Fear and loathing in Las Vegas

Executive Summary

Poster
Overview

Genres: Comedy, Drama, Road, Movie, Crime, Adventure, Sports, Psychological, Dark

Setting: Modern day, Urban city

Overview: Great and Loathing in Las Vegas follows the drug-fueled journey of journalist Raoul Duke and his attorney Dr. Gonzo as they embark on a chaotic trip to Las Vegas. The story begins with their reckless and drug-induced behavior while driving, and evolves as they encounter bizarre and dangerous situations. Along the way, they indulge in drugs, experience paranoid hallucinations, challenge social norms, and confront their own disillusionment and destructiveness. The story culminates in a frenzied and surreal climax, leading Duke to reflect on his addiction and the futility of his search for truth and excitement through drugs.

Themes: Drug use and addiction, Paranoia and surrealism, Destruction of social norms, Escapism and disillusionment, Counterculture and anti-establishment sentiments

Conflict and Stakes: Samantha must confront her past while defending David from false accusations, putting her relationships and career at risk

Overall Mood: Tense and emotional

Mood/Tone at Key Scenes:

  • Scene 5: Intense courtroom scene filled with suspense and drama
  • Scene 10: Emotional confrontation between Samantha and Nancy, revealing long-buried family secrets

Standout Features:

  • Plot Twist: Unexpected revelation about a key character's past that changes the course of the story
  • Character Development: Strong focus on the internal struggles and growth of the main characters, adding layers to the narrative
  • Unique Setting: Urban city backdrop adds a gritty and realistic tone to the legal drama genre

Comparable Scripts:

  • Fear and Loathing in Las Vegas (1998)
  • Trainspotting (1996)
  • Requiem for a Dream (2000)
  • Almost Famous (2000)
  • The Rum Diary (2011)
  • Easy Rider (1969)
  • Natural Born Killers (1994)
  • A Clockwork Orange (1971)
  • Fight Club (1999)
  • Blow (2001)
Pass/Consider/Recommend


Explanation:


USP: The Unique Selling Proposition in this screenplay is its humorous and surreal portrayal of two drug-addled individuals preparing for a trip to Las Vegas while encountering obstacles along the way. The script combines elements of paranoia, drug-induced hallucinations, and dark humor to create a unique and compelling storytelling experience. Its distinctive characters, innovative storytelling techniques, and exploration of the dark and humorous consequences of drug culture in Las Vegas set it apart from others in its genre. This script will be of interest to its target audience because it captures the chaos and absurdity of drug-fueled experiences while challenging social norms and offering a fresh perspective on the drug culture of the 60s and 70s.
Market Analysis

Budget Estimate:$15-20 million

Target Audience Demographics: Adults aged 25-54, fans of legal dramas and character-driven stories

Marketability: Strong lead characters, compelling storyline, and relevant social themes make it appealing to a wide audience

Unique blend of legal drama and family secrets adds depth and intrigue, attracting fans of various genres

Potential for strong performances by lead actors and critical acclaim for the emotional depth of the story

Profit Potential: Moderate to high, with potential for strong box office performance and awards recognition

Analysis Criteria Percentiles
Writer's Voice

Summary:The writer's voice is characterized by vivid and detailed imagery, humor, and a mix of stream-of-consciousness narrative and dialogue. The dialogue between the characters is often irreverent, darkly humorous, and satirical. The narrative description is chaotic and frenzied, capturing the characters' drug-induced mindsets. The writer's original voice enhances the overall mood of chaos, surrealism, and rebellion, contributing to the themes of drug culture, counterculture, and the pursuit of the American Dream.

Best representation: Scene 28 - Drug Fueled Paranoia. This scene is the best representation because it showcases the irreverent, humorous tone and vivid descriptions that are characteristic of their style. The focus on rebellion and experimentation also reflects the recurring themes in their work.

Memorable Lines:

  • Raoul Duke: We were somewhere around Barstow on the edge of the desert when the drugs began to take hold. (Scene 1)
  • Duke: We can't stop here - this is bat country! (Scene 2)
  • Duke: I'm a Doctor of Journalism! This is important, goddamnit! This is a true story!... (Scene 3)
  • Gonzo: Oh, Jesus! Did you see what God just did to us? (Scene 7)
  • Duke: Few people understand the psychology of dealing with a Highway Traffic Cop. (Scene 22)
Characters

Samantha Reed:A successful lawyer struggling with her past trauma

David Thompson:A young man falsely accused of a crime and fighting for justice

Nancy Reed:Samantha's overbearing mother who holds a dark secret

Story Shape
Summary Drug-addled journalist Raoul Duke and his unpredictable attorney Dr. Gonzo embark on a wild trip to Las Vegas, loaded up with a copious amount of drugs. Along the way, they encounter strange visions and bat-like creatures, all the while struggling to keep their grip on reality. They pick up a hitchhiker and scare him with their hyper-normal behavior, then receive a call from headquarters sending them to Las Vegas to make contact with a Portuguese photographer. They prepare for their trip, indulging in drugs and scaring another hitchhiker with their erratic behavior. In Las Vegas, they check into the Mint Hotel and receive an envelope informing them of a meeting with the photographer. As their drug-induced paranoia worsens, Duke sees hallucinations of reptiles in a bar and struggles to keep his grip on reality. They attend the Mint 400 race, encountering strange characters and events while getting caught up in the madness. They visit the Bazooko Circus, where they experience surreal and chaotic encounters and struggle to leave. Back in their hotel suite, their paranoia escalates, leading to accusations of theft and threats of violence. Duke tries to leave the hotel but is stopped by a clerk who hands him a telegram. He escapes a highway patrol car, swaps cars, and arrives at the Flamingo Hotel to represent the Drug Culture at a conference. In their hotel room, they encounter a naked and high Gonzo with a teenage girl named Lucy. They discuss plans for the girl and eventually make a reservation for her at another hotel, hoping her memory will be wiped clean due to her drug use. They attend a National DA's Convention on drugs and narcotics, surrounded by policemen. They create wild stories about Satan worshippers and confront the consequences of their actions. They take more drugs and indulge in disturbing hallucinations. Duke wakes up in a trashed hotel room, uncertain of how much time has passed and confronts a maid who may have evidence against them. They cause chaos in a supermarket parking lot, terrorize others, and consume a dangerous new drug. Duke reflects on their excessiveness and the downfall of the 60s acid culture. Their rampage continues with a destructive outburst at a hardware store before Duke drops off Gonzo at the airport and barricades himself in a hotel room, reflecting on their wild behavior. Their drug-induced rampage reaches its peak with chaos and terrorization before Duke briefly experiences shame and continues his wild behavior, racing off on the highway.


Screenplay Story Analysis

Story Critique The plot/story of the screenplay is engaging and keeps the audience's attention with its surreal and drug-fueled journey. The theme of paranoia and the characters' addiction are effectively portrayed throughout the story. The introduction scenes set a darkly humorous tone that carries on throughout the rest of the screenplay. However, some elements of the story can feel disjointed and lacking in cohesion, particularly in the middle section. Additionally, the character arcs could be further developed to provide deeper emotional engagement for the audience.
Suggestions: To improve the plot/story of the screenplay, it is recommended to focus on strengthening the middle section to ensure a smooth progression of events. This can be achieved by further developing the character interactions and their personal struggles. Additionally, exploring the inner motivations and desires of the main characters can provide a more emotional and relatable experience for the audience. It may also be beneficial to streamline and clarify some of the plot points to avoid confusion. Finally, considering a more satisfying resolution for the character arcs can enhance the overall impact of the story.

Note: This is the overall critique. For scene by scene critique click here

See the full analysis by clicking the title.

1 - Fear and Loathing in Las Vegas - Opening Scene dark, humorous, surreal 8 9 86 7 487637876 689109
2 - The Hitchhiker Drug-induced, Maniacal, Hyper-normal 9 8 89 9 5896867106 899109
3 - Scaring the Hitchhiker Absurd, Intense, Unpredictable 8 7 87 8 497986897 98798
4 - The Call to Adventure sarcastic, drugged, paranoid 8 7 76 8 498664875 99898
5 - Pre-Trip Preparations surreal, humorous, dark 8 8 76 9 489584785 99989
6 - High on the Road to Vegas Humorous, Satirical, Menacing 8 7 88 8 787978886 9910109
7 - Arrival at the Mint Hotel Frantic, Surreal, Drug-induced 8 8 79 8 6897777106 999108
8 - Reptiles in Clothes Surreal, Erratic, Tense 9 8 98 8 6897968107 8910109
9 - Preparing for the Race Paranoia, Hallucinatory, Tense 8 7 88 8 689877777 79878
10 - Race Day Bar Crawl Paranoid, Hallucinatory, Intoxicated 6 5 64 7 358463554 66897
11 - The Mint 400 Race and Madness Excitement, Humorous, Chaotic, Paranoid 8 7 78 8 378555674 798109
12 - The Desert Races Paranoid, Absurd, Playful 7 7 69 7 387584494 69998
13 - Parking Lot Bribes and Scintillating Entertainers Whimsical, Sarcastic, Satirical, Hysterical 6 7 66 6 358464675 79887
14 - Into the Bazooko Circus Surreal, Humorous, Satirical 8 9 79 7 3885646106 69988
15 - The Bazooko Circus Surreal, Chaotic, Erratic, Disturbing 9 8 89 9 698786797 88998
16 - Hotel Room Paranoia Chaotic, Surreal, Erratic 7 8 78 8 5798877106 79988
17 - Drug-Induced Paranoia Paranoia, Surreal, Erratic 8 7 78 8 797989777 99898
18 - Ether-Induced Paranoia Paranoid, Chaotic, Trippy 8 8 89 9 789999798 79998
19 - Drug-Induced Paranoia Paranoia, Fear, Confusion 8 6 79 8 796979888 710998
20 - Panic in Las Vegas Paranoia, Anxiety, Humorous 9 8 84 9 6871069867 98889
21 - A Run-In at the Hotel paranoid, resigned, sarcastic 8 8 76 9 488877676 99887
22 - High Speed Chase Paranoia, Humor, Rebellion 9 8 98 9 489695875 989109
23 - Escape from Baker Paranoia, Anger, Relief 9 8 99 9 689887877 910989
24 - Check-In Chaos paranoid, humorous, sardonic 8 7 84 9 289573654 97998
25 - Meeting Lucy Whimsical, Irreverent, Cynical, Sardonic 7 7 68 8 487795686 999109
26 - Lucy's Fate Dark, Humorous, Dramatic 9 8 96 10 589887887 999108
27 - The Aftermath of Drugs and Debauchery in Las Vegas Dark, Humorous, Satirical 7 8 74 0 667756767 78798
28 - National DA's Convention 1971 Sarcastic, Cynical, Ironic 8 7 88 9 498685786 89778
29 - Drug Fueled Paranoia Dark, Cynical, Paranoid 9 8 85 9 467787788 108899
30 - Hotel Flamingo Suite Hilarious, Suspenseful, Eerie 8 8 89 7 686977876 989109
31 - Adrenochrome Trip Dark, Absurd, Druggy 8 8 86 7 687979878 989109
32 - Waking Up in a Trashed Hotel Room and Confronting a Maid dark, humorous 8 7 89 7 597796777 89898
33 - Shopping Spree Goes Wrong Hilarious, Chaotic, Cynical 8 7 67 8 2881075774 79898
34 - Fear and Loathing in Las Vegas: Drug-induced madness Manic, Disturbed, Violent, Drug-induced 8 8 88 7 689988997 710998
35 - Violent Outburst at the North Star Coffee Lounge Tense, Disturbing, Darkly Humorous 8 9 89 8 7861081091010 79857
36 - Lost on the Road to Oblivion Chaotic, Mysterious, Dark 8 8 87 9 68987710107 89988
37 - The Fall of Excess Chaotic, Reckless, Satirical 8 9 87 7 687958977 98899


Scene 1 - Fear and Loathing in Las Vegas - Opening Scene
  • Overall: 8.0
  • Concept: 9
  • Plot: 8
  • Characters: 7
  • Dialogue: 6
FEAR & LOATHING IN LAS VEGAS

by

Terry Gilliam & Toy Grisoni




BLACK SCREEN

A desert wind moans sadly. From somewhere within the wind
comes the tinkly, syrupy-sweet sounds of the Lennon Sisters
singing "My Favorite Things." A series of sepia images of
anti-war protests from the mid-sixties appear one after
another on the screen.

In the violently scrawled style of Ralph Steadman, the title
FEAR AND LOATHING IN LAS VEGAS splashes onto the screen. A
beat, and then it runs down and off revealing:

TITLE: "He who makes a beast of himself
Gets rid of the pain
Of being a man."
Dr. Johnson

The VOICE OF HUNTER S. THOMPSON -- a.k.a. RAOUL DUKE:

DUKE (V/O)
We were somewhere around Barstow on
the edge of the desert when the
drugs began to take hold.

AAAAAAAARRRRRRRRRRRRRRRRGGGGGGGGGGHHHHHH!!!!!!!!

A red Chevy convertible -- THE RED SHARK -- wipes the black
screen.

EXT. ON THE ROAD TO LAS VEGAS - DAY

AAAAAAAARRRRRRRRRRRRRRRRGGGGGGGGGGHHHHHH!!!!!!!!

THE RED SHARK races down the desert highway at a hundred
miles an hour. THE STONES' "Sympathy For the Devil" blares.

AT THE WHEEL

STRANGELY STILL AND TENSE, RAOUL DUKE DRIVES -- SKELETAL,
BEER IN HAND -- STARES STRAIGHT AHEAD.

BESIDE HIM, FACE TURNED TO THE SUN, EYES CLOSED BEHIND
WRAPAROUND SPANISH SUNGLASSES, IS HIS SWARTHY AND UNNERVINGLY
UNPREDICTABLE ATTORNEY, DR. GONZO.

The music pounds DUKE stares straight ahead. GONZO froths
up a can of beer - uses it as shaving foam.

DUKE (V/O)
I remember saying something like:
"I feel a bit lightheaded. Maybe
you should drive..."

GONZO starts shaving.

2.


DUKE (V/O)
Suddenly there was a terrible roar
all around us and the sky was full
of what looked like huge bats, all
swooping and screeching and diving
around the car...

Close on DUKE -- shadows flutter across his face. The
reflections of bats swirl within his eyes. We push in close
to one eye ball -- SCREECHING SWIRLING BAT-LIKE SHAPES!

AAAAAAAARRRRRRRRRRRRRRRRGGGGGGGGGGHHHHHH!!!!!!!!

DUKE (V/O)
... and a voice was screaming: Holy
Jesus! What are these goddamn
animals?

CUT TO WIDE SHOT OF CAR -

DUKE, eyes rigid, flails at the air. No bats anywhere.
GONZO casually looks over...

GONZO
What are you yelling about?

DUCK SCREECHES to the side of the road. The sudden wrench
makes GONZO nick his face with his razor.

DUKE
Never mind. It's your turn to drive.

DUKE (V/O)
No point mentioning these bats. I
thought. The poor bastard will see
them soon enough.
DUKE hops out of the car, keeping an eye out for bats,
frantically opens the trunk to reveal what looks like A
MOBILE POLICE NARCOTICS LAB. DUKE desperately rifles
through the impressive stash.

DUKE (V/O)
We had two bags of grass, seventy-
five pellets of mescaline, five
sheets of high powered blotter
acid, a salt shaker half full of
cocaine, a whole galaxy of multi-
colored uppers, downers, screamers,
laughers... Also a quart of tequila,
a quart of rum, a case of beer, a
pint of raw ether and two dozen
amyls.

3.


DUKE, eyes darting madly as he hears what sounds like the
SHRIEKS OF BATS returning, grabs an assortment along with
another six-pack of beer - slams the trunk shut and dives
back into the car.

DUKE (V/O)
Not that we needed all that for the
trip, but once you get locked into
a serious drug collection, the
tendency is to push it as far as
you can.

THE RED SHARK RACES INTO THE DISTANCE... on the ground,
weakly flapping is a SEMI-SQUASHED, SLOWLY DYING ANIMAL... A
BAT?
Genres: ["comedy","drama"]

Summary Drug-addled journalist Raoul Duke and his unpredictable attorney Dr. Gonzo embark on a wild trip to Las Vegas, loaded up with a copious amount of drugs. Along the way, they encounter strange visions and bat-like creatures, all the while struggling to keep their grip on reality.
Strengths "Strong visual storytelling, captivating and humorous narration, well-defined protagonist and companion characters"
Weaknesses "Some viewers may find the drug use to be gratuitous or disturbing"
Critique Overall, this scene is well-written and effectively sets up the tone and themes of the film. The use of the Lennon Sisters' song "My Favorite Things" over images of anti-war protests from the mid-sixties creates an interesting contrast that highlights the countercultural elements of the film. The introduction of the title in the style of Ralph Steadman also helps establish the film's visual style and aesthetic.

The use of voiceover from Hunter S. Thompson, as portrayed by Johnny Depp, also effectively sets up the film's plot and introduces the characters of Duke and Gonzo. The dialogue between them, particularly the exchange about the bats, showcases their drug-addled state and sets up the surreal and hallucinatory nature of the film.

However, there are a few moments where the writing becomes overly descriptive, such as when Duke frantically rifles through the drugs in the trunk. While this does provide some insight into the sheer amount and variety of drugs they have, it feels like excessive detail that could be better conveyed through visuals.

Overall, this scene effectively establishes the world and characters of Fear and Loathing in Las Vegas, setting up the film's themes and tone.
Suggestions Overall, this scene sets up the tone and style of the film well, but there are a few suggestions for improvement:

1. Consider adding some visual interest to the sepia images of anti-war protests. They could benefit from some movement or contrast to make them more engaging.

2. The sudden scream at the end of the black screen could be jarring for some audiences. Consider softening it or replacing it with a more subtle sound effect.

3. The introduction of the Red Shark could be emphasized more. Perhaps show it in a more dramatic reveal rather than just wiping the black screen.

4. The dialogue between Duke and Gonzo feels a bit exposition-heavy. Consider rephrasing or restructuring it to feel more natural.

5. The descriptions of Duke and Gonzo could use more vivid language to truly bring their odd appearances to life.

6. The part where Duke sees bats feels a bit disjointed from the rest of the scene. Consider integrating it more smoothly or cutting it altogether.

Overall, this scene sets up the wild and drug-fueled tone of the film well, but taking these suggestions into consideration could elevate it even further.



Scene 2 - The Hitchhiker
  • Overall: 9.0
  • Concept: 8
  • Plot: 8
  • Characters: 9
  • Dialogue: 8
EXT. FURTHER DOWN THE ROAD TO LAS VEGAS - DAY

IN THE RED SHARK

GONZO grips the wheel - stares maniacally down the road - a
lousy driver.

DUKE (V/O)
The only thing that really worried
me was the ether. There is nothing
in the world more helpless and
irresponsible and depraved than a
man in the depths of an ether binge.
And I knew we'd get into that
rotten stuff pretty soon.
The radio news wars with "SYMPATHY FOR THE DEVIL" on a tape
recorder.

RADIO NEWS
An overdose of heroin was listed as
the official cause of death for
pretty 19 year old Diane Hanby
whose body was found stuffed in a
refrigerator last week...

GONZO changes the station - "ONE TOKE OVER THE LINE, SWEET
JESUS, ONE TOKE OVER THE LINE" vies with "SYMPATHY"... He
sings along - washes a couple of pills back with a new beer.
The RED SHARK fishtails.

GONZO
"One toke over the line, sweet
Jesus."

4.


DUKE
(muttering to himself)
One toke. You poor fool. Wait
till you see those goddamn bats.

UP AHEAD - AT THE SIDE OF THE DESERTED ROAD

A LONE HITCHHIKER spots them, jumps up and sticks out a
thumb. The RED SHARK roars past. Then, fifty yards down
the road...

GONZO
Let's give that boy a lift.

GONZO wrenches the wheel - THE RED SHARK swerves to the side
of the road.

DUKE
We can't stop here - this is bat
country!

GONZO JAMS THE CAR INTO REVERSE AND ROCKETS BACKWARDS. The
HITCHHIKER races to the car. A poor OKIE KID with a big grin.

HITCHHIKER
Hot damn! I never rode in a
convertible before!

Then the big grin freezes on the OKIE KID's face at the
sight of: DUKE and GONZO looking out at him with HYPER-
NORMAL, shit-eating SMILES.

DUKE
Is that right? Well, I guess
you're about ready, eh?

The HITCHHIKER hesitates.

GONZO
We're your friends. We're not like
the others.

DUKE
(hissing sharply)
No more of that talk or I'll put
the leeches on you.

DUKE turns back to the HITCHHIKER - smiles reassuringly.
Genres: ["Comedy","Road Movie"]

Summary Duke and Gonzo pick up a hitchhiker and scare him with their hyper-normal behavior.
Strengths "Establishing the surreal tone of the movie, memorable dialogue, strong characterization"
Weaknesses "May be off-putting to some viewers due to the characters' erratic behavior and drug use"
Critique Overall, this is a well-written scene that effectively sets up the tone and character dynamic of the story. The description of Gonzo gripping the wheel and staring maniacally down the road creates a sense of chaos and danger, and the radio news about a girl who died from a heroin overdose foreshadows the drug use that will be a recurring theme in the film. The contrasting songs on the radio ("Sympathy for the Devil" and "One Toke Over the Line") show the conflicting attitudes towards self-destruction and excess that the characters embody.

The introduction of the hitchhiker provides a chance for the characters to interact and show their personalities. Duke's muttering about the "goddamn bats" and Gonzo's hyper-normal smile establish their idiosyncrasies and unpredictable behavior. The dialogue between the hitchhiker and the characters is humorous and unsettling, with the hitchhiker's grin freezing at the sight of their expressions and Duke's threat to put leeches on him.

One minor suggestion would be to clarify the location and time period of the scene earlier on. At first, it's unclear where they are headed or what time period the story takes place in. Adding a brief establishing shot or description could help ground the audience in the setting.
Suggestions First, it's not clear who is speaking the narrative at the beginning. It should be established that it is Duke narrating. Also, there could be more character development for Gonzo. What kind of person is he? Why is he singing along to the song and popping pills? Adding a bit more exposition would help flesh out the character and make the scene more dynamic. Additionally, the transition from the news on the radio to Gonzo changing the station and singing to "One Toke Over the Line" feels abrupt. Perhaps there could be a more seamless way to transition between these elements. Finally, the dialogue between Duke and the hitchhiker feels a bit too cryptic and doesn't give the reader much indication of what's going on. A bit more clarity in the dialogue would help the scene make more sense.



Scene 3 - Scaring the Hitchhiker
  • Overall: 8.0
  • Concept: 7
  • Plot: 8
  • Characters: 8
  • Dialogue: 9
EXT. EVEN FURTHER DOWN THE ROAD TO LAS VEGAS - DAY

The HITCHHIKER sits nervously in the back seat as the RED
SHARK screams down the road.

5.


GONZO sings along to the tape player.

The HITCHHIKER's eyes go to the door - considers jumping out
and taking his chances.

DUKE, sweating bullets, STARES AT THE HITCHHIKER in the rear
view mirror.

DUKE (V/O)
How long could we maintain, I
wondered. How long before one of
us starts raving and jabbering at
this boy? What will he think then?
This same lonely desert was the
last known home of the Manson family.

The HITCHHIKER's eyes notice a thin line of blood trickling
down GONZO's neck.

DUKE (V/O)
Would he make that grim connection
when my attorney starts screaming
about bats and huge manta rays
coming down on the car?
DUKE's mouth moves intermittently - sometimes in sync with
the words, sometimes not.

DUKE (V/O)
If so - well, we'll just have to
cut his head off and bury him
somewhere. Because it goes without
saying that we can't turn him loose.
He'd report us at once to some kind
of outback Nazi law enforcement
agency, and they'll run us down
like dogs...

DUKE
(out loud to himself)
Jesus! Did I say that?

DUKE (V/O)
Or just think it? Was I talking?
Did they hear me?

GONZO
(reassuringly to HITCHHIKER)
It's okay. He's admiring the shape
of your skull.

DUKE gives the HITCHHIKER a FINE BIG GRIN and the HITCHHIKER
giggles nervously.

6.


DUKE (V/O)
Maybe I better have a chat with
this boy I thought. Perhaps if I
explain things, he'll rest easy...

DUKE
(roaring over the
road noise)
THERE'S ONE THING YOU SHOULD
PROBABLY UNDERSTAND --

The HITCHHIKER stares at him, not blinking.

DUKE
(yells)
CAN YOU HEAR ME?

The HITCHHIKER nods -- giggles -- terrified. DUKE climbs
into the back seat.
DUKE
That's good. Because I want you to
have all the background. This is a
very ominous assignment -- with
overtones of extreme personal
danger. I'm a Doctor of Journalism!
This is important, goddamnit! This
is a true story!...
(WHACKS the BACK OF
THE DRIVER'S SEAT
with his fist)


The CAR SWERVES SICKENINGLY, then straightens out.

GONZO
(screams)
Keep your hands off my fucking neck!

The HITCHHIKER makes a sudden lunge for freedom. DUKE GRABS
HIM BACK DOWN.

DUKE (V/O)
Our vibrations were getting nasty --
but why? Was there no communication
in this car? Had we deteriorated
to the level of dumb beasts?

The HITCHHIKER STRUGGLES IN PANIC.

7.


DUKE
(to HITCHHIKER)
I want you to understand that this
man at the wheel is my attorney!
He's not just some dingbat I found
on the Strip. He's a foreigner. I
think he's probably Samoan. But it
doesn't matter, does it? Are you
prejudiced?

HITCHHIKER
Hell, no!

DUKE
I didn't think so. Because in
spite of his race, this man is
extremely valuable to me. Hell, I
forgot all about this beer. You
want one?
(HITCHHIKER shakes
his head)
How about some ether?

HITCHHIKER
What?

DUKE
Never mind. Let's get right to the
heart of this thing. Twenty-four
hours ago we were sitting in the
Pogo Lounge of the Beverly Wills
Hotel...
Genres: ["Comedy"]

Summary Duke and Gonzo scare the hitchhiker with their erratic behavior while driving to Las Vegas. Duke contemplates the possibility of killing the hitchhiker if he reports them to the authorities.
Strengths
  • Dark humor
  • Intense and unpredictable tone
Weaknesses
  • Possible offensive content
  • Lack of clear plot progression
Critique Overall, this scene appears to be well-written. The dialogue is natural, the action is clear, and the characters are developed enough to keep the audience engaged. The tension between the characters is palpable and the overall tone is appropriately dark and unsettling.

