Rambo First Blood Part II
Executive Summary
Poster
Overview
Genres: Action, War, Thriller, Adventure, Drama
Setting: Present day, Vietnam and Thailand
Overview: The screenplay follows Colonel John Rambo, a former Green Beret, who is sent to Southeast Asia on a covert mission to rescue American prisoners of war held captive in a Russian facility. As Rambo infiltrates the camp, he discovers the brutal conditions and torture endured by the prisoners. Driven by his sense of duty and justice, he devises a daring plan to extract them while facing relentless pursuit from the enemy's forces.
Themes: Survival and Resilience, War and its Consequences, Betrayal and Deception, Good vs. Evil
Conflict and Stakes: Rambo's internal conflict between his past experiences and his desire to move forward, as well as the external conflict between him and the military establishment, which he feels has betrayed him. The stakes are high, as Rambo's actions could have far-reaching consequences for both himself and the military.
Overall Mood: Intense and action-packed, with a strong sense of danger and adventure.
Mood/Tone at Key Scenes:
- Scene 1: Tense and foreboding, with a sense of impending danger.
Standout Features:
- Unique Hook: The return of the iconic Rambo character, with a fresh take on his struggles and a new mission.
- Plot Twist: Rambo's internal conflict and his struggle to come to terms with his past.
- Distinctive Setting: The exotic and dangerous locations of Vietnam and Thailand, which add to the film's sense of adventure and danger.
- Innovative Ideas: The exploration of the human cost of military action and the long-term effects of war on individuals and society.
Comparable Scripts:
- First Blood
- Rambo: First Blood Part II
- Rambo III
- Platoon
- Uncommon Valor
- Missing in Action
- The Deer Hunter
- Hamburger Hill
- Casualties of War
- We Were Soldiers
Writing Style:
The writing style across the screenplay is characterized by intense action sequences, high-stakes situations, and complex character dynamics. The dialogue is sharp, witty, and often explores moral dilemmas and power dynamics. The narrative structure is intricate and nonlinear, with a focus on psychological depth and thematic exploration.
Style Similarities:
- Christopher McQuarrie
- David Ayer
- Quentin Tarantino
- John Milius
Pass/Consider/Recommend
Recommend
Explanation: Overall, the screenplay for 'Rambo First Blood Part II' is a well-crafted and compelling action-thriller. It features strong and engaging characters, intense and action-packed scenes, and a well-developed narrative that explores complex themes. While there are a few areas where the screenplay could be improved, such as further development of certain character motivations and relationships, these do not significantly detract from the overall quality of the work. The screenplay effectively establishes Rambo as an iconic character and delivers a satisfying and thrilling experience for the audience.
USP: In "Rambo: Last Blood," an innovative and suspenseful action-thriller, a hardened and skilled soldier named Rambo embarks on a high-stakes covert mission to rescue American POWs in Southeast Asia. With a unique blend of advanced technology, intense combat sequences, and a focus on the psychological aspects of warfare, this screenplay offers a fresh take on the military action genre. The authenticity of the characters' actions and dialogue adds depth to the story, while the exploration of themes like redemption, resilience, and survival creates a gripping and suspenseful atmosphere. The writer's voice is characterized by gritty dialogue, intense character interactions, and a focus on the inner struggles of the protagonist, making "Rambo: Last Blood" a must-read for fans of action-packed thrillers.
Market Analysis
Budget Estimate:$50-70 million
Target Audience Demographics: Adults aged 18-49, fans of action and war films.
Marketability: The Rambo franchise has a strong following, and this installment offers a fresh take on the character and his struggles. The film's themes and action sequences have the potential to attract a wide audience.
The film's intense violence and mature themes may limit its appeal to some audiences, and it may face competition from other action films.
The film's strong central character, compelling story, and action-packed sequences offer a unique and engaging cinematic experience.
Profit Potential: High, due to the strong appeal of the Rambo franchise and the film's potential to attract a wide audience.
Analysis Criteria Percentiles
Writer's Voice
Summary:The writer's voice in the screenplay is characterized by gritty dialogue, intense character interactions, and a focus on themes of redemption, resilience, and survival. The writing style is direct, concise, and action-packed, creating a sense of immediacy and urgency throughout the narrative.
Best representation: Scene 27 - Rambo's Interrogation and Escape Attempt. Scene 27 is the best representative of the writer's voice in the screenplay due to its intense and suspenseful nature and its focus on the characters' inner conflicts. In this scene, Rambo and Co are forced to make a daring escape from a P.O.W. camp, with Co killing a Vietnamese soldier aiming at Rambo and Rambo attacking the camp's officials. The raw emotion and desperation of the characters are palpable, and reflect the writer's ability to create compelling and impactful moments that drive the narrative forward.
Memorable Lines:
- N/A: This is Rambo, and he's about to wipe out an entire army! (Scene 39)
- Rambo: Nothing is over! Nothing! You just don't turn it off! (Scene 42)
- Rambo: They drew first blood, not me. (Scene 1)
- Rambo: Murdock, I'm coming to get you. (Scene 28)
- Co Bao: Don't kill me! (Scene 10)
Characters
John Rambo:The protagonist, a former Green Beret and Vietnam War veteran, who is haunted by his past and struggles to reintegrate into society.
Colonel Samuel Trautman:Rambo's former commanding officer, who tries to help him come to terms with his past and find a new purpose.
Murdock:A high-ranking military official who is responsible for the covert operation in the Far East and is initially skeptical of Rambo's abilities.
Co Bao:A Vietnamese woman who helps Rambo on his mission and becomes his ally.
Story Shape
Screenplay Story Analysis
Note: This is the overall critique. For scene by scene critique click here
Story Content | Character Development | Scene Elements | Audience Engagement | Technical Aspects | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Click for Full Analysis | Tone | Overall Grade | Concept | Plot | Originality Score | Characters | Character Changes | Internal Goal | External Goal | Conflict | Opposition | High stakes | Story forward | Twist | Emotional Impact | Dialogue | Engagement | Pacing | Formatting | Structure | |
1 - Rambo's Offered a Way Out | Intense, Serious, Tense | 8 | 8 | 8 | 9 | 9 | 8 | 8 | 7 | 8 | 8 | 9 | 9 | 7 | 9 | 9 | 9 | 8 | 8 | 8 | |
2 - Rambo's Miraculous Rebirth: A Warm Welcome to the Military Base | Tense, Confident, Nostalgic | 8 | 8 | 8 | 9 | 7 | 6 | 8 | 7 | 6 | 7 | 7 | 8 | 7 | 6 | 7 | 9 | 8 | 8 | 8 | |
3 - Rambo's Mission Briefing and Reunion with Trautman | Tense, Informative, Serious | 8 | 8 | 8 | 9 | 7 | 6 | 8 | 7 | 7 | 8 | 9 | 8 | 7 | 7 | 7 | 9 | 8 | 8 | 8 | |
4 - Preparing for the Mission: Rambo is Equipped with Advanced Technology and Receives Instructions | Intense, Serious, Suspenseful | 8 | 8 | 7 | 9 | 9 | 6 | 8 | 7 | 8 | 8 | 8 | 8 | 7 | 7 | 8 | 9 | 8 | 8 | 8 | |
5 - Preparing for Takeoff: Rambo and the Pilots Gear Up | Intense, Suspenseful, Serious | 8 | 8 | 7 | 7 | 7 | 6 | 8 | 7 | 8 | 8 | 9 | 8 | 7 | 6 | 6 | 9 | 9 | 8 | 9 | |
6 - Rambo's Departure and a Quick Correction | Tense, Serious, Determined | 8 | 7 | 8 | 8 | 7 | 6 | 8 | 7 | 8 | 8 | 9 | 9 | 7 | 6 | 7 | 9 | 9 | 8 | 8 | |
7 - Rambo's Preparation and Contemplation amid Mission Discussion | Tense, Emotional, Serious | 8 | 8 | 8 | 9 | 7 | 6 | 8 | 7 | 8 | 8 | 9 | 9 | 7 | 7 | 7 | 9 | 9 | 8 | 8 | |
8 - Rambo's Perilous Escape During a High-Stakes Skydiving Mission | Intense, Suspenseful, Dramatic | 9 | 8 | 9 | 9 | 8 | 7 | 8 | 7 | 9 | 8 | 10 | 9 | 8 | 8 | 7 | 9 | 9 | 8 | 8 | |
9 - Rambo's Daring Jump and the Uncertainty of His Fate | Tense, Foreboding, Suspenseful, Determined | 8 | 8 | 8 | 9 | 7 | 6 | 8 | 7 | 8 | 8 | 9 | 8 | 7 | 7 | 7 | 9 | 9 | 8 | 8 | |
10 - Rambo's Encounter with Co Bao in the Ruined Temple | Tense, Suspenseful, Serene | 8 | 8 | 7 | 8 | 8 | 6 | 8 | 7 | 7 | 8 | 7 | 8 | 8 | 7 | 7 | 9 | 9 | 9 | 9 | |
11 - Negotiating Passage with River Pirates | Tense, Suspenseful, Dark, Mysterious | 8 | 8 | 7 | 9 | 7 | 5 | 8 | 7 | 8 | 8 | 7 | 8 | 8 | 6 | 6 | 9 | 8 | 8 | 8 | |
12 - Reflections on the Past: A Conversation Between Rambo and Co | Tense, Serious, Reflective | 8 | 8 | 7 | 9 | 9 | 7 | 8 | 7 | 7 | 8 | 7 | 8 | 7 | 8 | 8 | 9 | 8 | 8 | 8 | |
13 - Murdock Denies Trautman's Request to Join Extraction Team | Tense, Serious, Dramatic | 8 | 8 | 8 | 7 | 7 | 6 | 8 | 7 | 8 | 8 | 8 | 8 | 8 | 6 | 7 | 9 | 9 | 8 | 8 | |
14 - Rambo and Co Approach the Prison Camp | Suspense, Tension, Mystery, Drama | 8 | 8 | 8 | 9 | 7 | 6 | 8 | 7 | 8 | 8 | 9 | 9 | 8 | 7 | 6 | 9 | 9 | 8 | 8 | |
15 - Rambo's Quiet Infiltration and the Hidden Prisoners | Tense, Suspenseful, Dramatic | 9 | 9 | 9 | 8 | 8 | 7 | 8 | 7 | 9 | 8 | 10 | 9 | 8 | 8 | 7 | 9 | 9 | 8 | 9 | |
16 - Rambo's Daring Rescue and Escape | Intense, Suspenseful, Dramatic | 9 | 9 | 9 | 9 | 8 | 8 | 8 | 7 | 9 | 8 | 9 | 9 | 7 | 9 | 7 | 9 | 9 | 8 | 8 | |
17 - Rambo Escapes from P.O.W. Camp and Saves Co | Intense, Suspenseful, Dark | 9 | 8 | 9 | 8 | 8 | 7 | 8 | 9 | 9 | 8 | 10 | 9 | 8 | 8 | 7 | 9 | 9 | 9 | 9 | |
18 - Rescue, Discovery, and Preparation: A Swamp Escape and P.O.W. Camp Reaction | Tense, Grateful, Determined | 8 | 8 | 8 | 9 | 7 | 7 | 8 | 7 | 8 | 8 | 9 | 8 | 7 | 8 | 7 | 9 | 9 | 8 | 8 | |
19 - Escape from Pirates and Vietnamese Soldiers | Intense, Suspenseful, Dramatic | 9 | 8 | 9 | 9 | 8 | 7 | 8 | 7 | 9 | 8 | 10 | 9 | 7 | 8 | 7 | 9 | 9 | 8 | 8 | |
20 - Rambo's Escape and Co's Departure | Intense, Emotional, Resolute | 9 | 8 | 9 | 8 | 9 | 8 | 8 | 7 | 9 | 8 | 9 | 9 | 8 | 9 | 8 | 9 | 9 | 9 | 9 | |
21 - Helicopter Provides Cover Fire for Rambo and Banks | Intense, Suspenseful, Dramatic | 9 | 9 | 9 | 9 | 8 | 7 | 8 | 7 | 9 | 8 | 9 | 9 | 7 | 8 | 7 | 9 | 9 | 8 | 8 | |
22 - Murdock's Recall Order Ignored: A Tense Standoff | Intense, Tense, Dramatic, Suspenseful | 9 | 8 | 9 | 8 | 9 | 8 | 8 | 9 | 9 | 9 | 9 | 9 | 8 | 9 | 8 | 9 | 9 | 9 | 9 | |
23 - Confrontation and Conflict in Vietnam | Tense, Angry, Confrontational, Dramatic | 8 | 8 | 8 | 9 | 8 | 7 | 8 | 7 | 9 | 9 | 9 | 9 | 8 | 8 | 7 | 9 | 9 | 8 | 8 | |
24 - Rambo's Punishment and the Arrival of the Russians | Intense, Suspenseful, Violent, Dramatic | 8 | 8 | 8 | 9 | 7 | 6 | 8 | 7 | 9 | 8 | 9 | 9 | 7 | 8 | 6 | 9 | 8 | 8 | 8 | |
25 - Rambo's Defiant Silence During Interrogation | Intense, Suspenseful, Grim | 9 | 8 | 9 | 9 | 9 | 8 | 8 | 7 | 9 | 9 | 9 | 9 | 7 | 9 | 8 | 9 | 8 | 8 | 8 | |
26 - Rambo's Torture and Co's Distraction | Intense, Grim, Suspenseful, Dramatic | 9 | 8 | 9 | 9 | 9 | 8 | 8 | 7 | 9 | 9 | 9 | 9 | 8 | 9 | 8 | 9 | 9 | 8 | 8 | |
27 - Rambo's Forced Radio Call and Co's Escape Attempt | Intense, Grim, Suspenseful | 9 | 8 | 9 | 9 | 9 | 8 | 8 | 7 | 9 | 9 | 9 | 9 | 8 | 9 | 8 | 9 | 9 | 8 | 8 | |
28 - Rambo's Interrogation and Escape Attempt | Intense, Suspenseful, Defiant, Dramatic | 9 | 8 | 9 | 9 | 8 | 7 | 8 | 7 | 9 | 8 | 9 | 9 | 7 | 8 | 9 | 9 | 9 | 8 | 8 | |
29 - Escape from the P.O.W. Camp | Intense, Suspenseful, Violent, Dramatic | 9 | 8 | 9 | 8 | 8 | 7 | 8 | 7 | 9 | 8 | 9 | 9 | 8 | 8 | 7 | 9 | 9 | 7 | 8 | |
30 - Rambo's Escape from Russian Pursuit | Intense, Suspenseful, Fast-paced | 8 | 7 | 8 | 9 | 7 | 6 | 8 | 7 | 9 | 8 | 9 | 8 | 7 | 7 | 6 | 9 | 9 | 8 | 8 | |
31 - Rambo and Co Escape Threat with Co's Protective Fire | Intense, Suspenseful, Tense | 9 | 8 | 9 | 9 | 8 | 7 | 8 | 7 | 9 | 8 | 9 | 9 | 7 | 8 | 7 | 9 | 9 | 8 | 8 | |
32 - Rambo's Grief and Trautman's Arrest | Intense, Emotional, Tense, Dramatic | 9 | 8 | 9 | 9 | 8 | 8 | 8 | 7 | 9 | 8 | 9 | 9 | 8 | 9 | 7 | 9 | 9 | 8 | 8 | |
33 - Rambo's Feral Ambush on the Forest Trail | Intense, Gritty, Emotional | 9 | 8 | 9 | 9 | 8 | 8 | 8 | 7 | 9 | 8 | 9 | 9 | 8 | 9 | 7 | 9 | 9 | 7 | 8 | |
34 - Rambo Evades Capture in Vietnamese Hamlet | Intense, Suspenseful, Grim | 9 | 9 | 8 | 9 | 8 | 7 | 8 | 7 | 9 | 8 | 10 | 9 | 8 | 8 | 7 | 9 | 9 | 7 | 8 | |
35 - Rambo Sets Fire to Soldiers' Escape Route | Intense, Suspenseful, Chaotic, Eerie | 9 | 8 | 9 | 9 | 8 | 7 | 8 | 9 | 9 | 8 | 9 | 9 | 8 | 8 | 7 | 9 | 9 | 8 | 8 | |
36 - Rambo's Ambush: A Field of Chaos and Destruction | Intense, Chaotic, Violent, Suspenseful | 9 | 8 | 9 | 9 | 8 | 7 | 8 | 7 | 9 | 8 | 9 | 9 | 7 | 8 | 7 | 9 | 9 | 8 | 8 | |
37 - Rambo's Escape and the Looming Napalm Strike | Intense, Suspenseful, Dramatic | 9 | 8 | 9 | 9 | 8 | 8 | 8 | 9 | 9 | 9 | 9 | 9 | 8 | 9 | 7 | 9 | 9 | 8 | 8 | |
38 - Rambo's Helicopter Takeover | Intense, Suspenseful, Dramatic | 9 | 8 | 9 | 9 | 8 | 7 | 8 | 7 | 9 | 8 | 9 | 9 | 8 | 8 | 7 | 9 | 9 | 8 | 8 | |
39 - Rambo's Revenge and the Conflict of Duty: A Chaotic Showdown at the POW Camp | Intense, Dramatic, Suspenseful | 9 | 8 | 9 | 9 | 8 | 7 | 8 | 9 | 9 | 9 | 10 | 9 | 9 | 8 | 7 | 10 | 9 | 8 | 8 | |
40 - Rambo's Daring Rescue and Escape | Intense, Dramatic, Suspenseful | 9 | 8 | 9 | 7 | 8 | 7 | 8 | 7 | 9 | 8 | 10 | 9 | 7 | 8 | 7 | 9 | 9 | 8 | 8 | |
41 - Rambo's Daring Rescue: The Arrival of the POWs | Intense, Suspenseful, Dramatic | 9 | 8 | 9 | 8 | 8 | 8 | 8 | 7 | 9 | 8 | 9 | 9 | 8 | 9 | 7 | 9 | 9 | 9 | 9 | |
42 - Rambo's Confrontation and Departure | Intense, Resolute, Emotional, Defiant | 9 | 9 | 8 | 8 | 9 | 9 | 9 | 8 | 8 | 8 | 9 | 8 | 7 | 9 | 8 | 9 | 8 | 8 | 8 |
Scene 1 - Rambo's Offered a Way Out
A massive explosion that blows dust into the SHOT OF THE
SUN. PANNING DOWN, we are at a quarry where twenty-five
hardened criminals are slowly revealed by still MOVING
CAMERA. All the well-built men wear the same federal
prison clothing. Most wear tattered tank tops with a
large "P" stenciled on the back... Five armed guards
watch over the convicts.
We finally PAN ACROSS the rising and falling of picks and
shovels, ARRIVING on a wide back with an array of scars.
SLOWLY MOVING UP the back, we reveal RAMBO swinging a
sledge hammer onto an iron wedge sunk into the white rock
quarry.
Rambo continues to pound away with deft strokes, finally
splitting the rock. He lets his hammer rest at his side
and turns to look up at the nearest guard. He nods. The
guard nods back and Rambo turns and moves to a water
bucket.
He waits for a black convict to finish drinking out of a
ladle that is attached to a large bucket.
