9 | 7 | 7 | 8 | 7.5 | 9 | 8 | 9 | 8 | 9 | 8 | 9 | 9 | 8.5 | 8 | 8 | |
13 - Confrontation at Lewazz | Tense, Dark, Intense, Suspenseful, Gritty | 9 | 9 | 9 | 9 | 8 | 7 | 8 | 7 | 9 | 9 | 9 | 9 | 9 | 9 | 8 | 9 | 8 | 8 | 8 | |
14 - Breakfast with Elias and Hull | Tense, Suspenseful, Intense, Reflective | 9 | 8 | 9 | 9 | 9 | 8 | 8 | 7 | 9 | 7 | 9 | 9 | 8 | 8 | 8 | 9 | 8 | 8 | 8 | |
15 - Hull's Moral Dilemma | Dark, Intense, Confrontational, Suspenseful | 9 | 9 | 8 | 9 | 9 | 8 | 8 | 7 | 9 | 8 | 9 | 9 | 8 | 8 | 9 | 9 | 8 | 8 | 8 | |
16 - Confrontation at Betty's Store | Tense, Confrontational, Intense, Drug-fueled, Emotional | 8 | 8 | 8 | 9 | 9 | 7 | 8 | 7 | 9 | 8 | 9 | 9 | 8 | 8 | 8 | 9 | 8 | 8 | 8 | |
17 - A Violent Decision | Tense, Dark, Suspenseful, Intense | 9 | 9 | 8 | 9 | 9 | 8 | 8 | 9 | 9 | 8 | 9 | 9 | 8 | 8 | 9 | 9 | 9 | 9 | 9 | |
18 - Confrontation at the Nightclub | Tense, Dark, Suspenseful, Violent | 9 | 9 | 9 | 9 | 8 | 8 | 8 | 7 | 9 | 9 | 9 | 9 | 8 | 9 | 8 | 9 | 8 | 8 | 8 | |
19 - Lost and Desperate | Intense, Emotional, Suspenseful | 8 | 8 | 8 | 9 | 9 | 8 | 8 | 7 | 9 | 7 | 9 | 9 | 7 | 8 | 7 | 9 | 8 | 8 | 8 | |
20 - A Dangerous Proposition: The Renegade Chemist and the Businessman | Intense, Suspenseful, Dark, Violent, Dramatic | 9 | 9 | 8 | 9 | 8 | 7 | 8 | 9 | 9 | 8 | 9 | 9 | 8 | 8 | 9 | 9 | 8 | 8 | 8 | |
21 - Carver and Hull's Meeting | Intense, Dark, Suspenseful, Confrontational | 9 | 8 | 9 | 8 | 9 | 8 | 8 | 7 | 9 | 7 | 9 | 9 | 7 | 8 | 8 | 9 | 8 | 8 | 8 | |
22 - The Lavish Condo | Tense, Suspenseful, Intense, Serious | 9 | 8 | 9 | 8 | 9 | 8 | 8 | 7.5 | 9 | 8 | 9 | 9 | 8 | 8 | 8 | 9 | 8.5 | 8 | 8 | |
23 - Late Night Tension | Tense, Intense, Emotional, Confrontational, Sensual | 8 | 8 | 7 | 9 | 9 | 7 | 8 | 7 | 9 | 7 | 9 | 8 | 8 | 8 | 8 | 9 | 8 | 8 | 8 | |
24 - The Slap Game | Intense, Tense, Confrontational, Violent, Dark | 9 | 8 | 9 | 9 | 9 | 7 | 8 | 7.5 | 9 | 9 | 9 | 9 | 9 | 8 | 9 | 9 | 8.5 | 8 | 8 | |
25 - Confrontation and Redemption | Tense, Intense, Dark, Suspenseful, Dramatic | 9 | 8 | 9 | 9 | 9 | 8 | 8 | 7 | 9 | 8 | 9 | 9 | 8 | 8 | 9 | 9 | 8 | 8 | 8 | |
26 - The Setup | Tense, Suspenseful, Dramatic | 8 | 8 | 9 | 9 | 8 | 7 | 8 | 7.5 | 9 | 8 | 9 | 9 | 9 | 8 | 9 | 9 | 8 | 8 | 8 | |
27 - Power Shift at the Airport | Tense, Suspenseful, Dramatic, Intense | 9 | 8 | 9 | 8 | 8 | 8 | 8 | 7.5 | 9 | 8 | 9 | 9 | 9 | 8 | 8 | 9 | 8.5 | 8 | 8 | |