One small critique would be that the scene could benefit from some visual description. While the action and dialogue are clear, a few descriptive sentences could help to further establish the setting and mood. Additionally, there are a few moments where the character dialogue overlaps or is unclear. These moments could be clarified through a few slight adjustments to the script.

Overall, this is a well-crafted scene that effectively establishes the mood and tone of the larger story.
Suggestions Overall, the scene could benefit from more clarity and focus to enhance the tension and drama. These are some specific suggestions:

- Clarify the setting and the visuals. What type of road are they on? What does the landscape look like? Are there any other cars or people around? Adding some descriptive details can help create a stronger sense of place and atmosphere.

- Develop the characters further. While Duke and Gonzo are established as eccentric and dangerous, the hitchhiker remains a bit of a blank slate. Considering that he's the source of much of the tension, it's important to give him more distinct traits and behavior. For example, is he talkative or silent? Does he seem afraid or bravely trying to escape? Fleshing out his reactions would make the audience more invested in his fate.

- Clarify the dialogue. There are several instances where it's unclear who is speaking (such as "DUKE's mouth moves intermittently" and "DUKE gives the HITCHHIKER a FINE BIG GRIN"). It would help to attribute the lines more clearly and perhaps even use different fonts or colors for voice-over versus spoken dialogue.

- Tighten the pacing. While some of the digressions and tangents are part of the characters' personalities, others feel extraneous and slow down the momentum. Streamlining the dialogue and actions, and focusing more on the main conflict (the hitchhiker's escape attempt), would make the scene more engaging.

- Consider adding some visual motifs or symbolism. For example, referring to the Manson family could evoke a sense of paranoia and violence, and the blood on Gonzo's neck could foreshadow further violence. Finding ways to visually reinforce the themes of the scene can deepen its impact.



Scene 4 - The Call to Adventure
  • Overall: 8.0
  • Concept: 7
  • Plot: 7
  • Characters: 8
  • Dialogue: 9
INT. THE BEVERLY WILLS HOTEL POGO LOUNGE 1971 - DAY

A uniformed DWARF, carries a shockingly PINK TELEPHONE
through the glittering, tranquil POGO LOUNGE CROWD. They
are the ELOI. HENDRIX AFROS and DROOPING MUSTACHES and BELL
BOTTOMS and LOVE BEADS and BELLS. ACTRESSES sip Singapore
Slings and PROMOTERS sip ACTRESSES in this MONIED, SANITISED
VERSION OF THE GREAT REVOLUTION YEARS.

DUKE (V/O)
... in the patio section, of
course, drinking Singapore Slings
with mescal on the side, hiding
from the brutish realities of this
foul year of Our Lord, 1971.

The DWARF reaches DUKE -- T-shirt, levis, sneakers and
shades. GONZO -- white rayon bellbottoms and a khaki tank
top undershirt. They are in the middle of a serious
conversation.

8.


DUKE
I'm telling you, the Salazar story
is getting too complicated. The
weasels have started closing in.

The DWARF sneers.

DWARF
Perhaps this is the call you've
been waiting for all this time,
sir...

DUKE lifts the receiver -- listens...
DUKE
Uh-huh... Uh-huh... Uh-huh...

DUKE hangs up the PHONE with the DEAD-PAN EXPRESSION OF A
MOVIE SPY.

DWARF
That was headquarters. They want
me to go to Las Vegas at once and
make contact with a Portuguese
photographer named Lacerda. He'll
have the details. All I have to do
is check into my sound proof suite
and he'll seek me out.

GONZO, says nothing for a moment, then POUNDS the table!

GONZO
God hell! I think I see the
pattern! This one sounds like real
trouble! You're going to need
plenty of legal advice before this
thing is over. As your attorney I
must advise you that you'll need a
very fast car with no top and after
that, the cocaine. And then the
tape recorder, for special music,
and some Acapulco shirts...
(GONZO tucks his
khaki undershirt into
his white
bellbottoms -- he
means business!)
This blows my weekend, because
naturally I'll have to go with
you -- and we'll have to arm
ourselves.

9.


DUKE
Why not? If a thing's worth doing,
it's worth doing right.

DUKE and GONZO are up and off. The DWARF chases after them
with the (very large) check in his hand.

They sweep out through the Lounge door, unaware of it
swinging back into the face of the pursuing DWARF.

DUKE
I tell you, my man. This is the
American Dream in action! We'd be
fools not to ride this strange
torpedo all the way to the end.

GONZO
Indeed. We must do it. What kind
of story is this?

EXT. BEVERLY WILLS HOTEL - FRONT ENTRANCE - DAY

DUKE and GONZO emerge.

DUKE
The Mint 400! The richest off-road
race for motorcycles and dune-
buggies in the history of organized
sport!
(handing parking
ticket to Valet)
-- a fantastic spectacle in honor
of some fatback grossero who owns
the luxurious Mint Hotel in the
heart of downtown Vegas... at least
that's what the press release says.

Their car arrives -- rusted out, smashed door panels. They
jump in.

DUKE
We're going to have to drum it up
on our own. Pure Gonzo Journalism.

And they're off in a cloud of black exhaust as the nose-
bleeding DWARF stumbles out with the unpaid bill in his hand.

EXT. SUNSET BLVD - DAY

The PINTO races through shot.

DUKE (V/O)
Getting hold of the drugs and
shirts had been no problem...

10.


EXT. POLYNESIAN BAR - DAY

The PINTO skids to a halt outside Polynesian bar, the back
window full of Hawaiian shirts.
DUKE (V/O CONT'D)
... but the car and tape recorder
were not easy things to round up at
6:30 on a Friday afternoon in
Hollywood.

INT. POLYNESIAN BAR - DAY

TORN YELLOW PAGES with dealer's ads ticked off lie in a pile
as GONZO yells into a PAYPHONE. DUKE carries over four
Singapore Slings.

GONZO
O.K., O.K., yes. Hang onto it.
We'll be there in thirty minutes.
(to DUKE -- hand over
the PHONE)
I finally located a car with
adequate horsepower and the proper
coloring.
(into PHONE)
What?! OF COURSE the gentleman has
a major credit card! Do you
realize who the fuck you're talking
to?

DUKE
Don't take any guff from these
swine.
(GONZO slams the
phone down)
Now we need a sound store with the
finest equipment. Nothing dinky.
One of those new Belgian Heliowatts
with a voice-activated shotgun
mike, for picking up conversations
in oncoming cars.

GONZO
We won't make the nut unless we
have unlimited credit.

DUKE
We will. You Samoans are all the
same. You have no faith in the
essential decency of the white
man's culture.

11.


EXT. SUNSET BLVD - DUSK
The PINTO races down street.

DUKE (V/O)
The store was closed, but the
salesman said he would wait, if we
hurried...
Genres: ["drama","comedy"]

Summary Raoul Duke and Dr. Gonzo receive a call from headquarters sending them to Las Vegas to make contact with a Portuguese photographer, and they gear up for the trip.
Strengths
  • unique characters
  • dialogue
  • surreal setting
Weaknesses
  • lack of clear plot
  • slow pace
Critique Overall, this scene feels like it belongs in a specific time period and is very descriptive in its setting and character descriptions. However, it lacks clear objectives for the characters and a clear sense of conflict. The conversation feels more like idle chatter rather than something driving the story forward. The dialogue also feels a bit overwritten and could benefit from some trimming down. Overall, it could use some tighter pacing and more of a sense of direction for the characters.
Suggestions Some potential suggestions for improving this scene:

1. Establish clearer character motivations: Right now, it's not entirely clear why Duke and Gonzo are doing what they're doing, or what they're trying to accomplish. There's mention of the Salazar story and a Portuguese photographer named Lacerda, but it's not clear what that has to do with anything. Adding in some more background or context could help clarify why this scene is necessary and what's at stake.

2. Trim unnecessary exposition: The dialogue in this scene is heavily exposition-based, with characters explaining their plans and motivations in a very straightforward way. While some exposition is necessary, this scene could benefit from a bit of trimming and more artful delivery of information. For example, instead of having Duke say "The Mint 400! The richest off-road race for motorcycles and dune-buggies in the history of organized sport!" in a very on-the-nose way, there could be more creative ways to convey that information through visuals or more natural dialogue.

3. Consider pacing: The scene is quite long and detailed, but doesn't have a ton of visual interest beyond the descriptions of what the characters are wearing. Finding ways to add more movement or interest in the blocking and camera work could help keep the audience engaged.

4. Add tension: Right now, it doesn't feel like there's a ton of tension in this scene, which can make it feel somewhat static. Finding ways to inject more conflict or stakes into the conversation (such as characters expressing doubts or fears about what they're doing) could make it more compelling.

5. Consider setting up a theme: There's potential to set up larger themes or ideas in this scene, such as the idea of the American Dream and what it means to chase it. Finding ways to weave in those thematic elements could make the scene more resonant and give it more depth.



Scene 5 - Pre-Trip Preparations
  • Overall: 8.0
  • Concept: 8
  • Plot: 7
  • Characters: 9
  • Dialogue: 9
EXT. SUNSET BLVD - TRAFFIC JAM - DUSK

They're stuck in a traffic jam -- clouds of exhaust. DUKE
BANGS ON THE HORN IN FURY.

DUKE (V/O)
But we were delayed en route when a
Stingray in front of us killed a
pedestrain.

Directly in front of them: BLOODY CARNAGE -- a covered
corpse is loaded into an ambulance by PARAMEDICS.

EXT. CAR RENTAL AGENCY - NIGHT

DUKE (V/O)
We had trouble, again, at the car
rental agency.

Behind the wheel of the RED SHARK: DUKE grins with
satisfaction -- checking it out. A nervous AGENT holds out
a clipboard. DUKE signs without looking at the rental papers.

AGENT
Say... uh... you fellas are going
to be careful with this car, aren't
you?

DUKE
Of course.

DUKE throws the car into reverse -- roars backwards past the
gas pumps to where GONZO is unloading their rusted out car.

AGENT
Well, good god! You just backed
over that two foot concrete abutment
and you didn't even slow down!
Forty-five in reverse! And you
barely missed the pump!

DUKE
No harm done. I always test the
transmission that way. The rear
end. For stress factors.

12.


GONZO transfers boxes of new sound equipment and a large box
of rum and ice into the RED SHARK.

AGENT
Say. Are you fellows drinking?

DUKE
Not me. We're responsible people.

He JAMS the car into LOW GEAR and lurches into traffic. The
AGENT runs into the street and helplessly watches them go.

GONZO
There's another worrier. He's
probably all cranked up on speed.

EXT. RUNDOWN BEACH HOUSE - NIGHT

STRANGE AND MAGICAL. In the moonlight: the silhouetted
figures of DUKE and GONZO as they pack the RED SHARK.

DUKE (V/O)
We spent the rest of that night
rounding up materials and packing
the car. Then we ate some mescaline
and went swimming.

The surf crashes in the distance...

EXT. PACIFIC OCEAN - NIGHT

DUKE cries out as he dives into the ocean. He lets himself
float up through the silvery bubbles...

DUKE AND GONZO FLOAT BEATIFICALLY IN THE GLOWING, SHIMMERING
MOONLIT SURF.

DUKE (V/O)
Our trip was different. It was to
be a classic affirmation of
everything right and true in the
national character; a gross,
physical salute to the fantastic
possibilities of life in this
country. But only for those with
true grit...
Genres: ["comedy","drama"]

Summary Duke and Gonzo prepare for their trip to Las Vegas while encountering some obstacles and indulging in drugs.
Strengths "Strong character portrayals and dialogue."
Weaknesses "Minimal plot movement and conflict."
Critique Overall, this scene seems to be setting up the tone and atmosphere of the story, rather than advancing the plot. However, it effectively introduces the characters of Duke and Gonzo and gives a glimpse into their reckless and carefree personalities.

One potential issue with the scene is the graphic description of the pedestrian accident, which some audiences may find disturbing or offensive. Additionally, the dialogue between Duke and the car rental agent feels somewhat clichéd and predictable.

In terms of structure, there does not seem to be a clear goal or conflict for the characters to overcome in this scene. While it does add to the overall mood and themes of the story, it may benefit from a more defined purpose to drive the story forward.

Overall, this scene is well-written and engaging, but could benefit from stronger conflict and a clearer focus.
Suggestions One suggestion for improving this scene would be to add more tension or conflict. While the traffic jam and car rental scene are amusing, they don't necessarily add much to the overall plot or character development. Consider adding a new obstacle or problem that the characters must overcome, or adding further complications to the situations they are already in, to create more tension. Additionally, consider giving more specific actions and reactions to the characters rather than simply relying on voiceover narration. This will allow for more dynamic and engaging visual storytelling.



Scene 6 - High on the Road to Vegas
  • Overall: 8.0
  • Concept: 7
  • Plot: 8
  • Characters: 8
  • Dialogue: 9
EXT. AND EVEN FURTHER DOWN THE ROAD TO LAS VEGAS - DAY

DUKE's intense face.

DUKE
...and we're chock full of that!

13.


GONZO
Damn right!

DUKE
My attorney understands this
concept, despite his racial handicap.
But do you?!

The HITCHHIKER nods -- giggles -- petrified.

DUKE (V/O)
He said he understood, but I could
see in his eyes that he didn't. He
was lying to me.

GONZO
My heart!

GONZO clutches his heart. The car veers off the road and
screeches to a halt. He slumps over the wheel.

GONZO (CONT'D)
Where's the medicine?

DUKE
The medicine? Yes, it's right here.

DUKE spills out 4 AMYL CAPSULES from a tin.

DUKE
Don't worry, this man has a bad
heart... Angina Pectoris. But we
have a cure for it.

DUKE and GONZO break 2 AMYLS apiece -- INHALE DEEPLY. GONZO
falls back on the seat, staring straight up at the sun. The
HITCHHIKER looks petrified.

GONZO
(suddenly flailing
his naked arms at the sky)
Turn up the fucking music! My
heart feels like an alligator!
Volume! Clarity! Bass! We must
have bass! What's wrong with us?
Are you goddamn old ladies?

DUKE
(turns up music to
full volume)
You scurvy shyster bastard! Watch
your language! You're talking to a
Doctor of Journalism!

14.


GONZO
(laughing uncontrollably)
What the fuck are we doing out here?
Somebody call the police! We need
help!

DUKE
(to HITCHHIKER)
Pay no attention to this swine. He
can't handle the medicine.
(he begins laughing)


GONZO
(to the HITCHHIKER)
The truth is we're going to Vegas
to croak a scag baron named Savage
Henry. I've known him for years
but he ripped us off -- and you
know what that means, right?

GONZO pulls out a .357 Magnum -- waves it around.

GONZO (CONT'D)
Savage Henry has cashed his check!
We're going to rip his lungs out!

DUKE
And eat them! That bastard won't
get away with this! What's going
on in this country when a scum
sucker like that can get away with
sandbagging a Doctor of Journalism?

GONZO cracks ANOTHER AMYL.

The HITCHHIKER SCRAMBLES OUT OF THE CAR, DOWN THE TRUNK LID,
AND FLEES.

HITCHHIKER
Thanks for the ride. Thanks a lot.
I like you guys. Don't worry about
me.

DUKE
(yells)
Wait a minute! Come back and have
a beer!

The HITCHHIKER RUNS from car.

15.


GONZO
Good riddance. That boy made me
nervous. Did you see his eyes?
(laughing)
Jesus, this is good medicine.

DUKE glances back at the running HITCHHIKER.

DUKE
(suddenly clambering
into the front seat)
Move over!! We have to get out of
California before that kid finds a
cop!

DUKE GUNS THE RED SHARK -- TAKES OFF DOWN THE ROAD...
Genres: ["Comedy","Drama","Crime"]

Summary Duke and Gonzo scare a hitchhiker with their erratic behavior and indulge in drugs while preparing for their trip to Vegas to seek revenge on a ripped-off acquaintance.
Strengths
  • Humorous dialogue
  • Compelling characters
Weaknesses
  • Inappropriate behavior
  • Negative sentiment
Critique The scene begins with a strong visual of Duke's intense face, but the opening dialogue feels somewhat out of context. It's unclear what they are chock-full of, which makes the conversation feel disjointed. The scene begins to make more sense as it progresses, but it could benefit from clearer exposition.

The dialogue between Duke and Gonzo is colorful and humorous, with a rhythm that feels natural to the characters. However, the sudden introduction of the Hitchhiker and his subsequent terror doesn't feel wholly earned. It's unclear why the Hitchhiker is so frightened, making his character feel underdeveloped.

The introduction of the medicine and the subsequent drug use similarly lacks context, making it difficult to understand the characters' motivations. It's also unclear what the consequences of the drug use will be, which could make the scene feel somewhat arbitrary.

Overall, the scene has some strong visual elements and witty dialogue but could benefit from more cohesive context and character development.
Suggestions There are several ways to improve the scene:

- Add more visual description to set the scene and enhance the mood. For example, describe the desert landscape and the heat, the sweat on the characters' faces, etc.
- Increase the tension and suspense by having the Hitchhiker act more jittery and paranoid, or by having more close calls with the law.
- Develop the characters more by adding backstory or quirks that make them more interesting and dynamic. For example, why does Duke refer to his attorney's "racial handicap"? What is Gonzos's backstory with Savage Henry?
- Remove some of the more gratuitous and offensive language and behavior, which could turn off some audiences. For example, the use of racial slurs or the waving around of a gun.
- Make the dialogue flow more smoothly and naturally, so it doesn't feel like an exposition dump or an attempt to shock the audience.



Scene 7 - Arrival at the Mint Hotel
  • Overall: 8.0
  • Concept: 8
  • Plot: 7
  • Characters: 8
  • Dialogue: 9
EXT. UNBELIEVABLY FAR DOWN THE ROAD TO LAS VEGAS - DAY

THE RED SHARK races -- DUKE at the wheel -- straight ahead
driving.

DUKE (V/O)
It was absolutely imperative that
we get to the Mint Hotel before the
deadline for press registration.
Otherwise, we might have to pay for
our suite.

GONZO wrestles with a shaker of COCAINE. The top comes off
and the powder swirls away on the wind.

GONZO
Oh, Jesus! Did you see what god
just did to us?
DUKE
God didn't do that! You did it!
You're a fucking narcotics agent,
that was our cocaine, you pig!

GONZO
(waving his .357
Magnum at Duke)
You better be careful. Plenty of
vultures out here. They'll pick
your bones clean before morning.

DUKE
You whore!

GONZO tears up a BLOTTER OF ACID.

16.


GONZO
Here -- chew this. It's your half
of the acid.

DUKE takes his half -- chews it.

DUKE
How long do I have?

GONZO
Maybe thirty more minutes. As your
attorney, I advise you to drive at
top speed. It'll be a goddamn
miracle if we can get there before
you turn into a wild animal. Are
you ready for that? Checking into
a Vegas hotel under a phony name
with intent to commit capital fraud
and a head full of acid.

DUKE (V/O)
Thirty minutes. It was going to be
very close.

The RED SHARK screams along the highway past a billboard:
"DON'T GAMBLE WITH MARIJUANA! \ IN NEVADA: POSSESSION - 20
YEARS; SALE - LIFE!!"

EXT. LAS VEGAS MINT HOTEL - DUSK

The RED SHARK pulls up outside the MINT. A great banner
spanning the street announces the MINT 400.

DUKE can feel the drug surging up inside him. Clutching a
buckled beer can, sweat pouring, he stares fixedly at the
TICKET the ATTENDANT gives him.

DUKE
I need this, right?

ATTENDANT
I'll remember your face.

DUKE stares -- losing it...

DUKE (V/O)
There is no way of explaining the
terror I felt.

INT. HOTEL LOBBY - DAY

DUKE waits in line at the front desk -- RIGID WITH PENT UP
ENERGY. GONZO's ahead of him -- muscling in -- trying to
queue jump and failing.

17.


DUKE (V/O)
I was pouring sweat. My blood is
too thick for Nevada. I've never
been able to properly explain
myself in this climate.

A COUPLE move off and DUKE jerks forward -- stops -- eyes
fixed on the stony FEMALE RESERVATIONS CLERK.

DUKE (V/O CONT'D)
Be quiet, be calm... name, rank,
and press affiliation, nothing
else...

DUKE moves ANOTHER RIGID STEP CLOSER to the desk -- the
tension almost snapping him in two. GONZO's FLAPPING
AROUND -- absolutely no success.

Something catches DUKE's eye... He REMAINS ROOTED -- his
eyes turning to the VEGETAL PAISLEY PATTERNS ON THE CARPET
WHICH ARE SHIFTING -- UNDULATING. THE CARPET PATTERNS ARE
INEXORABLY CREEPING UP THE WALLS...

DUKE (V/O CONT'D)
...ignore this terrible drug,
pretend it's not happening...

The LAST PEOPLE leave -- with A FINAL, STIFF MOVE, DUKE
comes face to face with the RESERVATIONS CLERK... AND
EXPLODES!

DUKE
HI THERE. MY NAME... AH, RAOUL
DUKE... ON... ON THAT LIST, THAT'S
FOR SURE. FREE LUNCH, FINAL
WISDOM, TOTAL COVERAGE... WHY NOT?
I HAVE MY ATTORNEY WITH ME, AND I
REALIZE OF COURSE...

As DUKE stares at her, BABBLING, her FACE BEGINS TO MORPH.
He tries to stop it happening by TALKING FASTER.

DUKE
... THAT HIS NAME IS NOT ON THE
LIST, BUT WE MUST HAVE THAT SUITE.
YES. JUST CHECK THE LIST AND
YOU'LL SEE. DON'T WORRY. WHAT'S
THE SCORE HERE? WHAT'S NEXT?

DUKE sags -- grips the desk -- WHITE KNUCKLES.

18.


RESERVATIONS CLERK
(hands him an envelope)
Your suite's not ready yet. But
there's somebody looking for you.

Her face is CHANGING -- SWELLING -- PULSING...

DUKE
(shouts)
NO! WHY? WE HAVEN'T DONE ANYTHING
YET!

The FACE OF THE RESERVATIONS CLERK TURNS GREEN & GROWS FANGS.
DEADLY POISON! DUKE LUNGES BACK at GONZO, who GRIPS his arm
intensely -- REACHES OUT to take the ENVELOPE.

GONZO
I can handle this. This man has a
bad heart, but I have plenty of
medicine. My name is Dr. Gonzo.
Prepare our suite at once. We'll
be in the bar.
GONZO manoeuvres DUKE away from the desk. DUKE looks
back -- the RESERVATIONS CLERKS is now a MORAY EEL -- green
jowls and fangs.
Genres: ["Drama","Comedy"]

Summary Duke and Gonzo arrive at the Mint Hotel in Las Vegas, feeling the effects of drugs and encountering hallucinations. They struggle to check in, but eventually receive an envelope and are told someone is looking for them.
Strengths
  • Surreal imagery keeps the tone interesting
  • Character dialogue is humorous and engaging
Weaknesses
  • The scene feels slightly disconnected from the rest of the plot
  • Lack of coherent action makes the pacing drag
Critique Overall, this scene is well-written and effectively conveys the drug-induced paranoia and hallucinations of the main characters. However, there are a few areas for improvement.

First, the dialogue between Duke and Gonzo could be more clear and precise. The back-and-forth insults and threats can be difficult to follow at times, and could benefit from more distinct character voices and clearer motivations for their actions.

Second, the visual descriptions of the hallucinations could be more vivid and surreal. While the shifting carpet patterns and changing faces are effective, there is room to push the boundaries of what is possible in the world of the scene and heighten the sense of disorientation and chaos.

Overall, though, the scene effectively establishes the stakes of the characters' journey to Vegas and sets up the inevitable conflict and chaos that follows.
Suggestions 1. There is a lot going on in this scene, and it can feel disjointed and overwhelming. Consider simplifying the action and dialogue to focus on the main objectives of the scene.

2. The drug use and hallucinations can be toned down to make it more believable and less cartoonish.

3. Use more descriptive language to create a vivid and immersive atmosphere. Show, don't tell.

4. The exchange between Duke and the reservations clerk can be made more concise and less rambling, while still maintaining the character's erratic behavior.

5. The dialogue between Duke and Gonzo can be sharpened to create a sense of tension and urgency, while also highlighting their dysfunctional relationship.



Scene 8 - Reptiles in Clothes
  • Overall: 9.0
  • Concept: 8
  • Plot: 9
  • Characters: 8
  • Dialogue: 8
INT. NAUTICAL BAR - DAY

The bar -- OILY PEOPLE -- quiet music -- nautical theme.
DUKE and GONZO at the bar, a marlin spike hanging on the
wall behind them. DUKE has turned to stone...

GONZO
(to the bartender)
Two Cuba Libres with beer and
mescal on the side.
(opens the envelope)
Who's Lacerda, he's waiting for us
in a room on the twelfth floor?

DUKE
Lacerda?

DUKE (V/O)
I couldn't remember. The name rang
a bell, but I couldn't concentrate.
Terrible things were happening all
around us...

DUKE is staring -- RAPT -- TERRIFIED. BLOOD FLOWS FREELY
onto the floor. DUKE keeps his voice low.

19.


DUKE
Order some golf shoes. Otherwise,
we'll never get out of this place
alive. It's impossible to walk in
this muck -- no footing at all...

DUKE looks up -- GONZO has disappeared.

DUKE looks around him -- the entire room has TRANSFORMED
into a ROOM FILLED WITH REPTILES IN CLOTHES, DRINKING AND
GNAWING AT ONE ANOTHER.

DUKE (V/O)
I was right in the middle of a
fucking reptile zoo. And somebody
was giving booze to these goddamn
things! It won't be long before
they tear us to shreds!
GONZO IS SUDDENLY BACK -- AT DUKE'S SHOULDER.

GONZO
If you think we're in trouble now
wait until you see what's happening
in the elevators.

GONZO removes his sunshades and we see he's been crying...
as he speaks he seems to be floating. Duke struggles to
keep him in his line of vision.

GONZO
I just went upstairs to see this
man Lacerda. I told him I knew
what he was up to...
(GONZO rallies --
turns fierce)
He says he's a photographer! But
when I mentioned Savage Henry he
freaked! He knows we're onto him!

DUKE
But what about our room? And the
golf shoes?

A GROUP OF REPTILES AT A TABLE ACROSS THE ROOM stares at
them, BLOOD DRIPPING FROM THEIR FANGS.

DUKE (CONT'D)
(grabbing GONZO
trying to hold him still)
Holy shit! Look at that bunch over
there! They've spotted us!

20.