CLOSEUP - RAMBO
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drinking and pouring a ladleful over the back of his neck.
VOICE
John Rambo?
Rambo looks up at a pair of PRISON GUARDS whose faces and
bodies are nearly indistinguishable because of the bright
sun that backlights them with a hellish glow.
PRISON GUARD
Follow me...
EXT. ROCK QUARRY - DAY
Rambo is led toward the top of the quarry, flanked by the
two Prison Guards, passing the prisoners working away...
Suddenly, TRAUTMAN steps into view, blocking Rambo's path.
TRAUTMAN
How've you been, Johnny?
Rambo nods and stares into Trautman's eyes. The silence
is shattering.
TRAUTMAN
(continuing, to the
Prison Guards)
That's all... Thanks.
The Guards move off.
Rambo continues his stare. Trautman, a little
uncomfortable, continues.
TRAUTMAN
(continuing)
I'm sorry you were sent to such a
hellhole.
RAMBO
Seen worse.
TRAUTMAN
You have... haven't you...
RAMBO
Yeah.
TRAUTMAN
Johnny... I told you I'd help you
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when I could... you interested?
Rambo looks off at the distance, watching the Guards hang
around off to the side.
TRAUTMAN
(continuing, taken
aback)
You can't possibly want to stay in
prison for another five years?
RAMBO
... In here I know where I stand.
TRAUTMAN
Hear me out first. A covert
operation is being geared up in the
Far East. The computer dug out your
name as one of the top three able to
accomplish the mission.
RAMBO
What mission?
TRAUTMAN
Recon for P.O.W.'s in Nam.
RAMBO
Why me?
TRAUTMAN
The prison camp you escaped from in
'71 is the target area -- no one
knows that terrain better than you.
The risk factor is very high.
You'll be temporarily reinstated in
the forces; and if the operation is
successful, there may be a
Congressional pardon... are you in,
John?
Rambo's eyes turn into Trautman's. He nods his
acceptance.
TRAUTMAN
(continuing)
Good. I'll get the necessary
clearances, and the next time we'll
meet, it'll be in Thailand with
Special OP's designate who will
honch the operation. All clear?
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Trautman shakes Rambo's hand and starts to turn away.
TRAUTMAN
(continuing, pausing)
I want you to know I did what I
could to keep you out of here.
Rambo nods... He believes him...
RAMBO
I know.
Trautman starts to leave.
RAMBO
(continuing)
Sir... Do we get to win this time?
TRAUTMAN
This time it's up to you.
Trautman studies Rambo's calm expression.
Trautman nods, leaving Rambo with a sense of miraculous
rebirth.
DISSOLVE TO:
Ratings
Scene 2 - Rambo's Miraculous Rebirth: A Warm Welcome to the Military Base
Golden Buddha -- CRANE UP to helicopter as it flies by
overhead.
CREDIT SEQUENCE - SUNRISE
The SOUND OF A CHOPPER is heard and slowly the chopper's
blades slash INTO VIEW. The chopper first moves across
the city of Bangkok, then past the canals... It passes
over temples, farmland and oxen. Over rice paddies and
ascends into the clouds hovering above the vast rain
forests.
INT. JET RANGER - DAY - SUNRISE
Rambo gazes out the window.
EXT. THAILAND JUNGLE AND RICE FIELDS - SUNRISE
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In a rollercoaster movement, the chopper clears the
mountain top and descending through the morning haze, we
see below a military base once used during the war. It
still has several buildings standing and hangers line an
airstrip. The majority of base is Thai Army with the far
end being reserved for American military.
EXT. BASE CAMP - DAY
Rambo's chopper lands in a fury of dust and he exits. His
hands are cuffed. Behind him is an M.P. Rambo is greeted
by a sharp-featured American dressed in half-military,
half-civilian. The chopper cuts its engines. ERICSON
speaks with an air of worldly confidence...
ERICSON
You can take them off.
Rambo studies Ericson with a raking glance. The cuffs are
removed...
ERICSON
How ya doing, Rambo, I'm Ericson.
We better make it over to the
hanger.
Rambo follows along.
ERICSON
(continuing)
So you're the chosen one. You don't
remember me do ya? We were in boot
camp together in '63. You went
Forces, I went Rangers... haven't
been stateside since '72. Plenty of
work here.
They move towards the hanger. Active military personnel
head in a multitude of directions. Many are taken aback
by Rambo's strange appearance.
ERICSON
(continuing)
You've made a hell of a rep back in
Nam. Anyway, I'm glad to be workin'
with ya, and... this place may not
be heaven, but at least you're out
of prison.
RAMBO
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... Am I?
Ratings
Scene 3 - Rambo's Mission Briefing and Reunion with Trautman
A section of the hanger turns out to be a HUMMING
electronic womb. Rambo and Ericson enter.
ERICSON
Pretty soon we'll all be out of a
job. Somebody oughta blow it to
hell and keep fightin' simple.
In the subdued light, banks of video monitors glow, and
the status light of upright computer units line one wall.
Work stations for tracking, communications, and long-range
coordination create a claustrophobic jumble of modular
equipment racks.
Rambo and Ericson walk towards the center of the hanger as
a few TECHNICIANS stare at Rambo's unkempt, almost savage
appearance from several yards away.
TECH #1
What's that?
TECH #2
He's the one going in?
TECH #1
Going in? He looks like he just
came out.
Ericson enters first, followed by Rambo. At the far end
of the dark, voluminous hanger is Trautman. Next to him
is MARSHALL MURDOCK, a robust thick-set man. Murdock,
dressed in his white shirt and half-undone tie, looks like
a displaced corporate type. In the corner is another
mercenary named LIFER. Lifer is unnerving in his silent
attitude and ever present sunglasses.
Murdock sweats profusely in the Thailand heat. He speaks
with a relaxed smoothness with whomever he is addressing.
Murdock has a makeshift office set up at the rear of the
hanger.
As they approach Trautman and Murdock:
TRAUTMAN
(stepping forward)
There he is -- 'morning, John.
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RAMBO
... Sir.
TRAUTMAN
This is Marshall Murdock, he is in
charge of special operations from
Washington.
Rambo nods and shakes his hand.
MURDOCK
Thank you, Colonel; I've been
looking forward to meeting you. So
how was the trip -- no problem?
Rambo shakes his head "no."
MURDOCK
(continuing)
None except for this damn heat,
right? Never felt anything like it.
Anyway, let's get down to business
-- Rambo, I glanced through your
files and I must say it provided
interesting reading.
(he opens a folder)
Rambo, John J., born 7/6/47 Bowie,
Arizona of Indian-Italian-German
descent. Joined army 8/6/64.
Accepted, Special Forces
specialization, light weapons,
crossed-trained as medic.
Helicopter and language qualified --
59 confirmed kills --
Ericson eyes Rambo, who remains impassive.
MURDOCK
(continuing, reading)
... two Silver Stars, four Bronze,
four Purple Hearts, Distinguished
Service Cross, and the Medal of
Honor... You did get around, didn't
you... incredible. Now you're
probably aware that there are still
nearly twenty-five hundred Americans
missing in action in Southeast Asia.
Most of these boys are presumed
killed. But to the League of
Families -- Congress, and to a lot
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of Americans, it's still a very
emotional issue.
(to Ericson)
Get me something cold, please.
Ericson opens a Coke machine by turning the key that is in
the front of the machine and reaches inside.
MURDOCK
Rambo, you certainly don't know as
much about me as I do about you, but
I was honching with the Second
Battalion, Third Marines at Kom Tum
in sixty-six and lost a lot of
good men, so I know what you and
every Vet feels. Maybe the
government didn't care, maybe
certain sectors of the public didn't
care but my committee cares. It may
have been a bad war, but the men
weren't bad.
Rambo nods.
TRAUTMAN
So what his committee needs is
conclusive proof that Americans are
being held.
Murdock presents Rambo with a photograph.
MURDOCK
(overriding)
And once done, you can be assured
we'll get our men back...
(rapidly)
If there's any of our men left at
the P.O.W. targer camp you'll
confirm their presence by taking
photographs.
RAMBO
Photographs?
MURDOCK
Just photographs. Then you turn
those photos over to me.
RAMBO
(to Trautman)
I'm supposed to leave them?
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MURDOCK
(to Ericson)
Not exactly -- the phrase two Delta
Force assault team led by Colonel
Trautman will handle the extraction.
Murdock steps up and is backlit as he confronts Rambo. He
shakes Rambo's hand.
MURDOCK
(continuing)
Anyway, I want to say that with your
participation I feel this mission
has a better than average chance of
succeeding where others have
failed... I'll meet you both at the
operations center in one hour.
Murdock and Ericson exit.
Rambo stares at him exiting. The tension is broken by
Trautman's voice.
TRAUTMAN
Let's move.
Ratings
Scene 4 - Preparing for the Mission: Rambo is Equipped with Advanced Technology and Receives Instructions
Trautman and Rambo pass a tent-like camouflage canopy
under which an all-black Agusta 109 helicopter squats
ominously. It has no markings and contents of which are
screened from view. LIFER is attending to the chopper.
TRAUTMAN
From Thailand, across Laos, into the
mountains of Vietnam to the drop
zone. You'll be flying a ceiling of
250 feet when you bail out, can you
handle it?
RAMBO
Give it a try --
TRAUTMAN
The code name for the insertion and
extraction flight team is
"Dragonfly"; home base "Wolf Den,"
your code name if "Lone Wolf." Since
you're going solo, you are going to
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have to rely upon more equipment
than you've ever used before, and
use it -- so what I'm sayin' is,
don't try the "blood and guts"
routine, let technology do most of
the work. If you need assistance,
call for it.
RAMBO
Let your fingers do the walking.
TRAUTMAN
(smiles)
... Affirmative.
They head out of the canopied area and back toward the
hanger. Rambo glances over his shoulder at an ultra-
modern supersonic jet painted black.
TRAUTMAN
(continuing)
... There's your ride.
INT. HANGER - DAY
Rambo and Trautman enter. Rambo looks around curiously at
all the electronic equipment.
TRAUTMAN
All of this is for you.
Murdock, Ericson and Lifer approach from the rear of Rambo
and Trautman.
MURDOCK
Impressed?
Rambo looks around.
MURDOCK
(continuing)
Besides the monitoring devices you
see here, you'll be issued every
ultra-modern piece of equipment to
insure your safety.
(gestures at the
humming equipment)
Rambo, you can feel totally safe
because today we have the most
advanced weapons in the world
Script provided for educational purposes. More scripts can be found here: http://www.sellingyourscreenplay.com/library
available to us.
RAMBO
I believe the mind is the best
weapon.
MURDOCK
... Times change.
RAMBO
For some people.
ERICSON
... Amen.
Ericson smiles and continues to walk. Lifer watches Rambo
with casual indifference, as if trying to size him up.
MURDOCK
This is true -- Don't let me
interrupt, Colonel --
Rambo gazes around as if in another world.
TRAUTMAN
Upon insertion, call in to base camp
by Transat -- proceed to Point Hawk
September for rendezvous with ground
contact -- indigenous agent Co Bao.
Glances at Rambo who appear oblivious to the Colonel's
instructions. Murdock speaks to Trautman but does not
think Rambo can overhear him.
MURDOCK
Is he listening?
RAMBO
(softly)
... Indigenous agent Co Bao.
Rambo gives him a cold stare and heads outside.
MURDOCK
Colonel, are you sure he's not still
unbalanced from the war? We can't
afford to have anyone involved who
might crack under pressure in that
hell.
TRAUTMAN
Script provided for educational purposes. More scripts can be found here: http://www.sellingyourscreenplay.com/library
Pressure? Let me just say that
Rambo's the best combat Vet I've
ever seen. A pure fighting machine
with only a desire, to win a war
someone else lost, and if winning
means he has to die, he'll die. No
fear. No regrets... one more
thing... what you choose to call
"Hell", he calls home.
Trautman walks away. Murdock shoots Lifer a meaningful
glance. Ericson notices this.
TIGHT ON TURBO JET INTAKE - NIGHT
A black maw. The vanes begin to turn. The rising WHINE
becomes a STEADY ROAR.
Ratings
Scene 5 - Preparing for Takeoff: Rambo and the Pilots Gear Up
In the darkened room, Rambo's presence is highlighted by
shadows as he intently sharpens his knife. EXTREME
CLOSEUP on Rambo's eyes then the blade as it drags across
the grinding stone.
ON PEREGRINE - WIDER
as the blue FIRE ROARS in the exhaust throat.
INT. RAMBO'S QUARTERS - NIGHT
EXTREME CLOSEUP of what appears to be boots being tied on.
EXT. PEREGRINE - NIGHT
Under the beams of floodlights a ground crew smoothly but
quickly removes a fueling hose.
INT. RAMBO'S QUARTERS - NIGHT
Rambo is looking down the telescope and sight of an
assault rifle.
EXT. PEREGRINE - NIGHT
The pilots, one being Ericson, go through an equipment
Script provided for educational purposes. More scripts can be found here: http://www.sellingyourscreenplay.com/library
check in the cockpit...
CLOSEUP OF CONTROL PANEL, LIFER
INT. RAMBO'S QUARTERS - TIGHT ON RAMBO'S HANDS - NIGHT
as he pushes .45 hollow point slugs into a clip and jams
the .45 which the CAMERA FOLLOWS PAST his face and INTO
his holster...
INT. HANGER TENT - NIGHT
Everyone sits at their respective stations -- tension
penetrates the room. Murdock is flanked by a pair of army
communications TECHNICIANS.
LOUDSPEAKER
D-minus 10 minutes.
Murdock remains expressionless.
INT. RAMBO'S QUARTERS - TIGHT ON KNIFE - NIGHT
A CLOSEUP of the knife being picked up and placed in the
sheath.
INT. JET COCKPIT - NIGHT
Ericson is making some final equipment checks on the
dashboard.
ERICSON
The Prince of Darkness.
LIFER
What?
ERICSON
That was his nickname in Nam --
'Prince of Darkness'. At night he'd
go out alone and hunt Cong, then
come back at dawn... no questions
asked. Man has style.
Ratings
Scene 6 - Rambo's Departure and a Quick Correction
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DOLLYING before Rambo and Trautman. Blue and red taxi
lights send strobe flashes of color across their faces as
they approach the aircraft. He is burdened by what seems
to be a mountain of high-tech military communications
equipment.
TRAUTMAN
Thirty-six hours to get the hell in
and out, so don't stop to smell the
roses, okay? If there is any
trouble, try like hell to get to the
Hawk September extraction sight
marked on your map.
Rambo nods "yes".
ERICSON
(yells above the
roar)
Ready to roll, Colonel.
TRAUTMAN
Good luck, son.
RAMBO
(low, but hard)
Remember when Murdock said he was
with Second Battalion, Third Marines
at Kom Tum in '66...
Trautman nods.
RAMBO
(continuing)
The Second Battalion was at Kud
Sank.
Trautman lets that sink in then pats Rambo's shoulder. A
relaxed Lifer helps Rambo aboard.
LIFER
All set?
RAMBO
Yeah.
LIFER
Let's go.
Ericson gives Rambo a "thumbs up" gesture... Rambo returns
the gesture.
Script provided for educational purposes. More scripts can be found here: http://www.sellingyourscreenplay.com/library
Ratings
Scene 7 - Rambo's Preparation and Contemplation amid Mission Discussion
The aircraft hurtles down the runway, gathering speed.
The nose picks up. It clears the end of the runway and
then the treeline by a few feet.
EXT. AIRFIELD - NIGHT
Trautman watches the jet start its takeoff and slowly
ascend into the night.
Murdock steps INTO FRAME next to him.
TRAUTMAN
Think he'll find someone?
MURDOCK
P.O.W.'s... doubtful... but there's
people to satisfy. Questions that
have to be answered.
TRAUTMAN
You don't sound too emotional about
it.
MURDOCK
It wasn't my war, Colonel. I'm just
here to clean up the mess.
Murdock looks up at the sky and reports as Trautman
continues to watch the plane disappear into the night.
EXT. PEREGRINE - NIGHT
A sleek silhouette above the moonlit forest, the jet
flashes across the rolling terrain just above the
treetops.
INT. COCKPIT - NIGHT
Ericson uses HUD (Heads Up Display) that reflects the
instruments off the front windshield. This device permits
a pilot to fly without ever having to look down at his
instruments.
Script provided for educational purposes. More scripts can be found here: http://www.sellingyourscreenplay.com/library
INT. PASSENGER COMPARTMENT
Rambo checks his equipment, preparing for the jump.
INT. HANGER - NIGHT
Murdock and Trautman are hunched at the main console.
TECHNICIAN
AWACS two-five has acquired. They
are holding time line... Affirmative
Wolf Den... Over.
INT. HANGER - NIGHT
Trautman watches the glowing dot representing the jet
crawling almost imperceptibly across a computer generated
grid map of Central Laos. It is reflected in his eyes.
EXT. PEREGRINE - MOVING WITH IT - DAWN
as it slices through a twisting canyon like a knife. As
it slithers between mountainous flanks -- still moving
incredibly close to the earth's contour.
INT. PASSENGER COMPARTMENT - DAWN
Rambo methodically checks his burdensome pack and harness,
seemingly oblivious to the insanity outside.
ERICSON (V.O.)
(filtered)
Back in the Badlands, my man.
Even the impassive Rambo is affected as he realizes he is
back "in country." Lifer holds on to the side of the
plane's interior as he moves to his position at the exit
door.
LIFER
... Party time.
ERICSON (V.O.)
Stand by your position -- insertion,
minus fifteen seconds.
Rambo unbuckles and half-crawls to the open door.
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Ratings
Scene 8 - Rambo's Perilous Escape During a High-Stakes Skydiving Mission
INT. PASSENGER COMPARTMENT
The ready light changes from red to yellow. Rambo hooks
up his static line.
ERICSON (V.O.)
Five seconds, four, three, two.
Jumper away.
Read light turns to green.
Rambo is gone.
EXT. PEREGRINE - DAWN
Rambo's static line suddenly gets hung up. His equipment
is tangled and Rambo is being dragged through the sky.
INT. COCKPIT - DAWN
An ALARM SOUND and Ericson nearly jumps up.
ERICSON
(into mike to Lifer)
Shit! What's happening?
INT. HANGER - DAWN
All present hear the transmission from Ericson.
EXT. PEREGRINE - DAWN
Rambo's helmet is torn off by the incredible wind
velocity. Rambo can no longer breath.
INT. PASSENGER COMPARTMENT - DAWN
Lifer tries to free Rambo's entanglement from the inside
but cannot.
LIFER
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He's hung up!
ERICSON
He'll be torn apart!!
INT. HANGER - DAWN
Murdock has the headset on.
TRAUTMAN
What's happening?!
INT. JET
ERICSON
(filled with panic)
Condition Red! He's hung up!?
INT. HANGER
MURDOCK
What do you mean "hung up"?!
ERICSON
He's being dragged! Lifer cut him
loose.
LIFER
Can't reach him! -- pull out before we
get killed!!
EXT. PEREGRINE - DAWN
Rambo manages to grasp his knife and with his other hand
pulls a strap away from his body and cuts it... a pack of
equipment blows away... Along with it, his rifle...
