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Scene Map 60
# PG SLUGLINE
1 1
MONEYBALL
2 5
4 EXT. COLISEUM - PARKING LOT - MOMENTS LATER - NIGHT 4
3 7
5 INT. OAKLAND AIRPORT TERMINAL - DAY 5
4 12
7 INT. SINAI TEMPLE - BRENTWOOD - LATER - DAY 7
5 15
9 INT. OFFICE - SAN BRUNO - LATER - DAY 9
6 18
11 INT. BILLY’S HOUSE - DANVILLE - LATER - DAY 11
7 19
15 INT. OAKLAND COLISEUM - SCOUTING ROOM - PRESENT DAY 15
8 27
A16 EXT. HIGH SCHOOL BASEBALL FIELD - DAY - FLASHBACK - 1980 A16
9 29
16 INT. RECEPTION - INDIANS CORPORATE OFFICES - DAY 16
10 32
19 INT. INDIANS CORPORATE OFFICES - DAY 19
11 34
20 INT. A VAST PARKING STRUCTURE - CONTINUOUS 20
12 37
22 INT. HOUSE - SAN DIEGO - DAY - 1980 22
13 38
23 INT. BILLY’S HOUSE - NIGHT 23
14 44
30 INT. OAKLAND COLISEUM - DAY 30
15 46
32 INT. SCOUTING ROOM - DAY 32
16 53
33 EXT/INT. TACOMA HOUSE - NIGHT 33
17 57
35 EXT./INT. SAN DIEGO - PRESENT DAY 35
18 59
37 INT. GUITAR CENTER - LA MESA - DAY 37
19 61
38 EXT. DODGER STADIUM 38
20 64
47 INT. OAKLAND COLISEUM - DAY 47
21 68
A49 EXT. PHOENIX MUNICIPAL STADIUM - DAY A49
22 71
51 EXT. OAKLAND COLISEUM - DAY 51
23 73
A54 EXT. OAKLAND COLISEUM - ANNOUNCER’S BOOTH - DAY A54
24 74
A56 EXT. OAKLAND COLISEUM FIELD - DAY A56
25 77
65 INT. LOCKER ROOM/AREA OUTSIDE ART’S OFFICE - NIGHT 65
26 78
66 INT. BILLY’S OFFICE - DAY 66
27 83
A75 INT. BILLY’S HOUSE - AFTERNOON A75
28 85
75 INT. BILLY’S OFFICE - DAY 75
29 87
78 EXT. TRACK - MORNING 78
30 89
87 INT. SCHOTT’S OFFICE - DAY 87
31 92
88 EXT. OAKLAND COLISEUM - DAY 88
32 94
90 INT. WEIGHT ROOM - NIGHT 90
33 95
95 INT. BILLY’S TRUCK - NIGHT 95
34 98
98 INT. OAKLAND COLISEUM - CORRIDOR - DAY 98
35 104
99 INT. ART’S OFFICE - LATER - DAY 99
36 106
A100 INT. LOCKER ROOM - DAY A100
37 108
B103 INT. VIDEO ROOM - DAY B103
38 110
103 INT. A’S LOCKER ROOM - NIGHT 103
39 112
104 INT. OAKLAND COLISEUM BATTING CAGE - DAY 104
40 114
108 EXT. FIELD - NIGHT 108
41 116
112 INT. ART’S OFFICE - CONTINUOUS 112
42 119
113 INT. WEIGHT ROOM - LATER - NIGHT 113
43 122
E120 INT. SCOUTS ROOM - MOMENTS LATER - DAY E120
44 130
F120 INT. A’S LOCKER ROOM - 20 MINUTES LATER F120
45 132
G120 INT. RESTAURANT - NIGHT G120
46 134
A121 EXT. OAKLAND COLISEUM FIELD - DAY A121
47 135
121 INT. BILLY’S OFFICE - DAY 121
48 137
A124 INT. CLUBHOUSE HALLWAY - DAY A124
49 139
A128 EXT. OAKLAND COLISEUM FIELD - DAY A128
50 141
129 EXT. OAKLAND COLISEUM FIELD - NIGHT 129
51 143
140 INT. BILLY’S TRUCK - MOVING - DAY 140
52 144
141 INT. OAKLAND COLISEUM - LATER - DAY 141
53 148
A153 INT. WEIGHT ROOM A153
54 149
A161 INT. CORRIDORS / FAMILY AREA - CONTINUOUS A161
55 152
163 EXT. OAKLAND COLISEUM - NIGHT 163
56 155
169 INT. BILLY’S OFFICE - DAY 169
57 157
A170 INT. TOWNCAR - DAY A170
58 159
A171 INT. PRESS BOX - DAY A171
59 161
173 INT. OAKLAND COLISEUM - LOCKER ROOM - DAY 173
60 164
B177 INT. VIDEO ROOM - DAY B177
Scene Map
60
# PG SLUGLINE
1 1
MONEYBALL
MONEYBALL
MONEYBALL Screenplay by Steven Zaillian and Aaron Sorkin Story by Stan Chervin
2 5
4 EXT. COLISEUM - PARKING LOT - MOMENTS LATER - NIGHT 4
4 EXT. COLISEUM - PARKING LOT - MOMENTS LATER - NIGHT 4
4 EXT. COLISEUM - PARKING LOT - MOMENTS LATER - NIGHT 4 A lone car sits in the parking lot in front of the Coliseum. We HEAR- TARA V/O They had three times your payroll, Billy.
3 7
5 INT. OAKLAND AIRPORT TERMINAL - DAY 5
5 INT. OAKLAND AIRPORT TERMINAL - DAY 5
5 INT. OAKLAND AIRPORT TERMINAL - DAY 5 Blur of shapes and colors as we move through a crush of travelers to a Hawaiian Airlines counter where Billy and Tara check luggage. Billy’s got a cell phone to his ear. BILLY
4 12
7 INT. SINAI TEMPLE - BRENTWOOD - LATER - DAY 7
7 INT. SINAI TEMPLE - BRENTWOOD - LATER - DAY 7