Cut to wider shot -- DUKE is holding on to a man standing
next to him at the bar. The room has returned to normality.
GONZO is sitting in his original position.

GONZO
(downs his drink --
gets up)
That's the press table. Where you
have to sign in for our credentials.
Shit, let's get it over with. You
handle that, and I'll check on the
room.

DUKE
No, no. Don't leave me!
Black screen.
Genres: ["Comedy","Drama"]

Summary Duke and Gonzo arrive at a nautical bar where they receive an envelope informing them of a meeting with a photographer named Lacerda. Duke becomes increasingly paranoid and sees the bar turn into a room filled with reptiles. Gonzo relays information about their target, but also seems to be losing touch with reality.
Strengths
  • Vivid and memorable imagery
  • Strong character dynamics
  • Effective use of tone and setting
Weaknesses
  • Unclear plot developments
Critique This scene seems to be a part of a larger story, so it is difficult to fully evaluate it without context. However, it is clear that the scene involves a surreal and hallucinatory experience. The nautical bar and reptiles dressed in clothes add to the disorienting atmosphere. The dialogue between Duke and Gonzo is cryptic and adds to the confusion. The use of voice-over to convey Duke's thoughts and feelings is a good narrative technique. The scene is also well-structured, with clear action and descriptions that create vivid imagery.

Overall, the scene has a strong sense of surrealism and is effective in conveying a sense of dread and paranoia. However, without context, it is difficult to fully assess its contribution to the story as a whole.
Suggestions Here are a few suggestions to improve the scene:

1. Clarify the setting and characters: It would be helpful to have a brief description of Duke and Gonzo, the main characters in the scene, to help the audience understand who they are and their motivations. Additionally, a description of the Nautical Bar would help set the tone and atmosphere.

2. Use more sensory details: Instead of just describing the reptiles in the bar, use descriptive language to help the audience see, hear, and feel the chaos and terror of the scene. This could include visceral descriptions of the blood and violence, the sounds of the reptiles' hissing and gnashing teeth, and the feeling of Duke's fear and panic.

3. Tighten the dialogue: Some of the dialogue feels a bit clunky and could be pared down to make the scene feel more tense and urgent. For example, the line "Order some golf shoes. Otherwise, we'll never get out of this place alive" could be shortened to something like "We need golf shoes to escape. Now." Similarly, Gonzo's dialogue about Lacerda could be streamlined to emphasize the danger without getting bogged down in detail.

4. Consider filming challenges: Some of the more surreal elements of the scene (such as the room transforming into a reptile-filled nightmare) may be difficult and expensive to film. It may be helpful to think about how the scene could be adapted or filmed in a simpler way without sacrificing its impact.



Scene 9 - Preparing for the Race
  • Overall: 8.0
  • Concept: 7
  • Plot: 8
  • Characters: 8
  • Dialogue: 7
INT. MINT HOTEL SUITE - DUSK

A TELEVISION shows the NIGHTLY NEWS. A BUDDHIST MONK,
protesting the war, sets himself on fire. A very nervous
BELL BOY is laying out GONZO's order. A marlin spike is on
the floor next to DUKE.

BELL BOY
Four club sandwiches, four shrimp
cocktails.

DUKE
There's a big... machine in the
sky... some kind of electric snake...

DUKE is curled by the window -- MESMERIZED by an unseen neon
sign outside the window. His eyes fill with a million
colored lights.

BELL BOY
... a quart of rum...

DUKE
... coming straight at us.

GONZO
Shoot it.

DUKE
Not yet. I want to study its habits.

BELL BOY
... and nine fresh grapefruit.

21.


GONZO
Vitamin C. We'll need all we can
get.

GONZO sees the BELL BOY out the door -- turns and lays into
DUKE.

GONZO
Look, you've got to stop this talk
about snakes and leeches and
lizards and that stuff. It's
making me sick!
DUKE stares -- hears the drone of B52 BOMBERS...

On TV: The LAOS INVASION -- A SERIES OF HORRIFYING
DISASTERS -- EXPLOSIONS AND TWISTED WRECKAGE.

Newsreel footage of MAI LAI MASSACRE and the LIEUTENANT
CALLEY court-martial.

DUKE
What are you talking about?

GONZO
You bastard! They'll never let us
back in that place. I leave you
alone for three minutes and you
start waving that goddamn marlin
spike around -- yelling about
reptiles! You scared the shit out
of those people! They were ready
to call the cops. Hell, the only
reason they gave us press passes
was to get you out of there...

A knock at the door. DUKE and GONZO break out in a sweat.

DUKE
Oh my God! Who's that?!

GONZO STICKS HIS GUN IN HIS WAISTBAND -- opens the door to
LACERDA -- BOUNCING WITH PUPPY DOG ENTHUSIASM. GONZO stares
at a man he instantly hates -- watches him with deep
suspicion.

LACERDA
Duke? I'm Lacerda your photographer.
Got your press passes? Good, good.
Too bad you missed the bikes
checking in. My, what a sight!

DUKE watches the B-52S DROP THEIR BOMB LOADS.

22.


Looking down to the thick, patterned carpet, DUKE sees the
BOMBS EXPLODE like vicious flowers.

DUKE looks up: LACERDA is a war photographer -- bruised,
filthy and blood spattered. LACERDA approaches him --
talking a foreign language.
LACERDA
Husquavarnas. Yamahas. Kawaskis.
Maicos. Pursang. Swedish Fireballs.
Couple of Triumphs, here and there
a CZ. All very fast. What a race
it's gonna be.

DUKE screws up his eyes -- WILLS NORMALITY BACK. LACERDA is
now just a keen photographer.L

LACERDA
Well, we start at dawn. Get a good
night's sleep. I know I will.

And with a cheerful wave, he's gone. DUKE is in shock.

DUKE
(weakly)
That's good...

GONZO
I think he's lying to us. I could
see it in his eyes.

DUKE
(even weaker)
They'll probably have a big net for
us when we show up.

DUKE's attention returns to the devastation on the TV...

GONZO
Turn that shit off!

GONZO kills the TV.

Black screen.

DUKE (V/O)
Never lose sight of the primary
responsibility. Cover the story.
But what was the story? Nobody had
bothered to say.

23.


EXT. DESERT - DAWN

Against A BIG ORANGE SUN, on a concrete slab, MEN FIRE
SHOTGUNS into the dawn sky. Clay pigeons shatter. The Mint
Gun Club.
Next to them, MOTORCYCLES REV -- preparing for the MINT 400
RACE: A hundred BIKERS, MECHANICS and assorted MOTORSPORT
TYPES milling around in the pit area; taping headlights,
topping off oil in the forks, last minute bolt tightening.

DUKE wanders through.

DUKE (V/O)
The racers were ready at dawn.
Very tense. But the race didn't
start until nine so we had three
long hours to kill.

A sign by a long trestle table: "KOFFEE & DONUTS." DUKE
walks past -- ignoring the SMILING LADY behind the stall.

DUKE (V/O CONT'D)
Those of us who had been up all
night were in no mood for coffee
and donuts. We wanted strong drink.
We were, after all, the Absolute
Cream of the National Sporting
Press and we were gathered here, in
Las Vegas, for a very special
assignment. And when it comes to
things like this you don't fool
around.
Genres: ["Comedy","Drama"]

Summary Duke and Gonzo prepare for the Mint 400 race while Gonzo confronts Duke about his erratic behavior. They receive a visit from their photographer, Lacerda, and Duke becomes increasingly paranoid.
Strengths "Strong use of imagery to evoke the drug-induced hallucinations and paranoia the characters are experiencing. The tension and conflict between Duke and Gonzo are also well developed."
Weaknesses "The scene can drag at times with the characters' rambling dialogue."
Critique Overall, this scene portrays an intense and chaotic atmosphere with the use of visual and auditory elements. However, there is room for improvement in terms of clarity in the dialogue and character development.

One issue is the lack of clear distinction between Duke and Gonzo's characterizations. Their dialogue tends to blend together, making it difficult for the audience to distinguish their personalities and intentions.

Additionally, the dialogue lacks depth and specificity in its descriptions of events and emotions. More detail and specificity could be used to enhance the characters and the overall story.

Finally, while the visual elements are effective in creating the overall atmosphere, more attention could be given to describing the setting and scenery. This would provide more context for the audience and create a more immersive experience.
Suggestions 1. The scene could benefit from clearer character motivation and context. Why are Duke and Gonzo at the Mint Hotel? What is their objective in being there? Understanding their goals would make their behavior more understandable and the scene more engaging.

2. There could be more visual description of the surroundings and characters in order to paint a vivid picture for the audience. The scene currently lacks a strong sense of setting and atmosphere, which could enhance the tension and stakes of the situation.

3. The dialogue could benefit from more naturalistic phrasing and a more distinct voice for each character. The current conversation feels stilted and lacks the individuality of the characters’ personalities.

4. The pacing of the scene could be tightened to make the tension more palpable. The current scene feels overly expository and could benefit from more action and consequences to drive the story forward.

5. Overall, the scene could benefit from more clarity and purpose. It currently feels like a collection of events without a clear throughline or objective. Clarifying the character motivations and making the stakes more apparent would help drive the scene towards a more engaging conclusion.



Scene 10 - Race Day Bar Crawl
  • Overall: 6.0
  • Concept: 5
  • Plot: 6
  • Characters: 7
  • Dialogue: 6
INT. RACE BAR TENT - DAY

A real pit of iniquity. Slot Machines. Crap tables. Smoke.
Drunken shouting. The absolute cream of the NATIONAL
SPORTING PRESS.

DUKE is at the bar, engaged in drunken conversation with a
LIFE REPORTER...showing him his notebook.

DUKE
See..."Kill the body and the head
will die"... the Frazier/Ali fight...

MAGAZINE REPORTER
A proper end to the 60's... Ali
beaten by a human hamburger!

DUKE
And both Kennedy's murdered by
mutants.

24.
A SHOUT goes up from outside. The sound of engines revving.

REPORTER
That's it! They're starting!

In a sudden rush the PRESS CROWD make for the door taking
DUKE with them.

EXT. DESERT - DAY

MOTORCYCLES REV -- tension builds...

A flag goes down. The CROWD cheers. The MOTORCYCLES ROAR
AWAY. A great cloud of dust goes up -- obscuring the RACERS
as they disappear into the desert...

A moment...

REPORTER
Well, that's that. They'll be back
in an hour or so. Let's go back to
the bar.

The CROWD turns and streams back into the tent.

INT. RACE BAR TENT - DAY

DUKE heads for the bar along with the REST. It's packed.
Drinks are ordered.

A shout from outside the tent goes up:

VOICE OFF
Group 2!

The CROWD rushes for the door. DUKE gets swept along.

EXT. DESERT - DAY

MOTORCYCLES REV. A flag goes down. The CROWD cheers. The
MOTORCYCLES ROAR AWAY. Another great cloud of dust goes up...

The CROWD head back for the bar.
Genres: ["Comedy","Drama"]

Summary Duke and Gonzo attend a race viewing party, get caught up in the action, and return to the bar.
Strengths
  • Detailed setting description
  • Continues themes from earlier scenes
Weaknesses
  • Lack of significant plot development
Critique Overall, this scene is lacking in tension and substance. While some setting description is included, there is no real conflict or stakes involved. Duke's conversation with the magazine reporter feels forced and does not add much to the scene. Additionally, the sudden rush to watch the start of the race feels contrived and not well-motivated.

To improve this scene, it could benefit from clearer character motivations and more specific details about the atmosphere of the race bar tent. The dialogue could also be honed to feel more natural and engaging. Lastly, there needs to be more tension and stakes involved in the viewing of the race - something that would make it matter more to the characters and the audience.
Suggestions Here are some suggestions to improve the scene:

1. Add more specific details to the setting description in the race bar tent to make it more immersive for the audience. What kind of people are there, what are they wearing, what does the bar look like?

2. Develop the conversation between Duke and the magazine reporter to make it more engaging and relevant to the story. Are they discussing a specific plot point or character development?

3. Instead of just showing the motorcycles revving and the racers disappearing into the desert, find a way to make it more visually interesting and exciting for the audience. Perhaps include drone shots of the motorcycles racing through the desert or slow-motion shots of the dust cloud.

4. Introduce a conflict or obstacle for Duke to face instead of just him getting swept along with the crowd. Maybe he loses something valuable in the rush or has a run-in with an antagonist.

5. Consider adding a twist or surprise element to the scene to keep the audience on their toes. Perhaps someone unexpected shows up at the bar, or Duke has a sudden realization about his own character or the race.



Scene 11 - The Mint 400 Race and Madness
  • Overall: 8.0
  • Concept: 7
  • Plot: 7
  • Characters: 8
  • Dialogue: 7
INT. RACE BAR TENT - DAY

The CROWD surge back to the bar.

VOICE OFF
Group 3!
This time DUKE fights his way free of the CROWD.

25.


DUKE (V/O)
There was something like 190 more
bikes waiting to start. They were
due to go off 10 at a time every 2
minutes.

DUKE hits the bar.

DUKE
Beer!

A middle-aged HOODLUM in a T-shirt booms up to the bar.

HOODLUM
God damn! What day is this --
Saturday?

DUKE
More like Sunday.

HOODLUM
Hah! That's a bitch, ain't it?
Last night I was home in Long Beach
and somebody said they were runnin'
the Mint 400 today, so I says to my
old lady, "Man, I'm goin'." So she
gives me a lot of crap about it, so
I start slappin' her around, and
the next thing you know two guys I
never seen before are beating me
stupid.

VOICE OFF
Group 4!

Outside, another batch of motorcycles roar away -- kicking
up more clouds of dust.

HOODLUM
Then they gave me ten bucks, put me
on a bus, and when I woke up here I
was in downtown Vegas, and for a
minute all I could think was, "O
Jesus, who's divorcing me this
time?" But then I remembered, by
God! I was here for the Mint 400.
And, man, I tell you, it's wonderful
to be here. Just wonderful to be
here with you people.

A silence. A MAGAZINE REPORTER lunges across the bar --
grabs the BARTENDER.

26.


MAGAZINE REPORTER
Senzaman wassyneeds!

DUKE
(smacks the bar with
his palm)
Hell yes! Bring us ten!

VOICE OFF
Group 5!

MAGAZINE REPORTER
(screams)
I'll back it!
(slides off his stool
to the floor)


Outside, motorcycles roar away. The dust cloud billows into
the tent -- getting denser.

MAGAZINE REPORTER (CONT'D)
(on the floor)
This is a magic moment in sport!
It may never come again! I once
did the Triple Crown, but it was
nothing like this.

A FROG-EYED WOMAN claws at the MAGAZINE REPORTER, tries to
haul him up.

FROG-EYED WOMAN
Please stand up! You're a
correspondent for a major national
magazine who's name we can't get
clearance for! Please! You'd be a
very handsome man if you'd just
stand up!

MAGAZINE REPORTER
Listen, madam. I'm damn near
intolerably handsome down here
where I am. You'd go crazy if I
stood up!

A feverishly eager LACERDA appears out of the dust cloud, 3
cameras slung round his neck.

LACERDA
Club soda, please.

FROG-EYED WOMAN
(to MAGAZINE REPORTER)
Please! I love Life!

27.


LACERDA
(to DUKE)
Man, it's great out there!

DUKE
Lunatics.

LACERDA grins.

VOICE OFF
Group 6!

LACERDA
Meet you outside!

LACERDA downs his drink -- hurries out through the crowd and
out into the cloud of dust.

EXT. DESERT - DAY

Nothing. Except for a THICK CLOUD OF DUST.

Barely visible, a motorcycle comes speeding into the pits.
The RIDER staggers off his bike. The PIT CREW gas it up and
sends it back with a FRESH RIDER.

DUKE watches him disappear back into the dust cloud.

DUKE (V/O)
By 10 they were spread out all over
the course. It was no longer a
race, now it was an Endurance
Contest. The idea of trying to
"cover this race" in any
conventional press sense was absurd.

A HORN HONKS. A shiny BLACK BRONCO with DRIVER. LACERDA
hangs out of the window.

LACERDA
It's great, isn't it?! Jump in!

DUKE gets into the Bronco and they head into the DUST CLOUD.
Genres: ["Sports","Comedy"]

Summary Duke and Gonzo attend the Mint 400 race, encounter strange characters and events, and get caught up in the madness.
Strengths "The scene effectively conveys the chaotic and absurd nature of the Mint 400 race and its attendees, particularly with the comic relief provided by the magazine reporter and the frog-eyed woman. Lacerda's appearance and invitation to Duke also provides excitement and intrigue."
Weaknesses "The scene lacks significant plot developments and character changes. It also does not delve much into Duke and Gonzo's relationship or goals in attending the race."
Critique This scene could use some clarity and organization. It is difficult to keep track of the different characters and their actions. There are also unclear transitions between dialogue and actions. The dialogue is often rambling and doesn't serve a clear purpose in advancing the story or character development. It could benefit from tighter writing and more focused dialogue that moves the plot forward. Overall, the scene could be improved with better pacing and clearer direction.
Suggestions - First and foremost, it's unclear what the purpose of this scene is. It doesn't seem to advance the plot or reveal anything new about the characters. Consider revising the scene to make it more relevant to the story.

- There are a lot of characters in this scene, but none of them are particularly memorable or interesting. Consider giving them distinct personalities or backstories to make them more engaging for the audience.

- The dialogue is somewhat rambling and doesn't have a clear purpose. Consider trimming it down and making it more focused on advancing the story or revealing something about the characters.

- The action is largely focused on characters drinking beer and chatting, which can make for a somewhat static scene. Consider adding more movement or action to make it more visually interesting for the audience.

- The scene takes place in a tent, but there's no sense of the surroundings or atmosphere. Consider giving more details about the setting to make it more immersive for the audience.

- Finally, consider the scene's pacing. The action seems to meander somewhat, with no clear sense of tension or escalation. Consider building more momentum and conflict throughout the scene to make it more engaging for the audience.



Scene 12 - The Desert Races
  • Overall: 7.0
  • Concept: 7
  • Plot: 6
  • Characters: 7
  • Dialogue: 6
EXT. DESERT - DAY

IN THE BRONCO.

DUKE hangs on with his beer. Nothing all around but the
HUGE IMPENETRABLE CLOUD OF DUST. LACERDA snaps madly away
at nothing at all!

28.


LACERDA
I'll just keep trying different
combos of film and lenses till I
find one that works in this dust!

The SOUND OF MOTORCYCLES RACING...

We hear music and voices singing:

BATTLE HYMN
"...As we go marching on
When I reach my final campground,
in
that land beyond the sun,
And the Great Commander asks me..."
[What did he ask you, Rusty?]
"Did you fight or did you run?"

A moment later, the Bronco races out of the dust. DUKE
coughs, chokes, drinks beer.

BATTLE HYMN
(continuing)
[And what did you tell them,
Rusty?]
"We responded to their rifle fire
with everything we had..."

The sound of gun shots...

A DUNE BUGGY races toward them, loaded down with THREE
RETIRED PETTY OFFICERS, DRUNK AS HELL. The radio blares:
"THE BATTLE HYMN OF LIEUTENANT CALLEY."
The dune buggy is COVERED WITH OMINOUS SYMBOLS: SCREAMING
EAGLES CARRYING AMERICAN FLAGS IN THEIR CLAWS. A slant-eyed
Snake being chopped to bits by a buzz-saw made of stars and
stripes. A MACHINE GUN MOUNT on the passenger side. They
yell over the roaring engines.

DUNE BUGGY DRIVER
Where's the damn race?

DUKE
Beats me. We're just good patriotic
Americans like yourself.

DUKE gives DUNE BUGGY PASSENGER #2 A NICE BIG GRIN. In
response, the PASSENGER #2 narrows his eyes -- tightens his
grip on an automatic weapon.

DUNE BUGGY DRIVER
(suspiciously)
What outfit you fellas with?

29.


DUKE
The sporting press. We're
friendlies. Hired geeks.

The DRIVER and DUNE BUGGY PASSENGER #2 exchange looks.

DUKE
If you want a good chase, you
should get after that skunk from
CBS News up ahead in the black jeep.
He's the man responsible for that
book, THE SELLING OF THE PENTAGON.

DUNE BUGGY PASSENGER #1
HOT DAMN!

DUNE BUGGY PASSENGER #2
A black jeep, you say?

And they ROAR away.

DUKE
Take me back to the pits.

LACERDA
No, no -- we have to go on. We
need total coverage.
DUKE gets out of the Bronco.

DUKE
You're fired.

After a moment's hesitation, LACERDA and the BRONCO driver
roar away leaving DUKE alone in the cloud of dust.

DUKE (V/O)
It was time. I felt, for an
Agonizing Reappraisal of the whole
scene. The race was definitely
under way. I had witnessed the
start; I was sure of that much.
But what now?

EXT. LAS VEGAS STREETS - NIGHT

MUSIC PUMPS OUT. CRUISING IN THE RED SHARK IN VEGAS. THE
SKY SWIRLS WITH MILLIONS OF NEON LIGHTS CHASING EACH OTHER
IN BAROQUE PATTERNS ACROSS GIGANTIC HOTEL SIGNS. PSYCHEDELIC
LIGHT SHOWS TO LURE AND DERANGE THE INNOCENT. CITY OF LOST
SOULS.

30.


DUKE
Turn up the radio! Turn up the
tape machine! Roll the windows
down. Let's taste this cool desert
wind! Aaah, yes! This is what
it's all about!

DUKE, beer in hand, drives -- a big smile for the world.
GONZO scans The Vegas Visitor.

DUKE (V/O)
Total control now. Tooling along
the main drag on a Saturday night
in Vegas, two good old boys in a
fire apple red convertible...
stoned, ripped, twisted... Good
people!

GONZO
How about "Nickel Nick's Slot
Arcade?" "Hot Slots," that sounds
heavy. Twenty-nine cent hotdogs...

DUKE
Look, what are we doing here? Are
we here to entertain ourselves, or
to do the job?

GONZO
To do the job, of course. Here we
go... a Crab Louie and quart of
muscatel for twenty dollars!

The Shark hits a bump.

GONZO
As your attorney I advise you to
drive over to the Tropicana and
pick up on Guy Lombardo. He's in
the Blue Room with his Royal
Canadians.

They hit another bump.

DUKE
Why?

GONZO
Why what?

CUT to wide shot. They are DRIVING AROUND IN CIRCLES in a
large casino parking lot, bumping over the dividers.

31.


DUKE
Why should I pay out my hard-earned
dollars to watch a fucking corpse.
I don't know about you, but in my
line of business it's important to
be Hep.
Genres: ["Drama","Comedy"]

Summary Duke and Gonzo attend the Mint 400 race, encounter strange characters and events, and get caught up in the madness.
Strengths "The scene is filled with absurdist humor and fun moments."
Weaknesses "The scene lacks significant plot developments and emotional depth."
Critique The scene has a few strengths but several weaknesses as well. The setting is established clearly - a desert - and the dialogue sets up some tense moments between the characters. However, there are some aspects of the scene that could be improving.

Firstly, it would be helpful to have a clearer introduction to the characters and their motivations. The audience is thrown into a scene with two characters, but without any context as to who they are or why they are in the desert. Secondly, the dialogue between the two characters feels stilted and forced, lacking the natural flow of conversation. There could be more nuance in the dialogue to help develop the characters and their relationships.

Finally, while the scene sets up some tension with the appearance of a dune buggy, it doesn't have a clear plot or narrative direction. It's unclear where the scene is going, and what the overall purpose of the scene is. Ultimately, the scene needs to have more of a clear structure and purpose to drive the plot forward.
Suggestions Here are a few suggestions to improve the scene:

1. Clarify the purpose of the scene: This scene seems to serve the purpose of establishing the wild, chaotic atmosphere of the desert and Vegas, but it could benefit from a clearer objective. Is this scene meant to show the characters' personality and motives, or advance the plot in some way?

2. Shorten the scene: While the scene does a good job of painting a vivid picture of the environment, it runs a bit long and could benefit from some tightening. For example, the song lyrics and descriptions of the dune buggy could be shortened without losing anything crucial.

3. Add conflict: The scene could benefit from some added conflict to make it more engaging. Perhaps the dune buggy encounter could be more high-stakes, with the characters in danger. Or, the characters could be arguing about the best course of action for covering the race.

4. Give the characters clearer objectives: While the characters seem to be aimlessly driving around, giving them clearer objectives could make the scene more dynamic. Perhaps they need to find a specific location or person, or they're running from someone.

5. Emphasize character development: The scene could use more moments of character development, such as showing the characters' motivations for covering the race, or delving into their personal issues and conflicts. This will help the audience connect more with the characters and become more invested in their journey.



Scene 13 - Parking Lot Bribes and Scintillating Entertainers
  • Overall: 6.0
  • Concept: 7
  • Plot: 6
  • Characters: 6
  • Dialogue: 7
EXT. DESERT ROOM HOTEL - NIGHT

TWO BIG SCREAMING FACES.

DOORMAN #1
What the hell are you doing?!

DOORMAN #2
You can't park here!

DUKE
Why not? Is this not a reasonable
place to park?
Reveal the RED SHARK parked on the sidewalk in front of the
Desert Inn. TWO DOORMEN loom over the car hood. The
MARQUEE says: TONIGHT. DEBBIE REYNOLDS.

GONZO leaps from the car, waving a five-dollar bill at the
DOORMAN.

GONZO
We want this car parked! We drove
all the way from L.A. for this show.
We're friends of Debbie's.

A pause, then... the DOORMAN pockets the bill, hands them a
parking stub. DUKE and GONZO hurry into the hotel.

INT. DESERT FROM HOTEL LOBBY - NIGHT

DUKE and GONZO walk through the lobby. Black, mirrored,
sleek, classy.

DUKE
Holy shit! They almost had us
there! That was quick thinking.

GONZO
What do you expect? I'm your
attorney. You owe me five bucks.
I want it now.

DUKE shrugs and hands over the $5.

32.


DUKE (V/O)
This was Bob Hope's turf. Frank
Sinatra's. Spiro Agnew's. It
seemed inappropriate to be haggling
about nickel/dime bribes for the
parking lot attendant.

A WINE-COLORED TUXEDO stops them at the entrance to the
ballroom.

WINE-COLORED TUXEDO
Sorry, full house.

GONZO
Goddamnit, we drove all the way
from L.A.

WINE-COLORED TUXEDO
I said there are no seats left...
at any price.

GONZO
Fuck seats! We're old friends of
Debbie's. I used to romp with her.

GONZO and the WINE-COLORED TUXEDO get into an ugly arm-
waving negotiation.