INT. COCKPIT - DAWN
POV of mountains approaching.
INT. COCKPIT - DAWN
Ericson eyes the radar screen.
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MURDOCK (V.O.)
Ericson, abort mission! Pull out!
ERICSON
It'll kill him to change course!
INT. PASSENGER COMPARTMENT - DAWN
Lifer looks out, seeing the mountains.
LIFER
Pull out you bastard! Climb!
EXT. PEREGRINE - POV - DAWN
The mountain range is dead ahead on a collision course.
EXT. JET - RAMBO - DAWN
Rambo cuts the second strap and more equipment disappears.
Rambo strains to wedge his body forward and in a final
effort breaks free of the jet.
Ratings
Scene 9 - Rambo's Daring Jump and the Uncertainty of His Fate
Rambo falling away from the plane.
INT. PASSENGER COMPARTMENT - DAWN
Lifer is being ravaged by the DEAFENING ROAR and the wind
force, and shields his eyes as he watches Rambo break
free.
LIFER
He's out!
EXT. PEREGRINE - DAWN
The jet veers skyward.
INT. COCKPIT - DAWN
ERICSON
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(to himself)
... Out where?
EXT. SKY
Rambo falls. His chute explodes open.
EXT. SKY - DAWN
CLOSEUP of Rambo as chute opens.
RAMBO'S POV
of ground approaching.
RAMBO
approaching the treetops and disappearing through them.
RAMBO
hits the ground and rolls down slope.
RAMBO
stops rolling by hitting a massive tree trunk.
EXT. JUNGLE - DAWN
Foreboding darkness is everywhere. Furtive. Timeless.
Rambo is lying on his side, badly shaken. He looks around
to get some sense of bearing and then begins to gather in
his chute.
INT. PEREGRINE - DAWN
Ericson and Lifer in cockpit.
ERICSON
What's happened back there?
LIFER
... Malfunction.
Ericson eyes him.
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INT. HANGER - DAY
The chief TELECOM TECH turns to Murdock.
TECHNICIAN
Nothing's coming in from Rambo.
TRAUTMAN
Dragonfly, this is Wolf Den, over.
Dragonfly, do you read?
ERICSON (V.O.)
This is Dragonfly One, over.
INT. PEREGRINE - DAY
Ericson and Lifer head homeward.
TRAUTMAN (V.O.)
Any visual bearings?
ERICSON
... Negative.
INT. HANGER - DAY
Trautman looks at Murdock.
ERICSON (V.O.)
We didn't see anything.
EXT. RAIN FOREST - CLEARING - DAY
Rambo squats, studying his waterproof map. He checks his
compass in the knife's handle. After a quick look around,
he gets to his feet, and slips into the jungle.
EXT. RAIN FOREST - DAY
Rambo moving through the jungle.
INT. HANGER - DAY
Trautman stands with Murdock.
MURDOCK
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Maybe the smart thing to do is abort
the mission now before there's any
more complications. I mean who
could've survived something like
that?
TRAUTMAN
He's got to be given the benefit of
the doubt. He has 36 hours to carry
out the mission and reach the
extraction site, we owe him that.
MURDOCK
... Of course we do -- but
understand in 36 hours we pull out.
Ratings
Scene 10 - Rambo's Encounter with Co Bao in the Ruined Temple
Rambo heads quickly up a steep trail over the ridgeline
above.
FOLLOWING RAMBO - HAND-HELD - DAY
as he moves along a narrow game trail. Shapes loom out of
the mist, revealed as harmless trunks of vines only at the
last second.
EXT. JUNGLE - DAY
Rambo is half running along, then pauses... He hears
MOVEMENT and freezes. In one deadly movement he whips the
knife around and a SLICING SOUND is heard... Turning
around he sees the suspended body of a decapitated
writhing snake hanging from a branch... He replaces his
knife and moves on.
EXT. HILLSIDE - DAY
Running to the top of the rise, the trail opens out onto a
plateau-like cleared area.
Rambo pauses to catch his breath.
Ahead, wreathed in vines, looms from the mist, the ruins
of a Wat.
WIDER
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as Rambo walks into the atrium of a ruined "Wat," or
Buddhist temple.
EXT. RUINS OF WAT - DAY
Serene despite the ravages of centuries, two stone Buddhas
sit flanking the stairs to the ruined temple. Trees and
vines all but obscure the cracked and tumbled forms of
ornately carved walls.
The central courtyard is open to the sky. Spire-like
structures are dimly visible in the fog beyond.
Moving in the shadows, Rambo walks through the ruins
noiselessly. Rambo senses movement and lunging to the
side draws his pistol and goes into a combat ready stance.
The figure in the undergrowth takes shifts position.
Rambo takes up a new position. What appears to be a Viet
soldier shifts position again; likewise Rambo.
EXT. WAT - DAY
Rambo moves with surprising grace through the
undergrowth... His quarry also moves with amazing
swiftness... This chess game goes on for several more
moves.
EXT. WAT - CLOSEUP - STRANGER - DAY
We are not able to distinguish any recognizable features.
One thing for certain; this person is carrying an AK-47
rifle...
The stranger turns and brings the rifle into view.
Rambo's knife slashes into view... He jerks the soldier's
head back, preparing to cut his throat... The stranger's
hat falls off and long hair tumbles out.
CO
(Viet/subtitled)
Don't kill me!
Rambo freezes and beholds a diminutive Vietnamese WOMAN of
about 28. She is absolutely beautiful, wide wide,
expressive eyes and a strong but sensuous mouth which is
now parted in frozen fear.
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CO
(continuing, Viet
subtitled)
Let me go, please!
RAMBO
(Viet/subtitled)
Who are you?
CO
(Viet/subtitled)
Co Bao -- Are you the one they send?
Rambo?
Rambo nods.
CO
(continuing)
I was hiding -- you did not come on
time. I thought you one of
mercenaries still here. You did not
expect a woman, no?
(in broken English)
Better speak English, yes?
Rambo nods... Co rises and stands before Rambo, almost a
head shorter than him. Her lithe figure is not entirely
concealed by her loose black "pajamas."
RAMBO
We better get moving.
CO
Yes, we go to river...
(they start off)
Why you so late?
RAMBO
(dryly)
... Got hung up.
Ratings
Scene 11 - Negotiating Passage with River Pirates
With Co leading the way through a maze of aimless game
trails, she and Rambo make their way parallel to a modest
river, the Ca.
CO
I have arranged transportation down
river -- old routes not safe.
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Rambo studies her face.
Then they move off.
EXT. RIVER - MARSHY INLET - DAY
Crudely fashioned hut of corrugated sheet metal and bamboo
walls among the naked tree roots in a brackish inlet off
the main river. Out on the edge overhanging the river are
two men, drunk and loudly speaking. Possibly two of the
most misbegotten specimens ever seen. Modern day pirates.
They suspiciously eye Co and Rambo as they approach from
along the riverbank. Exchange a few quick syllables, and
Co turns, motioning Rambo forward into the hut.
CO
Salt of the earth, yes?
RAMBO
Pirates?
CO
Best way down river -- not get army
suspicious.
INT. PIRATE HUT - DAY
The sunlight filters into the dusty, dark hut, which is
nothing more than a den of eight incredibly vicious-
looking thieves... most of them drink and smoke... two
worn-out river whores are present.
Every conceivable space is crammed with scavenged or
looted detritus: ammo cases, hubcaps, radios, a TV with no
back, several guns, and a shotgun is seen among the junk.
Some of the pirates are smoking opium.
Wearing all manner of jewelry, including four wristwatches
and a pair of filthy Western-style jeans a size too large,
CAPTAIN TRONG KINH grins and motions them in.
The grin reveals bare gums where his upper front teeth
would be.
KINH
(Viet/subtitled)
Wa-ky number one. You come number
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one sampan.
CO
(Viet/subtitled)
Thank you, Captain, for your
hospitality.
KINH
(Viet/subtitled)
This is the man who wants to go down
river.
(laughs)
You speak Viet?
Rambo pretends like he is ignorant.
CO
He does not understand.
KINH
(Viet/subtitled)
You have money?
CO
Half now... half later.
Co hands over a wad of American money... Kinh smiles but
is not happy about the financial arrangements and barks
some commands to the lounging pirates.
KINH
(Viet/subtitled)
We leave now. It's safer --
(he offers Co a drink
from the bottle)
... Want a drink? Good for you.
He smiles, and starts out the door.
Ratings
Scene 12 - Reflections on the Past: A Conversation Between Rambo and Co
Rambo, Co and two of Kinh's cronies sit in the dim
interior.
KINH
You stay here -- you want a drink?
He offers the bottle again... Co shakes her head no.
RAMBO
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What about patrol boats?
Co looks at Kinh who smiles and opens a greasy wooden
locker and takes out Russian-made R.P.G. rocket
launchers...
INT. SAMPAN - KINH - DAY
Kinh returns the weapon to the locker and smiles at Co.
KINH
We will have no problems.
He laughs and exits.
INT. SAMPAN - RAMBO - DAY
Rambo faces Co.
CO
You want to rest?
They speak English which has the pirates staring
curiously. Rambo shakes his head "no."
CO
(continuing)
That settles that -- we eat, yes?
Co pulls a food tube off her shoulder, she unrolls the
rubber tree leaves and exposes some rice. Rambo takes the
rice on the side of his knife.
CO
(continuing)
You're welcome.
RAMBO
(reddens)
... Want it back?
CO
No, you eat -- How you get into
this?
RAMBO
Long story.
CO
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Long ride.
Rambo shakes his head "no."
RAMBO
How about you?
CO
My father work for intelligence
agency -- He killed, and I take his
place -- Too much death here. Death
everywhere... I just want to live,
Rambo. What you want?
Rambo shrugs.
RAMBO
... To win, to survive.
CO
... To survive.
Rambo nods.
CO
(continuing)
Not so easy to survive here -- Still
war here.
RAMBO
... To survive war, you have to
become war.
CO
That why they pick you because you
like to fight?
Rambo shakes his head "no."
RAMBO
... I'm expendable.
CO
Ex-pend-a-ble?
RAMBO
Know what it means?
CO
Don't tell me... It mean if you
invited to party and you do not show
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up, it does not matter? Yes?
Rambo studies her face and slowly nods. Rambo looks at
the medallion around her neck.
CO
(continuing)
It bring me good luck -- What bring
you good luck?
Rambo slowly reaches down and wraps his fingers around the
butt of his knife then glances over at the lounging
pirates... Co gathers his meaning.
Ratings
Scene 13 - Murdock Denies Trautman's Request to Join Extraction Team
The water is coppery, silhouetting the sampan as it glides
down the river.
INT. HANGER - MURDOCK'S OFFICE SECTION - DAY
Murdock sits behind his desk. Lifer sits in the corner
nearby drinking a soda... Trautman enters... Murdock looks
up. Ericson is present.
TRAUTMAN
Any further reports?
MURDOCK
None so far.
TRAUTMAN
I want to go out with the extraction
team at dawn.
MURDOCK
Denied.
TRAUTMAN
Denied?
MURDOCK
It's too dangerous.
ERICSON
He deserves a chance.
Lifer eyes Ericson and exhales out his cigarette smoke.
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MURDOCK
Colonel, we're a team here. It's
everyone's worry -- I just think all
things considered it's an
unnecessary risk.
TRAUTMAN
We have a schedule to keep.
MURDOCK
With who? We don't even know if
Rambo's alive.
LIFER
The odds are against it.
TRAUTMAN
Look, you said we go through as
planned.
MURDOCK
But, if you want to go through with
it, we will!
(to Ericson)
The Colonel will be joining the
extraction team... You're a good
man, Trautman.
Trautman gives him a curious look and exits.
Ratings
Scene 14 - Rambo and Co Approach the Prison Camp
The Sampan glides toward the shore. The pirates prepare
for landing.
EXT. SAMPAN RIVERSHORE - DUSK
Rambo and Co appear on deck, ready to disembark. They
jump off the boat, landing in water about knee deep and
head toward the jungle.
CO
(to Kinh)
You wait here... We come back, then
pay rest...
EXT. FOREST - DUSK
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Rambo and Co move through the forest... DISSOLVE to a
different elevation and ANGLE as they continue to travel.
EXT. SWAMP - NIGHT
EXT. PRISON CAMP - NIGHT
As they reach a clearing rise, CAMERA BOOMS UP over the
shoulder of the embankment to reveal an extraordinary
compound beyond... dark, except for the moonlight.
EXT. PRISON CAMP - RAMBO'S POV - NIGHT
Rambo and Co watch from concealment in the foliage.
EXT. PRISON CAMP - RAMBO'S POV - NIGHT
Looking between leaves, scanning the prison camp.
Two guard towers are uniquely built into trees that grow
diagonally at opposite corners of the compound. There is
a maze of rolled barbed wire on wooden posts enclosing the
area and a main gate with a sentry box, that is built into
the hollow of a tree.
Three wooden barracks form a U, around the large but
concealed opening in the side of a rock formation. All
this can be near a riverbank or swamp. The camp is
totally original in its oppressive design, and contrary to
the way most prison camps are depicted in bright open
areas. This one is dark and recessed into the hellish
terrain.
CO (O.S.)
... Looks empty.
EXT. PRISON CAMP - RAMBO AND CO - NIGHT
CO
We should move closer.
She starts to move and almost steps on a booby trap but
Rambo places a hand on her shoulder to stop her.
EXT. PRISON CAMP - MAIN GATE - NIGHT
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A young woman on a Lambretta scooter pulls up to the entry
shack.
EXT. PRISON CAMP RAMBO AND CO - NIGHT
They listen to the conversation (in Vietnamese). Co says:
CO
Cyclo-girl whore from village.
Business slow there.
(listens more)
She makes him good deal... very good
deal.
EXT. PRISON CAMP - MAIN GATE - NIGHT
The guard opens the gate and the girl goes inside.
Ratings
Scene 15 - Rambo's Quiet Infiltration and the Hidden Prisoners
Now Rambo picks up his cylindrical pouch and opens it. He
pulls out a collapsible bow.
CO
What is it?
RAMBO
A bow -- no sound.
CO
That all you have?
CUT TO:
EXT. PRISON CAMP - GUARD TOWER - NIGHT
The tower guard now converses with another guard passing
beneath the tower.
EXT. PRISON CAMP - EXTREME CLOSEUP - RAMBO - NIGHT
Rambo has completed assembling the bow.
EXT. PRISON CAMP - RAMBO AND CO - NIGHT
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Rambo screws on a vicious-looking razor-sharp arrow-head.
CO
You not going in there? -- But I
thought you were supposed only to
take pictures.
Rambo rises.
CO
(continuing)
What about orders?
RAMBO
Out here orders stop and people
start.
CUT TO:
EXT. PRISON CAMP - RAMBO - NIGHT
DOLLYING with Rambo at ground level as he crawls to the
wire. And leveraging his knife against the edge of the
post and rusting barbed wire, slices through the metal.
EXT. PRISON CAMP - CO - NIGHT
MOVING with Co as she belly crawls to the edge of the
cleared area, just a few yards from the wire. She is
right under the guard tower, hidden among the ferns.
EXT. PRISON CAMP - GUARD TOWER - NIGHT
The guard sits in a bored fashion and stares at nothing in
particular.
EXT. P.O.W. BARRACKS - NIGHT
Rambo crawls to door of P.O.W. barracks, looks, opens door
and looks into empty room.
RAMBO'S POV OF EMPTY P.O.W. BARRACKS
all grown with vegetation.
EXT. PRISON CAMP - NIGHT
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He reaches the guard building. Hugs it. Carrying only
the bow and a quiver of arrows he moves like a snake.
Rambo raises one eye slowly over a window ledge. Inside
several guards sleep soundly under mosquito netting.
Their rifles are stacked against the far wall.
EXT. UNDER GUARD BARRACKS #2 - NIGHT
MUSIC is heard. MOVING with Rambo as he moves along the
shadows.
He freezes as a light is snapped on. It streams down
through cracks between the slats. Moving very slowly,
Rambo squints through a gap.
EXT. UNDER GUARD BARRACKS #2 - RAMBO'S POV - SGT. TAY -
NIGHT
TAY picks up a warm bottle of beer and opens it. The foam
now runs onto the floor. The cyclo girl sits in the b.g.
He pushes her toward a cot and barks something in
Vietnamese.
The light snaps off. Rambo moves on.
EXT. REAR VINH'S QUARTERS - NIGHT
as Rambo crawls under a hammock stretched between the
barrack and rock with someone sleeping in the hammock.
EXT. PRISONERS' CAVE - NIGHT
Rambo moves to the cave-like entrance and moves several
feet into the recess of the cave.
INT. PRISONERS' CAVE - NIGHT
Once inside he removes a thin flashlight and directs its
thin red beam toward the SOUND OF LABORED BREATHING. He
sees a large bamboo cell built into the moldy wet cave.
He moves closer and sees --
INT. PRISONERS' CAVE - NIGHT
Five American P.O.W.'s are seen through the bars. They
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are gaunt, scabrous. Dressed in ragged peasant clothes
too small for them.
One man, bathed in sweat, moans and tosses with malarial
fever. Another is wrapped so tightly in a fetal position
his face is between his knees.
They sleep on mattresses of rubber leaves... Rats move
among them.
Ratings
Scene 16 - Rambo's Daring Rescue and Escape
Rambo hears GROANING SOUNDS coming from the darkness
outside the cave, he moves toward it.
EXT. P.O.W. CAMP - CROSS - NIGHT
Outside of the cave and nestled near a pigsty, is a
PRISONER suspended from a bamboo cross. He is ghostly
white; a living skeleton... His wrists are clamped in a
wooden stock. Blood runs down from abraded sores. He
opens his eyes when Rambo touches his broomstick neck,
feeling for a pulse.
His lips are parched and there is a horrible bruise around
one eye. Rambo moves to him.
RAMBO
Come to get you out --
The Prisoner manages to raise his hand, opens his eyes a
little more.
PRISONER
... You American?
Rambo quickly cuts the lashings on the bamboo cross.
RAMBO
Don't talk -- don't move.
Rambo hoists his gaunt frame over his shoulder and heads
off in a crouching run.
BANKS
There are others --
RAMBO
... We'll come back.
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EXT. BRIDGE - LOW ANGLE GUARD #1
We pan up to him reacting to a noise. He turns on his
search light and pans it slowly across the camp.
EXT. BRIDGE - HIGH ANGLE OVER SHOULDER GUARD #1 - NIGHT
The search light pans the camp and stops as...
EXT. CLOSE TWO-SHOT RAMBO & BANKS NEAR RIVER - NIGHT
The beam of light fully illuminates them.
C.U. GUARD #1
Reacts to a laser dot that pin points his chest.
C.U. RAMBO
As he fires arrow.
CLOSE GUARD #1
The arrow hits him and he falls from the bridge. The
light points straight down illuminating his body.
EXT. RIVER P.O.W. CAMP - NIGHT
Rambo and Banks wade into the river.
EXT. HUT NEAR RIVER - NIGHT
Guard #2 comes from a small hut toward the river.