7 INT. SINAI TEMPLE - BRENTWOOD - LATER - DAY 7 The ceremony is in progress as Billy arrives, plucks a yarmulke from a basket, sets it on his head and finds a place in the back row for himself and his carry-on. He listens to the boy’s monotone-reading of verses. He
5 15
9 INT. OFFICE - SAN BRUNO - LATER - DAY 9
9 INT. OFFICE - SAN BRUNO - LATER - DAY 9
9 INT. OFFICE - SAN BRUNO - LATER - DAY 9 Billy tries, but is having trouble sitting still as he talks with Steve Schott - the A’s owner - around 60 - a college player way back when. He’s a successful home builder now. Models of developments lie around.
6 18
11 INT. BILLY’S HOUSE - DANVILLE - LATER - DAY 11
11 INT. BILLY’S HOUSE - DANVILLE - LATER - DAY 11
11 INT. BILLY’S HOUSE - DANVILLE - LATER - DAY 11 The door pushes open and Billy comes in after his very long day. He sets his carry-on bag down. Takes out his dead cell phone and plugs it into a charger. Calls Tara on the land line.
7 19
15 INT. OAKLAND COLISEUM - SCOUTING ROOM - PRESENT DAY 15
15 INT. OAKLAND COLISEUM - SCOUTING ROOM - PRESENT DAY 15
15 INT. OAKLAND COLISEUM - SCOUTING ROOM - PRESENT DAY 15 Billy and his scouting department - ten men older than him - all former players and tobacco chewers still, each with his own can of Copenhagen and wastebasket - sitting around a large underground cinder block “war room” whose
8 27
A16 EXT. HIGH SCHOOL BASEBALL FIELD - DAY - FLASHBACK - 1980 A16
A16 EXT. HIGH SCHOOL BASEBALL FIELD - DAY - FLASHBACK - 1980 A16
A16 EXT. HIGH SCHOOL BASEBALL FIELD - DAY - FLASHBACK - 1980 A16 CRACK! A ball sails well over the heads of the SCOUTS in the outfield who are shagging the batting practice flies. The KIDS in the parking lot have seen Billy play before and so know just how far back to stand in order to shag a
9 29
16 INT. RECEPTION - INDIANS CORPORATE OFFICES - DAY 16
16 INT. RECEPTION - INDIANS CORPORATE OFFICES - DAY 16
16 INT. RECEPTION - INDIANS CORPORATE OFFICES - DAY 16 Unlike the A’s, this is a franchise that can spend actual money on players, and on nice lobby furniture, which is where Billy sits, staring at a classic baseball photo that hangs in the lobby.
10 32
19 INT. INDIANS CORPORATE OFFICES - DAY 19
19 INT. INDIANS CORPORATE OFFICES - DAY 19
19 INT. INDIANS CORPORATE OFFICES - DAY 19 Peter sits at his cubicle absorbed in his computer until he notices Billy hovering over him. BILLY Hey.
11 34
20 INT. A VAST PARKING STRUCTURE - CONTINUOUS 20
20 INT. A VAST PARKING STRUCTURE - CONTINUOUS 20
20 INT. A VAST PARKING STRUCTURE - CONTINUOUS 20 BILLY Where you from Peter? PETER Maryland.
12 37
22 INT. HOUSE - SAN DIEGO - DAY - 1980 22
22 INT. HOUSE - SAN DIEGO - DAY - 1980 22
22 INT. HOUSE - SAN DIEGO - DAY - 1980 22 Billy’s mother and father escort Martinez and Mets Head Scout Roger Jongewaard into the kitchen. MOTHER Billy? They’re here.
13 38
23 INT. BILLY’S HOUSE - NIGHT 23
23 INT. BILLY’S HOUSE - NIGHT 23
23 INT. BILLY’S HOUSE - NIGHT 23 BILLY’s looking out his window while holding his cordless phone. He’s dialed the numbers in and just has to hit the green button. And now he does.
14 44
30 INT. OAKLAND COLISEUM - DAY 30
30 INT. OAKLAND COLISEUM - DAY 30
30 INT. OAKLAND COLISEUM - DAY 30 Billy and Peter walk down a long, subterranean corridor. Peter carries a laptop and a slim notebook. BILLY Nervous?
15 46
32 INT. SCOUTING ROOM - DAY 32
32 INT. SCOUTING ROOM - DAY 32
32 INT. SCOUTING ROOM - DAY 32 -and ignoring Peter - who has tried to inconspicuously plant himself in a corner - pulls up a chair to receive his scouts’ report - which Grady, as always, will lead. Art wanders off.
16 53
33 EXT/INT. TACOMA HOUSE - NIGHT 33
33 EXT/INT. TACOMA HOUSE - NIGHT 33
33 EXT/INT. TACOMA HOUSE - NIGHT 33 A Christmas tree. Four stockings hang from the mantle. The phone rings. SCOTT HATTEBERG gets up. He looks at it. Looks at his wife. Picks it up. SCOTT