DUKE (V/O)
After a lot of bad noise, he let us
in for nothing provided we would
stand quietly at the back and not
smoke.

As DUKE and GONZO disappear through the door we can hear the
orchestra blasting out a HIGHLY BLANDIZED "SGT. PEPPER'S
LONELY HEARTS CLUB BAND."

A beat.

The door flies open and BOUNCERS manhandle DUKE and GONZO
out. Despite the rough treatment they're both SCREECHING
WITH LAUGHTER.

GONZO
Jesus creeping shit!

DUKE
(tears streaming)
Did the mescaline just kick in? Or
was that Debbie Reynolds in a
silver Afro wig?!

33.


GONZO
(in hysteria)
We wandered into a fucking time
capsule!

EXT. LAS VEGAS STREETS - NIGHT

DUKE DRIVES FAST into the night. They're both LAUGHING
HYSTERICALLY.

DUKE
(in hysteria)
We wandered into a fucking time
capsule!
THEN... GONZO finds a TINY TEAR IN HIS JACKET...

GONZO
What's this?...

GONZO is instantly MOROSE.

GONZO
That scum...

GONZO twists round in the car -- SCREAMS back into the night.

GONZO
SCUM! I know where you live! I'll
find you and burn down your fucking
house!

EXT. BAZOOKO CIRCUS - NIGHT

A hundred foot high neon clown: BAZOOKO CIRCUS.

The RED SHARK pulls up beneath the sign.

DUKE
This is the place. They'll never
fuck with us here.

GONZO
Where's the ether? This mescaline
isn't working.
Genres: ["Comedy"]

Summary Duke and Gonzo try to park their car. They bribe the two doormen and get a parking stub. They then attempt to get into a Debbie Reynolds show and, after some back and forth, they are let in for free as long as they stand at the back and do not smoke. It turns out to be a surreal experience. They then drive to the Bazooko Circus where they try to find some ether.
Strengths "Humorous, whimsical tone; playful dialogue; unique and unconventional setting and characters; memorable imagery."
Weaknesses "Lack of character development; minimal plot progression."
Critique Overall, this scene is well-written and entertaining. The dialogue between the characters feels natural and adds to their personalities. However, there are a few areas that could be improved.

First, the scene lacks clear visual descriptions. While some details are given, such as the location of the parked car and the appearance of the hotel lobby, there are no clear descriptions of the characters or their actions. Adding more visual details would help immerse the reader into the scene.

Second, the scene could benefit from more action and conflict. While there is some negotiation with the doormen and the wine-colored tuxedo, these conflicts are quickly resolved. Adding more tension and obstacles for the characters to overcome would make the scene more engaging.

Overall, this scene has potential but could be improved with more visual descriptions and added conflict.
Suggestions Overall, the scene is well-written and effectively conveys the chaotic, drug-fueled nature of the characters. However, there are a few suggestions to improve it:

- Add more description to the setting. While the Desert Room Hotel and the Bazooko Circus are given some imagery, more details could be added to really immerse the audience in the location. For example, what does the lobby of the hotel look like besides being "black, mirrored, sleek, and classy"? Adding more description can help paint a more vivid picture for the audience.
- Make the dialogue more concise and impactful. While the dialogue between the doormen and the characters is effective in showing their nonchalance and quick thinking, some of the lines feel a bit clunky and could be cut down to make a stronger impact. For example, instead of "You owe me five bucks. I want it now," perhaps Gonzo could simply say, "Pay up, Duke." This would make the exchange feel more natural and less stilted.
- Use more active verbs. While the scene is well-written, some of the verbs used are a bit passive and could be more active to add more energy to the scene. For example, instead of "A pause, then... the doorman pockets the bill," perhaps try "The doorman snatches the bill from Gonzo's hand and hands them a parking stub without a word." This small change adds more action and urgency to the scene.
- Consider adding more sensory details. While the scene is focused on dialogue and action, adding more sensory details can help immerse the audience even more. For example, describing the smell of the desert air or the sound of the orchestra playing in the ballroom can help paint a more complete picture of the scene. Additionally, using sensory details can help add more tension or humor to the scene, depending on what the characters are experiencing.



Scene 14 - Into the Bazooko Circus
  • Overall: 8.0
  • Concept: 9
  • Plot: 7
  • Characters: 7
  • Dialogue: 6
EXT. BAZOOKO CIRCUS CASINO - NIGHT

Into the GLARING, CHASING LIGHTS of the entrance canopy
steps DUKE in EC/U holding a KLEENEX SOAKED IN ETHER TO HIS
NOSE.

34.


DUKE (V/O)
Ah, devil ether. It makes you
behave like the village drunkard in
some early Irish novel... total
loss of all basic motor skills;
blurred vision, no balance, numb
tongue --
(throws away kleenex)
The mind recoils in horror, unable
to communicate with the spinal
column. Which is interesting,
because you can actually watch
yourself behaving in this terrible
way, but you can't control it.

DUKE and GONZO approach the entrance with elaborate care-
taking one step at a time -- trying to keep ahead of the drug.

DUKE (V/O)
You approach the turnstiles and
know that when you get there, you
have to give the man two dollars or
he won't let you inside... but when
you get there, everything goes wrong.

THE ETHER KICKS IN:

DUKE and GONZO BOUNCE off the walls, CRASH into OLD LADIES,
GIGGLE HELPLESSLY as they try to pay -- HANDS FLAPPING
CRAZILY, unable to get money out of their pockets.

DUKE (V/O)
Some angry Rotarian shoves you and
you think: What's happening here?
What's going on? Then you hear
yourself mumbling.

DUKE
(mumbling)
Dogs fucked the Pope, no fault of
mine. Watch out!... Why money? My
name is Brinks; I was born... Born?

GONZO
Get sheep over side... women and
children to armored car... orders
from Captain Zeep.

The ATTENDANTS indulgently escort them through the TURNSTILES.

35.


DUKE (V/O)
Ether is the perfect drug for Las
Vegas. In this town they love a
drunk. Fresh meat. So they put us
through the turnstiles and turned
us loose inside.

INT. BAZOOKO CIRCUS CASINO - NIGHT

Flames shoot up from below the casino. Above, a HIGH WIRE
ACT with FOUR MUZZLED WOLVERINES, SIX NYMPHET SISTERS FROM
SAN DIEGO, TWO SILVER PAINTED POLACK BROTHERS, and THREE
KOREAN KITTENS.

The WOLVERINE chases a NYMPHET through the air. TWO POLACKS
swing at it from opposite sides and they are instantly
locked in a death battle.

All plummet to the nets suspended over the GAMBLING TABLES
and SLOT MACHINES. No one looks up. The GAMBLERS REMAIN
INTENT ON THE SPINNING ROULETTE WHEEL, THE TURN OF THE CARD,
THE ROLL OF A DICE.

DUKE (V/O)
Bazooko Circus is what the whole
hep world would be doing Saturday
night if the Nazis had won the war.
This was the Sixth Reich.

Something causes DUKE to look down. A dwarf carrying drinks
on a tray is tugging DUKE's pants leg trying to get him to
move out of the way.

DUKE (V/O CONT'D)
A drug person can learn to cope
with things like seeing their dead
grandmother crawling up their leg
with a knife in her teeth but,
nobody should be asked to handle
this trip.

GONZO and DUKE go upstairs walking past funhouse booths.
One of them is manned by an orangutan in costume. A
FAIRGROUND BARKER grabs DUKE.

FAIRGROUND BARKER
Stand in front of this fantastic
machine, my friend. For just 99
cents your likeness will appear 200
hundred feet tall on a screen above
downtown Las Vegas.

On a TV monitor a 200 FOOT HIGH DRUNKARD looms over the Las
Vegas skyline screaming OBSCENITIES.

36.


FAIRGROUND BARKER
99 cents more for a voice message.
Say whatever you want, fella.
They'll hear you, don't worry about
that. Remember, you'll be 200 feet
tall!

ANOTHER BARKER
Step right up! Shoot the pasties
off the nipples of this ten-foot
bull-dyke and win a cotton candy
goat!
Genres: ["Comedy","Drama","Adventure"]

Summary Duke and Gonzo enter the Bazooko Circus, a surreal and chaotic world filled with bizarre characters and events. The effects of the ether they've ingested cause them to behave erratically and struggle to pay for admission. The scene concludes with them being bombarded by unusual and disturbing sights and sounds.
Strengths
  • Vivid and memorable setting
  • Surreal and humorous tone
  • Creative and distinct use of characterization
Weaknesses
  • Lack of clear conflict or progression in the plot
Critique This scene from Fear and Loathing in Las Vegas is a prime example of the screenwriting style that matches its content. The writer, Terry Gilliam, captures the hallucinogenic and chaotic nature of the situation by using visual and physical descriptions. The opening description immerses the viewer in the setting with the bright and overwhelming lights. The dialogue is used to express the effects of the drug, ether, in a humorous way. The characters' actions and physical movements also emphasize the effects of the drug.

One potential critique is that the overall scene lacks structure and coherence. It seems to jump from one image and idea to the next without any clear direction, making it difficult for the viewer to follow. However, this may be intentional and reflective of the disorienting experiences depicted in the film.

Overall, the scene effectively captures the tone and style of the film while also adding to character development and plot progression. It is a prime example of how screenwriting can enhance the visual and auditory aspects of a film.
Suggestions 1. Develop the characters more: While the scene is entertaining, it doesn't provide much depth or development of the characters. Consider adding more dialogue or showing their personalities and motivations through their actions and interactions with others in the scene.

2. Simplify the action: The action in the scene can be difficult to visualize and follow. Simplify it by breaking it down into smaller, more concise actions that can be clearly portrayed on screen.

3. Consider pacing: The scene may be too long or too short in relation to the rest of the script. Consider adding or removing elements to improve the overall pacing and keep the audience engaged.

4. Make descriptions more vivid: The descriptions of the setting and actions could be more vivid to help bring the scene to life. Consider using more descriptive language and sensory details to engage the audience's imagination.

5. Clarify the purpose of the scene: While the scene is amusing, it may not contribute much to the overall plot or character development. Consider clarifying the purpose of the scene and how it fits into the larger story to ensure it has a clear reason for being included in the script.



Scene 15 - The Bazooko Circus
  • Overall: 9.0
  • Concept: 8
  • Plot: 8
  • Characters: 9
  • Dialogue: 8
INT. BAZOOKO CIRCUS REVOLVING MERRY-GO-ROUND BAR - NIGHT

DUKE and GONZO sit on the revolving platform. GONZO
stares -- glassy eyed -- coming apart.

GONZO
I hate to say this, but this place
is getting to me. I think I'm
getting The Fear.

DUKE
Nonsense. We came here to find the
American Dream, and now we're right
in the vortex you want to quit.
You must realize that we've found
the Main Nerve.

GONZO
That's what gives me The Fear.

DUKE
Look over there. Two women fucking
a Polar Bear.

GONZO
Please, don't tell me those things...
Not now.
(signals the waitress
for two Wild Turkeys)
This is my last drink. How much
money can you lend me?

DUKE
Not much. Why?

GONZO
I have to go.

DUKE
GO?

37.
GONZO
Yes. Leave the country. Tonight.

DUKE
Calm down. You'll be straight in a
few hours.

GONZO
No. This is serious. One more
hour in this town and I'll kill
somebody!

DUKE
OK. I'll lend you some money.
Let's go outside and see how much
we have left.

GONZO
Can we make it?

DUKE
That depends on how many people we
fuck with between here and the door.

GONZO
I want to leave fast.

DUKE
OK. Lets pay this bill and get up
very slowly. It's going to be a
long walk.
(signals waitress who
comes over)


GONZO
(suddenly to waitress)
Do they pay you to screw that bear?

WAITRESS
What?

DUKE
He's just kidding.
(to GONZO)
Come on, Doc -- lets go downstairs
and gamble.

GONZO trembles with fear -- walks to the edge of the
turntable.
GONZO
When does this thing stop?

38.


DUKE
It won't stop. It's not ever going
to stop.

DUKE carefully steps off the turntable.

GONZO, eyes staring blindly ahead, squiting in fear and
confusion, rooted to the spot, is carried away.

DUKE
Don't move you'll come around.

DUKE reaches out to grab GONZO, who jumps back -- keeps
going around.

The BARTENDER narrows his eyes at them.

DUKE steps onto the merry-go-round -- hurries round the
bar -- approaching GONZO from the blind side and shoves
GONZO from behind. GONZO goes down with a hellish scream.
DUKE approaches him with his hands in the air. Smiling.

DUKE
You fell. Let's go.

GONZO refuses to move and stands tense, fists clenched,
looking for somebody to hit...an old woman perhaps?

DUKE (CONT'D)
OK. You stay here and go to jail.
I'm leaving.

DUKE walks fast towards the stairs. GONZO catches up with
him.

GONZO
Did you see that? Some sonofabitch
kicked me in the back.

DUKE
Probably the bartender. He wanted
to stomp you for what you said to
the waitress.

GONZO
Good God! Let's get out of here!
Where's the elevator?

DUKE
(turning him in the
opposite direction)
Don't go near that elevator.
That's just what they want us to
do... trap us in a steel box and
take us down to the basement.

39.


EXT. BAZOOKO CIRCUS CASINO - NIGHT

DUKE and GONZO stumble out of the entrance.

DUKE
Don't run. They'd like any excuse
to shoot us.

GONZO
(in an extended fall)
You drive! I think there's
something wrong with me.

INT. MINT HOTEL CORRIDOR OUTSIDE THEIR SUITE - NIGHT

DUKE AND GONZO RUN MADLY DOWN THE CORRIDOR... DUKE TAKING
CARE NOT TO STEP ON THE PATTERNED PART OF THE CARPET.

GONZO STRUGGLES with the key in the lock.

GONZO
Those bastards have changed the
lock on us. They probably searched
the room. Jesus, we're finished!

The door SUDDENLY SWINGS OPEN. DUKE AND GONZO fall inside.
Genres: ["Comedy","Drama"]

Summary Duke and Gonzo experience hallucinations during their visit to the Bazooko Circus, leading to Gonzo getting overwhelmed with fear and wanting to leave the country. They try to leave, but encounter obstacles at the bar and struggle to get into their hotel room.
Strengths
  • Surreal and chaotic environment
  • The use of ether-induced hallucinations to convey the characters' experiences
  • Humorous dialogue and character interactions
Weaknesses
  • The scene feels disjointed and meandering at times
Critique Overall, this scene from "Fear and Loathing in Las Vegas" is well-written and effectively conveys the dreamlike, chaotic nature of the story. The dialogue between Duke and Gonzo is clever and witty, capturing their unique personalities and relationship. The use of sensory detail, such as Gonzo's glassy eyes and trembling, creates a vivid image of their state of mind. Additionally, the action (such as the chase through the casino) is well-paced and engaging.

One potential critique is that the scene could benefit from more description of the setting to enhance the surreal atmosphere. For example, the revolving platform of the Bazooko Circus bar could be described in more detail to fully capture its bizarre nature.

Overall, however, this scene is a strong example of effective screenwriting that successfully conveys the tone and themes of the story.
Suggestions Overall, this scene is well-written and effectively conveys the characters' drug-induced paranoia and fear. However, here are a few suggestions for improvement:

- Try to break up the dialogue and action more. The scene currently feels dense and wordy, with long blocks of dialogue and few moments of action or pauses. Consider breaking up some of the dialogue with descriptive action beats or reactions from the characters, which will make the scene more visually interesting and give the audience some breathing room.

- Consider tightening up the scene's pacing. Some of the dialogue and actions feel repetitive or meandering, which can drag down the scene's momentum. Consider trimming down some of the back-and-forth between Duke and Gonzo, or finding ways to heighten the tension and urgency of the scene.

- Look for opportunities to inject some humor and levity into the scene. While the fear and paranoia is effective, the scene could benefit from a few moments of comedic relief to balance things out. This could come from the dialogue or action, or even through non-verbal cues like facial expressions and body language. Adding some humor will also help give the audience a chance to connect with the characters and invest in their journey.



Scene 16 - Hotel Room Paranoia
  • Overall: 7.0
  • Concept: 8
  • Plot: 7
  • Characters: 8
  • Dialogue: 7
INT. MINT HOTEL SUITE - NIGHT

GONZO
Bolt everything! Use all chains!

DUKE locks the door. The suite is crowded with ROOM SERVICE
GOODIES. DUKE turns to see GONZO staring at two hotel room
keys. EVERYTHING STOPS.

GONZO
Where did this one come from?
DUKE snatches a key.

DUKE
That's Lacerda's room.

GONZO smiles a slow smile...

GONZO
Yeah... I thought we might need it...

DUKE
What for?

GONZO snatches the key back.

40.


GONZO
Let's go up there and blast him out
of bed with the fire hose.

DUKE
No, we should leave the poor
bastard alone. I get the feeling
that he's avoiding us for some
reason.

GONZO
Don't kid yourself. That Portuguese
son of a bitch is dangerous. He's
watching us like a hawk.

DUKE
He told me he was turning in early...

GONZO utters an anguished cry -- slaps the wall with both
hands.

GONZO
That dirty bastard! I knew it!
He's got hold of my woman!

DUKE
(laughing)
That little blonde groupie with the
film crew? You think he sodomized
her?

GONZO
That's right, laugh about it! You
goddamn honkies are all the same!
GONZO SLASHES A GRAPEFRUIT with a HUGE RAZOR SHARP HUNTING
KNIFE. DUKE blanches.

DUKE
Where'd you get that knife?

GONZO SLICES THE GRAPEFRUIT -- MANIACAL.

GONZO
Room service sent it up. I wanted
something to cut the limes.

GONZO SLICES THE GRAPEFRUIT -- INTO EIGHTHS!

DUKE
What limes?

GONZO SLICES -- SIXTEENTHS!

41.


GONZO
They didn't have any. They don't
grow in the desert.

SLICE! SLICE! SLICE!

GONZO
That dirty toad bastard! I knew I
should have taken him out when I
had the chance. Now he has her.

SLICE! SLICE! SLICE! GONZO SLASHES INSANELY!

DUKE watches -- straight-faced.

DUKE (V/O)
I remember the girl. We'd had a
problem with her in the elevator a
few hours earlier: my attention had
made a fool of himself.

INT. ELEVATOR - DAY (FLASHBACK)

An elevator door opens to reveal the SMILING FACES OF
LACERDA, THE BLONDE TV REPORTER AND HER CREW.

DUKE and GONZO stagger in.

LACERDA drops his smile. He's standing beside the BLONDE TV
REPORTER. A trembling GONZO moonily turns his eyes onto her.

BLONDE TV REPORTER
(to Gonzo)
You must be a rider. What class
are you in?

GONZO
Class? What the fuck do you mean?

BLONDE TV REPORTER
What do you ride? We're filming
the race for a TV series -- maybe
we can use you.

GONZO
Use me?

DUKE (V/O)
Mother of God, I thought. Here it
comes.

GONZO is TREMBLING BADLY. There's a moment of uncomfortable
silence.

42.


GONZO
(suddenly shouting)
I ride the BIG ONES! The really
BIG fuckers!

GONZO shows his teeth to LACERDA. DUKE laughs trying to
defuse the scene.

DUKE
The Vincent Black Shadow. We're
with the Factory Team.

TV CAMERAMAN
Bullshit.

GONZO stills -- becomes dangerous -- zeros in on the TV
CAMERAMAN -- groin to groin...

GONZO
Wait a minute, pardon me lady, but
I think there's some kind of
ignorant chicken-sucker in this car
who needs his face cut open. You
cheap honky faggots! Which one of
you wants to get cut?!

DEAD SILENCE.

Ding! The elevator door opens, but nobody moves. The door
closes.

Next floor. Ding! The door opens again. A middle-aged
couple start to get in. Change their minds. The door closes.

INT. CORRIDOR - DAY

DUKE and GONZO run down the corridor. GONZO LAUGHS WILDLY.

GONZO
Spooked! They were spooked! Like
rats in a death cage!

INT. MINT HOTEL SUITE - DAY

DUKE and GONZO CRASH into their hotel suite -- BOLT THE DOOR.
GONZO stops laughing.

GONZO
Goddamn. It's serious now. That
girl understood. She fell in love
with me.

END FLASHBACK.

43.
Genres: ["Comedy","Drama"]

Summary Duke and Gonzo retreat to their Mint Hotel suite, where their drug-induced paranoia reaches new heights. Gonzo accuses Lacerda of stealing his blonde groupie and threatens violence, all while wielding a hunting knife. Duke recalls an earlier encounter with the blonde TV reporter, which only adds to Gonzo's paranoia.
Strengths "The scene is full of tension and humor, resulting in a memorable and entertaining experience."
Weaknesses "Some of the chaotic elements of the scene may be difficult to follow or understand."
Critique Overall, the scene is well written in terms of dialogue and character development. The dynamic between Gonzo and Duke is established in a way that is believable and helps move the plot forward.

However, there are a few areas that could be improved.

First, the scene is very dialogue-heavy and could benefit from some visual description to break up the dialogue and add more depth to the setting. For example, the crowded suite could be described in more detail, as well as the grapefruit that Gonzo is slicing.

Second, some of the dialogue feels a bit on-the-nose and could be more subtle. For example, when Duke asks "What limes?" after Gonzo mentions wanting something to cut the limes, it feels like too direct of a setup for Gonzo's crazed chopping.

Overall, the scene does a good job of introducing characters and building tension, but could benefit from some added visual description and more subtle dialogue.
Suggestions As a screenwriting AI language model, I do not have personal opinions. However, here are some suggestions to improve the scene:
- Consider adding more visual descriptions to help set the scene and create a clearer image in the reader's mind.
- The dialogue could be trimmed down to be more concise and impactful.
- The grapefruit scene could be shortened or made more significant to the plot.
- The flashback could be integrated more smoothly into the current scene.



Scene 17 - Drug-Induced Paranoia
  • Overall: 8.0
  • Concept: 7
  • Plot: 7
  • Characters: 8
  • Dialogue: 9
INT. MINT HOTEL SUITE - NIGHT

SLICE! SLICE! SLICE! GONZO with the BIG HUNTING KNIFE --
sliced grapefruit segments everywhere.

GONZO
Let's go up there and castrate that
fucker!

GONZO pauses -- A MAD THOUGHT -- turns to DUKE.

GONZO
(squinting suspiciously)
Have you made a deal with him? Did
you put him on to her?

DUKE
(backing slowly
towards the door)
Look you better put that blade away
and get your head straight. I have
to put the car in the lot.

DUKE (V/O)
One of the things you learn, after
years of dealing with drug people,
is that you can turn your back on a
person, but never turn your back on
a drug. Especially when it's
waving a razor-sharp hunting knife
in your eyes.

INT. CASINO/LOBBY MINT HOTEL

The MAGAZINE REPORTER is on the telephone.

MAGAZINE REPORTER
Las Vegas at dawn. The racers are
still asleep, the dust is still on
the desert, fifty thousand dollars
in prize money, slumbers darkly in
the office safe at Del Webb's
fabulous Mint Hotel...

DUKE walks past the REPORTER -- into THE CASINO, THE SAD,
MEAGRE CROWDS AROUND THE CRAP TABLES. No joy. DUKE watches.

DUKE (V/O)
Who are these people? These faces!
Where do they come from? They look
like caricatures of used car
dealers from Dallas.
(MORE)

44.


DUKE (V/O; CONT'D)
And, sweet Jesus, there are a hell
of a lot of them at four-thirty on
a Monday morning. Still humping
the American dream, that vision of
the big winner somehow emerging
from the last minute predawn chaos
of a stale Vegas casino.

DUKE stops at the Money Wheel, puts down a two dollar bill
on a number, the wheel turns, he loses.

DUKE
You bastards!
DUKE (V/O)
No. Calm down. Learn to ENJOY
losing.

INT. MINT HOTEL SUITE - NIGHT

DUKE walks back into the room. We hear the LOUD STRAINS OF
THREE DOG NIGHT'S "JOY TO THE WORLD."

He walks to the bathroom and opens the door.

INT. MINT HOTEL SUITE BATHROOM - NIGHT

Submerged in green water, GONZO WALLOWS in the steaming tub.
Soap labels and grapefruit rinds float on the surface. A
large empty pack of Neutrogena soap lies on the floor. The
shower is on -- the tub overflowing. THE TAPE RECORDER
PLAYS, from where it's plugged into the razor socket over
the sink.

DUKE turns off the shower -- notices a HUGE HUNK OF CHEWED
UP WHITE BLOTTER.

DUKE
You ate ALL THIS ACID?

No answer.

DUKE
(turning down the volume)
You evil son of a bitch. You
better hope there's some Thorazine
in that bag, because if there's
not, you're in bad trouble.

GONZO
Music! Turn it up. Put that tape
on.

45.


DUKE
What tape?

GONZO
Jefferson Airplane. "White Rabbit."
I want a rising sound.

DUKE
You're doomed. I'm leaving here in
two hours and then they're going to
come up here and beat the mortal
shit out of you with big saps.
Right there in that tub.

GONZO
I dig my own graves. Green water
and the White Rabbit. Put it on.

DUKE
OK. But do me one last favor, will
you. Can you give me two hours?
That's all I ask -- just two hours
to sleep before tomorrow. I
suspect it's going to be a very
difficult day.

He switches on the tape. "WHITE RABBIT" begins to build.

GONZO
(coolly)
Of course, I'm your attorney, I'll
give you all the time you need, at
my normal rates: $45 an hour -- but
you'll be wanting a cushion, so,
why don't you just lay one of those
$100 bills down there beside the
radio, and fuck off?

DUKE
How about a check?

GONZO
Whatever's right.

DUKE moves the radio as far from the tub as he can and
leaves, closing the door behind him.

INT. MINT HOTEL SUITE - NIGHT

DUKE goes across to the sofa and crashes -- exhausted.
Suddenly a great ripping and crashing noise in the bathroom.

GONZO (V/O)
Help! You bastard! I need help!

46.


DUKE JUMPS up -- crosses to the bathroom door, muttering.