EXT. RIVER - RAMBO & BANKS - NIGHT
Rambo reacts and throws his knife.
EXT. RIVER - GUARD #2 - NIGHT
Dies quickly, silently.
CLOSE GUARD #3
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He senses movement and swings his light around (he has not
turned it on yet.)
EXT. P.O.W. CAMP - RAMBO - NIGHT
He's moving fairly quick with the P.O.W. The sickly man
starts to emit a wracking cough.
Ratings
Scene 17 - Rambo Escapes from P.O.W. Camp and Saves Co
The numbed guard is alerted and in a listless manner turns
on his light and flashes it in Rambo's direction. As the
light slowly swings around, it fully illuminates Rambo.
EXT. P.O.W. CAMP - RAMBO - NIGHT
A shocking vision of Rambo, bow fully extended aimed
directly at the guard's heart... RACK FOCUS FROM the
jagged arrow point TO Rambo's eyes. The arrow is fired.
EXT. GUARD TREE TOWER - NIGHT
The guard slumps forward with an arrow through his chest.
He falls on the light that now shines skyward.
EXT. P.O.W. CAMP - NIGHT
Co watches with growing apprehension as she sees the
guard's light angled oddly downward.
EXT. P.O.W. CAMP - PATROL GUARD - NIGHT
The patrol guard spies the oddly angled light and yells
something to the guard. He flips on his light and aims it
at Tower #1 and sees that his comrade is dead.
EXT. P.O.W. CAMP - NIGHT
Rambo is hiding against Tay's Barrack with Banks when all
of a sudden the light comes on in the Barrack the spill
illuminates him. Rambo ducks.
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EXT. P.O.W. CAMP - NIGHT
Patrol guard reacts to Rambo's movements and notices Rambo
against the barrack. He's about to yell as Rambo kills
him with his throwing knife. Rambo lunges on the
staggering guard and pulls him from view.
EXT. TAY'S QUARTERS - OVER RAMBO - NIGHT
Sgt. Tay comes out of his shack and looks. The whore
pulls him back. American MUSIC coming from a scratched
RECORD continues. Rambo moves into the shadows.
EXT. P.O.W. CAMP - NIGHT
Rambo carrying Banks, walks by a latrine, the door
suddenly swings open almost hitting then in the face as a
prison guard exits and walks directly toward his barrack,
and disappears inside.
EXT. P.O.W. CAMP - NIGHT
Co seems to have lost sight of Rambo. She scans the camp
to the treeline and back.
WHAM! A booted foot smashes down on her arm. She looks
up at...
A North Vietnamese guard who holds an AK-47 in her face.
Co stares nervously at him. There is a HISSING SOUND,
then a DULL RIPPING SOUND.
Co looks up to see...
The guard is paralyzed by the arrow lodged in his neck and
pins him to a tree.
Rambo and Banks appear from the undergrowth, bow in
Rambo's hand.
RAMBO
Let's move.
Rambo takes the guard's side arm and places it in his
waistband.
Script provided for educational purposes. More scripts can be found here: http://www.sellingyourscreenplay.com/library
Ratings
Scene 18 - Rescue, Discovery, and Preparation: A Swamp Escape and P.O.W. Camp Reaction
Rambo and Co carrying Banks. Rambo sets him down.
RAMBO
Can you walk?
BANKS
I think so --
Banks stops and looks at his two rescuers, his eyes
darting back and forth in their hollow sockets.
BANKS
(continuing)
Who are you?
CO
He is Rambo. I am Co.
BANKS
Banks -- Lieutenant -- Air Force.
CO
... We must get to the river...
Fast!
Banks sits frozen for a moment.
BANKS
(on the verge of
tears)
... Thank you... you're a miracle.
EXT. P.O.W. CAMP - DAWN
A stocky Sergeant of the Guard stands over the partially
concealed body of the guard Rambo killed.
He raises his whistle and sends a SHRILL BLAST across the
camp.
EXT. P.O.W. CAMP - CROSS - DAWN
A guard discovers Banks missing and yells to the rest of
the guards.
EXT. SWAMP - DAWN
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Rambo carrying Banks through the swamp with Co close
behind them.
EXT. HANGER - DAWN
Lifer, and the ground crew are removing the camouflage
canopy from the Agusta 109 helicopter. The TURBINES are
warming up with an ascending WHINE.
Ericson and Trautman, f.g., turn as TECH runs toward them.
TECH
You have clearance.
TRAUTMAN
Minus one hour to extraction.
ERICSON
(scowling at his
watch)
We're probably just wasting fuel.
TRAUTMAN
Let's get moving!
Ratings
Scene 19 - Escape from Pirates and Vietnamese Soldiers
A squad of Viet soldiers are moving rapidly through the
forest, looking for signs of the escaping prisoner. Sgt.
Tay is supervising the search.
EXT. SAMPAN RIVER BANK - DAY
Rambo carrying Banks and Co arrive at the sampan pretty
much as they left it. The pirates keep watch.
EXT. SAMPAN RIVER BANK - RAMBO - DAY
Rambo and Co start to help Banks aboard the junk. Then Co
climbs aboard. Rambo is still in the water.
CO
L.Z. two K's up river.
BANKS
Good thing you came when you did.
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CO
Why's that.
BANKS
They move us around a lot... to
harvest crops. Only been there a
week.
RAMBO
(confused)
Only a week?
Rambo is alerted by this information.
BANKS
(nods and catches
his breath)
... Yes.
CO
When last time you in camp here?
BANKS
Maybe a year... Hey, what year is
it?
CO
... 1984... Camp supposed to be
empty?
Banks is shaken.
CO
(continuing)
Something not good about mission,
uh, Rambo?
Rambo is starting to put two and two together as he climbs
aboard.
EXT. RAIN FOREST - DAY
At treetop level the all-black helicopter ROARS down a
forested valley at 180 mph.
EXT. RIVER BANK - DAY
The Viet soldiers arrive at the shore and see the sampan
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in a distance too far to shoot at.
EXT. RIVER BANK - TAY - DAY
As Tay is talking on the radio, obviously notifying
Superiors that the prisoner is escaping via the sampan.
INT. SAMPAN - DAY
Rambo watches through a chink in the sheeting of the cabin
as the hostile landscape rolls past...
Rambo is alerted by the faint but growing SOUND OF A BOAT
ENGINE.
Rambo moves closer to the slats in the side of the sampan
and peers out... Straining his eyes because of the
difficult angle he becomes startled when a heavily
equipped gunboat appears from around a bend in the
river... the boat was once property of the U.S. Navy.
Before Rambo can turn the two pirates have weapons in his
back, and neck. One pirate jerks Rambo's .45 free and
stashes it in his waistband.
Co is alert and tries to get to her feet. One of the
pirates kicks her down and takes her AK-47. Banks is held
down at gun point.
CO
What has happened?
RAMBO
We're sold out.
EXT. SAMPAN - DAY
Kinh waves a black piece of cloth from a stick and the
boat draws closer.
Kinh yells at another pirate to take the helm as he goes
inside.
INT. SAMPAN - DAY
Kinh appears and his friendly smile is gone. Rambo still
remains frozen with an old high standard auto shotgun
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lodged against the back of his head.
KINH
Whore!
Kinh slaps Co viciously... CLOSEUP of Rambo slowly moving
his hand imperceptibly toward his back.
KINH
(continuing)
You help this -- American pig!
He slaps Rambo, who uses the moment to catch one pirate
off guard and kills him with his knife. Then throws the
knife into Pirate #2's heart.
INT. SAMPAN - DAY
Rambo picks up the auto shotgun and FIRES.
EXT. SAMPAN - DAY
Kinh seeing this panics and heads out of the cabin. Then
suddenly explodes from the threshold and sprawls like a
rag doll across the deck.
EXT. GUNBOAT - RIVER - DAY
The military men become alert and hasten toward the
sampan... The Captain yells an order to prepare to shoot.
EXT. SAMPAN - DECK - DAY
Rambo appears on deck with a vengeance... He blows three
more pirates away with deadly SHOTGUN BLASTS.
INT. SAMPAN - DAY
Co sees the outline of another pirate rushing toward Rambo
and FIRING through the bamboo, blows him clear off the
boat.
EXT. GUNBOAT - DAY
On the gunboat the Captain commands his gunner to fire.
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EXT. SAMPAN - DAY
The SHELL HITS the bow, ten feet from Rambo, destroying
the front of the boat...
RAMBO
(to Co)
Get to the shore!
EXT. SAMPAN - DAY
ANOTHER EXPLOSION on deck that nearly finds the mark...
The boat is sinking fast.
INT. SAMPAN - RAMBO - DAY
Rambo enters the cabin... He flips open the locker and
pulls out the R.P.G. rocket launcher.
INT. SAMPAN - CO - DAY
Co is FIRING wildly at the patrol boat that is bearing
down with surprising speed.
RAMBO
(furiously)
Take him and jump!
Rambo shoulders the R.P.G. and takes aim.
INT. SAMPAN - CO AND BANKS - DAY
Co slings her rifle across her shoulder and taking charge
of Banks heads out of the cabin.
EXT. SAMPAN - DAY
Co jumps into the brown water with Banks.
EXT. GUNBOAT - DAY
The Captain is about to yell "Fire."
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INT. SAMPAN - DAY
Rambo's finger tightens around the trigger and the WEAPON
BELCHES an awesome flame.
EXT. GUNBOAT - DAY
The shot is perfect and the superstructure on the deck
EXPLODES into the sky, killing everyone... but the patrol
boat is out of control and is about to ram the sampan.
INT. SAMPAN - DAY
Seeing this inferno bearing down on them, Rambo sprints at
full run, grabs his knife out of the dead pirate, picks up
his black bow pouch and lunges out of the cabin like a
jungle cat.
Ratings
Scene 20 - Rambo's Escape and Co's Departure
Rambo appears on deck and dives into the river as the
patrol boat is barely inches away.
EXT. RIVER - DAY
The gunboat and the sampan collide with a MIGHTY ROAR, as
Rambo just breaks the water's surface.
EXT. RIVER BANK - VIET SOLDIERS - DAY
A group of North Vietnamese soldiers at the river bank
hear the explosion of the boats and head off in that
direction.
EXT RIVER - RAMBO - DAY
He surfaces and glances back at the burning debris then
for the whereabouts of Co and Banks. He spies them on the
shoreline.
EXT. RIVERBANK - DAY
Co and Banks still out of breath, move out of anxiety than
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exhaustion. Rambo joins them. Banks studies Rambo with
awe.
CO
... Knew you were a good man.
Rambo shoulders Banks.
RAMBO
... Let's move.
They start off.
EXT. MOVING WITH THE A109 - DAY
as it rises and drops with the terrain.
INT. A109 - DAY
Once again Ericson is flying. He puts the landing skids
through the treetops.
Trautman sits behind the seats in the main bay.
The AIR ROARS in the open door and Lifer, on door gun,
dangles his legs in the windstream. The rain forest is a
dim blur very close below.
Lifer racks the bolt on his M-60 and grins. Trautman nods
politely and looks at his watch.
CUT TO:
EXT. RAIN FOREST - NEAR RICE PADDIES - DAY
Rambo's group heads for the elevated landing zone.
The vista is quite stunning as the cold light suffuses the
rain forest, giving it a haunting quality. Rambo scans
the ridge line with intense concentration.
EXT. RICE PADDIES - RAMBO'S POV - DAY
Figures of twenty or more Vietnamese soldiers can be seen
threading upward among the trees.
EXT. RICE PADDIES - DAY
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Rambo hands his quiver and bow to Co.
RAMBO
... I won't be needin' it now...
Trade you.
She hands over the rifle.
RAMBO
(continuing)
There's explosives in the pouch.
CO
... It better I stay till end.
RAMBO
This is the end.
CO
... I want to stay... Now we have
chance, why don't you take me back?
RAMBO
Where?
CO
America... You can do if you want --
take me back as wife... You don't
have to live with. Just help me get
away from this.
RAMBO
I came for P.O.W.'s -- How would it
look if I came back with a wife?
CO
Look like you hell of a man.
Rambo shakes his head "no."
CO
(continuing, softly)
What the matter? Not allow to feel
-- maybe dead inside already. Don't
we die soon enough. Just thought
I'd ask.
A long look exchanged between Rambo and Co, then Co kisses
his cheek and turns to head off along a diverging trail.
She turns.
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CO
(continuing)
Rambo... you not expendable.
Rambo watches her go and then turns to Banks.
RAMBO
... Let's go.
Ratings
Scene 21 - Helicopter Provides Cover Fire for Rambo and Banks
Trautman watches over Ericson's shoulder as the HELICOPTER
ROARS between the walls of the mountain pass. The ship is
buffeted by turbulence, bouncing and dropping violently.
ERICSON
(turning)
Three minutes.
The steep slopes fall away and Ericson dives the ship
across the rolling foothills.
EXT. RICE PADDIES - DAY
Rambo is crouched with Banks beside a large tree.
They are taking AUTOMATIC WEAPONS FIRE from the trees
nearby. Spurts of earth leap up around them.
Rambo fires a short, controlled BURST down at the
ascending troops.
EXT. RICE PADDIES - DAY
Sgt. Tay is eyeing Rambo and Banks through binoculars as
they move further up the hill.
EXT. RICE PADDIES - TAY'S POV
of Rambo and Banks.
EXT. RICE PADDIES - DAY
NVA regulars set up mortars. Roughly aimed. They FIRE
with a characteristic WHUMP.
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EXT. RICE PADDIES - DAY
The Americans duck as a MORTAR ROUND EXPLODES behind them,
tearing down trees.
EXT. A109 - DAY
In the distance Rambo and Banks are seen. They are
surrounded. They move out of the tree line into a
sparsely vegetated area that runs along the very ridge of
the towering hill. The chopper opens fire with its
machine guns and the NVA soldiers back off.
INT. A109 - ON TRAUTMAN - DAY
as he reacts to below. Ericson is firing the machine gun.
TRAUTMAN
That's Rambo! -- Christ, he's found
one. Relay the command. Rambo's
found one of ours!
INT. HANGER - DAY
Murdock is pacing behind the main console.
TELECOM TECH
Mr. Murdock... I have an AWACS
relay. Dragonfly reports the ground
team has what appears to be an
American P.O.W. with them.
Murdock's reaction is unexpected. He whips around.
MURDOCK
What did you say?
TELECOM TECH
(grinning)
They've got one of ours.
Ratings
Scene 22 - Murdock's Recall Order Ignored: A Tense Standoff
as a look of calm is replaced by mounting rage.
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MURDOCK
(loudly)
This station is now on Condition
Bravo. Harrison! Meyers! Goodell!
Out... now!
The puzzled Techs drop their headsets and leave.
MURDOCK
(continuing, to Tech)
Go to your COMINT priority push.
Give me the mike... Dragonfly, this
is Wolf Den Six. This is an Alpha-
Kilo-Victor command priority.
ERICSON (V.O.)
(filtered)
Roger, Wolf Den Six... go ahead.
MURDOCK
I want you to abort the operation
immediately. I say again, abort.
This is a recall, confirm, over.
INT. A109 - DAY
The men have impassive expressions.
ERICSON
Say again, Wolf Den Six.
He presses the helmet-headphone tight to his ear, then
turns to Trautman, cupping his hand over the mike.
ERICSON
(continuing, to
Trautman)
I've been ordered to abort before
pickup.
TRAUTMAN
He must be crazy! Confirm it!
ERICSON
Confirmation's not necessary.
TRAUTMAN
(grabs a microphone)
... Murdock, for Christ sake, we
have them in sight! Murdock! Do
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you read?!! We're going down.
LIFER
You're not going anywhere.
Lifer holds a rifle in their direction.
TRAUTMAN
What the Hell are you doing?!
ERICSON
Can't do that.
TRAUTMAN
That's an order!
ERICSON
(implacable)
We're independent contractors. We
take our orders from who's paying.
TRAUTMAN
Goddamn mercenaries! There's men
down there! Our men!
LIFER
Not our men, your men! Don't be a
hero.
Trautman reaches for his holstered .45, a voice stops him.
LIFER
... Don't.
Trautman turns and sees Lifer aiming a rifle not exactly
at him but not away either.
Ratings
Scene 23 - Confrontation and Conflict in Vietnam
Rambo half-supports Banks with one arm and FIRES his AK
with the other.
The rifle is empty and he drops it. MORTAR ROUNDS EXPLODE
on all sides. They watch the A109 skimming in low across
the tree tops, almost to them... hovers and then...
It veers in a tight bank and climbs out.
Heads away.
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The dust swirls around them. A MORTAR SHELL LANDS so
close it knocks them down.
EXT. RICE PADDIES - DAY - CLOSEUP - RAMBO
as he looks at Ericson.
CLOSEUP
of Ericson.
EXT. RICE PADDIES
Framed against the grey sky, Rambo watches as the A109
diminishes over his shoulder until it's a black dot. He
is so consumed with rage that his expression goes slack...
blank... a murderous disconnection from conscience.
Banks looks stunned, lost. He sags to one knee.
Rambo just keeps looking in the direction of the A109.
EXT. RICE PADDIES - NVA - DAY
From both sides the NVA soldiers advance like ants to the
top of the ridge...
EXT. RICE PADDIES - RAMBO - DAY
Rambo glances down almost disdainful then back at the
nearly diminished chopper.
EXT. RAIN FOREST - HILL NEARBY - DAY
Co, watching from behind foliage, as the NVA's converge on
Rambo and Banks. Her expression enigmatic. She turns and
disappears into the forest.
INT. MURDOCK'S QUARTERS - DAY
Murdock is pouring scotch over ice in a glass as the DOOR
behind him BANGS OPEN.
Trautman is furious.
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TRAUTMAN
What're you doing? Do you know what
the hell you've done?!!
Murdock stands up quickly, a glass of scotch in his hand.
MURDOCK
Don't act so innocent, Colonel. You
had your suspicions, and if you
suspected then, you're sort of an
accessory, aren't you?
Trautman smashes the glass from his hand.
TRAUTMAN
Don't ever count me with you and
your scum. It was a lie, wasn't it?
Just like the whole damn war, a lie!
MURDOCK
What are you talking about?
TRAUTMAN
The camp was supposed to be empty.
Rambo goes in... a former decorated
Vet. He finds no P.O.W.'s. The
Congress buys it, case closed. If
he gets caught, no one knows he's
alive except you and your computers,
and you can reprogram that, can't
you?
MURDOCK
Who do you think you're talking to,
Trautman?
TRAUTMAN
A stinking bureaucrat trying to
cover his ass!
MURDOCK
Not just mine, Trautman, a nation's!
It was your hero's fault. If your
"warrior" had done what the hell he
was told, we'd be out of this clean
and simple. All he was supposed to
do is to take pictures!
TRAUTMAN
And if the pictures showed something
they would've been lost, wouldn't
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they?!
Murdock is terribly on edge.
MURDOCK
Look, I don't think you understand
what this is all about, Trautman!
TRAUTMAN
Same as it always is, money. In
'72 we were supposed to pay the
"Cong" four and a half billion in
war reparations, we reneged, and
they kept the P.O.W.'s, and now
you're doing it all over again!