17 57
35 EXT./INT. SAN DIEGO - PRESENT DAY 35
35 EXT./INT. SAN DIEGO - PRESENT DAY 35
35 EXT./INT. SAN DIEGO - PRESENT DAY 35 The door of a suburban house opens, revealing a WOMAN. BILLY Hi. SHARON
18 59
37 INT. GUITAR CENTER - LA MESA - DAY 37
37 INT. GUITAR CENTER - LA MESA - DAY 37
37 INT. GUITAR CENTER - LA MESA - DAY 37 Billy and Casey peruse guitars. BILLY You want one with nylon strings, right?
19 61
38 EXT. DODGER STADIUM 38
38 EXT. DODGER STADIUM 38
38 EXT. DODGER STADIUM 38 LEGEND: 1984 BILLY’s at the plate, a batting helmet snug around his head, wearing a METS uniform, as a 97 mph fastball buzzes by him and the UMPIRE calls--
20 64
47 INT. OAKLAND COLISEUM - DAY 47
47 INT. OAKLAND COLISEUM - DAY 47
47 INT. OAKLAND COLISEUM - DAY 47 In the subterranean video room - an even less elegant place than the rest of the stadium - someone has put up a scraggly Christmas tree. There, Peter watches a tape of a minor leaguer on the Lowell Spinners, a Single-A Boston
21 68
A49 EXT. PHOENIX MUNICIPAL STADIUM - DAY A49
A49 EXT. PHOENIX MUNICIPAL STADIUM - DAY A49
A49 EXT. PHOENIX MUNICIPAL STADIUM - DAY A49 Team / JumboTron photos are taken of our new A’s. It’s clear from the photo Billy didn’t hire them to sell jeans. LEGEND: March 2, 2002 - SPRING TRAINING
22 71
51 EXT. OAKLAND COLISEUM - DAY 51
51 EXT. OAKLAND COLISEUM - DAY 51
51 EXT. OAKLAND COLISEUM - DAY 51 A towering portrait of David Justice has been painted where Jason Giambi’s used to be. The hardest diehard fans file under it and through the turnstiles. You know what they look like, dripping A’s
23 73
A54 EXT. OAKLAND COLISEUM - ANNOUNCER’S BOOTH - DAY A54
A54 EXT. OAKLAND COLISEUM - ANNOUNCER’S BOOTH - DAY A54
A54 EXT. OAKLAND COLISEUM - ANNOUNCER’S BOOTH - DAY A54 SHOTS OF THE GAME ANNOUNCERS. KEN KORACH, GREG PAPA and GLEN KUIPER welcome the fans to opening day, discuss the A’s lineup and the problems they face this season. 54 EXT. OAKLAND COLISEUM FIELD - DAY 54
24 74
A56 EXT. OAKLAND COLISEUM FIELD - DAY A56
A56 EXT. OAKLAND COLISEUM FIELD - DAY A56
A56 EXT. OAKLAND COLISEUM FIELD - DAY A56 Art is talking to a JOURNALIST. JOURNALIST Are they picking up your option for next
25 77
65 INT. LOCKER ROOM/AREA OUTSIDE ART’S OFFICE - NIGHT 65
65 INT. LOCKER ROOM/AREA OUTSIDE ART’S OFFICE - NIGHT 65
65 INT. LOCKER ROOM/AREA OUTSIDE ART’S OFFICE - NIGHT 65 We find Billy and Art in conversation. BILLY Yeah. I should have made you a bigger part of the conversation, I should have
26 78
66 INT. BILLY’S OFFICE - DAY 66
66 INT. BILLY’S OFFICE - DAY 66
66 INT. BILLY’S OFFICE - DAY 66 BILLY I want you to go on the road with the team. PETER
27 83
A75 INT. BILLY’S HOUSE - AFTERNOON A75
A75 INT. BILLY’S HOUSE - AFTERNOON A75
A75 INT. BILLY’S HOUSE - AFTERNOON A75 Casey sits at the table as Billy scoops ice cream. BILLY Do you want strawberry or vanilla? CASEY
28 85
75 INT. BILLY’S OFFICE - DAY 75
75 INT. BILLY’S OFFICE - DAY 75
75 INT. BILLY’S OFFICE - DAY 75 PETER Theoretically, when we’ve played more games the numbers will become more representative of--
29 87
78 EXT. TRACK - MORNING 78
78 EXT. TRACK - MORNING 78
78 EXT. TRACK - MORNING 78 Billy runs the warning track with a small radio that he turns on long enough to follow what’s happening, and switches it off again. Over the following, we hear a cacophony of radio and TV
30 89
87 INT. SCHOTT’S OFFICE - DAY 87
87 INT. SCHOTT’S OFFICE - DAY 87
87 INT. SCHOTT’S OFFICE - DAY 87 BILLY Steve. SCHOTT Billy.
31 92
88 EXT. OAKLAND COLISEUM - DAY 88
88 EXT. OAKLAND COLISEUM - DAY 88
88 EXT. OAKLAND COLISEUM - DAY 88 The A’s take batting practice. LEGEND: May 23, 2002 89 INT. OAKLAND COLISEUM - DAY 89 ART, as he always does, is watching not from the railing