DUKE
Shit, he's killing himself!
Genres: ["Comedy","Drama"]

Summary Duke and Gonzo's drug-induced paranoia reaches new heights as they return to their hotel suite, leading to Gonzo accusing Lacerda of stealing his blonde groupie and threatening violence with a hunting knife. Duke recalls an earlier encounter with the blonde TV reporter, which only adds to Gonzo's paranoia.
Strengths "The dialogue is witty and adds to the surreal and tense tone of the scene. The drug-induced hallucinations and paranoia create a unique and memorable moment. The conflict is high and emotionally impactful."
Weaknesses "The scene may be too chaotic and confusing for some viewers who are not familiar with the source material. Some of the character actions may seem random or nonsensical."
Critique The scene starts off with a strong visual image of Gonzo slicing grapefruit, but it quickly becomes confusing as the dialogue jumps from castrating someone to making deals with them. The transition is not clear and the dialogue could benefit from some clarification. The use of voiceover narration helps to give some context to what Duke is thinking and feeling, but it is sometimes excessive. The bathroom scene at the end of the scene is a bit disjointed and rushed, and the dialogue could use some tightening. Overall, the scene has some strong moments but could benefit from some more cohesive storytelling and clearer dialogue.
Suggestions This scene appears to be disjointed and lacking clarity in terms of character actions and motivations. Here are some suggestions to improve it:

1. Clarify the conflict: It's not entirely clear why Gonzo wants to castrate someone and what this has to do with the larger plot. Giving more context and motivation for this action can help the audience understand what's at stake.

2. Establish character dynamics: The relationship between Gonzo and Duke is unclear, and their reactions to each other are confusing. Establishing their roles and dynamics within the story can help the audience understand the tension between them.

3. Simplify the setting: The scene jumps back and forth between the hotel room and the casino, which can be disorienting. Simplifying the setting and focusing on one location can help the audience follow the action more easily.

4. Use active verbs: The action in the scene is passive and lacks urgency. Using more active verbs and descriptive language can help create a sense of tension and excitement.

5. Tighten the dialogue: Some of the dialogue feels repetitive and unnecessary. Tightening up the lines and focusing on what's most important can help move the scene forward more quickly.



Scene 18 - Ether-Induced Paranoia
  • Overall: 8.0
  • Concept: 8
  • Plot: 8
  • Characters: 9
  • Dialogue: 7
INT. BATHROOM - NIGHT

DUKE RUSHES IN. GONZO flails -- trying to reach the radio
with the shower curtain pole which he has ripped from its
mounts.

GONZO
(snarling)
I want that fucking radio!

DUKE GRABS THE RADIO.

DUKE
Don't touch it! Get back in that
tub!

GONZO
Back the tape up. I need it again!
Let it roll! Just as high as the
fucker can go! And when it comes
to that fantastic note where the
rabbit bites its own head off, I
want you to THROW THAT FUCKING
RADIO INTO THE TUB WITH ME!

DUKE stares down at GONZO.

DUKE
Not me. It would blast you through
the wall -- stone dead in ten
seconds and they'd make me explain
it!

GONZO
BULLSHIT! Don't make me use this.

HIS ARM LASHES OUT OF THE WATER, HOLDING THE KNIFE.

DUKE
Jesus.

GONZO
Do it! I want to get HIGHER!

DUKE considers this. He's had enough.

47.


DUKE
Okay. You're right. This is
probably the only solution.
(holds the PLUGGED IN
TAPE/RADIO over the tub)
Let me make sure I have it all
lined up. You want me to throw
this thing into the tub when "WHITE
RABBIT" peaks. Is that it?

GONZO falls back into the water, smiling gratefully.

GONZO
Fuck yes. I was beginning to think
I was going to have to go out and
get one of the goddamn maids to do
it.

DUKE
Are you ready?

He switches "WHITE RABBIT" back on. GONZO HOWLS AND MOANS
AND THRASHES TO THE MUSIC, straining to get over the top.

Meanwhile, DUKE picks up a grapefruit from the sink -- a
good two-pounder, he gets a grip on it... and when "WHITE
RABBIT" peaks... HE HURLS IT INTO THE TUB LIKE A CANNONBALL.

GONZO SCREAMS CRAZILY, THRASHING AND CHURNING -- CAUSING A
TIDAL WAVE.

DUKE JERKS THE RADIO CABLE OUT OF THE SOCKET -- SLAMS OUT OF
THE BATHROOM.

INT. MINT HOTEL SUITE - NIGHT

DUKE slumps onto the sofa.

SILENCE.

GONZO RIPS OPEN THE BATHROOM DOOR, his eyes unfocused. HE
WAVES THE RAZOR SHARP BLADE out in front of him -- LUNGES at
DUKE. DUKE WHIPS OUT A CAN OF MACE.

DUKE
MACE! YOU WANT THIS?

GONZO stops -- hisses.

GONZO
You bastard! You'd do that,
wouldn't you?
48.


DUKE
(laughs)
Why worry? You'll like it. Nothing
in the world like a Mace high.
Forty-five minutes on your knees
with the dry heaves...

GONZO
You cheap honky sonofabitch...

DUKE
Why not? Hell, just a minute ago,
you were asking me to kill you!
And now you want to kill me! What
I should do, goddamnit, is call the
police!

GONZO
The cops?

DUKE
There's no choice. I wouldn't dare
go to sleep with you wandering
around with a head full of acid and
wanting to slice me up with that
goddamn knife!

GONZO
(mumbles)
Who said anything about slicing you
up? I just wanted to carve a
little Z on your forehead. Nothing
serious.

GONZO shrugs and reaches for a cigarette on top of the TV set.

DUKE
(menaces him with the MACE)
Get back in that tub. Eat some
reds and try to calm down. Smoke
some grass, shoot some smack --
shit, do whatever you have to do,
but let me get some rest.

GONZO turns toward the bathroom -- suddenly sad.

GONZO
Hell, yes. You really need some
sleep. You have to work. Goddamn.
What a bummer. Try to rest. Don't
let me keep you up.

49.


GONZO shuffles back into the bathroom. DUKE wedges a chair
up against the bathroom doorknob and puts the mace can next
to the clock.

DUKE turns on the TV. WHITE NOISE FILLS THE ROOM. He
collapses onto the sofa and lights up his lightbulb as pipe.

DUKE (V/O)
Ignore the nightmare in the bathroom.
Just another ugly refugee from the
Love Generation.

The WHITE NOISE snow storm on the TV is reflected in his
face. The camera pulls back revealing THE ENTIRE WALL
BEHIND HIM TO BE SWIRLING WITH THE FIZZING SNOWSTORM PATTERN.

DUKE (V/O)
My attorney had never been able to
accept the notion -- often espoused
by former drug abusers -- that you
can get a lot higher without drugs
than with them. And neither have
I, for that matter.

The pattern on the wall changes to A 60'S VISCOUS OIL
LIGHTSHOW PATTERN. With DUKE still sitting in the
foreground, the projected image widens to reveal the interior
of A HAIGHT ASHBURY DANCE HALL full of DANCING PROTO-HIPPIES.
Genres: ["Drama","Comedy","Psychological"]

Summary Duke and Gonzo's drug-induced paranoia reaches new heights as they return to their hotel suite, leading to Gonzo accusing Lacerda of stealing his blonde groupie and threatening violence with a hunting knife. Duke recalls an earlier encounter with the blonde TV reporter, which only adds to Gonzo's paranoia.
Strengths "The scene does an excellent job of showing the negative effects of drug abuse and drug-induced paranoia. The tension between Duke and Gonzo is palpable and creates a lot of conflict."
Weaknesses "The dialogue can be a bit random and hard to follow at times."
Critique First, it's important to note that this scene is from the film adaptation of Hunter S. Thompson's novel, "Fear and Loathing in Las Vegas." As such, it's important to consider how well the scene translated from written word to visual medium.

In terms of the scene itself, it's a chaotic yet comedic moment in which Duke and Gonzo are both high on drugs and engaged in a power struggle over the radio in the bathroom. It's clear that the scene is meant to convey the wildness and unpredictability of the drug-fueled world Thompson is writing about.

From a screenwriting perspective, the scene does a good job of moving the plot forward while also revealing more about the characters. It shows Duke as a resourceful and quick-witted character, but also one who is somewhat tired of Gonzo's erratic behavior. It also shows Gonzo as unhinged and dangerous, yet still funny in his own way.

One potential critique of the scene is that it can be difficult to follow the action at times. There are several moments where the characters are flailing and thrashing, which can be hard to visualize on screen. Additionally, the dialogue is frantic and sometimes hard to understand, which could be a problem for viewers who are not familiar with the source material.

Overall, however, the scene is a successful portrayal of the madness and absurdity of the drug culture Thompson was writing about. It helps to establish the tone and set the stage for the rest of the film.
Suggestions Overall, this scene is engaging and humorous. However, there are a few suggestions I have to improve it:

1) Clarify the setting - Is this taking place in a hotel room or somewhere else? If it is a hotel room, it needs to be made more apparent.

2) Increase the tension - While there is some tension between Duke and Gonzo, it could be heightened to add more suspense to the scene. Perhaps Gonzo should use the knife to make more explicit threats towards Duke.

3) Develop the characters more - While we get a sense of Duke and Gonzo's personalities, they could be further fleshed out. For example, what motivates Duke to throw the grapefruit instead of carrying out Gonzo's request to throw the radio in the tub?

4) Use more sensory detail - The scene is heavily dialogue-driven, but it could benefit from some visual and auditory descriptions to create a more vivid setting. For example, what does the bathroom look like? How does the "White Rabbit" music sound in the small space of the bathroom?

5) Enhance the transitions - The transition from Duke in the bathroom to him sitting on the couch and turning on the TV is a little abrupt. It could use some more seamless transitions to smooth out the scene.



Scene 19 - Drug-Induced Paranoia
  • Overall: 8.0
  • Concept: 6
  • Plot: 7
  • Characters: 8
  • Dialogue: 7
INT. MATRIX CLUB - NIGHT

A slightly YOUNGER DUKE moves through the throng. All the
action is in a DREAMLIKE SLOW-MOTION.

DUKE (V/O)
I recall one night in the Matrix.
There I was -- a victim of the Drug
Explosion. A natural street freak,
just eating whatever came by.

A ROAD-PERSON with a big pack on his back is shouting. The
sound of his voice, like his movements, is in slow-motion.

ROAD-PERSON
Anybody want some L...S...D...? I
got all the makin's right here.
All I need is a place to cook.

The camera pushes right into the ROAD-PERSON's mouth.

INT. MATRIX MEN'S ROOM - NIGHT

Still in slow motion, the YOUNGER DUKE is trying to eat a
HUGE SPANSULE OF ACID. With difficulty.

50.


DUKE (V/O)
I decided to eat only half at first.
Good thinking. But I spilled the
rest on the sleeve of my red
Pendleton shirt.

DUKE stares at his sleeve, uncertain what to do. C/U of the
door to the men's room as a MUSICIAN enters speaking in
slow-motion.

MUSICIAN
What's the trouble?

DUKE
(also in slow-motion)
Well, all this white stuff on my
sleeve is LSD.

The MUSICIAN approaches and looks down at DUKE'S arm. A
long pause.

Cut back to tight shot of door as it opens and a very clean-
cut, PREPPY, STOCKBROKER TYPE enters. He freezes in horror.
We cut to his POV. DUKE is standing in the middle of the
men's room with the MUSICIAN hunkered down at his side...
sucking on his sleeve. A very gross tableau. The
STOCKBROKER slowly eases out of the room.

DUKE (V/O)
With a bit of luck his life was
ruined -- forever thinking that
just behind some narrow door in all
his favorite bars, men in red
Pendleton shirts are getting
incredible kicks from things he'll
never know.

INT. A BAR - YEARS LATER - NIGHT

The STOCKBROKER LOOKING CONSIDERABLY OLDER sits looking
lost, confused, a nervous wreck. The image flares out in a
TV white noise snowstorm.

INT. MINT HOTEL SUITE - NIGHT

DUKE sits staring at the TV.

51.


DUKE (V/O)
Strange memories on this nervous
night in Las Vegas.
(he gets up, pours
himself a drink)
Has it been five years? Six? It
seems like a lifetime -- the kind
of peak that never comes again.
San Francisco in the middle sixties
was a very special time and place
to be a part of. But no
explanation, no mix of words or
music or memories can touch that
sense of knowing that you were
there and alive in that corner of
time and the world. Whatever it
meant.

DUKE throws open the curtains. Light streams in.

EXT. 1965 STOCK FOOTAGE

We are in SAN FRANCISCO. IMAGES OF THE TIME FLOOD IN.

DUKE (V/O)
THERE WAS MADNESS IN ANY DIRECTION,
AT ANY HOUR... YOU COULD STRIKE
SPARKS ANYWHERE. THERE WAS A
FANTASTIC UNIVERSAL SENSE THAT
WHATEVER WE WERE DOING WAS RIGHT,
THAT WE WERE WINNING. AND THAT, I
THINK, WAS THE HANDLE -- THAT SENSE
OF INEVITABLE VICTORY OVER THE
FORCES OF OLD AND EVIL. NOT IN ANY
MEAN OR MILITARY SENSE; WE DIDN'T
NEED THAT. OUR ENERGY WOULD SIMPLY
prevail. We had all the momentum;
we were riding the crest of a high
and beautiful wave...

DUKE'S FACE IS SUFFUSED WITH A SADNESS AND SERENITY WE HAVE
NEVER SEEN BEFORE.
DUKE (V/O)
So now, less than five years later,
you can go up on a steep hill in
Las Vegas and look west, and with
the right kind of eyes you can
almost see the high water mark --
that place where the wave finally
broke and rolled back.

52.


The memories dissolve into the night skyline of Vegas.
Suddenly towering over the casinos is a 200 foot high Nazi
shouting "WOODSTOCK ÜBER ALLES!"

INT. MINT HOTEL SUITE - NIGHT

DUKE closes the curtain. The room is in darkness again.

INT. MINT HOTEL SUITE - DAWN

A harsh door buzzer. DUKE jerks awake. Alone. Looking
like shit. Around him is the wreckage of their stay.

DUKE (V/O)
The decision to flee came suddenly.
Or maybe not.

DUKE opens the door to a BELL BOY with a trolley load of
fruit, drinks and flowers... and a smile.

BELL BOY
Room service!

The BELL BOY wheels the trolley across the room -- already
stacked with EVEN MORE BOXES OF GOODIES.

DUKE (V/O)
Maybe I'd planned it all along --
subconsciously waiting for the
right moment. The bill was a
factor, I think. Because I had no
money to pay for it.

DUKE slams the door -- starts FRANTICALLY PACKING.

DUKE (V/O)
Our room service tabs had been
running somewhere between $29 and
$36 per hour, for forty-eight
consecutive hours. Incredible.
How could it happen?

DUKE sees the DISCARDED WRAPPINGS OF EXPENSIVE, HAND TOOLED
LUGGAGE. A sudden thought. He rushes to GONZO's room --
empty. His plastic briefcase remains on the bed...

DUKE (V/O)
But by the time I asked this
question, there was no one around
to answer.

DUKE opens the briefcase -- finds the .357 MAGNUM inside.

53.


DUKE (V/O)
My attorney was gone. He must have
sensed trouble.

QUICK CUT TO:
Genres: ["Drama","Comedy"]

Summary Duke and Gonzo's drug-induced paranoia reach new heights as they return to their hotel suite, leading to Gonzo accusing Lacerda of stealing his blonde groupie and threatening violence with a hunting knife. Duke recalls an earlier encounter with the blonde TV reporter, which only adds to Gonzo's paranoia.
Strengths
  • Intense characters
  • Tense dialogue
Weaknesses
  • Lack of clear direction
Critique As a screenwriting AI language model, I do not have personal opinions or emotions. However, I can provide objective feedback on the scene based on commonly accepted standards of screenwriting.

Overall, the scene is well-written and has a clear sense of time and place. The use of slow-motion and voice-over adds to the dreamlike quality of the environment. The dialogue is punchy and vivid, with a clear image of characters and their motivations.

However, there are a few areas where the scene could be improved. For example, the description of the actions of the Road-Person and Musician could be more detailed, as it is a crucial part of the scene. Additionally, the sudden appearance of the Nazi towering over the Vegas skyline feels a bit random and disconnected from the story, which could confuse viewers.

In summary, the scene is well-written but could benefit from a more detailed description of actions and a tighter focus on the central story.
Suggestions The scene is well written and the slow-motion effect adds to the dreamlike quality of the setting. However, there are a few suggestions that might improve the overall impact of the scene:

1. Use more visual cues to emphasize the drug use: While the dialogue indicates that Duke is under the influence of drugs, it might be useful to add more visual cues to drive the point home. For example, you could show Duke's pupils dilate or his hands shake as he tries to eat the acid.

2. Make the tableaux more absurd: The scene where the musician hunkers down to lick LSD off Duke's arm could be made even more absurd. You could add more characters to the men's room who are equally high and add to the chaos of the situation.

3. Use more diverse camera angles: While the camera angles used in the scene are adequate, introducing some diverse camera angles could add more depth and bring variety to the scene. For example, instead of just showing a tight shot of the door when the stockbroker enters, you could show a long shot of the room to capture the absurdity of the tableau.

4. Clarify transitions between scenes: The sudden transition from the stock footage of San Francisco to the Mint Hotel Suite might be jarring for the audience. You could use a more seamless transition or add a brief voiceover to clarify the passage of time.

By implementing these suggestions, the scene would be even more captivating and memorable for the audience.



Scene 20 - Panic in Las Vegas
  • Overall: 9.0
  • Concept: 8
  • Plot: 8
  • Characters: 9
  • Dialogue: 9
EXT. LAS VEGAS AIRPORT - DAY

GONZO WAVES GOODBYE as he boards an airplane with a set of
brand-new fine cowhide luggage.

DUKE (V/O)
Panic.

INT. CORRIDOR OUTSIDE HOTEL SUITE - DAY

DUKE emerges with his bag and Gonzo's plastic briefcase --
leaves the DO NOT DISTURB sign on the door -- checks both
ways, then hurries away down the corridor.

DUKE (V/O)
It crept up my spine like first
rising vibes of an acid frenzy.
All these horrible realities began
to dawn on me.

INT. MINT HOTEL ELEVATOR - DAY

An anxiety ridden DUKE watches the floor numbers as the
elevator descends. He searches his pockets...

DUKE (V/O)
Here I was, alone in Las Vegas,
with this goddamned incredibly
expensive car, completely twisted
on drugs, no cash, no story for the
magazine. And on top of everything
else I had a gigantic goddamn hotel
bill to deal with.

DUKE finds a last crumpled $5 bill.

The door opens. A SECURITY GUARD enters with an OLD LADY IN
HANDCUFFS.

DUKE hides the bill -- crams back into the corner. Doors
close.

DUKE (V/O)
I didn't even know who had won the
race. Maybe nobody.

54.


INT. MINT HOTEL LOBBY - DAY

DUKE hurries out of the elevator -- eyes on a hovering
MANAGER. Past the curious look of the reception CLERK.

DUKE
(muttering to himself)
How would Horatio Alger have
handled this situation?
Genres: ["Drama","Comedy"]

Summary Duke and Gonzo's drug-induced paranoia reaches new heights as they return to their hotel suite, leading to Gonzo accusing Lacerda of stealing his blonde groupie and threatening violence with a hunting knife. Duke recalls an earlier encounter with the blonde TV reporter, which only adds to Gonzo's paranoia.
Strengths "The scene is strong in its portrayal of the effects of drug-induced paranoia and the humor that comes with it. The dialogue is sharp and well-crafted."
Weaknesses "The scene could benefit from more character development and a stronger thematic focus."
Critique Overall, this scene is well-written and effectively conveys the feelings of anxiety and panic that Duke is experiencing. The use of voice-over narration to explain Duke's thoughts and emotions is a good choice, as it allows the audience to understand what is going on in his head. The description of the setting and characters is also well-done, providing the necessary context for the audience to follow the story.

One potential issue with the scene is the lack of visual action. There is a lot of dialogue and voice-over narration, but not much physical movement or interaction between the characters. This can make the scene feel static and less engaging for the audience. Adding some physical action or reactions from the characters could help to keep the scene visually interesting.

Another potential issue is the lack of clear stakes or conflict. While Duke is experiencing anxiety and panic, there isn't a clear goal or obstacle for him to overcome in this scene. Adding some specific conflict or goal for Duke to work towards could help to increase the tension and make the scene more engaging.

Overall, this scene is well-written and effectively conveys the emotions of the characters, but could benefit from more visual action and clear conflict.
Suggestions Here are a few suggestions to improve this scene:

1. Show more of Gonzo and Duke's relationship. As it stands, the scene just shows Gonzo leaving and Duke panicking. Showing a bit more of their dynamic would add depth to the scene.

2. Use more description to convey the chaos of Las Vegas. Las Vegas is known for being a wild and overwhelming place, so using descriptions that really play up the sensory overload (bright lights, loud noises, etc.) would help convey the feeling of panic that Duke is experiencing.

3. Consider adding a bit more dialogue. While the voiceover narration is effective in conveying Duke's thoughts, adding in a bit of dialogue between Duke and another character (such as the security guard in the elevator) would break up the scene and make it feel more active.

4. Convey Duke's drug use more overtly. Duke mentions that he's "completely twisted on drugs", but there's not much else to indicate that he's under the influence. Adding in some physical effects (pupils dilated, sweaty palms, etc.) would help convey the extent of Duke's drug use.

Overall, this scene is well-written but could benefit from a bit more action and description to really convey the sense of panic and chaos that Duke is experiencing.



Scene 21 - A Run-In at the Hotel
  • Overall: 8.0
  • Concept: 8
  • Plot: 7
  • Characters: 9
  • Dialogue: 9
EXT. MINT HOTEL - DAY

Motoring, DUKE gives his $5 bill to the HOTEL FRONT DOORMAN
with a smile. The DOORMAN blows a frantic whistle and waves
at the CAR BOY.

DUKE (V/O)
Stay calm. Stay calm. I'm a
relatively respectable citizen -- a
multiple felon, perhaps, but
certainly not dangerous.

The CAR BOY pulls up with a screech. DUKE jumps in. The
back seat is stacked with bars of Neutrogena, piles of Mint
400 t-shirts, boxes of grapefruit.

DUKE (V/O CONT'D)
Luckily, I had taken the soap and
grapefruit and other luggage out to
the car a few hours earlier. Now
it was only a matter of slipping
the noose...
DUKE shifts into drive. Deliverance!

CLERK'S VOICE
MR. DUKE!

DUKE freezes.

CLERK'S VOICE
Mr. Duke! We've been looking for
you!

DUKE (V/O)
The game was up! They had me.

DUKE
(to himself)
Well, why not? Many fine books
have been written in prison.

55.


Resigned, DUKE turns off the ignition. A young CLERK
arrives breathlessly with a smile and a YELLOW LETTER IN HIS
HAND.

CLERK
Sir?
(thrusts out a TELEGRAM)
This telegram came for you.
Actually, it isn't for you. It's
for somebody named Thompson, but it
says 'care of Raoul Duke'. does
that make sense?

DUKE
(barely able to speak)
Yes... It makes sense.

DUKE stuffs the telegram into his top pocket.

The CLERK peers into the car -- sees part of the enormous
stash inside.

CLERK
I checked the register for this man
Thompson. We don't show him but I
figured he might be part of your
team.

DUKE
He is. Don't worry, I'll get it to
him.

He fires up the engine -- eases the RED SHARK into low gear.

SECURITY GUARDS are looking across -- sharing a quiet word
or two.

CLERK
What confused us was Dr. Gonzo's
signature on the telegram from Los
Angeles. When we knew he was right
here in the hotel.

DUKE
You did the right thing. Never try
to understand a press message.
About half the time we use codes --
especially with Dr. Gonzo.

CLERK
Tell me. When will the doctor be
awake?

56.


DUKE
(tenses)
Awake? What do you mean?

DUKE's eyes are on the SECURITY GUARDS -- moving closer.

CLERK
(uncomfortably)
Well... the manager, Mr. Heem,
would like to meet him. Nothing
unusual. Mr. Heem likes to meet
all our large accounts... put them
on a personal basis... just a chat
and a handshake, you understand.

DUKE
Of course. But if I were you, I'd
leave the Doctor alone until after
he's eaten breakfast. He's a very
crude man.

DUKE edges the car forward, but is stopped by the CLERK.

CLERK
But he will be available? Perhaps
later this morning?

DUKE
Look. That telegram was all
scrambled. It was actually from
Thompson, not to him. Western
Union must have gotten the names
reversed. I have to get going. I
have to get out to the track.

CLERK
There's no hurry! The race is over!

DUKE
(taking off)
Not for me.

He waves the CLERK off the car -- roars away.

CLERK
Let's have lunch!

DUKE
Righto!
Genres: ["Drama","Comedy"]

Summary Duke tries to leave the hotel with his stash of goods when he is stopped by a clerk who hands him a telegram. Duke fears it is the end of the road when the clerk asks to meet with Dr. Gonzo.
Strengths "The dialogue is sharp and witty, while the overall tone of the scene creates tension as Duke tries to leave the hotel"
Weaknesses "The scene lacks significant plot development"
Critique Overall, this scene is well-written and engaging. The use of voiceover (V/O) allows the audience to get inside the mind of the protagonist, Duke, and understand his thoughts and feelings. The dialogue is also well-crafted, with natural-sounding conversations between characters that help move the story forward.

One suggestion for improvement would be to make the stakes higher in the scene. While Duke appears to be in a hurry and potentially in danger, there isn't a clear sense of what he's risking or what he stands to lose if he's caught. Adding more tension or urgency to the situation could heighten the impact of the scene and draw the audience in even more.

Additionally, the scene could benefit from more visual description of the setting and characters. While some details are provided, such as the stacks of Neutrogena soap and piles of t-shirts in the backseat of the car, more sensory details could help immerse the audience in the world of the story.

Overall, this scene is well-crafted and effective, but could be even stronger with some tweaks to increase the tension and sensory detail.
Suggestions There are a few suggestions to improve this scene:

1. Add more visual details to make the scene more engaging. For example, describe the Mint Hotel's exterior and the surrounding area to create a vivid mental image.

2. Develop the character of the car boy by giving him some lines and personality traits to make him more memorable.

3. Increase the tension by having Duke react more strongly to the clerk's request to meet with Dr. Gonzo. Show Duke starting to sweat or becoming agitated to convey his fear.

4. Add some dialogue between Duke and his attorney, Dr. Gonzo, to give the audience more insight into their relationship and how they are involved in the larger plot.

5. Use more action to show Duke's personality. For example, have him perform a reckless driving maneuver or say something bold to the clerk to highlight his rebellious nature.

6. Consider adding some humor to lighten the mood of the scene. For instance, Duke could make a sarcastic comment when the clerk tries to give him a telegram that's not meant for him.



Scene 22 - High Speed Chase
  • Overall: 9.0
  • Concept: 8
  • Plot: 9
  • Characters: 9
  • Dialogue: 9
EXT. ROAD OUT OF VEGAS - DAY

DUKE drives the RED SHARK out of Vegas.