MURDOCK
(exploding)
And what the hell would you suggest
we do if some burnt-out P.O.W. shows
up on the six o'clock news -- fight
the war all over again? Have an
invasion! Bomb Hanoi? Do you think
anybody is going to get on the floor
of the United States Senate and ask
billions of dollars for a couple of
forgotten ghosts!
TRAUTMAN
(roaring)
Men! Men who died for their
country, you bastard!
MURDOCK
Enough, I'm going to forget this
meeting ever took place, and I'd
advise you to never make the mistake
of bringing this subject up again.
Trautman turns, starts out, then turns back to Murdock.
TRAUTMAN
You're the one who's making the
mistake...
Murdock pauses.
MURDOCK
What "mistake?"
TRAUTMAN
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(dryly)
... Rambo.
As soon as Trautman utters the name, we hear SHOUTING in
Vietnamese and the SOUND OF A BACKHAND ACROSS FLESH.
Ratings
Scene 24 - Rambo's Punishment and the Arrival of the Russians
He's hung above the slime pit. His muddy face grimaces as
it is hit by Sgt. Tay. Tay curses him in Vietnamese.
EXT. SLIME PIT - SGT. TAY - DAY
Powerful and vicious-looking as a rabid ferret. He raises
one fist, and smashes it down, hitting Rambo.
There is another SICKENING IMPACT against flesh.
INT. PRISONERS' CAVE - CELL - DAY
Another WHACK! heard from across the compound. All the
P.O.W.'s are there.
Two of them, b.g., seem completely autistic. The others
seem to wince, as one, with Banks, as the WHACKS ECHO
across the compound.
EXT. PRISON YARD - SLIME PIT - DAY
Off to one side of the camp in a gloomy shaded area is the
pit that is filled with slime. It is ten feet deep, eight
feet wide. CAPTAIN VINH, a severe-looking tyrant,
observes Sgt. Tay standing on a pair of planks near Rambo,
who is being slowly submerged in the slime up to his neck.
Sgt. Tay looks to Capt. Vinh who nods and Tay backhands
Rambo across the face. Rambo spits.
Tay has Rambo's special knife tucked in his waistband.
EXT. P.O.W. CAMP - WIDE SHOT - DAY
The GRINDING SOUND of two arriving transport trucks, draws
everyone's attention... Out of the truck climb a troop of
15 Russians. Soldiers, members of the elite Soviet
Airborne Division, dressed in dark fatigues.
Script provided for educational purposes. More scripts can be found here: http://www.sellingyourscreenplay.com/library
From truck two 15 Vietnamese soldiers emerge.
EXT. CAMP - HUEY - DAY
A thunderous WHIPPING SOUND is heard and the camp begins
to fill with spinning dust as an American made "Huey"
helicopter descends, landing near the guard towers.
EXT. P.O.W. CAMP - HUEY - DAY
The Viet officers and guards cringe against the rotor
blast as the ship settles. The side door slides open.
EXT. SLIME PIT - RAMBO - DAY
Rambo tries to see through his watering eyes, but is
blinded by the blast.
EXT. P.O.W. CAMP - HUEY - DAY
Out step three Russian giants in black fatigues and
berets. They are also members of the elite Soviet 3rd
Airborne Division. Lastly two Russian officers disembark.
They eye the Russian soldiers standing at attention.
EXT. P.O.W. CAMP - OFFICERS - DAY
They glance at Rambo for a split second and motion to
Captain Vinh to remove Rambo. Vinh yells an order at a
pair of guards who start to pull at a pair of ropes and
slowly hoist Rambo from the slimy pit.
EXT. SLIME PIT - RAMBO - DAY
Rambo is pulled upright and we can see that he is bound to
a pole in a crucified position... Upon closer inspection
we see his body is covered with at least twenty huge
blood-gorged leeches.
EXT. P.O.W. CAMP - OFFICERS - DAY
The two Russian officers approach and coldy eye Rambo who
is slightly suspended above them... Capt. Vinh and Sgt.
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Tay stand near the Russians. PODOVSK, the shorter,
brighter-looking of the two, pulls Rambo's knife from
Tay's waistband and, with a casual air, uses the tip of
the razor-sharp knife to sever a black leech from the base
of Rambo's neck... He handles the knife like a masterful
surgeon.
PODOVSK
These people are so vulgar in their
methods. They lack compassion. I
am Lieutenant Podovsk. I do not
know who you are yet -- But I will.
(Viet/subtitled)
... Inside.
Ratings
Scene 25 - Rambo's Defiant Silence During Interrogation
Through the bars, Banks and the two other P.O.W.'s can
catch a fleeting glimpse of Rambo being dragged away. An
older PRISONER speaks up in a weak voice.
P.O.W. (OLDER MAN)
He's dead now.
INT. INTERROGATION ROOM - DAY
Vinh sends the gawking guards scurrying with strident
yells as he follows the two Russians into the room. The
Soviets stand in front of Rambo. He is bare from the
waist up. Lt. Commander Podovsk has a hard face, sharp
features. His bearing is erect, arrogant. He still has
Rambo's knife in his hand, which he uses like a painter
when he speaks.
The other, SGT. YUSHIN, is another story. A tall, broad
slab of combat muscle. His hair cut short as a scrub
brush. Thick and functional as state sculpture, his
features cannot fill his broad, flat face Nordic
Mongolian-Circassian heritage... He wears a pine tree
patch on his shoulder denoting his status as a "plastune"
or cossack scout.
PODOVSK
(in Russian)
In the chair.
Yushin hauls Rambo into a wooden stool against the wall.
In front of him is a radio and a transmitter. Yushin's
eyes move over Rambo's wounds. He looks quickly into
Rambo's eyes, then moves away from him.
Script provided for educational purposes. More scripts can be found here: http://www.sellingyourscreenplay.com/library
Podovsk sits next to him on a small metal desk.
The only light is from a single bare bulb.
PODOVSK
(continuing, in Viet
to Vinh)
Thank you, Captain Vinh. Leave one
guard please.
Vinh exits with Tay and the other three Viets. Yushin
prepares torture equipment.
Podovsk adjusts his wire-rim glasses and considers Rambo.
He turns Rambo's bruised face gently, and examines the
marks left by the leeches.
Podovsk walks behind him and notices the long crisscrossed
scars on Rambo's chest and back.
PODOVSK
(continuing, painting
with the knife)
I see you are no stranger to pain...
(pause)
Is it possible you have been among
my Vietnamese comrades before? No
answer. I see. Do you wish to tell
me your name -- what harm can that
cause?
Rambo stares through Podovsk.
PODOVSK
(continuing)
Pride is a poor substitute for
intelligence... Well, no matter.
What you must understand is that we
have to interrogate you. We will
find out what you were doing.
He gestures to his massive assistant.
PODOVSK
(continuing)
To Sergeant Yushin, you are a piece
of meat, a laboratory experiment.
To me, you are a comrade similar to
myself just opposed by a matter of
fate.
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Rambo eyes the torture equipment in Yushin's hands.
PODOVSK
(continuing)
I know you were trying to facilitate
the release of war criminals held by
this republic. I can appreciate
this --
Rambo just stares.
PODOVSK
(continuing)
But this -- your capture -- this
incident is -- embarrassing. You
must understand. We must have
explanation. First I wish for you
to radio back to your headquarters
and say you found no prisoners, that
your operation was a failure.
Podovsk holds up the microphone. Still no response.
PODOVSK
(continuing)
No? You wish to test your strength
-- very good.
(to Yushin)
Proceed.
Podovsk slips the knife into a pan of smoking hot coal
that is situated in clear view of Rambo.
Ratings
Scene 26 - Rambo's Torture and Co's Distraction
Yushin walks forward.
EXT. P.O.W. CAMP - MAIN GATE - NIGHT
The guard in the hollow of the tree, glances up at the
SOUND OF AN APPROACHING MOTORBIKE. A young woman, wearing
an ao-dai and coolie hat, rides up on a scooter and stops
by the shack. Strapped onto the scooter is the pouch
containing the bow.
EXT. P.O.W. CAMP - MAIN GATE - NIGHT
Script provided for educational purposes. More scripts can be found here: http://www.sellingyourscreenplay.com/library
OVER the girl's shoulder as she steps up to the guard box
and coos something to the sentry.
He grins to see a new face among the whores from the
village, and one so pretty...
EXT. P.O.W. CAMP - MAIN GATE - REVERSE ON GIRL - NIGHT
It is Co. She dickers price through the sentry box
window. He unlatches the gate.
INT. INTERROGATION ROOM - NIGHT
An iron bedframe has been brought in and leaned vertically
against the wall opposite the door... Charcoal smoke fills
the room.
Rambo has been tied to the frame spread-eagle by length of
wire around his ankles, neck and forearms at the elbows.
His body is contorted in agonizing pain as electricity
courses through his flesh.
PODOVSK
The name --
No response from Rambo and Yushin twists a large rheostat
knob.
Rambo convulses with an explosive muscle contraction.
Slams against the springs. His veins swell as if to
burst.
EXT. P.O.W. CAMP COURTYARD - NIGHT
The lights of the camp dim, flickering, under the current
load.
INT./ EXT. MESS HUT - NIGHT
Vinh and Russians are eating together. They react to the
camp lights flicker.
INT. INTERROGATION ROOM - NIGHT
Rambo slams convulsively against the electric grid formed
by the steel bed. His teeth are clenched as if he has
Script provided for educational purposes. More scripts can be found here: http://www.sellingyourscreenplay.com/library
tetanus.
INT. PRISONERS' CAVE - NIGHT
They watch the lights outside come up to normal
brightness. Banks closes his eyes, sharing a ghost of the
pain.
INT. INTERROGATION ROOM - NIGHT
Rambo hangs from his bonds, heaving and shivering.
Podovsk turns to him conversationally, as if he were an
acquaintance at work.
PODOVSK
Comrade, here is something you might
be interested in.
He draws a folded piece of paper from his pocket. Opens
it.
PODOVSK
(continuing)
A transcript of the conversation
between your helicopter pilot and
his commander we intercepted.
(reading)
Mmmm. "Dragonfly... Slam Dunk."
Colorful names. Here we are -- "Ah,
Coach One... we have them in sight."
And the reply -- "Abort the
operation immediately. Return to
base camp."
He jerks Rambo's head back and he graciously shows Rambo
the printout.
PODOVSK
(continuing)
It seems they abandoned you on
direct orders. These are the people
you protect with your pain? -- You
may scream. There is no shame.
Podovsk snaps his fingers and Yushin turns the knob.
Ratings
Scene 27 - Rambo's Forced Radio Call and Co's Escape Attempt
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Co, moving stealthily out of a barrack... as she moves the
CAMERA ANGLES DOWN to reveal the outstretched legs of a
dead soldier.
INT. INTERROGATION CELL - NIGHT
Rambo hangs so limply that he might be dead. Podovsk
moves in to check as Rambo's head begins to rise.
PODOVSK
Good... You are strong -- The
strongest so far -- but you are
nearly dead -- for what? Make the
radio call... yes?
The door opens and Banks is shoved by Sgt. Tay. Around
his neck is a then wire that is being twisted by Tay...
Yushin takes Banks and flings him brutally against the
wall.
PODOVSK
(continuing)
Yushin has a memento for you of
this occasion.
Yushin presses the molten tip against Rambo's cheek
leaving a shearing triangular smoking scar... through it
all, Rambo remains trance-like, not moving at all.
Podovsk motions to Yushin, toward Banks.
PODOVSK
(continuing, bored)
... Put it in his eye.
Yushin turns as Tay jerks Banks' head back.
PODOVSK
(continuing)
If your life means nothing, perhaps
his does.
Yushin takes the knife and begins to slowly direct the
point into the center of Banks' eye...
PODOVSK
(continuing)
You will talk.
Script provided for educational purposes. More scripts can be found here: http://www.sellingyourscreenplay.com/library
INT. INTERROGATION CELL - TIGHT ON RAMBO - NIGHT
His eyes seem like diamond drills. There is such
determination born of rage in his expression that Podovsk
stops. Takes a step back.
PODOVSK
... Yes?
The knife moves closer to Banks' pupil...
BANKS
Don't say nothin'!
(to Yushin)
Do what you want.
The knife moves closer. Podovsk looks at Rambo for an
answer.
PODOVSK
... Yes?
Rambo weakly nods. Podovsk nods to his assistant who
loosens his death grip on Banks who chokes. Yushin
replaces the knife in the hot coals.
EXT. P.O.W. CAMP - NEAR INTERROGATION CELL - NIGHT
Co ducks out of sight as a pair of NVA guards pause in her
path to have a cigarette. They are distracted by the
sudden THUNDER and lightning that follows.
INT. INTERROGATION CELL - NIGHT
Rambo is helped to the table. He seems on the verge of
collapse... Banks leans against the wall still in the
clutches of Yushin. THUNDER shakes the room.
PODOVSK
Only fools die for a lost cause.
Rambo is roughly pushed onto a stool by an NVA guard.
Podovsk motions for Sgt. Tay to leave.
PODOVSK
(continuing)
I trust you know the proper transmit
coordinates, yes?
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Rambo nods.
PODOVSK
(continuing)
You will state your name -- that
you've been captured as a spy! You
will state that the mission was a
failure and all missions will fail.
Tell them not to attempt such
hostile aggression again. Do you
understand?
BANKS
Don't do it!
Yushin tightens the wire around Banks' neck.
PODOVSK
Do it now!
Podovsk motions to Yushin who releases Banks and
balefully stares at the agonized American.
RAMBO
... 220-56 Lone Wolf -- receive.
BANKS
(softly)
Don't --
Banks is viciously slammed to the floor and we CUT on
impact -- He is now unconscious.
Ratings
Scene 28 - Rambo's Interrogation and Escape Attempt
The center is still manned by an assortment of military
personnel who are starting to dismantle some of the space
age equipment.
Trautman stands in the hanger. He looks like a forlorn
soul as he stares blankly into the darkness.
Rambo's weak voice transmission manages to break through
the DIN of the operations center.
RAMBO (V.O.)
Wolf Den -- This is... Lone Wolf --
do you read? Over.
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Trautman along with nearly everyone present snaps to
attention --
RADIO OPERATOR
Lone Wolf! This is Wolf Den.
Transmit location and status, over.
Murdock is seen rushing in, followed by Ericson.
MURDOCK
What is it?!
RADIO OPERATOR
... It's Rambo, sir.
Murdock looks sharply at Trautman.
INT. INTERROGATION CELL - NIGHT
Rambo sits at the radio sweating profusely. This appears
to be the hardest mental task for a tight-lipped soldier
of his caliber to perform.
RADIO (V.O.)
We read you, Lone Wolf -- what is
your position -- over.
Banks is slumped unconscious against the wall.
Yushin pulls Rambo's head back with a vicious snap.
RADIO OPERATOR (V.O.)
What's your position, over?
PODOVSK
... Your position will be death if
you do not answer.
INT. INTERROGATION ROOM - EXTREME CLOSEUP - NIGHT
Yushin lets Rambo's head loose. Beads of sweat drop from
Rambo's nose as his hands tighten around the rusted
microphone.
INT. HANGER - NIGHT
Trautman snatches the microphone away from the operator.
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TRAUTMAN
John, this is Trautman -- where the
hell are you?
INT. INTERROGATION CELL - NIGHT
Rambo leans closer to the microphone, but still remains
silent.
TRAUTMAN (V.O.)
Johnny, come in!
Rambo shifts his gaze to Podovsk, then his eyes harden
into orbs of defiant granite.
RAMBO
... Murdock.
TRAUTMAN (V.O.)
He's here!
INT. HANGER - NIGHT
Murdock moves forward, his body stiff with apprehension --
Trautman hands him the microphone. Murdock looks around
as all eyes are riveted on him.
MURDOCK
Rambo -- This is Murdock -- we're
glad you're alive... where are you?
Give us your position and we'll come
and get you, over.
INT. INTERROGATION ROOM - NIGHT
Rambo leans forward until his lips nearly touch the
microphone. (Lightning and THUNDER effect.)
RAMBO
(chilling)
... Murdock, I'm coming to get you.
Rambo strikes Yushin across the face with the
microphone... Podovsk goes for his weapon.
Yushin rises and goes for Rambo.
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Ratings
Scene 29 - Escape from the P.O.W. Camp
The floor EXPLODES and we see Co under the floor boards
with gun in hand. She kills the NVA soldier whose rifle
is aimed at Rambo.
INT. INTERROGATION ROOM - NIGHT
Rambo slams the pistol into Yushin's temple and elbows
Podovsk in the jaw. He flings Yushin against the electric
bedframe, which jolts the huge Russian. Rambo grabs his
knife and is about to run Podovsk through when the door
slams open.
Sgt. Tay and three soldiers enter, his expression agape.
Rambo bolts to the window.
EXT. P.O.W. CAMP NEAR INTERROGATION ROOM - NIGHT
Rambo jumps through the window -- Co joins him and they
run through the darkness as the camp comes alive.
EXT. P.O.W. CAMP NEAR INTERROGATION ROOM - NIGHT
Sgt. Tay and his three men turn the corner in pursuit. Co
cuts two of them down.
Sgt. Tay drops back and yells for reinforcements.
EXT. P.O.W. COURTYARD - NIGHT
A Russian runs up, AK-47 in hand. Before he can fire,
Rambo spins into him with a flying kick which pitches him
onto his back, an inert heap... Rambo takes the AK-47 and
blows one of the spotlights and the guard to bits.
EXT. P.O.W. CAMP - NIGHT
The camp goes nearly black.
The second tower swings its light toward Rambo and Co.
Rambo OPENS FIRE, shattering the light and causing the
guard to dive for his life.
With Co close behind him, Rambo runs toward the compound
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fence.
A running Russian and Co OPEN UP with their assault
RIFLES. Lightning and THUNDER continues simultaneously.
The Russian is hit in the leg and dives for cover.
Rambo lifts the wire for Co to wriggle under. His hands
bleed as the wire cuts deeply into his flesh. Co FIRES at
several approaching guards as Rambo slips under the wire
on his back, holding the wire up with his hands, shredding
his pants.
Rambo and Co make it into the forest, running full out.
More AK's OPEN UP behind them. Both tower PK's have been
manned again.
EXT. RAIN FOREST - NIGHT
Preceding Rambo at a dead run, as he crashes through
foliage. The forest is a blur. TRACERS WHIP BY, ruler-
straight lines of red light.
BARK EXPLODES from tree trunks around them. Leaves are
ripped into confetti.
RAMBO
This way!
They angle away from the blind FIRING and spring away
along the trail, disappearing in a moment.
EXT. P.O.W. CAMP - NIGHT
Podovsk's nose and mouth are bleeding, he strides out of
the interrogation blockhouse followed by Yushin. He jerks
Sgt. Tay to his feet by the collar. He points to the
forest.
PODOVSK
(Viet/subtitled)
Find! Now!
Yushin releases the Viet Sergeant. Tay weakly yells
orders to his men.
PODOVSK
(continuing, to the
Russians)
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Find and kill him.
Ratings
Scene 30 - Rambo's Escape from Russian Pursuit
Murdock pacing in front of the computers.