32 94
90 INT. WEIGHT ROOM - NIGHT 90
90 INT. WEIGHT ROOM - NIGHT 90
90 INT. WEIGHT ROOM - NIGHT 90 The game plays silently on the TV as Billy lifts weights. Not wanting to watch but not being able not to, he looks at the screen to see Pena trotting out to first base ... 91 EXT. OAKLAND COLISEUM - LATER - NIGHT 91
33 95
95 INT. BILLY’S TRUCK - NIGHT 95
95 INT. BILLY’S TRUCK - NIGHT 95
95 INT. BILLY’S TRUCK - NIGHT 95 PETER V/O ...point 3-5 below the AL average field which isn’t bad. (beat)
34 98
98 INT. OAKLAND COLISEUM - CORRIDOR - DAY 98
98 INT. OAKLAND COLISEUM - CORRIDOR - DAY 98
98 INT. OAKLAND COLISEUM - CORRIDOR - DAY 98 Billy shoves a wad of Copenhagen under his lip as he and Peter walk-and-talk. BILLY Get me Wade.
35 104
99 INT. ART’S OFFICE - LATER - DAY 99
99 INT. ART’S OFFICE - LATER - DAY 99
99 INT. ART’S OFFICE - LATER - DAY 99 Billy knocks and lets himself in. BILLY Mind if I have a seat. ART
36 106
A100 INT. LOCKER ROOM - DAY A100
A100 INT. LOCKER ROOM - DAY A100
A100 INT. LOCKER ROOM - DAY A100 Pena cleans out his locker. Several players stop by to say goodbye. Tejada -- TEJADA Keep your head up, okay? It’s part of
37 108
B103 INT. VIDEO ROOM - DAY B103
B103 INT. VIDEO ROOM - DAY B103
B103 INT. VIDEO ROOM - DAY B103 Billy and Peter give advice to Dye and Byrnes. PETER Every at bat is like a hand of blackjack. Every card that’s dealt, your odds
38 110
103 INT. A’S LOCKER ROOM - NIGHT 103
103 INT. A’S LOCKER ROOM - NIGHT 103
103 INT. A’S LOCKER ROOM - NIGHT 103 BILLY and PETER with a group of players around the card table, post-game. PETER -- But seriously. Make him use up all
39 112
104 INT. OAKLAND COLISEUM BATTING CAGE - DAY 104
104 INT. OAKLAND COLISEUM BATTING CAGE - DAY 104
104 INT. OAKLAND COLISEUM BATTING CAGE - DAY 104 BILLY Hey, Dave. I’ve been thinking... I want you to -- JUSTICE
40 114
108 EXT. FIELD - NIGHT 108
108 EXT. FIELD - NIGHT 108
108 EXT. FIELD - NIGHT 108 And CRACK--a base hit sends Tejada to 3rd. 109 INT. CLUBHOUSE MANAGER’S OFFICE - NIGHT 109 BILLY’s blackberry buzzes: Sngl to lft. Frst and thrd--nobody out.
41 116
112 INT. ART’S OFFICE - CONTINUOUS 112
112 INT. ART’S OFFICE - CONTINUOUS 112
112 INT. ART’S OFFICE - CONTINUOUS 112 BILLY knocks on Art’s door -- something we haven’t seen him do before. ART can see BILLY through the window blinds and is a little surprised at the courtesy of a knock.
42 119
113 INT. WEIGHT ROOM - LATER - NIGHT 113
113 INT. WEIGHT ROOM - LATER - NIGHT 113
113 INT. WEIGHT ROOM - LATER - NIGHT 113 The game plays on TV as BILLY bench presses. The A’s are up by three runs in the ninth inning but the Indians have a runner on first. Through the tunnel, BILLY can hear the crack of the bat
43 122
E120 INT. SCOUTS ROOM - MOMENTS LATER - DAY E120
E120 INT. SCOUTS ROOM - MOMENTS LATER - DAY E120
E120 INT. SCOUTS ROOM - MOMENTS LATER - DAY E120 Billy comes in sticking some tobacco under his lip and, like a shark that knows it could die if it stops moving, doesn’t through the entire scene -- BILLY
44 130
F120 INT. A’S LOCKER ROOM - 20 MINUTES LATER F120
F120 INT. A’S LOCKER ROOM - 20 MINUTES LATER F120
F120 INT. A’S LOCKER ROOM - 20 MINUTES LATER F120 Billy comes through the clubhouse past his team suiting up to where Magnante is adjusting his knee braces next to his locker, and sits with him. BILLY
45 132
G120 INT. RESTAURANT - NIGHT G120
G120 INT. RESTAURANT - NIGHT G120
G120 INT. RESTAURANT - NIGHT G120 Billy, Tara and Casey at dinner. BILLY Tara and me were thinking -- CASEY
46 134
A121 EXT. OAKLAND COLISEUM FIELD - DAY A121
A121 EXT. OAKLAND COLISEUM FIELD - DAY A121