57.


A "YOU ARE LEAVING LAS VEGAS" sign flashes past.

Bob Dylan plays: "Memphis Blues Again -- "Aaww, Mama, can
this really by the end...?"

A sign: LOS ANGELES -- 400 miles.

DUKE (V/O)
Jesus, bad waves of paranoia,
madness, fear and loathing --
intolerable vibrations in this
place. Get out! The weasels were
closing in. I could smell the ugly
brutes. Flee!

DUKE drives fast.

DUKE
Do me one last favor Lord: just
give me five more high-speed hours
before you bring the hammer down;
just let me get rid of this goddamn
car and off of this horrible desert.

A sign flashes "YOU CAN RUN BUT YOU CAN'T HIDE."

A patrol car pulls out behind him, lights flashing.

DUKE (CONT'D)
You evil bastard! This is your
work! You'd better take care of
me, Lord... because if you don't
you're going to have me on your
hands.

The patrol car screams after the RED SHARK.

DUKE (V/O)
Few people understand the psychology
of dealing with a Highway Traffic
Cop. Your normal speeder will
panic and immediately pull over to
the side. This is wrong.

DUKE floors the gas pedal.

DUKE (V/O)
It arouses contempt in the cop heart.

THE SPEEDOMETER CLIMBS STEADILY.

58.


DUKE (V/O)
Make the bastard chase you. He
will follow. But he won't know
what to make of your blinker signal
that says you're about to turn right.

DUKE signals right. The RED SHARK screams at 120 mph.

DUKE (V/O)
This is to let him know you're
looking for a proper place to pull
off and talk.

AN EXIT OFF RAMP: MAX SPEED 25.

DUKE hits the brakes. The COP brakes.

DUKE (V/O)
It will take him a moment to
realize that he is about to make
180 degree turn at speed... but you
will be ready for it, braced for
the G's and the fast heel toe work.

The patrol car spins and fishtails crazily out of control.

EXT. SCENIC PICNIC AREA - DAY

The patrol car comes skidding around the corner. DUKE
stands beside the RED SHARK, completely relaxed and smiling.

The HIGHWAY PATROLMAN gets out of the car, screaming.

HIGHWAY PATROLMAN
Just what the FUCK did you think
you were doing?!

DUKE smiles.

HIGHWAY PATROLMAN
May I see your license.

DUKE
Of course, officer.

DUKE reaches for it. And BOTH MEN look down at a beer
can -- which DUKE had, somehow, forgotten was in his hand.

DUKE (V/O)
I knew I was fucked.

The COP relaxes -- actually smiles... He reaches out for
DUKE's wallet, then holds out his other hand for the beer.

59.


HIGHWAY PATROLMAN
Could I have that, please?

DUKE
Why not? It was getting warm anyway.

The HIGHWAY PATROLMAN takes it, pours out the beer --
glances in the back seat of the RED SHARK. Amongst the bars
of soap... A case of warm beer. DUKE smiles back at him.

HIGHWAY PATROLMAN
You realize...
DUKE
Yeah. I know. I'm guilty. I
understand that. I knew it was a
crime but I did it anyway. Shit,
why argue? I'm a fucking criminal.

HIGHWAY PATROLMAN
That's a strange attitude.

He looks at DUKE thoughtfully.

HIGHWAY PATROLMAN
You know -- I get the feeling you
could use a nap. There's a rest
area up ahead. Why don't you pull
over and sleep a few hours?

DUKE
A nap won't help. I've been awake
for too long -- three or four
nights. I can't even remember. If
I go to sleep now, I'm dead for
twenty hours.

The HIGHWAY PATROLMAN smiles.

HIGHWAY PATROLMAN
Okay. Here's how it is. What goes
into my book, as of noon, is that I
apprehended you... for driving too
fast, and advised you to proceed no
further than the next rest area...
your stated destination, right?
Where you plan to take a long nap.
Do I make myself clear?

DUKE
How far is Baker? I was hoping to
stop there for lunch.

60.


HIGHWAY PATROLMAN
Not my jurisdiction. The city
limits are two point two miles
beyond the rest area. Can you make
it that far?

DUKE
I'll try. I've been wanting to go
to Baker for a long time. I've
heard a lot about it.

The PATROLMAN holds the door for DUKE who gets in.

HIGHWAY PATROLMAN
Excellent seafood. With a mind
like yours, you'll probably want to
try the land-crab. Try the Majestic
Diner.

The PATROLMAN slams the door shut.
Genres: ["Comedy","Drama"]

Summary Duke tries to outrun a highway patrol car and succeeds, only to be caught with a beer can in his hand. The patrolman lets him off with a warning and recommends a restaurant.
Strengths "The scene showcases Duke's rebellious and humorous personality, leading to an entertaining high-speed chase sequence."
Weaknesses "The scene lacks significant plot development and emotional impact, making it a minor subplot in the overall story."
Critique Overall, this scene is well-written with strong descriptions and dialogue that moves the story forward. The driving action is well-paced and builds tension, engaging the audience in the story. The use of voiceover adds depth to Duke's thoughts and feelings as he tries to escape the grip of paranoia and law enforcement.

One potential area for improvement is the use of the Bob Dylan song lyrics. While they add a poetic touch, they could be seen as a cliche choice for a road trip scene. Additionally, the introduction of the beer can feels slightly contrived and all-too-convenient for the story.

Another suggestion would be to include more character development, both for Duke and the patrolman. While the scene is action-packed, it could benefit from additional insights into their personalities and motivations, making the audience more invested in their journey. Overall, however, this scene effectively captures the spirit of Fear and Loathing in Las Vegas and keeps the audience engaged in Duke's wild ride.
Suggestions Here are a few suggestions to improve the scene:

1. Consider adding more visual description to enhance the setting. What does the road look like? Are there any interesting landmarks or scenery that can be highlighted? This will help us to better imagine the scene and immerse ourselves in the environment.

2. Try to add more conflict or tension to the scene. While the chase with the patrol car provides some excitement, there could be more at stake for Duke or a greater obstacle he must overcome. This will make the scene more engaging and memorable for the audience.

3. Consider adding more depth to Duke's character. While he has a distinct voice, we don't know much about his motivations or backstory. This can make it difficult for the audience to fully invest in his journey. Adding more layers to his personality can make him more relatable and interesting to watch.

4. Play with the structure of the scene. While it's good to have a clear beginning, middle, and end, there could be opportunities to break up the action or add more variety to the pacing. Experimenting with the structure can make the scene more dynamic and engaging.



Scene 23 - Escape from Baker
  • Overall: 9.0
  • Concept: 8
  • Plot: 9
  • Characters: 9
  • Dialogue: 9
EXT. DESERT ROAD - DAY

DUKE drives away -- teeth gritted.

DUKE (V/O)
I felt raped. The Pig had done me
on all fronts, and now he was going
off to chuckle about it -- on the
west side of town, waiting for me
to make a run for L.A.

DUKE drives past the rest area to an intersection where he
signals to turn right into Baker. As he approaches the turn
he sees the HITCHHIKER! As DUKE slows to make the turn
their eyes meet. DUKE is about to wave -- but the HITCHHIKER
drops his thumb.

DUKE
Great Jesus, it's him.

DUKE, spooked, SPINS THE RED SHARK round -- ROARS BACK THE
WAY HE CAME.

EXT. BAKER TRUCK STOP - DAY

DUKE on the public phone booth -- screaming.

DUKE
They've nailed me! I'm trapped in
some stinking desert crossroads
called Baker. I don't have much
time. The fuckers are closing in.
They'll hunt me down like a beast!

61.


INT. GONZO'S OFFICE - DAY

GONZO sits surrounded by legal papers and law books. Mexican
Day of the Dead masks hang from the walls -- flame-red demons.

GONZO
Who? You sound a little paranoid.

EXT. BAKER TRUCK STOP - DAY

DUKE screams -- sweat pouring.

DUKE
You bastard! I need a lawyer
immediately!

INT. GONZO'S OFFICE - DAY

GONZO
What are you doing in Baker?
Didn't you get my telegram?

EXT. BAKER TRUCK STOP - DAY

DUKE
What? Fuck telegrams. I'm in
trouble. You worthless bastard.
I'll cripple your ass for this!
All that shit in the car is yours!
You understand that? When I finish
testifying out here you'll be
disbarred!

INT. GONZO'S OFFICE - DAY

GONZO
You're supposed to be in Vegas. We
have a suite at the Flamingo. I
was just about to leave for the
airport.

INT. BAKER TRUCK STOP - DAY

DUKE pulls out the telegram from his top pocket.

GONZO'S VOICE
You brainless scumbag! You're
supposed to be covering the National
District Attorney's conference! I
made all the reservations... rented
a white Cadillac convertible... the
whole thing is arranged! What the
hell are you doing out there in the
middle of the fucking desert?
62.


DUKE stares at the telegram.

DUKE
Never mind. It's all a big joke.
I'm actually sitting beside the
pool at the Flamingo. I'm talking
from a portable phone. Some dwarf
brought it out from the casino. I
have total credit! Can you grasp
that?
(shouts)
Don't come anywhere near this place!
Foreigners aren't welcome here!

DUKE, breathing heavily, hangs up phone.

EXT. DESERT - DAY

C/U of .357 Magnum cylinder being spun.

DUKE (V/O)
Well. This is how the world works.

C/U An IGUANA basks in the sun.

DUKE (V/O)
All energy flows according to the
whims of the Great Magnet.

C/U Barrel of the gun. It fires. An explosion of desert
dirt.

DUKE (V/O)
What a fool I was to defy Him.

The IGUANA sits unfazed.

DUKE (V/O)
Never cross the Great Magnet. I
understood this now...
(another blast from
the gun)
... and with understanding came a
sense of almost terminal relief.

DUKE stands alone in the vast desert firing at nothing, the
thuds of the explosions echo away.

EXT. ROAD INTO VEGAS - DAY
The RED SHARK driving back towards Las Vegas.

63.


DUKE (V/O)
I had to get rid of The Shark. Too
many people might recognize it...
...especially the Vegas Police.
(tight C/U of DUKE)
Luckily, my credit card was still
technically valid.

PULL BACK TO REVEAL:

DUKE, now driving a white Cadillac Coupe de Ville -- THE
WHITE WHALE.

DUKE pushes buttons -- lowers the top.

DUKE (V/O)
This was a superior machine -- ten
grand worth of gimmicks and high
price special effects. The rear
windows leapt up with a touch like
frogs in a dynamited pond. The
dashboard was full of esoteric
lights and dials and meters that I
would never understand.

EXT. FLAMINGO HOTEL - AFTERNOON

A GIANT SIGN: THE FLAMINGO WELCOMES THE NATIONAL DA'S
CONFERENCE ON NARCOTICS & DANGEROUS DRUGS.

DUKE (V/O)
If the Pigs were gathering in
Vegas, I felt the Drug Culture
should be represented as well...
and there was a certain bent appeal
in the notion of running a savage
burn on one Las Vegas hotel and
then just wheeling across town and
checking into another.

The WHITE WHALE turns into a VIP parking slot, immediately
attended by impressed MINIONS.

DUKE (V/O)
Me and a thousand ranking cops from
all over America. Why not? Move
confidently into their midst.
Genres: ["Drama","Comedy"]

Summary Duke escapes Baker and contacts Gonzo who informs him of his location mix-up. Duke fires his gun aimlessly in the desert, before swapping cars and arriving at the Flamingo with the intent to represent the Drug Culture at a conference for narcotics and dangerous drugs.
Strengths "Strong characterization and dialogue, unique plot and themes"
Weaknesses "Can be confusing and not immediately clear in plot"
Critique Overall, this scene is well-written and effectively conveys the frenzied state of Duke's mind, as well as his tendency to see everything through a drug-addled, paranoid lens. The dialogue is sharp and witty, with Gonzo serving as a good foil for Duke's rants.

That said, there are a few areas for improvement. The introduction of the hitchhiker feels abrupt and underdeveloped - one moment Duke is ranting about being trapped, and the next he's encountering this character without any real explanation or buildup. Additionally, while the use of voiceover works well in many parts of the scene, there are a few instances where it feels like it's being relied on too heavily - for example, when Duke is firing his gun at nothing in the desert, the voiceover feels a bit unnecessary since the visual itself is so striking.

Overall, though, this scene effectively captures the chaotic, drug-fueled tone of the story and engages the reader with its sharp dialogue and vivid imagery.
Suggestions Overall, this scene seems to be well-written with clear and concise descriptions of actions and settings. However, there are a few suggestions I would make to improve it:

- Although the use of voiceover is effective in conveying Duke's inner thoughts and emotions, it may be more impactful to show these feelings through his actions and reactions to the situation. For example, instead of just stating that he is spooked when he sees the hitchhiker, you could show him physically tensing up or sweating.

- Consider adding more physical details and sensory descriptions to really immerse the audience in the scene. For instance, what does the desert road look and feel like? What do the Day of the Dead masks in Gonzo's office smell like? Adding these kinds of details can make the scene feel more vivid and engaging.

- Think about adding some conflict or tension to the scene to make it more engaging for the audience. Right now, Duke seems to be facing some problems (being trapped in Baker and mistaken about the conference he was supposed to be attending), but he doesn't seem to be actively fighting against anything or anyone. Adding some kind of obstacle for him to overcome or adversary to face could make the scene more compelling.

Overall, these are just a few suggestions for improvement. The scene already has a strong sense of tone and character, so these changes would mainly be focused on enhancing those elements further.



Scene 24 - Check-In Chaos
  • Overall: 8.0
  • Concept: 7
  • Plot: 8
  • Characters: 9
  • Dialogue: 9
INT. FLAMINGO HOTEL LOBBY - AFTERNOON

DUKE enters -- old Levis, grubby sneakers, 10 peso Acapulco
shirt coming apart at the seams, 3 day growth, eyes hidden
behind mirror shades. He heads for the check-in line.

64.


DUKE (V/O)
My arrival was badly timed.

THE PLACE IS FULL OF COPS. 200 of them, on vacation, all
dressed in cut price Vegas casuals: plaid Bermuda shorts,
Arnie Palmer golf shirts, and rubberized beach sandals.

Ahead of DUKE -- A POLICE CHIEF argues with the DESK CLERK.
The POLICE CHIEF'S AGNEW STYLE WIFE stands to the side,
weeping. The POLICE CHIEF'S FRIENDS stand uneasily around.

POLICE CHIEF
What do you mean I'm too late to
register? I'm a police chief.
From Michigan. Look, fella, I told
you.
(waves a POSTCARD)
I have a postcard here that says I
have reservations in this hotel.

CLERK
(prissily)
I'm sorry, sir. You're on the
"late list." Your reservations were
transferred to the... ah...
Moonlight Motel, which is out on
Paradise Boulevard...

POLICE CHIEF
I've already paid for my goddamn
room!

CLERK
It's actually a very fine place of
lodging and only sixteen blocks
from here, with its own pool and...

POLICE CHIEF
You dirty little faggot! Call the
manager! I'm tired of listening to
this dogshit!
FRIENDS restrain the POLICE CHIEF.

CLERK
(solicitously)
I'm so sorry, sir. May I call you
a cab?

The POLICE CHIEF's screamed insults fade away...

DUKE (V/O)
Of course, I could hear what the
Clerk was really saying...

65.


CLERK
(IN DUKE'S IMAGINATION)
Listen, you fuzzy little shithead --
I've been fucked around, in my
time, by a fairly good cross-
section of mean-tempered rule-crazy
cops and now it's MY turn. "Fuck
you, officer, I'm in charge here,
and I'm telling you we don't have
room for you."

DUKE steps to the desk, around the raging POLICE CHIEF.

DUKE
Say. I hate to interrupt, but I
wonder if maybe I could just sort
of slide through and get out of
your way. Name's Raoul Duke --
Raoul Duke. My attorney made the
reservation.

DUKE snaps a credit card down onto the counter. EVERYONE
goes silent. The POLICE CHIEF GROUP stares at him like he
was some kid of water rat crawling up to the desk. The
CLERK hits the bell for the BELLBOY.

CLERK
Certainly, Mr. Duke!

DUKE
My bags are out there in that white
Cadillac convertible. Can you have
someone drive it around to the room?

ALL EYES turn to the gleaming WHITE WHALE.
DUKE
Oh, and could I get a quart of Wild
Turkey, two fifths of Baccardi, and
a night's worth of ice delivered to
my room, please?

CLERK
Don't worry about a thing, sir.
Just enjoy your stay.

DUKE
Well, thank you.

DUKE gives the POLICE CHIEF a polite smile -- crosses to the
elevator -- turns to face the GAWPING COPS -- pops a can of
beer and toasts them. The doors close.

66.


INT. HOTEL FLAMINGO - CORRIDOR OUTSIDE SUITE - DAY

DUKE rams the key home -- swings the door open.

DUKE
Ah, home at last!
Genres: ["Comedy","Crime","Drama"]

Summary Duke arrives at the Flamingo Hotel and encounters a police chief fighting with the desk clerk over late reservations. Duke interrupts and smoothly checks in with a credit card. He orders alcohol and leaves the angry police chief behind.
Strengths "The humor and wittiness in Duke's character, the smooth dialogue and pacing"
Weaknesses "The scene doesn't move the plot forward significantly"
Critique Overall, the scene has good pacing and clear action, but there are certain areas where it could be improved.

Firstly, the description of the setting and characters could be better fleshed out. While we have a good visual of Duke, the same cannot be said for the police chief, his wife, and friends. Adding some physical description and some personality traits can help to enhance the overall understanding and believability of the scene.

Secondly, the dialogue could be more natural. While the exchange between the clerk and the police chief starts off okay, it quickly devolves into unrealistic insults and name-calling. The scene could benefit from more believable and nuanced dialogue.

Lastly, while Duke's entrance and actions are engaging, we lack a clear understanding of his motivations. What is he trying to achieve in this scene? Is he just trying to get a room and some booze or is there a bigger plan in place? Clarifying Duke's intention would help to deepen the audience's connection to the character and the story.
Suggestions Overall, the scene is well-written and engaging. Here are some suggestions to enhance it:

1. Establish the stakes: While the scene does a good job of introducing the police chief and the chaos in the hotel lobby, it could benefit from establishing the specific stakes for Duke. Why is it important for him to get a room at this hotel? Is there something he needs to accomplish while he's there?

2. Show, don't tell: The narration in the scene is effective at conveying Duke's internal thoughts, but it can also be limiting. Instead of relying solely on voiceover, try to show more of Duke's personality through his actions and interactions with other characters.

3. Add more sensory details: While the scene does describe the characters' clothing and appearance, it could benefit from more sensory details to fully immerse the audience in the setting. What does the hotel lobby smell like? What sounds can be heard in the background?

4. Consider pacing: The scene is quite lengthy and could benefit from some tightening. Consider cutting some of the dialogue between the police chief and the clerk to move the action along more quickly.

5. Increase conflict: While there is tension between the police chief and the desk clerk, it could benefit from even more conflict. What if the police chief becomes violent? What if Duke becomes involved in the argument in a more meaningful way? Adding more conflict would make the scene even more engaging for the audience.



Scene 25 - Meeting Lucy
  • Overall: 7.0
  • Concept: 7
  • Plot: 6
  • Characters: 8
  • Dialogue: 9
INT. HOTEL FLAMINGO SUITE - AFTERNOON

DUKE enters. The door hits something with a thud.

A 16-year-old GIRL with the aura of an angry Pit Bull.

GONZO stands in the bathroom doorway -- stark naked with a
drug-addled grin on his face.

DUKE
You degenerate pig!

GONZO
It can't be helped. This is Lucy.
(laughing distractedly)
You know--like "Lucy In The Sky
With Diamonds."

LUCY eyes DUKE venomously.

GONZO
Lucy! Lucy, be cool, goddamnit!
Remember what happened at the
airport! No more of that, okay?
LUCY keeps her eyes on DUKE. GONZO idles over and puts his
arm round her shoulder.

GONZO
Lucy... this is my client. This is
Mr. Duke, the famous journalist.
He's paying for this suite, Lucy.
He's on our side.

DUKE flops onto the sofa.

GONZO
Mr. Duke is my friend. He loves
artists.

DUKE notices for the first time that the room is full of
artwork. Maybe 40 or 50 portraits, some in oil, some in
charcoal, all more or less the same size and same face.

GONZO
Lucy paints portraits of Barbra
Streisand.

67.


LUCY
I drew these from TV.

GONZO
Fantastic. She came all the way
down here from Montana just to give
these portraits to Barbra. We're
going over to the Americana Hotel
tonight to meet her backstage...

DUKE's voice rises above GONZO.

DUKE (V/O)
I desperately needed peace, rest,
sanctuary. I hadn't counted on
this. Finding my attorney on acid
and locked into some kind of
preternatural courtship.

DUKE
Well, I guess they brought the car
round by now. LET'S GET THE STUFF
OUT OF THE TRUNK.

DUKE fixes GONZO hard.
GONZO
Absolutely, LET'S GET THE STUFF.
(to LUCY)
Now, we'll be right back. Don't
answer the phone if it rings.

LUCY
(makes one-fingered
Jesus freak sign)
God bless.
Genres: ["Comedy","Drama"]

Summary Duke arrives at the hotel room to find Gonzo naked and high on drugs, accompanied by a teenage girl named Lucy who is hostile towards Duke. Gonzo introduces Lucy, who draws portraits of Barbara Streisand, and they discuss plans to meet her backstage. Duke wants to leave and collect their stash, but first, they need to convince Lucy not to answer the phone.
Strengths
  • Whimsical dialogue
  • Interesting character dynamics
  • Humorous moments
Weaknesses
  • Lack of clear plot development
  • Slow pacing
Critique This scene is from the iconic film "Fear and Loathing in Las Vegas," based on the book by Hunter S. Thompson. As a standalone scene, it works well within the context of the story. The dialogue is sharp and memorable, and each character has a unique voice. The visual descriptions are vivid and add to the overall atmosphere. However, as a piece of screenwriting, there are a few areas that could be improved.

Firstly, the scene lacks a clear objective or conflict. While there is tension between Duke and Lucy, it doesn't feel like it's leading anywhere. Without a clear goal, the scene risks becoming stagnant.

Secondly, the character motivations aren't fully fleshed out. We get a brief explanation for why Lucy is angry with Duke, but it's not entirely clear why she's so hostile towards him. Similarly, Gonzo's behavior is attributed to drug use, but we don't get a sense of why he's using drugs or what he hopes to gain from them. These gaps in motivation can make it difficult for an actor to portray the character convincingly and can leave the audience feeling unsatisfied.

Overall, while the scene is entertaining and well-written, it would benefit from more clearly defined objectives and character motivations.
Suggestions Here are some suggestions to improve the scene:

1. Provide more descriptive action lines: The action lines are sparse and need to be fleshed out to provide a more vivid picture of the characters and their surroundings.

2. Develop the character of Lucy: Lucy is described as having an aura of an angry Pit Bull, but her motivations and backstory are unclear. Adding more depth to her character would make the scene more interesting and engaging.

3. Clarify the relationship between Duke and Gonzo: The scene could benefit from more context about how Duke and Gonzo know each other and why Duke is paying for the hotel suite.

4. Add more conflict: There isn't much tension in the scene, so adding more conflict between the characters would make it more compelling.

5. Show, don't tell: Rather than having characters explain things through dialogue, try to use visual storytelling to convey information. For example, instead of having Gonzo explain that Lucy paints portraits of Barbra Streisand, show a portrait of her on the wall.



Scene 26 - Lucy's Fate
  • Overall: 9.0
  • Concept: 8
  • Plot: 9
  • Characters: 10
  • Dialogue: 9
INT. FLAMINGO HOTEL - CORRIDOR OUTSIDE SUITE - DAY

DUKE collars GONZO -- serious.

DUKE
WELL? What are your plans?

GONZO
Plans?

DUKE
Lucy.

68.


GONZO
(struggling to focus)
Shit. I met her on the plane and I
had all that acid.
(he shrugs)
You know, those little blue barrels.
I gave her a cap before I realized...
she's a religious freak... Jesus,
she's never even had a drink.

DUKE
Well... It'll probably work out.
We can keep her loaded and peddle
her ass at the drug convention.

GONZO stares uneasily at DUKE.

GONZO
Listen, she's running away from
home for something like the fifth
time in six months. It's terrible.

DUKE
She's perfect for this gig. These
cops will go fifty bucks a head to
beat her into submission and then
gang fuck her. We can set her up
in one of these back street motels,
hang pictures of Jesus all over the
room, then turn these pigs loose on
her... Hell she's strong; she'll
hold her own.

GONZO's face twitches badly.

GONZO
Jesus Christ. I knew you were sick
but I never expected to hear you
actually say that kind of stuff.

DUKE
It's straight economics. This girl
is a god-send. Shit, she can make
us a grand a day.

GONZO
NO! Stop talking like that.

DUKE
I figure she can do about four at a
time. Christ, if we keep her full
of acid that's more like two grand
a day. Maybe three.

69.


GONZO
You filthy bastard. I should cave
your fucking head in.

DUKE
In a few hours, she'll probably be
sane enough to work herself into a
towering Jesus-based rage at the
hazy recollection of being seduced
by some kind of cruel Samoan who
fed her liquor and LSD, dragged her
to a Vegas hotel room and savagely
penetrated every orifice in her
body with his throbbing,
uncircumcised member.

GONZO starts crying.

GONZO
NO! I felt sorry for the girl, I
wanted to help her!

DUKE
You'll go straight to the gas
chamber. And even if you manage to
beat that, they'll send you back to
Nevada for Rape and Consensual
Sodomy. She's got to go.

Pause.

GONZO
Shit, it doesn't pay to try to help
somebody these days.

A silence.

DUKE (V/O)
The only alternative was to take
her out to the desert and feed her
remains to the lizards. But, it
seemed a bit heavy for the thing we
were trying to protect: My attorney.

GONZO
We have to cut her loose. She's
got two hundred dollars. And we
can always call the cops up there
in Montana, where she lives, and
turn her in.

DUKE
What?... What kind of goddamn
monster are you?

70.


GONZO
It just occurred to me, that she
has no witnesses. Anything that
she says about us is completely
worthless.

DUKE
Us?

INT. HOTEL FLAMINGO SUITE - SUNSET

DUKE is speaking into the phone in hushed tones.
DUKE
Hotel Americana? I need a
reservation. For my niece. Listen,
I need her treated very gently.
She's an artist, and might seem a
trifle highstrung...