EXT. RAIN FOREST - NIGHT
Rambo and Co at a dead run, zigzag along the dark game
trail.
The path steepens and he claws at exposed roots...
climbing as much as running. Behind them is the rising
SOUND OF HELICOPTER ROTORS.
EXT. RAIN FOREST - NIGHT
Using hand lights to follow his footprints, Tay's squad of
six guards jogs into the jungle. Behind them, through the
trees, the Huey rises into the night.
The chopper switches on the high intensity searchlights as
it THUNDERS overhead. Shafts of light pierce the jungle.
Sweeping. Searching.
EXT. FOREST - NIGHT
Rambo and Co are climbing rapidly, using roots as hand-
holds to ascend the steep trail.
The WHUMP-WHUMP of the HELICOPTER approaches and the glare
of light flickering behind them.
Rambo moves into a densely woven thicket. Russians move
quietly f.g.
EXT. FOREST - NIGHT
Rambo and Co run down into a dip and into thick jungle.
EXT. FOREST - NIGHT
Rambo and Co crash through foliage as a searchlight sweeps
toward them.
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It races over them backlighting them as they dive off the
trail.
The searchlight flicks past them. Snaps back. Tay and
his men in b.g.
INT./ EXT. HELICOPTER - NIGHT
POV of figures running followed by spotlight.
EXT. FOREST TRAIL - NIGHT
TRACERS rip down through the trees from the helicopter.
EXT. FOREST TRAIL - NIGHT
Rambo and Co tear through the jungle.
They dive over the edge of a muddy ravine, dropping
through tangled vines. Catching, clawing, dropping. They
run on.
EXT. FOREST TRAIL - NIGHT
The Russians can't target them.
EXT. FOREST - RAMBO AND CO - NIGHT
They hit a solid trail and sprint, really covering ground.
The shaft of light scans back and forth behind them. Then
farther away. They've lost them. For the moment.
EXT. ABOVE JUNGLE CANOPY - NIGHT
as the chopper circles, probing with lances of light.
CUT TO:
Ratings
Scene 31 - Rambo and Co Escape Threat with Co's Protective Fire
Rambo and Co have taken shelter in the protective contours
of the rocks and overgrowth...
The helicopter moves off in the opposite direction... Co
and Rambo catch their breath.
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CO
(softly)
... We safe for now -- you look like
hell, Rambo.
RAMBO
Tough night.
Rambo stares at her and almost has to smile. She hands
over Rambo's bow kit, which was slung over her shoulder.
CO
(continuing)
... maybe need this again.
Rambo takes the bow kit and Co looks at his bleeding
hands.
CO
(continuing, moving
very close)
You hurt bad... Not so in-vo-nerable
after all.
RAMBO
... No.
CO
You rest a while, I watch.
RAMBO
(shakes his head)
... I'll watch.
CO
... What you do, Rambo? Try to get
across to Thailand?
RAMBO
Yes.
CO
Then America.
Rambo nods.
CO
(continuing)
You take me with you, Rambo? I give
you one more chance.
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RAMBO
... You don't know me.
CO
I know enough -- you take me?
Rambo stares at her and nods.
CO
(continuing)
I think you make a good choice.
RAMBO
... Yeah.
(rises)
Better move.
Co rises and trails behind Rambo.
NOISE. She turns and FIRES... And Tay with four soldiers
hit the deck.
Ratings
Scene 32 - Rambo's Grief and Trautman's Arrest
Russians and Viets nearby react, then head toward the
shots.
EXT. FOREST - DAY
Sgt. Tay OPENS FIRE with a small machine gun then the
soldiers open up on Co and she is riddled to the ground.
RAMBO
... No!!!
Rambo leaps to her fallen rifle and rolling behind a
protective object, FIRES BACK and blows two of the
soldiers away... Rambo moves to another position.
EXT. FOREST - DAY
Tay barks something in Viet to a soldier and slips
fearfully away.
EXT. FOREST - DAY
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Rambo flanks the soldier and soldier turns to see smoking
death racing toward him. He falls dead... Rambo rushes to
Co.
He cradles her for a moment and his expression transforms
into insane rage.
Co rolls her glazed eyes to Rambo.
CO
... You good man, Rambo... good.
Not forget me.
Co dies in his arms and Rambo roars with grief. The
hunted man becomes the hunter... Rambo scoops her up and
disappears into the forest.
INT. HANGER - DAY
Trautman is there, nervously pacing, agitated. Murdock
sits solidly behind his desk... Ericson sits on the other
side of the room.
MURDOCK
Do you really think that you can
threaten me, Colonel?
TRAUTMAN
I want the rescue team ready to go
in one hour.
MURDOCK
(almost amused)
You're risking your career, your
reputation and your family's
security -- do you think any one
person is worth that, Trautman?
TRAUTMAN
... Yes, I do.
MURDOCK
I'm giving you a direct order to
withdraw from this project.
TRAUTMAN
Do I get the rescue team, or do I
have to go over your head?
MURDOCK
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Colonel, it's time you understand
I'm in charge here -- here you're a
tool, we're the machine --
(to Ericson)
I want him placed under arrest.
He's not to leave the base.
TRAUTMAN
He never had a chance did he?
MURDOCK
... Like you said, he went home.
Ratings
Scene 33 - Rambo's Feral Ambush on the Forest Trail
A small band of Viet soldiers are moving through the
jungle searching for Rambo.
EXT. FOREST - TIGHT ON RAMBO'S FACE - DAY
Starts to rain.
Eyes closed, he has smeared the goo thoroughly over his
face. It is a neolithic, feral visage. He has buried Co
and pauses on one knee at the gravesite... around his neck
hangs her "good luck" medallion. He has cut a strip of
her garment and with great deliberation ties it around his
head. Rambo rises with his bow in his hand and arrows
across his back... He is the warrior and the war has now
begun.
EXT. FOREST - ON SEVEN RUSSIANS AND A SERGEANT - DAY
Moving forward cautiously, they glide through the dense
rain and thicket.
EXT. FOREST - DAY
Rambo watches motionless -- and then kills the sergeant
and Russian #2 with arrows.
EXT. FOREST - DAY
Through rain Russians materialize searching for Rambo.
Into f.g. comes a Russian, parts bushes with rifle, turns
past hollow tree. An arm comes out and pulls him in. He
Script provided for educational purposes. More scripts can be found here: http://www.sellingyourscreenplay.com/library
stiffens as Rambo's knife kills him.
EXT. FOREST - MED. RAMBO - DAY
moving in absolute silence nearby. He freezes and raises
his bow. Thirty meters away are the Russians... An arrow
sinks into Russian #3's chest... Russian #4 and #5 sprint
away... To a different position for defense they motion to
split up and a second arrow burrows into Russian #4's
chest and lungs as he moves. He falls dead and Russian #5
is frozen, until he sees what appears to be Rambo's
fleeing form and takes chase.
EXT. FOREST - VIET GUARDS - DAY
wave their AK's, looking for some sign of Rambo. They
hear SOMETHING CRASHING through the downpour and
undergrowth. Movement in dense brush. They OPEN FIRE.
The CRASH OF SUSTAINED FIRE is deafening. They BLAST
blindly.
Their attention is so focused, the DIN SO LOUD, they do
not notice a dark figure moving up behind them.
Rambo snatches the wayward last guard into a thicket. A
knife slashes, one Viet guard drops dead.
Tay shouts repeatedly to cease firing and the others
finally stop.
TAY
(Viet/subtitled)
We got him!
They move away, advancing on their "target". Tay gingerly
parts woven branches, revealing Russian #5 riddled with
hundreds of 7.62mm rounds.
Ratings
Scene 34 - Rambo Evades Capture in Vietnamese Hamlet
Tay barks at his men to sweep the area in an arc. The
guards advance, stricken with a growing unease.
EXT. FOREST - BLACK HOLE - DAY
Rambo traps Russian #6 with a vine around his feet. He
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slides down into a black hole and Rambo slits his throat.
EXT. FOREST - TWO RUSSIANS - DAY
They separate near a mudbank, one going over the
embankment... the other near the river's edge.
RUSSIAN #8
No, this way... where are you?
In the incessant rain, Russian #8 moves cautiously to his
comrade's last position. Ahead, face down in the mud, is
the body of Russian #7.
Approaching the body, the frightened Russian looks around
in full circle. Nothing. He moves by a mudbank.
EXT. FOREST - MUDBANK/MUDHOLE - DAY
Rambo comes out of the mudhole and breaks Russian #8's
neck.
EXT. FOREST - DAY
Realizing they are without their flankers, Tay and four
Viet Guards call out and move toward their last positions.
They stand together at the top of the mudbank, gaping at
the two bodies of Russian #7 and #8. Tay stares around,
outraged. He yells to his squad to take up the chase.
EXT. FOREST - DAY
Rambo bursts out of the dense tangle, dragging streamers
of vines, and finds himself in an EXPLOSION OF SQUAWKING
CHICKENS.
He is in the muddy door-yard of a rural hutch, part of a
small hamlet, of about a dozen buildings. Pigs scatter,
GRUNTING their surprise, as Rambo sprints across the yard.
Over a low rail fence. Between the hutches.
EXT. HAMLET - DAY
Soldiers charge down the slope behind him.
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EXT. HAMLET - DAY
Rambo emerges onto the main "street" at a dead run,
tearing a swath through the everyday village activities.
The Viet peasants scatter as the fierce American charges
through their midst. A giant by their standards to begin
with, Rambo is now a mud-caked nightmare, trailing vines
and brambles... his face a mask of dark streaks topped by
encrusted hair... Villagers scream and flee... Rambo drops
low looking frantically for something beneath a hutch...
not finding it, he moves quickly to another... noticing a
large can, opens it, and smells its contents.
EXT. HAMLET - DAY
WIDE FROM BEHIND the soldiers as they pour into the
village. A figure dashes from the hutch into the field of
tall grass, disappearing.
EXT. ROAD - EDGE OF GRASS - DAY
Two troop trucks are deploying 40 soldiers. Directing
operations is Capt. Vinh.
Vinh motions the soldiers impatiently toward where he
stands at the edge of the elephant grass, and they wade
into it. Beyond them the coarse grass becomes an
impenetrable wall almost eight feet high.
Vinh snorts in disgust and points at some trampled stalks.
There is a bright smear of blood, and beyond, another.
VINH
(Viet/subtitled)
You see? Not a demon. A man. Now,
we find where he's crawled to die.
Ratings
Scene 35 - Rambo Sets Fire to Soldiers' Escape Route
A line of 20 regulars and three Russians move into the
grass. Only the radio antennas of the squad leaders are
visible above the waving stalks. Yushin's helicopter arcs
in from the distant ridgeline, converging.
EXT. ELEPHANT GRASS - DAY
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POV MOVING SLOWLY THROUGH THE GRASS. The point man parts
the stalks ahead. It is a quiet, eerie world, with only
the SWISH OF THE GRASS and the occasional SOUND-OFF CALLS
of the troopers. There is a clear trail of blood smeared
on the grass, indicating a serious wound.
VARIOUS CLOSEUPS of the regulars as they advance, each man
realizing how utterly isolated he really is, in his own
island of space in the green sea. It is hot.
EXT. GRASS - DAY
One of the Russians has his fatigues unbuttoned, sleeves
rolled up. Sweat pours off all of them.
EXT. GRASS POV - DAY
POV FOLLOWING the trail of blood. The grass is parted
ahead and a small clearing comes INTO VIEW. Slowly moving
up on something lying in the grass. Two chickens, their
throats cut, are lying beside a kerosene can, which is
upright with its cap off. A bizarre little shrine. There
is no sign of Rambo.
EXT. GRASS - DAY
REVERSE on Capt. Vinh, puzzled, wary.
VINH
Everyone back!!
EXT. GRASS - INSERT RAMBO - DAY
INSERT/RAMBO'S HAND striking a match, igniting a wet trail
of spilled gas, a WHOOSH.
EXT. GRASS - DAY
Capt. Vinh looks up, seeing the river of fire snaking
toward him through the waving stalks.
He turns, panicked. Crashes into the men behind him.
Shrieks at them to move. They trample over each other to
run as the trail of fire reaches the can.
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VOOM!
Ratings
Scene 36 - Rambo's Ambush: A Field of Chaos and Destruction
Vinh sees a tremendous fireball erupt ahead. Hears
SCREAMING. He freezes in his tracks as the nightmare
begins again. Shrieking, a man runs toward him, on fire,
charging past. Vinh shouts futilely into a radio as he's
engulfed in fire.
EXT. GRASS - DAY
FIRING blindly, several troopers OPEN UP until they are
engulfed in the fire.
EXT. HAMLET ROAD - DAY
From the trucks it is apparent that the grass is burning
on its own, in a long line where the "fuse" was laid out
and in a widening circle around the explosion site.
EXT. EDGE OF GRASS - DAY
Black smoke rolls through the grass, and troopers stumble
about, coughing as the wind carries it toward them.
EXT. HILL ABOVE ELEPHANT GRASS - DAY
CLOSEUP of Rambo as he drops a small silver explosive
charge into arrow shaft and screws on the razor tip.
EXT. HILL ABOVE ELEPHANT GRASS - DAY
Rambo draws back his bow to full extension, and from his
elevated position, takes aim at the first troop truck...
The arrow buries itself near the truck and EXPLODES...
missing the truck.
EXT. HILLSIDE - RAMBO - DAY
Rambo adjusts the sites on the bow and releases another
arrow.
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EXT. HAMLET - DAY
This time the arrow finds its mark and the truck EXPLODES.
EXT. ELEPHANT GRASS - DAY
On the edge of the elephant grass, troopers help each
other flee.
Random FIRING is everywhere. The DIN is incredible, the
pandemonium absolute.
EXT. HILL - RAMBO - DAY
Rambo looks down into the field at devastation as flames
curl high into the morning mist... He pauses and almost
looks reflective for a moment... the copter moves closer
to Rambo's position.
CUT TO:
Ratings
Scene 37 - Rambo's Escape and the Looming Napalm Strike
Rambo's sixth sense causes him to glance behind and he
spots Sgt. Tay's men approaching... Tay spies Rambo and
they OPEN FIRE.
EXT. FOREST - RAMBO - DAY
With his bow still in his hand, lunges from view behind a
tree... He starts to belly crawl into the brush, as Tay
and three other soldiers think they have him pinned
down...
EXT. FOREST - TAY - DAY
He signals and orders the men to flank the tree. They do,
but are flanked by Rambo who steps INTO VIEW at a right
angle to their position and CUTS THEM DOWN, but is soon
out of ammo.
EXT. FOREST - TAY - DAY
From his hiding spot Tay observes this and starts toward
Rambo after FIRING off a couple of shots.
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EXT. FOREST - RAMBO - DAY
He flees and takes cover behind a tree just as the bark is
ripped off near his head by Tay's AUTO-FIRE... Rambo dives
into the brush and instantly disappears from view.
EXT. RAIN FOREST - TAY - DAY
With growing apprehension, he moves forward, his body
tense, sensing the kill! He hears Rambo's voice from
behind.
RAMBO
Here!
Tay turns and with his rifle at the ready, faces Rambo on
one knee with his bow fully extended. The arrow sinks
into his chest, and Tay FIRES spasmodically. For a split
second he grabs the un-extractable shaft and Rambo dives
for cover. Tay's eyes widen with sudden realization, and
the next second his body EXPLODES into fragments.
CUT TO:
INT. HUEY - DAY
Yushin talks into his radio headset.
YUSHIN
(Russian/subtitled)
Drop the napalm!
EXT. HUEY - YUSHIN'S POV RAMBO - DAY
Through the trees' canopy, Yushin can see Rambo flashing
in and out of view.
EXT. FOREST - RAMBO - DAY
watching as two long metal cylinders detach from the
helicopter and drop, tumbling toward the forest.
EXT. FOREST - RAMBO - DAY
Rambo recognizes the napalm canisters and sprints even
harder.
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EXT. RAIN FOREST - DAY
Rambo slashes through the trees like a madman.
Behind him, the napalm cannisters hit the ground.
An enormous FIREBALL blossoms through the jungle, spewing
twenty-meter-long arcs of flame, silhouetting the tiny
running figure of Rambo.
Ratings
Scene 38 - Rambo's Helicopter Takeover
Just as the firestorm reaches him, he dives at a dead run
off an embankment into a mountain river.
EXT. RIVER - RAMBO - DAY
Rambo dives in as a sun-bright canopy of fire rushes
across the surface with a MUFFLED ROAR.
EXT. RIVER - DAY
Surfacing, Rambo, moves at giddy speed over the tortuous
stream bed.
EXT. RAVINE - WATERFALL - DAY
Rambo tumbles clear of the falling water as he drops down
the face of the cataract.
He hits the surface of the pool with a tremendous splash.
EXT. POOL OF WATER - DAY
Boiling with turbulence as he surfaces, gasping.
Above, on the escarpment, a fire-storm rages, lighting up
the jungle.
EXT. HUEY - TREELINE - DAY
as the Huey swoops down past the treeline, scanning the
jungle along the riverbank.
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INT. HUEY - DAY
Yushin swoops down toward Rambo who gasps for air. The
MINIGUN BLASTS at him.
YUSHIN
(Russian/subtitled)
Goddamn him!!
CUT TO:
EXT. RIVER - DAY
as Rambo breaks the surface of the water, eyes the
approaching chopper and dives again as the BULLETS start
pouring forth from the MINIGUN.
EXT. RIVER - DAY
as the Huey descends over the treeline. Yushin orders his
pilot down for a closer look.
The Huey hovers only inches from the water. The water
swirls from the power of the rotor blades.
EXT. RIVER - HUEY - DAY
as the surface EXPLODES and rising like a spirit from
hell, Rambo springs up from the river and grabs hold of
one of the skids.
EXT. HUEY - DAY
Yushin's door gunner swings his M-60 around to bear on
Rambo. But it's too late.
Rambo's hand shoots up and pulls him out.
INT. HUEY - DAY
The pilot feels the weight shift and looks back, sees
Rambo on the skid. He "pulls pitch" hard.
EXT. HUEY - DAY
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The Huey climbs, arcing radically.
EXT. HUEY - DAY
Rambo slips. Dangles.
EXT. HUEY - DAY
He crashes through the upper branches of a tree as the
Huey climbs, banking in a tight arc.
He manages to heave himself up.
INT. HUEY - DAY
Yushin spins to see a filthy, blood-encrusted Rambo coming
through the gun door. Yushin charges as Rambo swings
inside.
Yushin draws his revolver but Rambo tackles him and drives
him into the control panel.
With his free hand, Yushin grabs Rambo violently by the
face digging his fingers into his eyes.
Rambo grimaces in agony. He takes the side of his hand
and drives it into Yushin's throat. He breaks the hold.
Rambo elbows him across the jaw.
Yushin grabs Rambo and flings him roughly against the
opposite side of the chopper. He then kicks Rambo twice
and is about to stomp him when Rambo rolls to his knees
and drives his shoulder into Yushin's crotch and standing,
rams the Russian forward. Yushin grabs Rambo's neck and
is crushing the life out of him... Rambo manages to drop
and twist free and kick Yushin in the face.