A121 EXT. OAKLAND COLISEUM FIELD - DAY A121 A PITCH TRACKING CAMERA mounted in center field. ZOOM IN to the lens... B121 INT. VIDEO ROOM - DAY B121 Peter sits with Hatteberg, reviewing his hits on a
47 135
121 INT. BILLY’S OFFICE - DAY 121
121 INT. BILLY’S OFFICE - DAY 121
121 INT. BILLY’S OFFICE - DAY 121 Peter analyzes the data with Billy as they throw a ball back and forth. PETER Everybody thinks the first pitch is
48 137
A124 INT. CLUBHOUSE HALLWAY - DAY A124
A124 INT. CLUBHOUSE HALLWAY - DAY A124
A124 INT. CLUBHOUSE HALLWAY - DAY A124 Billy and Mecir walk down the hall with the smelly stain. BILLY Man, you’re not fooling anyone but yourself out there. You’re falling
49 139
A128 EXT. OAKLAND COLISEUM FIELD - DAY A128
A128 EXT. OAKLAND COLISEUM FIELD - DAY A128
A128 EXT. OAKLAND COLISEUM FIELD - DAY A128 It’s the Twins vs. the A’s. A TWINS PLAYER stands at first, stoic. Scott figures “What the hell?” and turns to him. HATTEBERG
50 141
129 EXT. OAKLAND COLISEUM FIELD - NIGHT 129
129 EXT. OAKLAND COLISEUM FIELD - NIGHT 129
129 EXT. OAKLAND COLISEUM FIELD - NIGHT 129 CHAD BRADFORD smokes the last batter on a called third strike to end the game against the Twins, and the TEAM rushes in to congratulate him-- 130 INT. BILLY’S OFFICE - NIGHT 130
51 143
140 INT. BILLY’S TRUCK - MOVING - DAY 140
140 INT. BILLY’S TRUCK - MOVING - DAY 140
140 INT. BILLY’S TRUCK - MOVING - DAY 140 BILLY heads east on 580. His cell phone rings and he hits the speaker button for the truck. BILLY Don’t tell me the score, Peter.
52 144
141 INT. OAKLAND COLISEUM - LATER - DAY 141
141 INT. OAKLAND COLISEUM - LATER - DAY 141
141 INT. OAKLAND COLISEUM - LATER - DAY 141 BILLY is striding through an underground corridor which is echoing with the cheers of 55,000 fans. 142 EXT. OAKLAND COLISEUM FIELD LEVEL - DAY 142 BILLY emerges from a tunnel to a sight Billy’s denied
53 148
A153 INT. WEIGHT ROOM A153
A153 INT. WEIGHT ROOM A153
A153 INT. WEIGHT ROOM A153 Billy is watching on a muted television as he sees Dye fly out to right field. As Hatte approaches the plate, he kills the TV. 153 OMITTED 153
54 149
A161 INT. CORRIDORS / FAMILY AREA - CONTINUOUS A161
A161 INT. CORRIDORS / FAMILY AREA - CONTINUOUS A161
A161 INT. CORRIDORS / FAMILY AREA - CONTINUOUS A161 where the players’ families and wives are waiting. Billy sees ELIZABETH HATTEBERG walking toward him-- ELIZABETH
55 152
163 EXT. OAKLAND COLISEUM - NIGHT 163
163 EXT. OAKLAND COLISEUM - NIGHT 163
163 EXT. OAKLAND COLISEUM - NIGHT 163 The same shot as at the beginning: the Coliseum from high above, only this time the final game of the division series is being played at home. LEGEND:
56 155
169 INT. BILLY’S OFFICE - DAY 169
169 INT. BILLY’S OFFICE - DAY 169
169 INT. BILLY’S OFFICE - DAY 169 BILLY Ready to do this? Pete nods. Billy calls out -- BILLY
57 157
A170 INT. TOWNCAR - DAY A170
A170 INT. TOWNCAR - DAY A170
A170 INT. TOWNCAR - DAY A170 Billy regards culinary treats presented fancifully in a towncar that transports him to Fenway Park. 170 EXT. FENWAY PARK - BOSTON - DAY 170 We establish the famous home of the Red Sox before
58 159
A171 INT. PRESS BOX - DAY A171
A171 INT. PRESS BOX - DAY A171
A171 INT. PRESS BOX - DAY A171 Billy and John admire the view. DENISE sets down a tray of coffee and exits. JOHN It’s her birthday and I need to get her a
59 161
173 INT. OAKLAND COLISEUM - LOCKER ROOM - DAY 173
173 INT. OAKLAND COLISEUM - LOCKER ROOM - DAY 173
173 INT. OAKLAND COLISEUM - LOCKER ROOM - DAY 173 Billy comes into the locker room and gives it a look. 174 OMITTED (MOVED TO G177) 174 175 OMITTED 175 176 INT. OAKLAND COLISEUM LOCKER ROOM - DAY 176
60 164
B177 INT. VIDEO ROOM - DAY B177
B177 INT. VIDEO ROOM - DAY B177
B177 INT. VIDEO ROOM - DAY B177 PAUL It’s not much more than a home movie but you’ll get the idea. BILLY