28 - Carnage in the Night | Intense, Suspenseful, Dramatic, Violent | 9 | 8 | 9 | 8 | 8 | 8 | 8 | 7.5 | 9 | 8 | 10 | 9 | 8 | 9 | 7 | 9 | 8.5 | 8 | 8 | |
29 - Dangerous Game of Chicken | Intense, Dark, Suspenseful, Dramatic | 9 | 9 | 9 | 9 | 8 | 7 | 8 | 7 | 9 | 8 | 9 | 9 | 8 | 8 | 9 | 9 | 8 | 8 | 8 | |
30 - A Night of Violence and Suspense | Intense, Tense, Emotional, Suspenseful | 9 | 8 | 9 | 8 | 9 | 8 | 8 | 7.5 | 9 | 8 | 9 | 9 | 8 | 9 | 8 | 9 | 8.5 | 8 | 8 | |
31 - The Debt | Intense, Tense, Dark, Mysterious | 8 | 8 | 9 | 9 | 8 | 7 | 8 | 7 | 9 | 8 | 9 | 9 | 8 | 7 | 7 | 9 | 8 | 8 | 8 | |
32 - Confrontation in Gopher's Room | Intense, Tense, Confrontational, Suspenseful, Violent | 8 | 8 | 8 | 8 | 7 | 6 | 8 | 7 | 9 | 8 | 9 | 9 | 7 | 7 | 8 | 9 | 9 | 8 | 8 | |
33 - A Corrupt Bargain | Intense, Confrontational, Revealing, Emotional | 9 | 9 | 8 | 8 | 9 | 8 | 9 | 8 | 9 | 8 | 8 | 9 | 8 | 9 | 9 | 9 | 9 | 9 | 9 | |
34 - Troubled Confessions | Tense, Intimate, Emotional, Conflicted | 9 | 8 | 8 | 9 | 9 | 8 | 8 | 7.5 | 7 | 8 | 7 | 7 | 8 | 9 | 9 | 9 | 8.5 | 8 | 8 | |
35 - Confrontations in the Night | Intense, Suspenseful, Emotional | 9 | 8 | 9 | 8 | 9 | 8 | 8 | 7 | 9 | 8 | 9 | 9 | 8 | 9 | 8 | 9 | 8 | 9 | 9 | |
36 - Takeover at the Movie Theater | Tense, Violent, Shocking, Intense, Dramatic | 9 | 9 | 8 | 9 | 8 | 8 | 8 | 7 | 9 | 8 | 9 | 9 | 9 | 8 | 7 | 9 | 8 | 8 | 8 | |
37 - Interrogation and Revelation | Tense, Intense, Emotional, Suspenseful | 9 | 9 | 9 | 9 | 9 | 8 | 8 | 7 | 9 | 8 | 9 | 9 | 8 | 8 | 9 | 9 | 8 | 8 | 8 | |
38 - Unveiling Shadows | Intense, Emotional, Tense, Dramatic | 9 | 8 | 9 | 9 | 9 | 8 | 8 | 7.5 | 9 | 8 | 9 | 9 | 8 | 9 | 8 | 9 | 8 | 8 | 8 | |
39 - Airport Farewell and Business Negotiations | Tense, Emotional, Suspenseful | 8 | 8 | 8 | 9 | 7 | 7 | 8 | 9 | 9 | 8 | 9 | 9 | 8 | 8 | 7 | 9 | 8 | 8 | 8 | |
40 - Tense Exchange Interrupted | Tense, Suspenseful, Action-packed, Dramatic | 8 | 8 | 9 | 8 | 8 | 7 | 8 | 9 | 9 | 8 | 9 | 9 | 8 | 8 | 8 | 9 | 9 | 9 | 9 | |
41 - Shootout and Betrayal | Intense, Dramatic, Suspenseful, Emotional | 9 | 8 | 9 | 9 | 9 | 9 | 8 | 7.5 | 9 | 9 | 9 | 9 | 9 | 9 | 8 | 9 | 8.5 | 8 | 8 | |
42 - A Crossroads of Darkness | Dark, Intense, Emotional, Cynical | 9 | 9 | 8 | 9 | 9 | 8 | 8 | 7 | 9 | 8 | 8 | 9 | 8 | 9 | 8 | 9 | 8 | 8 | 8 |
Summary of Scene Level Analysis
Here are some things that came out of the scene level analysis.