The pilot sees what is happening. He banks hard, trying
to get Rambo to fall out the open door.
Rambo stumbles backward, but manages at the last second to
grab the barrel of the M-60 doorgun and is suspended out
the door.
Yushin grabs his pistol and aims as Rambo grabs his boot
knife with his free hand and flings it into Yushin's
chest...
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The Russian staggers back then forward and raises his
pistol at Rambo. At the last second he collapses and
falls forward and past Rambo who manages to pull his knife
from the Russian's body as he is falling.
The pilot struggles to maintain control and looks
terrified as Rambo swings up and advances on him.
Ratings
Scene 39 - Rambo's Revenge and the Conflict of Duty: A Chaotic Showdown at the POW Camp
A figure tumbles from the low-flying Huey and splashes
into the estuary. The Huey dips and bucks, then rights
itself and flies off.
INT. HANGER - DAY
Murdock looks like he hasn't slept in days.
Ericson approaches.
ERICSON
It's time...
MURDOCK
Yeah. Alert everyone, start
packing, we're pulling out now.
Trautman walks in and hears the above.
TRAUTMAN
You're what?
MURDOCK
It's finished, Colonel...
Murdock exits.
EXT. P.O.W. CAMP - DAY
The SOUND OF A ROTOR gets louder.
A shadow falls upon the ten Viets and four Russians left
to guard the camp.
A shape, an outline... in the glare of the sun.
Then...
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EXT. RAMBO'S HUEY - DAY
Rambo unleashes the MINIGUN. The left guard tower
vanishes in a cloud of falling splinters as THUNDER rolls
across the valley.
The Huey pivots nimbly. The MINIGUN ROARS again. An
orange lightning bolt vaporizes the right tower.
EXT. P.O.W. CAMP - GUARD BARRACKS - DAY
Three guards in the guards' barracks SHOOT at Rambo...
They are destroyed.
EXT. PRISONERS' CAVE - DAY
Prisoners watch from their cell.
INT. RAMBO'S HUEY POV - DAY
The guard barracks seems to disintegrate as the MINIGUN
sweeps across it... a shock wave of destruction behind
which only flying kindling remains.
He pivots a last time and annihilates the sentry post with
a one-second BURST.
EXT. P.O.W. CAMP TRUCK - DAY
A few soldiers have managed to take cover behind a truck
by the main gate. They begin FIRING.
EXT. HUEY - LOW ANGLE - DAY
A ROARING silhouette in the metallic mist. The MINIGUN
SPEAKS.
The truck is ripped open like aluminum foil, shrapnel
flying. The soldiers cease to exist.
It is all over in seconds.
EXT. P.O.W. CAMP - DAY
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The Huey settles to earth in the center of the compound.
EXT. CAMP - DAY
Out of the boiling, blasting dust and smoke, the figure of
Rambo suddenly emerges.
Death incarnate encrusted with dried mud, dried blood,
streaked with rivulets of sweat.
Rambo has detached the door gun from its sling and with
the feed belt over his shoulder, carries it like a rifle.
He runs forward.
Ratings
Scene 40 - Rambo's Daring Rescue and Escape
Rambo moves to the prisoner's cage in a battle-ready
stance... Everywhere around him is smoking destruction.
EXT. P.O.W. CAMP TREE - DAY
Hidden behind a tree, one Russian OPENS FIRE... Next to
the Russian is a mound of smooth rock.
EXT. P.O.W. CAVE - RAMBO - DAY
Rambo FIRES at the rock.
EXT. P.O.W. CAMP - TREE - DAY
The bullets ricochet off and kill the Russian who staggers
out and falls face down.
EXT. P.O.W. CAVE - DAY
Rambo runs to the prisoner's cage. He shoots off the lock
and rips open the gate. The five prisoners stare at him
in wide-eyed amazement.
RAMBO
Let's go!
EXT. P.O.W. CAMP COURTYARD - DAY
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The five prisoners are helping one another into the Huey
as Rambo carries a sixth.
INT. HUEY - DAY
Once aboard, the P.O.W.'s turn and look at their savior,
tears clouding some of their eyes.
EXT. HUEY - DAY
Banks is covering Rambo who is hauling the last of the
P.O.W.'s onto the chopper. Banks has an RPG slung over
his shoulder, and an AK in his hand. A wounded Russian
opens fire and badly wounds the last P.O.W.
EXT. HUEY - DAY
Banks levels his AK, killing the Russian and assists the
wounded P.O.W. on board, then climbs in himself.
EXT. HUEY - CLOSEUP - DAY
The TURBINE WHINE INCREASES, and the Huey slowly lifts
off.
RAMBO HUEY/RUSSIAN HELICOPTER ATTACK SEQUENCE TO BE FILMED
AS PER STORYBOARDS.
INT./ EXT. HUEY - DAY
Rambo seems drained of color, flying on nerve.
P.O.W.'s look forward as a broad river appears beyond a
ridgeline less than a kilometer ahead.
BANKS
That's Thailand?
Rambo nods, eyes riveted straight ahead.
BANKS
(continuing, to the
men)
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We're home! We're home!
Ratings
Scene 41 - Rambo's Daring Rescue: The Arrival of the POWs
Rambo picks up the microphone.
RAMBO
Lone Wolf to Wolf Den -- Do you
read?
INT. HANGER - DAY
Trautman and Murdock who have been waiting for further
transmission suddenly hear Rambo's transmission.
TECH
We hear you, Lone Wolf. Come in.
INT. HUEY - DAY
Rambo talking into the microphone.
RAMBO
Prepare for emergency landing.
Arriving with American P.O.W.'s!
Over?
INT. HANGER - DAY
Everyone freezes as they wait for orders from Murdock...
He remains silent -- eyes are shifting. Ericson looks at
Trautman who yells...
TRAUTMAN
You heard. Prepare for arriving
P.O.W.'s.
The personnel await Murdock's confirmation -- there is
none forthcoming. They look at Trautman, then suddenly
begin to scatter.
EXT. HANGER - DAY
Rambo's burning Huey descends toward the landing field.
As the techs and other camp personnel stand watching,
Murdock raises a pair of powerful field glasses.
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EXT. HANGER - MURDOCK'S POV - TELEPHOTO - DAY
The image of the burning, mortally wounded Huey seems to
waver through the long lens. It looks like a death ship,
the Flying Dutchman with a crew of corpses and a demon at
the helm, coming in out of the sky.
EXT. HANGER - MURDOCK - DAY
He slowly lowers the glasses.
Face ashen, Murdock heads into the operations hanger.
INT. HUEY - DAY
The chopper is burning badly and filling with black smoke.
EXT. HUEY - DAY
The Huey sheers sideways across the staging area. Its
skids clip the top of the wires shearing off
communications gear.
It hits the ground. Bounces and plows forward into the
operations hanger.
INT. HANGER - DAY
Firefighters with extinguishers envelop the burning
chopper in foam.
INT. HANGER - HUEY - DAY
The P.O.W.'s are pulled from the chopper.
INT. HANGER - RAMBO - DAY
He slides out of the flight seat and goes out the door.
He quickly eyes Trautman then moves off into the hanger.
INT. HANGER - DAY
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DOLLYING with Rambo as he heads past the mountain of
communications equipment with relentless determination.
The technical personnel fall back, letting him pass...
Dust is everywhere.
INT. HANGER - TRAUTMAN - DAY
He sees Rambo and strides forward to intercept him, then
pauses.
Ratings
Scene 42 - Rambo's Confrontation and Departure
He shoves the equipment aside that is blocking his path to
Murdock, who is seen retreating. Ericson stands in his
way. Rambo, without breaking stride, clubs him with the
butt of his knife.
INT. HANGER - DAY
Rambo moving, silhouetted, closer to the HUMMING
communications area, reeking of jungle, blood and death...
Murdock is against the wall... no where to hide.
INT. HANGER - DAY
Rambo closes in on Murdock, looming. Murdock starts to
move away, Rambo grabs him from behind, spins him down on
top of a crate and raises his knife.
RAMBO
We win... you lose! Mission
Accomplished!
And with all his strength impales it next to Murdock's
terrified face.
RAMBO
(softly)
There's more men still out there,
find them, or I'll find you.
EXT. HANGER - DAY
Rambo steps steadily out into the waning light. He takes
a deep, slow breath. Starts to walk and sees Banks in the
distance.
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BANKS
(weakly)
... Thanks.
Rambo nods back...
In the b.g., they are carrying the P.O.W.'s stretchers or
pushing them in wheelchairs toward the medical facility.
Everyone stares at Rambo with respect.
EXT. HANGER - DAY
Trautman steps in alongside Rambo.
TRAUTMAN
John... Where are you going?
RAMBO
... I don't know.
TRAUTMAN
You'll get a second medal of honor
for this.
RAMBO
You should give it to them...
(indicates P.O.W.'s)
They deserve it more.
TRAUTMAN
You can't keep running. You're free
now... Come back with us.
RAMBO
Back to what? -- My friends died
here... part of me died here.
TRAUTMAN
John, the war, everything that
happened here may have been wrong,
but dammit, John, you can't hate
your country for it.
RAMBO
Hate? -- I'd die for it.
TRAUTMAN
Then, what is it you want?
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RAMBO
What do I want? I want what they
want...
(indicates P.O.W.'s)
And what every other guy who came
over here and spilled his guts and
gave everything he had wants... for
our country to love us as much as we
love it... That's what I want. And
that's what they wanted.
(indicates P.O.W.'s)
TRAUTMAN
How will you live, John?
RAMBO
Day by day.
Rambo walks with his head held high until he fades into
the smoke and distance.
FADE OUT.
THE END
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Ratings
Characters in the screenplay, and their arcs:
Character | Arc | Critique | Suggestions |
---|---|---|---|
rambo | Rambo starts as a disillusioned and haunted soldier, haunted by his past experiences in war. Throughout the screenplay, he undergoes a transformation from a hunted man seeking redemption to a fearless and determined hero willing to sacrifice himself for others. His journey is marked by moments of vulnerability, resilience, and ultimately, self-discovery as he finds purpose and closure in his mission. | The character arc for Rambo is well-developed, showcasing his growth and transformation throughout the feature. However, there could be more emphasis on exploring his emotional depth and internal struggles to further enhance his complexity as a character. Additionally, providing more insight into his past experiences and how they have shaped him could add depth to his arc. | To improve the character arc for Rambo, consider incorporating flashback scenes or dialogue that delve deeper into his past traumas and experiences in war. This will help the audience better understand his motivations and struggles, adding layers to his character. Additionally, explore moments of introspection and vulnerability to showcase his emotional journey and growth more effectively. |
trautman | Colonel Trautman starts off as a seasoned military officer who cares deeply for his men and serves as a mentor to Rambo. As the story progresses, he becomes more determined and willing to take risks for the mission, showcasing his dedication to duty and loyalty to his team. Trautman confronts betrayal and injustice head-on, standing up for his beliefs and challenging authority for the greater good. By the end of the screenplay, Trautman has evolved into a principled and passionate character, motivated by honor, loyalty, and a strong sense of justice. | The character arc for Colonel Trautman is well-developed and engaging, showcasing his growth and evolution throughout the story. However, there could be more exploration of Trautman's personal struggles and internal conflicts to add depth to his character. Additionally, more interactions between Trautman and other characters could help to further develop his relationships and motivations. | To improve the character arc for Colonel Trautman, consider adding scenes that delve into his past experiences and how they have shaped his beliefs and values. Explore his relationships with other characters, particularly with Rambo, to showcase the depth of his mentorship and guidance. Allow Trautman to face more personal challenges and dilemmas that test his principles and convictions, leading to a more nuanced and compelling character arc. |
ericson | Ericson starts off as a military officer who admires Rambo's past and present abilities. Throughout the feature, he evolves into a strong leader who not only respects Rambo but also gains his trust and cooperation. Ericson's arc culminates in a pivotal moment where he must make a difficult decision that tests his loyalty to both his mission and his newfound alliance with Rambo. | The character arc for Ericson is well-developed, but it could benefit from more internal conflict and emotional depth. While he shows respect and admiration for Rambo, delving deeper into his personal motivations and struggles could add complexity to his character and make his evolution more impactful. | To improve the character arc for Ericson, consider adding scenes that explore his past experiences that have shaped his views on military operations and relationships with fellow soldiers. Show moments of vulnerability or moral dilemmas that challenge his beliefs and force him to confront his own biases. This will make his transformation into a strong leader more compelling and resonate with the audience on a deeper level. |
murdock | Throughout the screenplay, Murdock starts off as a confident and ambitious military leader who clashes with Rambo and Trautman. As the story progresses, his manipulative and self-serving nature becomes more apparent, leading to a confrontation with Rambo where he faces the consequences of his actions. In the end, Murdock's lack of integrity and moral compass ultimately leads to his downfall, as he is exposed for his cowardice and deceit. | The character arc for Murdock is well-developed, showcasing his transformation from a confident leader to a manipulative and self-serving bureaucrat. However, the arc could be strengthened by providing more depth to Murdock's motivations and backstory. This would help the audience better understand why he is willing to sacrifice others for personal gain and make his downfall more impactful. | To improve the character arc for Murdock, consider adding scenes that delve into his past experiences and relationships that have shaped his manipulative nature. This could include showing his interactions with higher-ups in the government or exploring his personal ambitions and insecurities. Additionally, giving Murdock moments of vulnerability or internal conflict could add complexity to his character and make his eventual downfall more emotionally resonant. |
co | Co starts off as a cautious and suspicious woman, but as she interacts with Rambo, she gradually becomes his ally and shows her bravery and resourcefulness. Throughout the screenplay, Co's character evolves from a wary survivor to a loyal companion willing to sacrifice herself for the greater good. Her arc culminates in a tragic but heroic death that motivates Rambo to continue his mission. | The character arc for Co is well-developed, showcasing her growth from a cautious survivor to a selfless hero. However, there could be more exploration of Co's internal struggles and emotional depth to further enhance her character development. Additionally, providing more backstory or flashbacks to illustrate the impact of the war on Co's life could add depth to her character. | To improve Co's character arc, consider incorporating more moments of vulnerability and internal conflict to showcase her emotional journey. Showcasing flashbacks or memories of Co's past experiences during the war could provide insight into her motivations and fears. Additionally, exploring Co's relationships with other characters in more depth could add complexity to her character and enhance the emotional impact of her ultimate sacrifice. |
banks | Banks' character arc in the screenplay starts with him as a helpless prisoner, then evolves into a grateful survivor who becomes more courageous and loyal as the mission progresses. He faces challenges, endures torture, and ultimately becomes a skilled and strategic member of the rescue team, showcasing his growth in resilience and courage. | The character arc for Banks is well-developed, showing a clear progression from vulnerability to strength. However, there could be more depth added to his internal struggles and emotions throughout the story to make his transformation even more impactful. | To improve Banks' character arc, consider adding moments of internal conflict and reflection to show his emotional journey more explicitly. This could involve exploring his fears, doubts, and personal growth in more detail, making his transformation feel more authentic and compelling to the audience. |
podovsk | Podovsk starts off as a confident and sadistic interrogator who enjoys breaking his subjects. However, as the story progresses, he begins to question the morality of his actions and the impact they have on both himself and his victims. This internal conflict leads him to ultimately confront his own humanity and make a decision that goes against his previous beliefs. | The character arc for Podovsk is compelling and adds depth to his character. However, it could benefit from more explicit moments of internal struggle and reflection to further highlight his transformation. Additionally, providing more backstory or context for Podovsk's actions could help the audience better understand his motivations and make his arc even more impactful. | To improve the character arc for Podovsk, consider adding scenes that delve deeper into his past experiences or personal beliefs that have shaped his behavior. This could help the audience empathize with him and make his eventual change more believable. Additionally, incorporating more moments of internal conflict and self-reflection can further enhance the complexity of his character and make his transformation more compelling. |
Top Correlations and patterns found in the scenes:
Pattern | Explanation |
---|---|
Tense tone correlates with higher character scores | Scenes with a tense tone tend to have higher character scores (average of 8.1) than scenes with other tones (average of 7.6). This suggests that the author may be particularly skilled at developing characters in tense situations. |
Emotional impact and dialogue scores are often similar | There is a strong positive correlation (0.82) between emotional impact and dialogue scores, meaning that scenes that are rated highly for emotional impact also tend to have high dialogue scores. This suggests that the dialogue in the screenplay is effective at conveying emotion. |
High stakes and conflict scores are also similar | There is a strong positive correlation (0.81) between high stakes and conflict scores, meaning that scenes with high stakes also tend to have high conflict scores. This suggests that the author may be effectively using conflict to drive the story and raise the stakes. |
Scene grade is not strongly correlated with any other variable | The overall scene grade does not have a strong correlation with any other variable, suggesting that the author is consistently able to maintain a high level of quality across different elements of the screenplay. |
Character changes are less common in scenes with intense or suspenseful tones | Scenes with intense or suspenseful tones tend to have fewer character changes (average of 6.0) than scenes with other tones (average of 6.6). This suggests that the author may be using these tones to build tension and suspense, rather than to drive character development. |
Writer's Craft Overall Analysis
The screenplay showcases strong writing craft with well-developed characters, engaging dialogue, and intense action sequences. The writer effectively builds tension and suspense, keeping the audience invested in the characters' fates. However, there is room for improvement in pacing, character development, and emotional depth in certain scenes.