Moneyball

A former golden-boy prospect who flamed out in the majors becomes a revolutionary general manager by rejecting every scouting intuition he was once measured by, turning a cast of misfits and has-beens into a record-breaking team—only to find that victory can't erase the loss he still carries inside.

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Overview

Poster
Unique Selling Proposition

Turns back‑office math and deadline phone calls into propulsive, witty procedural suspense, anchored by a wounded ex‑player’s POV who refuses to watch the games and an anti‑trophy resolution that reframes what winning means.

AI Verdict

Model upgrade — March 31, 2026
Verdicts are often harsher under the new readers, but the analysis is significantly stronger. Under the previous models, this script would have scored:
The scoring scale changed with the upgrade — use these only to compare against earlier revisions of this script. Click any reader to open their full legacy review.

How to read these: in industry coverage, Pass is the default outcome for the majority of professional scripts, and Consider means the reader stayed in the room. Industry-wide, the median professional evaluation sits at a 6 — scores of 8+ are rare everywhere, on purpose.


Synthesis Where readers agree and split
8.1

A qualified Recommend that champions the script's distinctive intellectual engine but requires targeted structural work on midsection pressure and the third-act resolution to reach advocacy readiness.

Readers read as Elevated commercial2 Prestige3 majority
Genres Drama5 Biopic5 Sports3 Historical1

A prestige sports drama that bets on intellectual argument and character withholding to generate emotional pressure, asking the reader to find the human stakes inside a statistical methodology rather than despite it.

Readers split on lane: three read this as prestige, two as elevated commercial. The split traces to the back-half resolution — the prestige read sees deliberate restraint and anti-myth structure, while the commercial read sees muted stakes and a soft landing.

Why not lower

The script's dialogue, structural confidence, and distinctive intellectual engine sustain reader engagement even when dramatic pressure dips, preventing a drop to Consider.

Why not higher

The midsection compression strategy and the offscreen handling of the climactic decision prevent the script from fully delivering on its emotional contract, capping it at Recommend.

Rewrite map

A script with a distinctive intellectual engine that needs targeted structural work on midsection pressure and the third-act resolution.

Readers read as Elevated commercial2 Prestige3 majority

Start here

Anchoring two or three specific, consequence-driven moments within the winning streak and trade window addresses both the midsection compression and the third-act resolution — fixing the upstream absence of causal pressure reduces the cost of externalizing Billy's final choice.

Protect while fixing 2
Dual-voice dialogue as intellectual argument

Condensing midsection repetition or anchoring the streak risks trimming the very debate scenes that generate the script's forward momentum and distinctive voice.

When compressing transactional beats, preserve the overlapping, argumentative rhythm of the Billy-Peter and scout-room exchanges; trim redundancy around them, not the internal ratchet of the dialogue.

Billy's emotional withholding as character logic

Adding explicit decision scenes or deepening interiority to fix the third-act landing risks breaking the coherent character logic that makes the script's restraint work.

Fix the foundation of earlier interiority without opening the resolution; keep the oblique, externalized handling of Billy's emotional state intact while seeding the cost earlier.

Fix first 3
Midsection pressure diffuses into montage and repetition

The reader loses forward pull as the winning streak and trade sequences deliver outcomes through graphics, voice-over, and repeated debates rather than scenes that accumulate dramatic consequence.

Root cause

The script uses compression and procedural repetition to move through a long season efficiently, but applies it uniformly so the intellectual argument is demonstrated statistically rather than dramatized causally.

One direction

Anchor two or three specific moments within the streak or trade window where a concrete decision is tested under pressure, converting the sequence from statistical summary to dramatic experience.

Third-act decision lands offscreen Medium confidence

The reader experiences a soft landing after sustained procedural tension because Billy's climactic choice is processed through metaphor and quiet wandering rather than a scene that externalizes the cost of staying or leaving.

Root cause

The script deliberately withholds a conventional decision scene to preserve an anti-myth register, but the preceding sequences do not build enough accumulated interiority to make the oblique resolution land.

One direction

Seed a concrete personal-cost vector earlier in the script so the Boston offer triggers a visible, on-page choice that honors the restraint while giving the internal turn a legible pivot.

Internal opposition lacks dramatic escalation Medium confidence

The reader feels the central conflict flatten as the manager's resistance operates as a recurring procedural obstacle rather than a through-line that accumulates consequence or forces a meaningful reckoning.

Root cause

The script uses the manager primarily as a friction point for traditional baseball thinking, but never grounds his resistance in a legitimate counter-philosophy or ties it to a specific, traceable cost in the season's outcome.

One direction

Give the manager's resistance a coherent internal logic and a late-script consequence — either a moment where his approach proves valid or a specific decision that registers as the cost of the unresolved conflict.

Your decisions 1
Contract framing: prestige restraint vs elevated commercial momentum Consequential
Side A

Committing to prestige means leaning into the anti-trophy, oblique resolution and accepting that the emotional payoff is intellectual rather than visceral; revision should deepen interiority without adding conventional catharsis.

Side B

Committing to elevated commercial means tightening the midsection compression and giving the third-act decision a clearer on-page pivot to sustain momentum for a broader audience.

Ask AI about this read
Would readers champion it · Rewrite depth · Voice · Score stability
What's working All 5 readers agree

The script's dialogue-driven intellectual engine — which turns statistical debate and front-office process into kinetic, character-revealing action — is the clear advocacy anchor across all five reads.

What's blocking 3 of 5 readers agree

The winning streak and midsection are conveyed through montage and repeated procedural beats rather than dramatized causal pressure, leaving the script's central argument intellectually proven but emotionally unearned.

