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# PG SLUGLINE
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Scene Map
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# PG SLUGLINE
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BLACK 1 INT. PARIS HOTEL ROOM - BATHROOM - DAY 1 A KNOCK ON A DOOR. Then-- VOICE Mademoiselle?
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16 INT. MRS. DEARDORFF’S OFFICE - DAY 16 FERGUSSEN, a young black orderly (24) stands in front of the desk as Mrs. Deardorff peers at the file... MRS. DEARDORFF Doesn’t say. I would guess, though,
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23 INT. CAFETERIA - NIGHT 23 As Beth stares as her tray is filled, mesmerized by the food. She turns to face the room. Doesn’t know where to sit. After a moment, she realizes Jolene is waving her over... AS BETH SITS DOWN
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31 INT. MULTI-PURPOSE ROOM - “VITAMIN LINE” - DAY 31 Jolene gets her cup of pills. And pops them in her mouth for Fergussen to see. Then she turns around, faces-- --Beth waiting behind her and opens/closes her mouth, giving Beth a flash of the GREEN PILL still on her tongue. Beth
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43 EXT. EXERCISE YARD - DAY 43 Jolene plays dodge ball. Beth steps up beside her, watches as the older girl catches the ball one handed, and sends it back like a bullet, knocking over the girl who threw it. BETH
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49 INT. BASEMENT - DAY 49 Beth and Mr. Shaibel move their pieces in silence until he corners and then takes her queen. She’s clearly angry. BOOM DOWN TO HER LEGS UNDER THE TABLE as they tightly cross over twice.
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65 INT. BASEMENT - DAY 65 BETH --Checkmate. Mr. Shaibel sits back, looks at her. MR. SHAIBEL
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73 INT. MOBILE HOME - NIGHT (FLASHBACK) 73 Beth and her mother lie on the couch in the dark. 32. 73 CONTINUED: 73 ALICE
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77 INT. CORRIDOR - LATER 77 Beth emerges from the basement with the doll. TRACKING BACK with her as a trash can comes into f.g. She drops the doll into it as she passes. 78 INT. HEALTH CLASS - DAY 78
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84 INT. MRS. DEARDORFF’S OFFICE - SAME 84 Beth walks in and sees Mr. Ganz -- in a brown suit -- smile self-consciously and half rise from a red armchair, but sit back down as-- MRS. DEARDORFF
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91 INT. BATHROOM - NIGHT 91 Beth stands at the sink brushing her teeth when Jolene comes up to the sink beside her, begins brushing her own teeth. JOLENE I hear tell you’re going to exhibit
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101 INT. DUNCAN HIGH SCHOOL - CLASSROOM - DAY 101 As Beth calmly takes apart the Chess Club Number One... BETH (V.O.) I had his pieces tied up in fifteen moves. I mated him in six more with
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109 INT. GIRLS’ WARD - DAY 109 Beth wakes up. She’s alone in the Girl’s Ward. The only one in bed. Fergussen comes to the door-- FERGUSSEN Welcome back.
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118 INT. GIRL’S WARD - DAY 118 Jolene and Beth look at TWO EMPTY BEDS. BETH Both pretty ones. JOLENE

Overview

Poster
Unique Selling Point

The Unique Selling Proposition in this screenplay is the exploration of the foster home setting, the mysterious green pills, and the friendship between Beth and Jolene. It delves into the consequences of Beth's obsession with chess and her descent into addiction, offering a unique and compelling story that combines elements of coming-of-age, addiction, and the pursuit of passion. This script will appeal to audiences who are interested in character-driven stories that tackle complex themes and showcase innovative storytelling techniques.

AI Verdict & Suggestions

This rating is from a single AI engine based on structure, character, tone, and emotional engagement.

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AI Engine
 Consider
Story Facts

Genres: Drama

Setting: 1950s and 1960s, Kentucky, USA and Paris, France

Themes: Identity and Self-Image, Conformity and Rebellion, Power and Control, Friendship and Support, Escape and Freedom

Conflict & Stakes: Beth's struggle to overcome her addiction and pursue her chess career, while navigating the challenges of being an orphan and a young woman in a male-dominated world.

Mood: The overall tone of the screenplay is somber, reflective, and bittersweet, with moments of hope and triumph.

Standout Features:

  • Unique Hook: A young female protagonist who is a chess prodigy and struggles with addiction
  • Plot Twist: Beth's discovery of her biological father and the revelation of her mother's past
  • Distinctive Setting: The orphanage and the chess tournaments provide unique and visually interesting settings
  • Innovative Idea: The exploration of chess as a metaphor for life and the challenges of addiction
  • Unique Characters: The characters are well-developed and relatable, with complex motivations and flaws
  • Genre Blend: The screenplay blends elements of drama, coming-of-age, and sports

Comparable Scripts: One Flew Over the Cuckoo's Nest, Girl, Interrupted, The Shawshank Redemption, A Beautiful Mind, The Perks of Being a Wallflower, Silver Linings Playbook, Black Swan, The Breakfast Club, Eternal Sunshine of the Spotless Mind, Requiem for a Dream

Script Level Analysis

Writer Exec

This section delivers a top-level assessment of the screenplay’s strengths and weaknesses — covering overall quality (P/C/R/HR), character development, emotional impact, thematic depth, narrative inconsistencies, and the story’s core philosophical conflict. It helps identify what’s resonating, what needs refinement, and how the script aligns with professional standards.

Screenplay Insights

Breaks down your script along various categories.

Overall Score: 7.50
Story Critique
Big-picture feedback on the story’s clarity, stakes, cohesion, and engagement.
Characters

Explores the depth, clarity, and arc of the main and supporting characters.

Emotional Analysis

Breaks down the emotional journey of the audience across the script.

Goals and Philosophical Conflict
Evaluates character motivations, obstacles, and sources of tension throughout the plot.
Themes
Analysis of the themes of the screenplay and how well they’re expressed.
Logic & Inconsistencies
Highlights any contradictions, plot holes, or logic gaps that may confuse viewers.

Scene Analysis

All of your scenes analyzed individually and compared, so you can zero in on what to improve.

Scene-Level Percentile Chart
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Go to Scene Analysis

Other Analyses

Writer Exec

This section looks at the extra spark — your story’s voice, style, world, and the moments that really stick. These insights might not change the bones of the script, but they can make it more original, more immersive, and way more memorable. It’s where things get fun, weird, and wonderfully you.

Unique Voice
Assesses the distinctiveness and personality of the writer's voice.
Writer's Craft
Analyzes the writing to help the writer be aware of their skill and improve.
Memorable Lines
Spotlights standout dialogue lines with emotional or thematic power.
Tropes
Highlights common or genre-specific tropes found in the script.
World Building
Evaluates the depth, consistency, and immersion of the story's world.
Correlations
Identifies patterns in scene scores.
Loglines
Presents logline variations based on theme, genre, and hook.