Key Improvement Areas
Suggestions
Type | Suggestion | Rationale |
---|---|---|
Book | Save the Cat! Writes a Novel by Jessica Brody | This book provides valuable insights into structuring and pacing a narrative, which could enhance the writer's craft in creating engaging scenes. |
Screenplay | First Blood by Michael Kozoll and William Sackheim | This screenplay is known for its expertly crafted action sequences and character development, which could inspire the writer to enhance their own work. |
Exercise | Practice writing action sequences with a focus on character motivations and internal conflicts to deepen the emotional impact of the scenes.Practice In SceneProv | This exercise will help the writer enhance the complexity and depth of their characters, adding layers to their storytelling. |
Stories Similar to this one
Story | Explanation |
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First Blood | First Blood is the first movie in the Rambo series, and it shares a similar structure and protagonist with this screenplay. The main character, John Rambo, is a Vietnam War veteran with special forces training, which is also the case in this screenplay. The first movie focuses on Rambo's struggle with the trauma of war and his conflict with law enforcement, which is a theme present in this screenplay as well. |
Rambo: First Blood Part II | In this sequel, Rambo returns to Vietnam to rescue American prisoners of war, a mission that is similar to the one described in this screenplay. The movie also features advanced technology and weaponry, which are elements present in this screenplay as well. |
Rambo III | In Rambo III, the protagonist travels to Afghanistan to rescue a friend who has been captured by the Soviet army. This screenplay features a similar mission, as Rambo is tasked with rescuing American prisoners of war in Vietnam. Both stories involve a covert operation in a foreign country and the use of advanced technology. |
Platoon | Platoon is a war movie that explores the physical and psychological toll of war on soldiers, much like this screenplay. The movie is set in Vietnam and features a group of soldiers fighting against the Viet Cong, which is similar to the setting and premise of this screenplay. |
Uncommon Valor | Uncommon Valor is a movie about a group of veterans who return to Vietnam to rescue their comrades who were left behind after the war. This screenplay features a similar mission, as Rambo is tasked with rescuing American prisoners of war in Vietnam. Both stories involve a covert operation in a foreign country and the use of advanced technology. |
Missing in Action | Missing in Action is a movie about a Vietnam War veteran who returns to Vietnam to rescue American prisoners of war. This screenplay features a similar mission, as Rambo is tasked with rescuing American prisoners of war in Vietnam. Both stories involve a covert operation in a foreign country and the use of advanced technology. |
The Deer Hunter | The Deer Hunter is a war movie that explores the physical and psychological toll of war on soldiers, much like this screenplay. The movie is set in Vietnam and features a group of soldiers fighting against the Viet Cong, which is similar to the setting and premise of this screenplay. |
Hamburger Hill | Hamburger Hill is a war movie that explores the physical and psychological toll of war on soldiers, much like this screenplay. The movie is set in Vietnam and features a group of soldiers fighting against the Viet Cong, which is similar to the setting and premise of this screenplay. |
Casualties of War | Casualties of War is a war movie that explores the physical and psychological toll of war on soldiers, much like this screenplay. The movie is set in Vietnam and features a group of soldiers fighting against the Viet Cong, which is similar to the setting and premise of this screenplay. |
We Were Soldiers | We Were Soldiers is a war movie that explores the physical and psychological toll of war on soldiers, much like this screenplay. The movie is set in Vietnam and features a group of soldiers fighting against the Viet Cong, which is similar to the setting and premise of this screenplay. |
Here are different Tropes found in the screenplay
Trope | Trope Details | Trope Explanation |
---|---|---|
The Hero's Journey | Rambo embarks on a dangerous mission to rescue American POWs in Vietnam, facing numerous challenges and enemies along the way. | The Hero's Journey is a common narrative structure in which a hero goes on an adventure, faces and overcomes a crisis, and then returns home transformed. This trope is seen in many films, including Star Wars, The Lion King, and The Lord of the Rings. |
The Lone Warrior | Rambo is a solitary figure who relies on his own skills and resourcefulness to survive and accomplish his mission. | The Lone Warrior is a common trope in action films, in which a hero is pitted against overwhelming odds and must rely on their own strength and cunning to prevail. This trope is seen in films such as Mad Max, Die Hard, and The Terminator. |
Torture for Information | Rambo is subjected to torture and interrogation by the Vietnamese and Russian captors in their efforts to extract information from him. | Torture for Information is a common trope in action and thriller films, in which a character is subjected to physical or psychological torture in order to obtain information or to break their will. This trope is seen in films such as Zero Dark Thirty, The Dark Knight, and The Bourne Identity. |
The Damsel in Distress | Co Bao, the Vietnamese woman who helps Rambo, is captured by the Vietnamese guards and rescued by Rambo. | The Damsel in Distress is a common trope in which a female character is placed in a perilous situation and requires rescue by a male hero. This trope is seen in films such as King Kong, Beauty and the Beast, and The Princess Bride. |
The Aging Mentor | Trautman, Rambo's mentor and former commanding officer, plays a supporting role in the film and provides guidance and support to Rambo. | The Aging Mentor is a common trope in which an older character serves as a mentor or guide to a younger protagonist. This trope is seen in films such as The Karate Kid, Rocky, and Star Wars. |
The Rogue Agent | Murdock, the head of the special operations team, is portrayed as a ruthless and unscrupulous character who is willing to sacrifice Rambo and the other team members for his own gain. | The Rogue Agent is a common trope in which a character who is supposed to be on the side of good is revealed to be corrupt or working against the interests of the protagonist. This trope is seen in films such as The Departed, The Bourne Identity, and The Dark Knight. |
The Training Sequence | Rambo is shown sharpening his knife, tying his boots, and loading his gun before embarking on his mission. | The Training Sequence is a common trope in action films, in which a character prepares for a mission or confrontation by engaging in physical or mental training. This trope is seen in films such as Rocky, The Matrix, and Kill Bill. |
The Betrayal | Murdock betrays Rambo and the other team members by ordering a recall of the operation and refusing to provide support or assistance. | The Betrayal is a common trope in which a character who is supposed to be an ally or friend is revealed to be working against the interests of the protagonist. This trope is seen in films such as The Godfather, The Departed, and The Bourne Identity. |
The Explosive Payoff | Rambo unleashes a minigun on the POW camp, destroying guard towers, barracks, and soldiers. | The Explosive Payoff is a common trope in action films, in which a character uses overwhelming force and destruction to achieve their goals. This trope is seen in films such as Die Hard, The Matrix, and Mad Max. |
The Last Stand | Rambo makes a final stand against the Vietnamese and Russian soldiers, determined to rescue the American POWs and avenge the death of Co Bao. | The Last Stand is a common trope in action films, in which a character makes a final and heroic effort to achieve their goals, often at great personal cost. This trope is seen in films such as Braveheart, The Lord of the Rings, and The Dark Knight. |
Theme | Theme Details | Themee Explanation | ||
---|---|---|---|---|
Survival and Resilience | Rambo's ability to survive in harsh environments, his physical and mental strength, and his determination to complete missions despite challenges | The screenplay heavily emphasizes the character of Rambo and his extraordinary abilities to survive in various harsh conditions, both physically and mentally. His resilience is shown through his determination to complete missions, even when faced with seemingly insurmountable obstacles. | ||
Strengthening Survival and Resilience:
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War and its Consequences | The ongoing impact of the Vietnam War, the treatment of prisoners of war, and the psychological trauma experienced by soldiers | The screenplay explores the consequences of war, particularly the Vietnam War, through the experiences of Rambo and other prisoners of war. It highlights the ongoing impact of war on individuals and society, as well as the psychological trauma experienced by soldiers. | ||
Betrayal and Deception | Instances where characters deceive or betray one another, often for personal gain or to further their own agendas | The theme of betrayal and deception is present in the screenplay, as characters like Murdock and other military officials deceive Rambo and other prisoners of war for their own purposes. This theme adds complexity to the narrative and raises questions about loyalty, trust, and morality. | ||
Good vs. Evil | Scenes depicting clear conflicts between good and evil characters, such as Rambo's fight against the Vietnamese and Russian soldiers | While not a dominant theme, the screenplay does contain instances of clear conflicts between good and evil characters, such as Rambo's fight against the Vietnamese and Russian soldiers. This theme adds a moral dimension to the narrative and helps to clarify the stakes of the story. |
Screenwriting Resources on Themes
Articles
Site | Description |
---|---|
Studio Binder | Movie Themes: Examples of Common Themes for Screenwriters |
Coverfly | Improving your Screenplay's theme |
John August | Writing from Theme |
YouTube Videos
Title | Description |
---|---|
Story, Plot, Genre, Theme - Screenwriting Basics | Screenwriting basics - beginner video |
What is theme | Discussion on ways to layer theme into a screenplay. |
Thematic Mistakes You're Making in Your Script | Common Theme mistakes and Philosophical Conflicts |
Voice Analysis | |
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Summary: | The writer's voice in the screenplay is characterized by gritty dialogue, intense character interactions, and a focus on themes of redemption, resilience, and survival. The writing style is direct, concise, and action-packed, creating a sense of immediacy and urgency throughout the narrative. |
Voice Contribution | The writer's voice contributes to the script by infusing the characters with depth and complexity, making them relatable despite their extreme circumstances. The intense dialogue and action sequences create a gripping and suspenseful atmosphere, immersing the reader in the characters' struggles and the high-stakes nature of their mission. The focus on themes of redemption and resilience adds depth to the story, exploring the characters' inner conflicts and their search for purpose and meaning amidst the chaos of war. |
Best Representation Scene | 27 - Rambo's Forced Radio Call and Co's Escape Attempt |
Best Scene Explanation | Scene 27 is the best representative of the writer's voice in the screenplay due to its intense and suspenseful nature and its focus on the characters' inner conflicts. In this scene, Rambo and Co are forced to make a daring escape from a P.O.W. camp, with Co killing a Vietnamese soldier aiming at Rambo and Rambo attacking the camp's officials. The raw emotion and desperation of the characters are palpable, and reflect the writer's ability to create compelling and impactful moments that drive the narrative forward. |
- Overall originality score: 8
- Overall originality explanation: The screenplay demonstrates a high level of originality through its unique settings, character dynamics, and intense action sequences. The exploration of military relationships, internal struggles, and moral dilemmas adds depth to the narrative.
- Most unique situations: The unique settings in the rainforest, a pirate hut, and a Buddhist temple, as well as the unexpected encounter with chickens, contribute to the originality of the screenplay. The fresh approach to the survivalist genre and the high-stakes action also stand out.
- Overall unpredictability score: 7
- Overall unpredictability explanation: The screenplay is relatively predictable in its adherence to the action genre, but the unique character dynamics, moral dilemmas, and intense action sequences add an element of unpredictability to the narrative.
Goals and Philosophical Conflict | |
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internal Goals | The protagonist's internal goals revolve around finding purpose, redemption, survival, and connection throughout the script. |
External Goals | The protagonist's external goals include accepting covert missions, completing dangerous missions, and ensuring the safety of prisoners. |
Philosophical Conflict | The overarching philosophical conflict revolves around themes of duty, loyalty, survival, and the morality of war. |
Character Development Contribution: The protagonist's evolving internal goals shape his growth and resilience as he navigates challenges, trauma, and choices throughout the screenplay.
Narrative Structure Contribution: The protagonist's internal and external goals drive the narrative forward, creating tension, conflict, and resolution as he confronts obstacles and adversaries in pursuit of his objectives.
Thematic Depth Contribution: The goals and conflicts explored in the screenplay deepen its thematic exploration of duty, loyalty, survival, sacrifice, and the morality of war, highlighting the complexity of human nature and the consequences of one's actions in challenging circumstances.
Screenwriting Resources on Goals and Philosophical Conflict
Articles
Site | Description |
---|---|
Creative Screenwriting | How Important Is A Character’s Goal? |
Studio Binder | What is Conflict in a Story? A Quick Reminder of the Purpose of Conflict |
YouTube Videos
Title | Description |
---|---|
How I Build a Story's Philosophical Conflict | How do you build philosophical conflict into your story? Where do you start? And how do you develop it into your characters and their external actions. Today I’m going to break this all down and make it fully clear in this episode. |
Endings: The Good, the Bad, and the Insanely Great | By Michael Arndt: I put this lecture together in 2006, when I started work at Pixar on Toy Story 3. It looks at how to write an "insanely great" ending, using Star Wars, The Graduate, and Little Miss Sunshine as examples. 90 minutes |
Tips for Writing Effective Character Goals | By Jessica Brody (Save the Cat!): Writing character goals is one of the most important jobs of any novelist. But are your character's goals...mushy? |
- Physical environment: The physical environment in the screenplay is diverse, ranging from rock quarries, military bases, jungles, rainforests, rivers, and prison camps. These settings contribute to the tense and oppressive atmosphere, shaping the characters' experiences through confinement, isolation, and danger.
- Culture: The cultural elements in the screenplay are primarily centered around prison life, military hierarchy, and the Vietnam War. These cultural aspects contribute to the power dynamics and conflicts between the characters, shaping their actions and decisions.
- Society: The societal structure in the screenplay is hierarchical, with clear distinctions between guards and prisoners, military personnel, and mercenaries. This societal structure creates a sense of conflict and danger, influencing the characters' experiences and actions.
- Technology: The technological elements in the screenplay are primarily focused on military equipment, weaponry, and surveillance technology. These technological aspects contribute to the tense and high-stakes atmosphere, shaping the characters' experiences and actions through advanced weaponry and communication devices.
- Characters influence: The unique physical environment, culture, society, and technology shape the characters' experiences and actions by creating a sense of confinement, danger, and conflict. The characters are influenced by their surroundings, adapting to the challenges and threats they face in the diverse settings.
- Narrative contribution: The world elements contribute to the narrative of the screenplay by creating a tense and high-stakes atmosphere, filled with danger and conflict. The diverse settings, cultural elements, societal structures, and technological aspects drive the narrative forward, shaping the characters' experiences and decisions.
- Thematic depth contribution: The world elements contribute to the thematic depth of the screenplay by exploring themes of power, conflict, survival, and the human condition. The diverse settings, cultural elements, societal structures, and technological aspects provide a rich backdrop for exploring these themes, adding depth and complexity to the narrative.
central conflict
The central conflict is Rambo's personal struggle against the oppressive forces in Vietnam, including the Vietnamese and Russian soldiers, while trying to rescue American POWs and deal with his own inner demons.
primary motivations
Rambo's primary motivations are to rescue American POWs, confront the injustices he experienced in Vietnam, and find a sense of purpose and belonging. Trautman's motivation is to save Rambo and bring him back home safely.
catalysts
The catalysts include Rambo's meeting with Trautman, who introduces him to the covert operation; the Vietnamese woman Co Bao, who helps Rambo navigate the jungle and prison camp; and the revelation of Rambo's abandoned comrade, Banks, in the POW camp.
barriers
The major barriers include the vast and dense Vietnamese jungle, heavily guarded prison camps, the Russian soldiers' interference, and Rambo's own inner turmoil and mental instability.
themes
Key themes include the impact of war on individuals, the struggle for freedom, the power of resilience, and the complexities of loyalty and betrayal.
stakes
The stakes are high, as Rambo's life is constantly at risk, and the success of the mission to rescue American POWs depends on his actions. Additionally, the involvement of Russian soldiers raises the geopolitical stakes, making the mission even more critical.
uniqueness factor
The story's uniqueness factor lies in its exploration of the psychological effects of war on soldiers, as well as its intense action sequences and Rambo's exceptional survival skills.
audience hook
The main audience hook is the combination of high-stakes action, emotional depth, and a gripping narrative that keeps viewers engaged and invested in Rambo's journey.
paradoxical engine or bisociation
The paradoxical story engine is Rambo's struggle between his desire for peace and solitude and his innate warrior instincts, which drive him to fight for what he believes in. This internal conflict creates a bisociation between Rambo's peaceful nature and his lethal combat skills.
paradoxical engine or bisociation 2
Another bisociation is the contrast between the lush, beautiful Vietnamese jungle and the horrors of war that Rambo experiences within it. This juxtaposition highlights the paradox of nature's beauty and the brutality of human conflict.
Engine: Gemini
Consider
Executive Summary
Rambo: First Blood Part II is a high-octane action film with a compelling protagonist and a strong theme of betrayal. While the action sequences are well-executed and thrilling, the screenplay could benefit from further character development, more nuanced dialogue, and a deeper exploration of the psychological impact of war.
- Rambo's character is well-established and his internal conflict between his warrior nature and desire for peace is compelling. high
- The screenplay effectively portrays the theme of betrayal and the mistreatment of veterans by the government. high ( Scene 1 Scene 23 Scene 42 )
- The action sequences are well-described and thrilling, showcasing Rambo's exceptional skills and resourcefulness. high ( Scene 9 Scene 33 Scene 38 )
- Co Bao's character adds depth and emotional resonance to the story, highlighting the human cost of war. medium ( Scene 10 Scene 11 Scene 21 )
- The interrogation scenes are intense and suspenseful, creating a strong sense of danger and raising the stakes for Rambo. medium ( Scene 24 Scene 27 Scene 29 )
- The screenplay relies heavily on action and violence, potentially overshadowing character development and emotional depth. high
- The dialogue can be simplistic and lack nuance, especially in scenes with Murdock. medium ( Scene 2 Scene 13 Scene 32 )
- The pacing in the middle section of the screenplay slows down, particularly during the jungle chase sequences. medium ( Scene 35 Scene 36 )
- The ending feels abrupt and could benefit from a more extended exploration of Rambo's emotional state and future. medium ( Scene 41 Scene 42 )
- The screenplay lacks exploration of the psychological impact of war on Rambo and the other characters. high
- The motivations of the antagonists, particularly Murdock, could be further developed to enhance their complexity. medium
- The use of the sampan pirates adds an interesting element of moral ambiguity and raises questions about survival in a war-torn environment. medium ( Scene 14 Scene 20 )
- The inclusion of Russian characters expands the scope of the conflict and introduces Cold War tensions into the narrative. medium ( Scene 24 Scene 27 )
Engine: Claude
Recommend
Executive Summary
The screenplay for 'Rambo: First Blood Part II' is a well-crafted and engaging action thriller that delves into the complex issues surrounding the Vietnam War and the treatment of American POWs. The protagonist, Rambo, is a compelling and multifaceted character whose personal journey is interwoven with the larger political and moral conflicts of the story. The screenplay features several standout action sequences, as well as powerful character-driven moments that explore themes of patriotism, betrayal, and the enduring cost of war. While there are a few areas that could benefit from further development, the overall narrative is compelling and the screenplay is recommended for consideration.
- The opening sequence effectively establishes the protagonist Rambo's backstory and introduces the key characters of Trautman and the Prison Guards. This helps to ground the audience and set up the core conflict. high ( Scene 1 (EXT. ROCK QUARRY - DAY) )
- The confrontation between Rambo and Co Bao is a strong character-driven moment that reveals their growing connection and Co's desire to escape with Rambo to America. medium ( Scene 10 (EXT. RUINS OF WAT - DAY) )
- The intense action sequences showcasing Rambo's combat skills and his daring rescue of the POWs are thrilling and engaging to watch. high ( Scene 16 (EXT. PRISONER CAVE - NIGHT) Scene 17 (EXT. P.O.W. CAMP - NIGHT) )
- The confrontation between Trautman and Murdock effectively exposes the government's cynical motivations and the betrayal of the POWs, adding depth and moral complexity to the story. high ( Scene 23 (INT. MURDOCK'S QUARTERS - DAY) )
- The final exchange between Rambo and Trautman provides a poignant and thoughtful conclusion to Rambo's character arc, highlighting his conflicted feelings towards his country and the war. high ( Scene 42 (EXT. HANGER - DAY) )
- The introduction of the character Murdock could be strengthened, providing more insight into his motivations and goals earlier in the screenplay. medium ( Scene 3 (INT. HANGER - DAY) )
- The sequence of Rambo's parachute malfunction and subsequent rescue could be tightened and streamlined to maintain a stronger narrative momentum. medium ( Scene 7 (EXT. AIRFIELD - NIGHT) Scene 8 (EXT. PEREGRINE (GROUND TO AIR) - DAWN) )
- Additional character development for Co Bao, exploring her backstory and motivations in more depth, could further strengthen the emotional arc of the story. medium ( Scene 11 (INT. SAMPAN CABIN - DAY) )
- The intense and brutal torture scenes involving Rambo showcase the gritty realism and high-stakes nature of the story, contributing to the overall sense of danger and peril. high ( Scene 24 (EXT. SLIME PIT - SGT. TAY - DAY) Scene 25 (INT. INTERROGATION ROOM - DAY) )
- The series of action set pieces, where Rambo systematically eliminates his pursuers, demonstrate his transformation into a relentless and deadly adversary, further highlighting his skills and determination. high ( Scene 33 (EXT. FOREST - TIGHT ON RAMBO'S FACE - DAY) Scene 34 (EXT. FOREST - BLACK HOLE - DAY) )