Would readers champion it?
Not yetNot yetReaders wouldn’t actively push for it.
Early interestEarly interestMentioned, but no real push behind it.
ModeratelyModeratelyMentioned favorably to the right buyer.
StronglyStronglyActively championed across their network.
DeepSeekModeratelyGrokModeratelyClaudeStronglyGPT5StronglyGeminiStrongly
How much rewrite does it need?
Start from scratchStart from scratchPremise or core engine isn’t working. Page-one rebuild.
Structural rewriteStructural rewriteSpecific acts or zones need rebuilding — not starting over, but significant revision work on those sections.
Targeted rewriteTargeted rewriteSpecific scenes or threads need rework. ~1 month.
Just polishJust polishLines and pacing tweaks. A few weeks.
ClaudeTargeted rewriteDeepSeekTargeted rewriteGPT5Targeted rewriteGrokTargeted rewriteGeminiJust polish
How distinctive is the voice?
GenericGenericReads like other scripts in the genre.
EmergingEmergingHints of a distinctive voice, not yet locked in.
DistinctiveDistinctiveA clear, recognizable authorial voice.
One-of-a-kindOne-of-a-kindA voice that couldn’t be anyone else’s.
ClaudeDistinctiveDeepSeekDistinctiveGPT5DistinctiveGrokDistinctiveGeminiOne-of-a-kind

On the score: The score sits at the high edge of its band — a focused revision could push it to the next verdict.

Story Facts
Genres:
Drama 80% Comedy 15%

Setting: Early 2000s, specifically 2001-2002, Oakland Coliseum, Oakland, California, and various locations including airports and other baseball stadiums

Themes: Innovation vs. Tradition, Underdog Triumph, Personal Redemption, Father-Daughter Relationship, The Nature of Success and Failure, Greed vs. Passion (Money vs. Love)

Conflict & Stakes: Billy's struggle to build a competitive baseball team on a limited budget while facing skepticism from traditionalists, with the future of the team and his career at stake.

Mood: Melancholic yet hopeful, with moments of tension and triumph.

Standout Features:

  • Unique Hook: The use of sabermetrics to build a competitive baseball team on a low budget.
  • Plot Twist: The unexpected success of the A's despite initial skepticism and a losing streak.
  • Innovative Ideas: The integration of data analytics into traditional sports management.
  • Distinctive Settings: The contrast between the rundown Oakland Coliseum and the prestigious Fenway Park.
  • Character Development: Billy's journey from a failed player to a successful GM, showcasing personal growth.

Comparable Scripts: The Big Short, The Social Network, Jerry Maguire, Hoosiers, The Blind Side, Field of Dreams, A League of Their Own, Office Space

How 5 AI Readers Scored The Script

Readers graded as Elevated commercial2 Prestige3 majority
Claude GPT5 Gemini DeepSeek Grok Average spread Row tint: weak mid strong excellent
Premise i
8.4
Plot i
7.6
Structure i
7.4
Character i
8.2
Dialogue i
8.6
Tone / Voice i
8.0
Theme i
8.4
Marketability i
7.8

Script Level Analysis

Writer Exec

This section delivers a top-level assessment of the screenplay’s strengths and weaknesses — covering overall quality (P/C/R/HR), character development, emotional impact, thematic depth, narrative inconsistencies, and the story’s core philosophical conflict. It helps identify what’s resonating, what needs refinement, and how the script aligns with professional standards.

Screenplay Insights

Breaks down your script along various categories.

Overall Score: 8.39
Key Suggestions:
The analysis highlights that while your script excels in character depth and emotional resonance through Billy's journey, it suffers from underdeveloped secondary characters, particularly Art Howe and Mike Magnante, who lack meaningful arcs or emotional payoff. The middle act's repetitive losing-streak montages and over-reliance on expository dialogue in key scenes dull the tension. To elevate the script, focus on giving antagonists like Art Howe a moment of reluctant respect or internal conflict, and vary the structure of scouting-room confrontations to avoid pattern fatigue. Expanding Peter Brand's personal stakes and adding more visual dynamism to phone-call scenes will also strengthen character empathy and narrative momentum.
Story Critique

Big-picture feedback on the story’s clarity, stakes, cohesion, and engagement.

Key Suggestions:
The script excels in blending sports strategy with personal redemption, but it risks alienating general audiences with its heavy reliance on technical baseball statistics. To improve, deepen character arcs—especially Peter Brand's backstory and Art Howe's motivations—and sharpen the emotional beats during the losing streak. Streamline repetitive negotiation scenes and weave statistical concepts into dialogue more organically. The ending, while thematically satisfying, needs a slower, more introspective transition from the playoff loss to Billy's decision about Boston, allowing his internal conflict to fully land.
Characters

Explores the depth, clarity, and arc of the main and supporting characters.

Key Suggestions:
The analysis reveals that while Billy Beane is a commanding protagonist, his emotional vulnerability—particularly in scenes with his daughter Casey—is the key to humanizing him and balancing his abrasive, data-driven exterior. Strengthening these moments, along with giving Peter Brand more emotional beats (e.g., the chair-smash) and deepening Art Howe's internal conflict, will ensure the script resonates beyond its intellectual themes. The weakest scenes across characters are often those where dialogue becomes didactic or passive; trimming these and adding subtext will elevate the craft.
Emotional Analysis

Breaks down the emotional journey of the audience across the script.