This is a summary of the strengths, weaknesses, and suggestions found in each scene. Some things might appear in both strengths and weaknesses based on the variety of your scenes.
For summary of each criteria click in the top row on the criteria.
Scene Strengths
- Emotional depth
- Realistic dialogue
- Complex characters
- High stakes
- Intense conflict
Scene Weaknesses
- Graphic violence
- Lack of character development
- Limited emotional depth
- Potential for stereotypical portrayals
- Some potentially offensive language
Suggestions
- Consider toning down the graphic violence to appeal to a wider audience while still maintaining the intensity of the conflict.
- Place a greater emphasis on character development to add more emotional depth to the story and connect the audience to the characters.
- Work on creating more complex and nuanced characters to avoid potential stereotypical portrayals and deepen the emotional impact of the story.
- Ensure that the stakes of the conflict are clear and consistently maintained throughout the story, as this is a major strength of the screenplay.
- Be mindful of potentially offensive language and consider ways to either remove it or contextualize it in a way that is respectful and adds to the authenticity of the story.
Scene 1 - Deadly Confrontation in the Rain
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 2 - Undercover Offer
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 3 - Prejudice and Tension
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 4 - A Tranquil Arrival
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 5 - Witness to Murder
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 6 - John Hull Returns to Lewazz
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 7 - Hull Reports to Carver
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 8 - Dealings in the Dark
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 9 - Eddie's Interrogation and Elias's Dilemma
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 10 - The Confrontation
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 11 - Drug Bust Interrupted
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 12 - Surprising Arraignment
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 13 - Confrontation at Lewazz
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 14 - Breakfast with Elias and Hull
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 15 - Hull's Moral Dilemma
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 16 - Confrontation at Betty's Store
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 17 - A Violent Decision
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 18 - Confrontation at the Nightclub
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 19 - Lost and Desperate
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 20 - A Dangerous Proposition: The Renegade Chemist and the Businessman
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 21 - Carver and Hull's Meeting
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 22 - The Lavish Condo
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 23 - Late Night Tension
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 24 - The Slap Game
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 25 - Confrontation and Redemption
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 26 - The Setup
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 27 - Power Shift at the Airport
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 28 - Carnage in the Night
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 29 - Dangerous Game of Chicken
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 30 - A Night of Violence and Suspense
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 31 - The Debt
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 32 - Confrontation in Gopher's Room
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 33 - A Corrupt Bargain
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 34 - Troubled Confessions
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 35 - Confrontations in the Night
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 36 - Takeover at the Movie Theater
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 37 - Interrogation and Revelation
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 38 - Unveiling Shadows
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 39 - Airport Farewell and Business Negotiations
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 40 - Tense Exchange Interrupted
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 41 - Shootout and Betrayal
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Scene 42 - A Crossroads of Darkness
The #1 Rule of Screenwriting: Make your reader or audience compelled to keep reading.
“Grab ‘em by the throat and never let ‘em go.”
The scene level score is the impact on the reader or audience to continue reading.
The Script score is how compelled they are to keep reading based on the rest of the script so far.
Engine: Claude
Recommend
Explanation: Deep Cover is a gritty, character-driven thriller that follows the journey of a police officer who goes undercover to infiltrate a major drug trafficking operation. The screenplay is anchored by a strong central protagonist whose personal history and moral dilemma drive the narrative, creating a compelling exploration of the corrosive effects of the drug trade on individuals and communities. While the pacing could be tightened in certain sequences, the screenplay boasts several standout scenes that showcase the protagonist's complex inner struggle and the high-stakes world he navigates. Overall, Deep Cover is a well-crafted and thought-provoking piece that would appeal to audiences seeking a nuanced and suspenseful crime drama.
Engine: GPT4
Consider
Explanation: The screenplay 'Deep Cover' is a gritty, intense exploration of crime, identity, and morality. It features strong character development, particularly of the protagonist, Hull, and maintains a consistent thematic focus. While it could benefit from tighter pacing and deeper exploration of secondary characters, its compelling narrative and unexpected plot twists make it a strong candidate for consideration.