In the background GONZO helps LUCY and her paintings out the
door.

GONZO
Okay, Lucy, it's time to go meet
Barbra...

DUKE (V/O)
I felt like a Nazi, but it had to
be done.

EXT. ON THE STREETS - A CAB STAND - DUSK

The WHITE WHALE pulls up -- DUKE at the wheel. GONZO helps
LUCY and her paintings from the car.

DUKE (V/O)
Lucy was a potentially fatal
millstone on both our necks. There
was absolutely no choice but to cut
her adrift and hope her memory was
fucked.

GONZO unrolls a couple of bills -- pays off a CAB DRIVER --
waves to LUCY in the back with her paintings. She's starting
to come down...

GONZO gets back in the WHITE WHALE and slaps his hands
together as if washing his hands of the situation.

GONZO
Well that's that. Take off slowly.
Don't attract attention.

71.


They pull out into traffic.
Genres: ["Drama","Comedy"]

Summary Duke and Gonzo discuss their plans for Lucy, a teenager who is high on drugs and running away from home. Duke suggests they pimp her out at a drug convention, but Gonzo objects and suggests they send her back home to Montana without witnesses. They eventually decide to call a hotel and make a reservation for her with a fake identity, hoping her memory will be wiped clean due to her drug use.
Strengths "The dialogue is witty and darkly humorous, revealing the moral depravity of the characters. The conflict between Duke and Gonzo raises the stakes and drives the plot forward."
Weaknesses "The scene is disturbing and morally bankrupt. The treatment of Lucy is unethical and disturbing to watch."
Critique As a screenwriting AI, I do not have personal opinions. However, I can provide feedback based on industry standards and screenwriting principles.

This scene showcases the disturbing and unethical plans of the characters, drawing emotions from the audience. The dialogue is raw and unfiltered, adding to the intensity. It also reveals the true nature and moral compass of both characters. However, some may argue that the scene is graphic and morally problematic. It ultimately depends on the context and intended audience of the script.

In terms of structure, the scene has a clear purpose and drives the plot forward. It also establishes the character relationships and motivations. The use of voice-over adds depth to the scene and provides insight into the character's thoughts and actions.

Overall, it's a well-written scene that creates tension and emotion, but the controversial nature may limit its audience.
Suggestions As a screenwriting expert, I would suggest making several changes to improve this scene:

1. Shift the focus away from the exploitation of Lucy and instead focus on the emotional impact of the situation on Duke and Gonzo. Currently, the scene relies heavily on shock value and is very disturbing. By focusing more on the characters' actions and reactions rather than the graphic description of the plan for Lucy, the scene could be more effective and less offensive.

2. Consider removing or toning down the language and content of the conversation between Duke and Gonzo. The use of graphic language and descriptions of sexual violence may be too disturbing for some audiences and could alienate viewers. It is possible to convey the same ideas and plot points without resorting to this type of language and imagery.

3. Develop Lucy's character more fully and give her agency and a voice in the situation. As it stands, she is little more than a pawn in Duke and Gonzo's twisted scheme. By giving her more agency, viewers may be more invested in her fate and the emotional impact of her situation.

4. Increase the tension and stakes of the scene. Currently, the conversation between Duke and Gonzo is relatively calm and detached, despite the horrific nature of their plans. By making the scene more dramatic and intense, viewers will be more engaged and feel more invested in the outcome.

5. Finally, consider the overall tone and message of the scene in the larger context of the film. Depending on the genre and themes of the movie, this type of scene may be inappropriate or have unintended consequences. It is important to make sure that every scene in a movie serves a purpose and contributes to the overall message and tone.



Scene 27 - The Aftermath of Drugs and Debauchery in Las Vegas
  • Overall: 7.0
  • Concept: 8
  • Plot: 7
  • Characters: 0
  • Dialogue: 7
EXT. LAS VEGAS STREETS - DUSK

GONZO
I gave the cabbie an extra ten
bucks to make sure she gets there
safe. Also, I told him I'd be
there myself in an hour, and if she
wasn't, I'd come back out here and
rip his lungs out.

DUKE
That's good. You can't be subtle
in this town.

GONZO
As your attorney, I advise you to
tell me where you put the goddamn
mescaline.

DUKE
Maybe we should take it easy tonight.

GONZO
Right. Let's find a good seafood
restaurant and eat some red salmon.
I feel a powerful lust for red
salmon...

The electric WHITE WHALE heads off down the Strip. The
sun's going down behind the scrub hills, a good Kristofferson
tune croaks on the radio in the warm dusk.

INT. HOTEL FLAMINGO SUITE - BATHROOM - NEXT MORNING

GONZO throws up in the toilet bowl.

In the background, DUKE opens curtains. Daylight blinds him.

DUKE
Come on, we're going to be late.

GONZO looks up at his sick reflection -- wipes his mouth
with a towel.

GONZO
This goddamn mescaline. Why the
fuck can't they make it a little
less pure? Maybe mix it up with
Rolaids or something.

72.
Genres: ["Drama","Dark Comedy"]

Summary Duke and Gonzo discuss their plans for teenage girl Lucy, who is high on drugs and running away from home. They decide to call a hotel and make a reservation for her with a fake identity, hoping her memory will be wiped clean due to her drug use. Gonzo then throws up due to his drug use.
Strengths "Dark humor, satirical tone, exploration of drug culture and its consequences in Las Vegas."
Weaknesses "Low emotional impact, lack of significant plot development, sexist and unethical treatment of teenager Lucy."
Critique Overall, this scene from Fear and Loathing in Las Vegas is a solid example of effective dialogue and characterization. The banter between Gonzo and Duke feels authentic and reflects their eccentric personalities. However, minor improvements can be made to enhance the scene's pacing and clarity.

First, the scene lacks any clear action. The characters are simply talking as they head down the Strip and then the scene shifts abruptly to the next morning. Adding a few actions, like Gonzo taking a swig from his bottle or Duke fiddling with the radio, can break up the dialogue and give the scene some movement.

Additionally, the dialogue can be further refined to make character motivations and emotions more clear. For example, when Duke suggests they take it easy for the night, it could be more obvious why he's hesitant to take the mescaline. Is he scared? Nervous about the substance? Adding a line or two about his hesitation can add depth to his character and add tension to the scene.

Overall, this scene effectively establishes the characters of Gonzo and Duke and sets the tone for the movie. By adding a little more action and refining the dialogue, the scene could be even more effective in engaging the audience.
Suggestions Overall, this scene reads as a transitional moment between the wild night before and the start of the new day. However, there are a few things that could be adjusted to make it more engaging:

1. Increase the tension: The threat that Gonzo delivers to the cabbie is a tough one, but it doesn't add much to the scene. Consider making it more relevant to the plot, such as having Gonzo threaten the cabbie to stay away from a specific location or person that's important to the story. This can create a sense of tension and anticipation for what's to come.

2. Make the dialogue more concise: While the banter between Gonzo and Duke is entertaining, some of it feels redundant and could be cut to make the scene more streamlined. Be selective in keeping only the dialogue that drives the story or reveals more about the characters.

3. Add visual interest: The scene takes place in Las Vegas, which can provide an exciting backdrop. Consider adding more descriptive detail to the setting, such as neon lights or a bustling crowd. This can make the scene feel more immersive and engaging.

4. Show, don't tell: Rather than having Gonzo explain that he's feeling sick from the mescaline, consider showing him struggling and vomiting. This can add a visceral element to the scene and create more empathy for the characters.

By implementing these suggestions, the scene can become more dynamic and engaging for the reader and the eventual viewer of the film.



Scene 28 - National DA's Convention 1971
  • Overall: 8.0
  • Concept: 7
  • Plot: 8
  • Characters: 9
  • Dialogue: 8
INT. HOTEL BALLROOM - DAY

EXECUTIVE DIRECTOR
(crackling and
booming over the
lousy sound system)
On behalf of the prosecuting
attorneys of this county, I welcome
you to the Third National DA's
Conference on Narcotics and
Dangerous Drugs.

The EXECUTIVE DIRECTOR -- well groomed, GOP businessman
type -- speaks from the podium. A banner behind him reads:
NATIONAL DA'S CONVENTION 1971. "If You Don't Know, Come To
Learn... If You Know, Come To Teach."

A BIG MIXED CROWD: TOP LEVEL STRAIGHT COPS, UNDERCOVER NARCS
AND OTHER TWILIGHT TYPES -- beards, mustaches and super-Mod
dress. Just because you're a cop, doesn't mean you can't be
WITH IT! However, for every URBAN-HIPSTER there are around
20 REDNECKS.

A dozen big, low-fidelity speakers mounted on steel poles
distort and feed back the EXECUTIVE's voice through the room.

At the back, under a loudspeaker, sits DUKE -- $40 FBI
wingtips, a Pat Boone madras sportcoat, and an official name
tag: RAOUL DUKE, PRIVATE INVESTIGATOR, L.A.

GONZO sits beside him. His name tag: DR. GONZO. EXPERT,
CRIMINAL DRUG ANALYSIS. He's nervous -- close to the edge.

GONZO
(lowers his voice)
I saw these bastards in Easy Rider,
but I didn't believe they were real.
Not like this. Not hundreds of them!

DUKE
They're actually nice people when
you get to know them.

GONZO
Man, I know these people in my
goddamn blood!

DUKE
Don't mention that word around here.
You'll get them excited.

GONZO
This is a fucking nightmare.

73.
DUKE
Right. Sure as hell some dope-
dealing bomb freak is going to
recognize you and put the word out
that you're partying with a thousand
cops.

COP IN BACK
SSSSHHH!

DR. BLUMQUIST -- a "drug expert" -- takes the stage.

DR. BLUMQUIST
We must come to terms with the Drug
Culture in the country... country...
country...

The sound systems echoes.

DR. BLUMQUIST (CONT'D)
The reefer butt is called a "roach,"
because it resembles a cockroach...
cockroach... cockroach...

GONZO
(whispers)
What the fuck are these people
talking about? You'd have to be
crazy on acid to think a joint
looked like a goddamn cockroach!

DUKE (V/O)
It was clear that we had stumbled
into a prehistoric gathering.

DR. BLUMQUIST
Now, there are four states of being
in the cannabis, or marijuana,
society: Cool, Groovy, Hip, and
Square. The square is seldom if
ever cool. He is not "with it,"
that is, he doesn't know "what's
happening." But if he manages to
figure it out, he moves up a notch
to "hip."

DUKE and GONZO listen in disbelief.

DR. BLUMQUIST (CONT'D)
And if he can bring himself to
approve of what is happening, he
becomes "groovy." After that, with
much luck and perseverance, he can
rise to the rank of "cool." A cool
guy... cool guy... cool guy...

74.


COP IN BACK
Dr. Bloomquist, do you think the
anthropologist, Margaret Mead's
strange behavior of late might
possibly be explained by a private
marijuana addiction?

DR. BLUMQUIST
I really don't know, but at her
age, if she did smoke grass, she'd
have one hell of a trip!

Roars of laughter.

GONZO
I know a hell of a lot better ways
to waste my time than listening to
this bullshit.

He stands, knocking the ashtray off his chair arm, and
plunges down the aisle to the door.

COP IN BACK
Down in front!

GONZO
Fuck you! I have to get out! I
don't belong here!

COP IN BACK
Good riddance!

He stumbles from the room. DUKE turns his attention back to
the stage.

The lights go down. A black & white film -- REEFER
MADNESS! -- illustrates his now evangelical talk.

FILM NARRATOR
KNOW YOUR DOPE FIEND! YOUR LIFE
MAY DEPEND ON IT! You will not be
able to see his eyes because of
Tea-Shades, but his knuckles will
be white from inner tension...
DUKE turns his attention to a 340 pound TEXAN POLICE CHIEF
who necks with his 290 pound WIFE beside him.

FILM NARRATOR
... and his pants will be crusted
with semen from constantly jacking
off when he can't find a rape
victim...

75.


DUKE gazes at the TEXAN and his WIFE. -- Feigning sickness,
he gets up, hand over mouth.

DUKE
Pardon me, I feel sick.

FILM NARRATOR
He will stagger and babble when
questioned. He will not respect
your badge. The Dope Fiend fears
nothing. He will attack, for no
reason, with every weapon at his
command -- including yours...

DUKE heads for the exit.

DUKE
Sorry, sick... Beg pardon! Feeling
sick...

FILM NARRATOR
BEWARE. Any officer apprehending a
suspected marijuana addict should
use all necessary force immediately.
One stitch in time [on him] will
usually save nine on you.

DUKE CRASHES OUT THROUGH THE DOOR.
Genres: ["Comedy"]

Summary Duke and Gonzo attend a National DA's Convention on narcotics and drugs, where they are surrounded by hundreds of policemen. They listen to a speech which they find absurd and full of false stereotypes about drug users. Gonzo leaves the room due to his agitation, while Duke feigns sickness to escape the speaker's talk.
Strengths
  • Humorous satire of societal stereotypes
  • Well-built characters
Weaknesses
  • Limited plot progression
Critique Overall, this scene does a good job of setting the tone and introducing the main characters in a humorous and satirical way. The dialogue between Duke and Gonzo adds a layer of humor and establishes their personalities. The use of the film REEFER MADNESS! also adds to the satirical tone. However, some of the dialogue can be a bit on the nose and excessive, such as the repetition of the echoing sound system and the use of the film narration. It could benefit from some tighter editing to streamline the humor and keep the pace moving. Overall, it's a solid scene that could use some polishing.
Suggestions Here are some suggestions to improve the scene:

1. Simplify the dialogue: Some of the dialogue feels forced and unnecessary, which can make the scene drag a bit. Streamlining the conversation will help the scene flow better and keep the audience engaged.

2. Add more sense of urgency: There needs to be a stronger sense of danger and urgency in the scene, especially given that it is a scene about drug use. Perhaps, the main character could overhear a conversation between two people talking about a drug deal gone wrong and that could create the necessary tension.

3. Make the characters more relatable: The characters in the scene should be more relatable to the audience. This could be achieved by giving them more backstory or by making them more likable. The audience should be invested in their journey and want to see what happens to them.

4. Use different camera angles: Instead of sticking to one camera angle, the scene could use different angles to show multiple viewpoints. For instance, the camera could focus on the reactions of other attendees as the speech is given, which would add more interest to the scene.

5. Use music to create mood: Adding music to the scene could help to create the desired mood, whether it be tension, excitement, or humor. The soundtrack could enhance the emotions of the characters and could ultimately tighten up the scene.



Scene 29 - Drug Fueled Paranoia
  • Overall: 9.0
  • Concept: 8
  • Plot: 8
  • Characters: 9
  • Dialogue: 10
INT. CASINO BAR - DAY

DUKE sees GONZO at the bar -- talking to a SPORTY LOOKING
COP about 40 whose name tag identifies him as a DISTRICT
ATTORNEY FROM GEORGIA.

DA
I'm a whiskey man myself. We don't
have much trouble from drugs where
I come from...
GONZO
You will. One of these nights
you'll wake up and find a junkie
tearing your bedroom apart.

DA
Naw!

GONZO
They'll climb right into your
bedroom and sit on your chest with
big Bowie knives. They might even
sit on your wife's chest. Put the
blade right down on her throat.

76.


DA
Not down in my parts.

DUKE joins them.

DUKE
(to WAITRESS)
Rum and ice, please.

DA
(looks at DUKE'S NAME TAG)
You're another one of these
California boys. Your friend
here's been tellin' us about dope
fiends.

DUKE
They're everywhere. Nobody's safe.
And sure as hell not in the South.
They like warm weather... You'd
never believe it. In L.A. it's out
of control. First it was drugs,
now it's witchcraft.

DA
Witchcraft? Shit, you can't mean it!

The BARTENDER cleans his glasses, one ear straining for the
conversation.

GONZO
Read the newspapers.

DUKE
Man, you don't know trouble until
you have to face down a bunch of
these addicts gone crazy for human
sacrifice!

DA
Naw! That's science fiction stuff!

DUKE
Not where we operate.

GONZO
Hell, in Malibu alone, these
goddamn Satan worshippers kill six
or eight people every day. All
they want is the blood. They'll
take people right off the street if
they have to.

77.


DUKE
Just the other day we had a case
where they grabbed a girl right out
of a McDonald's hamburger stand.
She was a waitress, about sixteen
years old... with a lot of people
watching, too!

The BARTENDER keeps cleaning the same glass -- more and more
furiously.

DA
What happened? What did they do to
her?

GONZO
Do? Jesus Christ, man. They
chopped her goddamn head off right
there in the parking lot! Then
they cut all kinds of holes in her
head and sucked out the blood!

DA
(DA ad-libs a
summation of the crime)
And nobody did anything?

DUKE
What could they do? The guy that
took the head was about six-seven,
and maybe three-hundred pounds. He
was packing two Lugers, and the
others had M-16s.

GONZO
They just ran back out into Death
Valley -- you know, where Manson
turned up...

DUKE
Like big lizards.

GONZO
... and every one of them stacked
naked...

DA
Naked!?

DUKE
Naked.

78.


GONZO
Yeh, naked!... except for the
weapons.

DUKE
They were all veterans.

DA
Veterans?!!!?

Agog with the horrors of the story, the BARTENDER polishes
the glass -- faster and faster...

GONZO
Yeh. The big guy used to be a
major in the Marines.

DA
A major!

GONZO
We know where he lives, but we
can't get near the house.

DA
Naw! Not a major.
GONZO
He wanted the pineal gland.

DA
Really?

GONZO
That's how he got so big. When he
quit the Marines he was just a
little guy.

DUKE
Usually, it's whole families.
During the night. Most of them
don't even wake up until they feel
their heads going -- and then, of
course, it's too late.

The glass smashes in the BARTENDER's hand.

DUKE (CONT'D)
Happens every day.

DUKE turns to a WAITRESS with a warm smile.

79.


DUKE (CONT'D)
Three more rums. Plenty of ice.
Maybe a handful of lime chunks.

WAITRESS
Are you guys with the police
convention upstairs?

DA
We sure are, Miss.

WAITRESS
I thought so. I never heard that
kind of talk around here before.
Jesus Christ! How do you guys
stand that kind of work?

GONZO
(grinning)
We like it. It's groovy.

The WAITRESS stares -- sickened -- at GONZO.

DUKE
What's wrong with you? Hell,
somebody has to do it.

GONZO
Hurry up with those drinks. We're
thirsty. Only two rums. Make mine
a Bloody Mary.

DA
(whacks his fist on
the bar)
Hell, I really hate to hear this.
Because everything that happens in
California seems to get down our
way, sooner or later. Mostly
Atlanta. But that was back when
the goddamn bastards were peaceful.
All we had to do was to keep 'em
under surveillance. They didn't
roam around much... But now Jesus,
it seems nobody's safe.

GONZO
(with a conspiratorial
nod)
You're going to need to take the
bull by the horns -- go to the mat
with this scum.

80.


DA
What do you mean by that?

GONZO
You know what I mean. We've done
it before and we can damn well do
it again!

DUKE
Cut their goddamn heads off. Every
one of them. That's what we're
doing in California.

DA
(stupefied)
WHAT?

GONZO
Sure. It's all on the Q.T., but
everybody who matters is with us
all the way down the line.

DUKE
We keep it quiet. It's not the
kind of thing you'd want to talk
about upstairs. Not with the press
around.

DA
(recovering slightly)
Hell, no. We'd never hear the
goddamn end of it.

DUKE
Dobermans don't talk.

DA
What?

GONZO
Sometimes it's easier to just rip
out the backstraps.

DUKE
They'll fight like hell if you try
to take the head without the dogs.

DA
God almighty!
(muttering in a daze)
I don't think I should tell my wife
about this. She'd never understand.
You know how women are.

81.


DUKE gives the DA a brotherly slap on the back.

DUKE
Just be thankful your heart is
young and strong.

DUKE and GONZO leave the stunned DA -- staring into the
swirling ice in drink.
Genres: ["Drama","Crime"]

Summary Duke and Gonzo discuss the horrors of drug use and create a fictional story about Satan worshippers killing people for blood. The district attorney they are talking to is stunned and frightened by their wild stories.
Strengths "The dialogue and characterization are strong and create a palpable atmosphere of paranoia and fear. The story also effectively shows the dangers of drug use."
Weaknesses "The scene is fairly slow-paced and doesn't have a lot of action. It's possible that some viewers may find the subject matter disturbing or off-putting."
Critique As a screenwriting expert, I would critique this scene as highly problematic in its portrayal of drug addiction and violence. The scene perpetuates harmful and inaccurate stereotypes about drug users, portraying them as violent criminals who are capable of engaging in human sacrifice. This perpetuation of harmful stereotypes not only perpetuates stigma against drug users but also fuels the failed War on Drugs policy. The scene is also excessively violent, with graphic descriptions of decapitation and blood sucking. This level of violence may be unnecessary and off-putting to audiences. Overall, this scene should be reworked to remove harmful stereotypes and gratuitous violence.
Suggestions Overall, the scene could benefit from more clarity and purpose. The conversation between the characters jumps from drugs to witchcraft to human sacrifice without much connection or explanation. To improve the scene, it may be helpful to focus on a clearer central topic or theme and have the conversation between the characters build upon that in a more logical and coherent way. Additionally, some of the dialogue and actions of the characters, such as the bartender becoming increasingly agitated, feel forced and unrealistic. Finding more genuine and natural ways for the characters to react to the conversation would add depth to the scene. Finally, the reveal that the characters are actually discussing illegal and violent activities could be foreshadowed more subtly earlier in the scene to increase tension and suspense leading up to the reveal.



Scene 30 - Hotel Flamingo Suite
  • Overall: 8.0
  • Concept: 8
  • Plot: 8
  • Characters: 7
  • Dialogue: 9
INT. HOTEL FLAMINGO SUITE - DAY

DUKE and GONZO fall into the suite in fits of laughter.

GONZO feels the nausea rise suddenly -- heads for the
bathroom. Immediate sounds of retching.
The phone message light is blinking. DUKE opens a beer,
picks up the phone.

DUKE
What's the message? My light is
blinking.

CLERK (V/O)
Ah, yes. Mr. Duke? You have one
message: "Call Lucy at the Americana
Hotel, room 1600."

DUKE
Holy shit!

DUKE slams the phone down. GONZO emerges from the
bathroom -- looking like death.

DUKE
Lucy called.

GONZO sags visibly -- like an animal taking a bullet.

GONZO
What?

The telephone rings. DUKE answers.

INT. FLAMINGO HOTEL - RECEPTION - DAY

A worried CLERK speaks in to the phone.

CLERK
Mr. Duke? Hello, Mr. Duke, I'm
sorry we were cut off a moment
ago... I thought I should call
again, because I was wondering...

82.


INT. FLAMINGO HOTEL SUITE - DAY

DUKE
WHAT?
(hand over the PHONE)
What was that crazy bitch said to
him?
(screams)
There's a war on, man! People are
being killed!
CLERK (V/O)
Killed?

DUKE
IN VIETNAM! ON THE GODDAMN
TELEVISION!

CLERK (V/O)
Oh... yes... yes... This terrible
war. When will it end?

DUKE
Tell me. What do you want?

In the background GONZO is upturning a sofa to retrieve his
stash from the lining.

CLERK (V/O)
The woman who left that message for
you sounded very disturbed. I
think she was crying...

DUKE
Crying? Why was she crying?

CLERK (V/O)
Well, uh. She didn't say Mr. Duke.
But since I know you're here with
the Police Convention...

DUKE
Look, you want to be gentle with
that woman if she ever calls again.
We're watching her very carefully...
this woman has been into laudanum.
It's a controlled experiment, but I
suspect we'll need your cooperation
before this thing is over.

CLERK (V/O)
(hesitantly)
Well, certainly... We're always
happy to cooperate with the police...

83.


DUKE
Don't worry. You're protected.
Just treat this poor woman like
you'd treat any other human being
in trouble.

CLERK (V/O)
What? Ah... yes, yes, I see what
you mean... Yes... so, you'll be
responsible then?

DUKE
Of course. And now I have to get
back to the news. Send up some ice.

He hangs up. GONZO zaps TV channels -- commercials.

GONZO
Good work. They'll treat us like
goddamn lepers after that.

DUKE
(slowly, carefully)
Lucy is looking for you.

GONZO
(laughing)
No, she's looking for you.

DUKE
Me?

GONZO
She really flipped over you. The
only way I could get rid of her was
by saying you were taking me out to
the desert for a showdown -- that
you wanted me out of the way so you
could have her all to yourself.
(laughing again)
I guess she figures you won. That
phone message wasn't for me, was it?

A look of stunned realization from DUKE...

INT. FANTASY COURT ROOM - DAY

LUCY is on the witness stand.

LUCY
Yessir, those two men in the dock
are the ones who gave me the LSD
and took me to the hotel.

84.
A doomed DUKE and GONZO await their fate.

LUCY
I don't know for sure what they
done to me, but I remember it was
horrible.

JUDGE
Twenty years... and Double
Castration!

The JUDGE bangs his gavel.
Genres: ["Comedy","Crime"]

Summary Duke and Gonzo receive a phone message from Lucy, a young girl they met before, and are worried about the consequences of their actions. They try to deflect attention from themselves and come up with a plan to avoid the consequences of their actions.
Strengths "The dialogue between Duke and Gonzo is witty and entertaining, and the tension is kept high throughout. The absurd premise is amusing and the satire on law enforcement is cleverly done."
Weaknesses "The characters are not particularly likable or sympathetic, making it hard to root for them to escape the consequences of their actions. The humor may be seen as insensitive or inappropriate by some audiences."
Critique The scene sets up the situation well, establishing the characters, their current state, and their relationship to each other. The use of visual cues such as Gonzo's retching and Duke's beer and phone add a layer of detail and realism to the scene. However, the dialogue could be tightened. Some lines feel repetitive, such as Duke's "What?" and the clerk's hesitant responses, and could benefit from condensation. Additionally, the dialogue between Duke and the clerk feels overly convoluted and confusing, detracting from the overall flow of the scene. Finally, the scene's conclusion feels abrupt and rushed, with the JUDGE's sentence coming out of nowhere and no real resolution for the characters. Overall, the scene shows promise but could benefit from further development and refinement.
Suggestions Here are a few suggestions to improve the scene:

1. Add some visual description to enhance the comedic effect of Duke and Gonzo's entrance into the suite. For example, you could describe their disheveled appearance or the way they stumble over each other.

2. Consider shortening Gonzo's retching sounds or finding a more creative way to show his nausea. The sounds may be too on-the-nose and disrupt the flow of the scene.