Key Suggestions:
The script's emotional arc is too linear—prolonged sadness in the first 30 scenes without relief, followed by a compressed, rushed climax. To improve audience engagement, inject moments of dry humor and warmth earlier (e.g., in scouting meetings or father-daughter scenes), and extend the walk-off payoff (scene 53) with more visceral reaction from Billy. Additionally, give secondary characters like Peter and Art emotional depth to make the team's collective journey more resonant.
Goals and Philosophical Conflict

Evaluates character motivations, obstacles, and sources of tension throughout the plot.

Key Suggestions:
The analysis reveals that Billy Beane's internal journey—from failed player to visionary GM—is the emotional core, but the script could deepen this arc by more explicitly connecting his past trauma to his analytical obsession. The unresolved philosophical conflict (tradition vs. analytics) in the playoffs leaves room for a more nuanced ending: consider a final scene where Billy acknowledges that both approaches have value, which would strengthen character growth and thematic closure.
Themes

Analysis of the themes of the screenplay and how well they’re expressed.

Key Suggestions:
The themes are tightly woven around the central conflict of innovation vs. tradition, with underdog triumph, personal redemption, and father-daughter relationships adding emotional depth. The script successfully reconciles cold analytics with romantic baseball moments (e.g., Hatteberg’s walk-off homer). To strengthen, ensure the logical vs. romantic tension remains balanced throughout, especially in the final act where Billy’s doubts about being forgotten could be more explicitly tied to his personal arc. The flashback structure effectively motivates Billy’s willingness to break norms.
Logic & Inconsistencies

Highlights any contradictions, plot holes, or logic gaps that may confuse viewers.

Key Suggestions:
The analysis reveals several opportunities to strengthen character arcs and streamline narrative beats. Peter Brand's transition from reticent analyst to confident trade-room operator lacks a clear inflection point—add a scene or beat that shows his growth, perhaps after a key success or Billy’s mentorship. Billy’s impulsive mid-season trades feel plot-driven; deepen his mounting frustration and rationale to make the decision feel earned. Art Howe’s use of Hatteberg in the climactic moment needs a moment of internal reckoning or grudging acceptance. Tighten redundant coaching montages and the Billy-avoids-games pattern to avoid over-explanation, and trim the Semmelweis monologue to keep dialogue organic. These changes will sharpen character consistency and pacing without losing thematic depth.

Scene Analysis

All of your scenes analyzed individually and compared, so you can zero in on what to improve.

Scene-Level Percentile Chart
Hover over the graph to see more details about each score.
Go to Scene Analysis

Other Analyses

Writer Exec

This section looks at the extra spark — your story’s voice, style, world, and the moments that really stick. These insights might not change the bones of the script, but they can make it more original, more immersive, and way more memorable. It’s where things get fun, weird, and wonderfully you.

Unique Voice

Assesses the distinctiveness and personality of the writer's voice.

Key Suggestions:
Your voice is a powerful asset: restrained, economical, and built on subtext. It trusts the audience to infer emotion and conflict from what's unsaid, which makes key moments (like the walk-off or quiet farewells) feel earned rather than manipulated. To further strengthen the script, lean into this precision—avoid unnecessary exposition and trust that objects (radios, baseballs, banners) and ambient sound will carry emotional weight. However, be mindful that in scenes where characters are more intellectual or data-driven, you risk becoming too clinical; balance the sharp dialogue with small, humanizing touches (like Billy's awkward grammar correction with Casey) to maintain warmth without sacrificing your lean style.
Writer's Craft

Analyzes the writing to help the writer be aware of their skill and improve.

Key Suggestions:
The screenplay excels in sharp dialogue and clear intellectual structure, but it often feels emotionally cool and relies too heavily on talk to convey conflict. To elevate the material, prioritize dramatizing moments of vulnerability and personal cost, using visual action and subtext to reveal character. The best scenes—like Billy releasing Magnante or confronting his past—succeed because the intellectual argument meets a deep emotional stake. Aim to translate every key exchange into a cinematic experience that surprises and moves the audience.
Memorable Lines
Spotlights standout dialogue lines with emotional or thematic power.
Tropes
Highlights common or genre-specific tropes found in the script.
World Building

Evaluates the depth, consistency, and immersion of the story's world.

Key Suggestions:
The world analysis reveals that the physical environment (empty stadiums, cramped offices, dim tunnels) consistently mirrors Billy's isolation and obsession. To enhance the script, leverage these spaces more deliberately: the locker room's emptiness after a loss should visually echo his loneliness; the weight room and video room can become sanctuaries for his data-driven rebellion. The contrast between the old-school scouting room (cluttered, intuitive) and Peter's algorithmic office (equations on walls) visually underscores the tradition vs. innovation conflict. The recurring motif of Billy listening to games on a radio or watching muted TV reinforces his alienation from the live experience—use sound design to emphasize this disconnect. Also, the culture's resistance to change is embodied in the scouts' ridicule and Art Howe's defiance; ensure these moments are not just dialogue but are shown through blocking and spatial dynamics (e.g., Billy standing alone at the dugout rail while the team celebrates).
Correlations

Identifies patterns in scene scores.

Key Suggestions:
The analysis indicates that all scenes received identical scores of zero across all categories, meaning no meaningful feedback can be derived from the current data. To gain actionable insights into tone, plot, characters, and other craft elements, please provide actual scene grades. Without variance in scores, it's impossible to identify strengths or areas for improvement.
Loglines
Presents logline variations based on theme, genre, and hook.