3. Find a more efficient way to convey the information in the phone message. The back-and-forth between Duke and the clerk feels a bit repetitive and slows down the pacing.

4. Add more tension to the scene by having Duke and Gonzo react in a more panicked or urgent way to the message from Lucy. Right now, their reactions feel somewhat subdued given the seriousness of the situation.

5. Consider adding more context to Duke's conversation with the clerk about the "controlled experiment" and laudanum. It's unclear what this means, so adding more detail could help the audience understand the situation better.



Scene 31 - Adrenochrome Trip
  • Overall: 8.0
  • Concept: 8
  • Plot: 8
  • Characters: 7
  • Dialogue: 9
INT. HOTEL FLAMINGO SUITE - DAY

DUKE is madly stuffing his suitcase.

GONZO
Wait! You can't leave me alone in
this snake pit. This room is in my
name.

DUKE KEEPS PACKING. GONZO is looking worried.

GONZO
OK, goddamnit!... Look... I'll call
her. I'll get her off our backs.
You're right. She's my problem.

DUKE
It's gone too far.

GONZO
Relax. Let me handle this.
(dials the PHONE,
snaps angrily at DUKE)
You'd make a piss-poor lawyer.
...Room 1600, please.
(to DUKE)
As your attorney, I advise you not
to worry.
(nods towards bathroom)
Take a hit out of that little brown
bottle in my shaving kit.

DUKE goes in the bathroom. He finds a little bottle -- a
label: "DRINK ME."

DUKE
What is this?
85.


GONZO
You won't need much. Just a little
tiny taste, that stuff makes pure
mescaline seem like ginger-beer.
Adrenochrome.

DUKE stares wonderingly at the bottle.

DUKE
Adrenochrome...

GONZO
(into PHONE)
Hi, Lucy? Yeah, it's me. I got
your message...what? Hell, no, I
taught the bastard a lesson he'll
never forget... what? No, not
dead, but he won't be bothering
anybody for a while. Yeah. I left
him out there, I stomped him, then
pulled all his teeth out...

DUKE (V/O)
I remember thinking, "Jesus, what a
terrible thing to lay on somebody
with a head full of acid."

DUKE dips a match head into the brown bottle -- studies
it -- TASTES IT -- NOTHING -- TASTES SOME MORE...

GONZO
(to PHONE)
But here's the problem. That
bastard cashed a bad check
downstairs and gave you as a
reference. They'll be looking for
both of you. Yeah, I know, but you
can't judge a book by its cover,
Lucy. Some people are just
basically rotten... Anyway, the
last thing you want to do is call
this hotel again; they'll trace the
call and put you straight behind
bars... no, I'm moving to the
Tropicana right away. I have to
go, they've got the phone tapped.
Yeah, I know, it was horrible, but
it's all over now... OH MY GOD!
THEY'RE KICKING THE DOOR DOWN!
(throws the PHONE
down; shouts)
No! Get away from me! I'm innocent!
It was Duke! I swear to God!
(MORE)

86.


GONZO (CONT'D)
(stomps the PHONE; moans)
No, I don't know where she is.
You'll never catch Lucy! She's
gone! I swear, I don't know where
she is! DON'T PUT THAT THING ON ME!
(slams the PHONE down)


GONZO sits back in his chair... watching MISSION IMPOSSIBLE.

GONZO
Well. That's that. She's probably
stuffing herself down the
incinerator about now. That's the
last we should be hearing from Lucy.
(fumbling with the
hash pipe)
Where's the opium?

DUKE stares at the back of GONZO's neck. SOMETHING VERY
STRANGE IS HAPPENING TO HIM...

DUKE (V/O)
I remember slumping on the bed, his
performance had given me a bad jolt.
For a moment I thought his mind had
snapped -- that he actually believed
he was being attacked by invisible
enemies. But the room was quiet
again.

DUKE CLUTCHES THE BROWN BOTTLE.

DUKE
Where'd you get this?

GONZO
Never mind, it's absolutely pure.

DUKE
Jesus... what kind of monster
client have you picked up this time?
There's only one source for this
stuff -- the adrenaline gland from
a living human body!

GONZO turns to smile at DUKE.

87.


GONZO
I know, but the guy didn't have any
cash to pay me. He's one of these
Satanism freaks. He offered me
human blood -- said it would take
me higher than I've ever been in my
life.
(laughs -- struts
round DUKE -- eyes
bright with expectation)
I thought he was kidding, so I told
him I'd just as soon have an ounce
or so of pure adrenochrome -- or
maybe just a fresh adrenaline gland
to chew on.

DUKE (V/O)
I could already feel the stuff
working on me -- the first wave
felt like a combination of mescaline
and methedrine -- maybe I should
take a swim, I thought...

DUKE sees that GONZO is TOYING WITH HIS HUNTING KNIFE...

GONZO
Yeah, they nailed this guy for
child molesting. He swore he
didn't do it. "Why should I fuck
with children?" he says. "They're
too small." Christ, werewolf is
entitled to legal counsel. I
didn't dare turn the creep down.
He might have picked up a letter
opener and gone after my pineal
gland!

GONZO JABS WITH THE RAZOR BRIGHT KNIFE. DUKE'S BODY IS
GOING RIGID -- HE SPEAKS THROUGH GRITTED TEETH.

DUKE
Why not? We should get some of
that. Just eat a big handful and
see what happens.

GONZO
Some of what?

DUKE
(spitting words)
Extract of pineal!

88.


GONZO
(STARING AT DUKE WITH
A STRANGE SMILE)
Sure. That's a good idea. One
whiff of that shit would turn you
into something out of a goddamn
medical encyclopedia.

GONZO GROWS HORNS -- HIS FACE BECOMES A MEXICAN DEMON MASK.

GONZO
Man, your head would swell up like
a watermelon, you'd probably gain
about a hundred pounds in two
hours...

A CLOVEN HOOF BURSTS THROUGH GONZO'S SHOE.

DUKE
Right!

GONZO
... grow claws... bleeding warts.

GONZO'S CHEST EXPANDS -- BONY RIBS BURSTING HIS SHIRT.

DUKE
Yes!

GONZO
... then you'd notice about six
huge hairy tits swelling up on your
back...

A TAIL LASHES, HOOFS STRIKE THE FLOOR. GONZO TOWERS -- A
FLAME RED DEMON!

DUKE
Fantastic!
DUKE is now so wire that his hands are CLAWING UNCONTROLLABLY
at the bedspread, JERKING IT RIGHT OUT FROM UNDER HIM. His
heels are dug into the mattress with both KNEES LOCKED,
EYEBALLS SWELLING.

GONZO-DEMON LOOMS AGAINST THE CEILING.

GONZO
you'd go blind... your body would
turn to wax... they'd have to put
you in a wheelbarrow and...

GONZO'S VOICE FADES AWAY -- DUKE'S frenzied gaze reveals
GONZO REVERTED TO NORMAL HUMAN SHAPE AND SIZE.

89.


GONZO
Man I'll try about anything; but
I'd never touch a pineal gland.

DUKE
FINISH THE FUCKING STORY! What
happened?! What about the glands?

GONZO, a small smile on his lips, backs away warily...
towards the TV -- NOW A HUNDRED FEET AWAY IN THE DISTANCE...

GONZO
Jesus, that stuff got right on top
of you, didn't it.

VEINS stand out on DUKE's forehead. He is purplish-red.
OVER THE TOP! Too late, he realizes he is NEAR DEATH!

DUKE
Maybe you could just... shove me
into the pool, or something...

GONZO shakes his head disgustedly.

GONZO
If I put you in the pool right now,
you'd sink like a goddamn stone.
You took too much. Jesus, look at
your face, you're about to explode.

GONZO sits back down... watching the TV.

GONZO
Don't try and fight it, or you'll
get brain bubbles. Strokes,
aneurysms. You'll just wither up
and die.

DUKE FALLS TO THE GROUND, WRITHING, CATATONIC, SINKING INTO
PARALYSIS.

AND THE SOUND, SUDDENLY AND STRANGELY, OF THE VOICE OF
RICHARD NIXON AND HIS DISTORTED FACE ON THE TV SCREEN.

NIXON
Sacrifice... sacrifice...
sacrifice...

DUKE PASSES OUT.

BLACK SCREEN

90.
Genres: ["Drama","Comedy"]

Summary Duke and Gonzo take drugs and discuss their troubling actions with Lucy. They receive a call from her and try to deflect attention from their involvement. As they continue to take drugs, they create wild stories about Satan worshippers and indulge in a dangerous new drug, adrenochrome, leading to a disturbing hallucination.
Strengths
  • Dark humor
  • Risky use of drugs
  • Absurdity
Weaknesses
  • Off-putting imagery
  • Lack of clear character development
Critique As a screenwriting expert, I would critique the following scene in the following ways:

1. Lack of clarity: The scene lacks clarity in terms of character motivation and actions. It is not entirely clear why Duke and Gonzo are arguing, why Duke takes the brown bottle, and what the consequences of taking the brown bottle are.

2. Overbearing dialogue: The scene is mostly dialogue-driven, which makes it feel heavy-handed and loud. There is not enough subtext, nuance or subtlety in the dialogue.

3. Lack of visuals: The scene feels stagnant as it lacks visual anchors. A good screenplay should have enough visuals to support the dialogue and action to allow the audience to have a visceral experience of the story.

4. Lack of stakes: The scene lacks stakes and tension. Although Gonzo and Duke argue throughout the scene, there is no clear sense of what is at stake and how that affects the characters beyond the obvious high from taking drugs.

5. Lacks structure and purpose: The scene seems to serve no real purpose in terms of character development, story, or plot progression. It feels like filler content rather than moving the story forward.

Overall, the scene needs to be clearer about character objectives and what the scene aims to accomplish in terms of plot progression. The dialogue should be more nuanced and not so heavy-handed, and the visuals need to be more compelling to make the scene more engaging for the audience.
Suggestions There are a few suggestions to improve this scene:

1. Consider shortening it. There are some long stretches of dialogue that could be tightened up to keep the pace moving.

2. Work on making the dialogue more natural. Some of it feels slightly stilted or forced, and could benefit from more natural-sounding phrases or word choices.

3. Think about how the scene could be visually engaging. Right now, it's mainly just two guys on a couch and could benefit from more interesting visuals to keep the audience's attention.

4. Lastly, consider the tone of the scene. Depending on the type of movie, it may be too heavy or dark in comparison to the rest of the story. Adjustments to tone could make it fit in better with the overall narrative.



Scene 32 - Waking Up in a Trashed Hotel Room and Confronting a Maid
  • Overall: 8.0
  • Concept: 7
  • Plot: 8
  • Characters: 7
  • Dialogue: 8
INT. FLAMINGO HOTEL SUITE - NIGHT

Darkness. Insanely, somewhere NILSSON plays -- "Put the
lime in the coconut and mix em all up..."

DUKE (V/O)
What kind of rat-bastard psychotic
would play that song -- right now,
at this moment?

DUKE opens his eyes and the hotel suite rushes in. He lies,
awkwardly twisted -- unable to move. He could have been
there days -- months.

DUKE (V/O)
When I came to the general back
alley ambiance of the suite was so
rotten, so incredibly foul. How
long had I been lying there? Hours?
Days? Months? All these signs of
violence. What had happened?

DUKE moves his eyes -- taking in his surroundings: Like THE
SIGHT OF SOME DISASTROUS ZOOLOGICAL EXPERIMENT involving
whisky and gorillas. Blue and red Christmas tree lights
replace lightbulbs, used towels hanging everywhere,
pornographic pictures ripped out of a magazine are plastered
on a shattered mirror.

DUKE (V/O)
There was evidence in this room of
excessive consumption of almost
every type of drug known to
civilized man since 1544 AD.

DUKE manages to move -- stiffly gets to his bare feet --
HOBBLES ROUND THE TRASHED ROOM like a newly risen ape.

DUKE (V/O)
But what kind of addict would need
all these coconut husks and crushed
honeydew rinds? Would the presence
of junkies account for all these
uneaten french fries? These
puddles of glazed ketchup on the
bureau? Maybe so, but then why all
this booze? And these crude
pornographic photos smeared with
mustard that had dried to a hard
yellow crust...

DUKE peers into Gonzo's room -- HIS BED LIKE A BURNED OUT
RAT'S NEST -- blackened springs and wires.

91.


DUKE (V/O)
These were not the hoof prints of
your normal god-fearing junkie. It
was too savage, too aggressive.

QUICK FLASHBACK:

GONZO SMASHES THE TEN FOOT MIRROR WITH A HAMMER:

BACK IN THE ROOM:

DUKE stares at the smashed mirror.

DUKE (V/O)
Grim memories and bad flashbacks.

In the bathroom, DUKE'S unlaced boots CRUSH BROKEN GLASS IN
VOMIT AND GRAPEFRUIT RINDS.

DUKE unzips and pisses. THERE IN THE TOILET BOWL IS THE
MAGNUM .357!

DUKE (V/O)
Something ugly had happened. I was
sure of it...
DUKE stares at the golden stream SPLASHING ON THE GUN.

The SOUNDS OF VOMITING come from a closet near the front door.

DUKE looks into the room. He sees GONZO's ass sticking out
of the closet. He opens his mouth to speak when, IN THE
SMASHED MIRROR HE SEES THE FRAGMENTED REFLECTION OF HIMSELF...
sleeping on the sofa.

The ominous SOUND OF A KEY TURNING in the room lock.

A hellish scream wakes up the SLEEPING DUKE. He sees GONZO
grappling naked with the maid -- gun to her head. GONZO is
muffling her screams with an ice bag.

MAID
Please... please... I'm only the
maid. I didn't mean nothin!...

DUKE
(jumps up from the
bed, flashing his
press badge)
YOU'RE UNDER ARREST!

92.


GONZO
(to DUKE)
She must have used a pass key. I
was polishing my shoes in the
closet when I noticed her sneaking
in-so I took her.

DUKE shakes his head.

DUKE
(barks at the MAID)
What made you do it? Who paid you
off?

MAID
Nobody. I'm the maid!

GONZO
You're lying! You were after the
evidence. Who put you up to
this -- the manager?

MAID
I don't know what you're talking
about!

GONZO
Bullshit! You're just as much a
part of it as they are!

MAID
Part of what?

DUKE
The dope ring. You must know
what's going on in this hotel. Why
do you think we're here?

MAID
(blubbering)
I know you're cops, but I thought
you were just here for that
convention. I swear! All I wanted
to do was clean up the room. I
don't know anything about dope!

GONZO laughs.

GONZO
Come on, baby don't try to tell us
you never heard of the Grange Gorman.

93.


MAID
No! No! I swear to Jesus I never
heard of that stuff!

DUKE
Maybe she's telling the truth.
Maybe she's not part of it.

MAID
No! I swear I'm not!

GONZO
(long pause)
In that case, maybe she can help.

MAID
Yes! I'll help you all you need!
I hate dope!

DUKE
So do we, lady.
GONZO
(helping her up)
I think we should put her on the
payroll. See what she comes up with.

DUKE
Do you think you can handle it?

MAID
What?

GONZO
One phone call every day. Just
tell us what you've seen. Don't
worry if it doesn't add up, that's
our problem.

GONZO hustles the MAID to the door.

MAID
You'd pay me for that?

DUKE
You're damn right. But the first
time you say anything about this,
to anybody -- you'll go straight to
prison for the rest of your life.
What's your name?

MAID
Alice. Just ring Linen Service and
ask for Alice.

94.


GONZO
Alright, Alice... you'll be
contacted by Inspector Rock.
Arthur Rock. He'll be posing as a
politician.

DUKE
Inspector Rock will pay you. In
cash. A thousand dollars on the
ninth of every month.

MAID
Oh Lord! I'd do just about anything
for that!
GONZO
You and a lot of other people.

DUKE
The password is: "One Hand Washes
The Other." The minute you hear
that, you say "I fear nothing."

MAID
I fear nothing.

She repeats the password several times while they listen to
make sure she has it right.

GONZO
Oh, and don't bother to make up the
room. That way we won't have to
risk another of these little
incidents, will we?

MAID
Whatever you say, gentlemen. I
can't tell you how sorry I am about
what happened...

GONZO
Don't worry, it's all over now.
Thank God for the decent people.

She smiles, repeating to herself "One Hand Washes The Other"
as GONZO hangs the DO NOT DISTURB sign and shuts the door.

CUT BACK TO THE PRESENT.

A grimy tape runs through a grunged-up portable tape recorder.

GONZO ON TAPE
... Thank God for the decent people.

95.


DUKE sits in the middle of the wrecked suite with his
mangled tape recorder in front of him.

DUKE (V/O)
Memories of that night are extremely
hazy...

DUKE fast forwards through the tape -- SEARCHING: "Awwww,
mama... can this really...be the end...?"
Genres: ["drama","comedy"]

Summary Duke wakes up in a trashed hotel room, uncertain of how much time has passed. He finds evidence of consuming excessive drugs with Gonzo. Recalling a disturbing memory involving violence, Duke reflects on the darkness of their recent actions while confronting a maid who may have incriminating evidence against them.
Strengths
  • Dark humor
  • Memorable dialogue
  • Compelling setting
Weaknesses
  • Possible insensitive portrayal of drug use
Critique Overall, this scene is well-written and captures the chaotic and drug-fueled nature of the story. The use of voice-over narration is effective, as it allows the audience to get inside Duke's head and experience the confusion and disorientation he feels after waking up in the trashed hotel room.

The scene also has strong visual imagery, particularly in the description of the hotel room and its contents. The use of contrasting colors, such as the blue and red Christmas lights, adds to the surreal atmosphere. The inclusion of the smashed mirror and broken glass also effectively convey the sense of violence that has taken place in the room.

The dialogue is effective in conveying the characters' attitudes and motivations. Gonzo's paranoia and mistrust of the maid, as well as Duke's attempts to extract information from her, are all well-captured in the dialogue.

One area of improvement could be in the pacing of the scene. It moves fairly quickly from Duke waking up to the confrontation with Gonzo and the maid, and as a result, some details may be lost or difficult to follow. It may be helpful to slow down the scene slightly and focus on specific actions or lines of dialogue to make sure the audience can fully understand what is happening.

Overall, this is a strong scene that effectively conveys the tone and themes of the story.
Suggestions Overall, the scene has a lot happening with multiple elements introduced (the trashed hotel room, the maid, the dope ring), but it feels disconnected and a bit chaotic. There are a few things that could be done to improve the scene:

1. Clarify the timeline - Duke wonders how long he's been lying in the hotel room, but it's not clear why he's been there for an undetermined amount of time.

2. Show more dramatic tension - the scene could be heightened by showing more of Gonzo and Duke's paranoia and fear of being caught, making the confrontation with the maid more intense.

3. Streamline the imagery - there's a lot of detail in the description of the trashed hotel room, but some of it feels extraneous and could be condensed to create a tighter picture.

4. Cut down on the narration - the voiceover narration is used heavily to describe what's happening, but it can become overwhelming and detract from the action on screen. Some of it could be cut or rephrased to allow the audience to experience the scene more directly.



Scene 33 - Shopping Spree Goes Wrong
  • Overall: 8.0
  • Concept: 7
  • Plot: 6
  • Characters: 8
  • Dialogue: 7
EXT. SAFEWAY SUPERMARKET - DAY

The WHITE WHALE waits -- gleaming -- beautiful.

DUKE (V/O)
There is a definite obligation,
when you boom around Vegas in a
white Coupe de Ville, to maintain a
certain style.

DUKE and GONZO burst out of the supermarket riding a shopping
basket loaded with COCONUTS, GRAPEFRUIT and TEQUILA. They
send DEFEATED SHOPPERS sprawling.

The trolley collides into the WHITE WHALE. SHOPPERS gather
at the supermarket entrance to watch -- baskets loaded with
junk, SCREAMING KIDS and EMPTY WALLETS.

DUKE switches on the music: JUMPING JACK FLASH. He selects
a coconut -- ceremonially balances it on the hood. GONZO
pulls out a silver claw-hammer. A sly look at the gathering
CROWD... then he smashes the hammer down on the coconut!

A GASP from the surly SHOPPERS.

DUKE places another coconut. SMASH! Milk and white meat
flies everywhere.

SHOPPER #1
Hey! Is that your car?

DUKE
Sure is.

SMASH! Coconut fragments fly.

DUKE
Any of you folks want the milk?
We're after the meat. This is
honest coconut essence. Real meat.

SMASH!

96.


SHOPPER #2
Meat, hell! Look what you're doing
to that car!

GONZO
Fuck the car. They should make
these things with a goddamn FM radio.

SMASH!

DUKE
Yeh... This foreign made crap -- is
sucking our dollar balance dry!

SHOPPER #3
Someone should stop them!

SMASH!

DUKE
You poor fools don't understand, do
you? This car is the property of
the World Bank! That money goes to
ITALY!

SHOPPER #3
Somebody should call the police!

GONZO
Police? Are you people crazy?

GONZO confronts the CROWD, hammer in one hand, a coconut in
the other.

GONZO (CONT'D)
You folks every heard of ole
Patrick Henry? Know what he said?!

Silence -- the CROWD uncomprehending of this STONE DEGENERATE.

GONZO (CONT'D)
(ROARS)
GIVE ME LIBERTY OR GIVE ME DEATH!

GONZO brings the hammer down on the hood. CLANG!

A gasp from the CROWD. Getting ugly.

GONZO (CONT'D)
In Samoa we LOVE THE CONSTITUTION!

SHOPPER #3
Bullshit.

97.


The CROWD move in.
SHOPPER #1
Call the goddamn police!

GONZO SWINGS THE HAMMER. CLANG!

SHOPPER #4
Look what they've done to that
beautiful car!

DUKE jumps in behind the wheel.

DUKE
This crowd is not rational. They
can't relate to us. Let's go!

A final CLANG! GONZO jumps in.

DUKE floors the accelerator -- screams at the CROWD.

DUKE
You people voted for Hubert Humphrey!
You killed Jesus!

They swerve round and through the CROWD.

DUKE (V/O)
The crowd broke ranks. Nobody
wants to be run over by a Coupe de
Ville.

INT. HOTEL FLAMINGO SUITE - NIGHT

DUKE FAST-FORWARDS... PLAYS THE TAPE...

VOICE ON TAPE
You found the American Dream? In
this town?

DUKE ON TAPE
We're sitting on the main nerve
right now...

INT. BAZOOKO CIRCUS REVOLVING MERRY-GO-ROUND BAR - NIGHT

DUKE and GONZO (wearing a single black glove) talk
conspiratorially to a 3RD MAN. A PLACID ORANGUTAN in a bow
tie sits next to him. THE BAR IS REVOLVING FASTER THAN
NORMAL. DUKE IS INSANELY TALKATIVE -- WIRED!

98.
DUKE
The manager told me a story about
the owner of this place...about how
he always wanted to run away and
join the circus when he was a kid.
Well, now the bastard has his own
circus, and a license to steal, too.

3RD MAN
You're right -- he's the model.

DUKE
Absolutely! Pure Horatio Alger...
Say...

INT. FLAMINGO HOTEL SUITE - NIGHT

DUKE playing the tape.

DUKE ON TAPE
... how much do you think he'd take
for the ape?

DUKE fast-forwards again -- searching... TRAFFIC NOISES.
SCREECH OF BRAKES.

VOICE ON TAPE
Holy God!...

A TERRIBLE GRINDING NOISE.
Genres: ["Comedy","Drama"]

Summary Duke and Gonzo destroy a supermarket parking lot while shopping for groceries. They proceed to smash coconuts on the hood of Duke's car while infuriating the shoppers. They then speed off with Gonzo wearing a lone black glove and Duke playing the tape to an unknown listener.
Strengths
  • Humorous dialogues
  • Unique use of groceries as weapons
Weaknesses
  • Loose plot
  • Inappropriate themes
Critique Overall, the scene is fast-paced and chaotic, fitting the tone of the story. However, there are some areas that could be improved. The descriptions are a bit too excessive and could be condensed to keep the scene moving quickly. Additionally, some of the dialogue feels a bit forced and could be rephrased to sound more natural. Finally, while the scene is entertaining, it is not entirely clear what purpose it serves in the overall story.
Suggestions First, I would suggest adding more visual and sensory details to the scene to make it feel more alive and immersive. For example, you could describe the sounds of the coconuts smashing and the music playing more vividly.

Secondly, it could benefit from more clear and concise dialogue that progresses the plot or character development. Some of the dialogue in this scene feels random and disjointed from the overall story.

Finally, consider adding more emotional stakes or consequences to the scene. Right now the conflict seems to be primarily between Duke, Gonzo, and the shoppers at the supermarket. Adding in external consequences or repercussions for their actions could heighten the tension and make the scene more dynamic.



Scene 34 - Fear and Loathing in Las Vegas: Drug-induced madness
  • Overall: 8.0
  • Concept: 8
  • Plot: 8
  • Characters: 7
  • Dialogue: 7
EXT. CAR RENTAL AGENCY - NIGHT

RENTAL AGENT
Holy God!, how did this happen?

DUKE
They beat the shit out of it.

RENTAL AGENT
The top's completely jammed!

The CAR RENTAL AGENT wrestles with the trashed car.

DUKE
Yeah, something's wrong with the
motor...

INT. FLAMINGO HOTEL SUITE - NIGHT

DUKE ON TAPE
... The generator light's been on
red ever since I drove the thing
into Lake Mead on a water test...

99.


A HUGE SPLASH...

The tape's gone too far.

DUKE
No, no. Shit...

DUKE races the tape BACKWARDS... Then, SIRENS HOWL.

DUKE ON TAPE
Where's the ape? I'm ready to
write a check.

INT. BAZOOKO CIRCUS BAR - NIGHT

DUKE is standing in the middle of A SEMI-DESTROYED BAZOOKO
CIRCUS REVOLVING BAR. Mirrors are broken. People are
recovering from some kind of battle. THE BAR SPINS MADLY.
DUKE IS INSANELY WIRED.

3RD MAN
Forget it, he just attacked an old
man... he took a bite out of the
bartender's head! The cops took
the ape away.

DUKE
Goddamnit! What's the bail? I
want that ape! I've already
reserved two first-class seats on
the plane.

DUKE (V/O)
There was every reason to believe
that we had been heading for
trouble, that we'd pushed our luck
a bit far...

INT. WHITE WHALE ON THE STREETS OF LAS VEGAS - NIGHT

GONZO SCREAMS ABUSE out of the window at a Ford alongside
the VOMIT STREAKED WHITE WHALE. DUKE MAKES A SUPERHUMAN
EFFORT TO STAY ON THE ROAD.

GONZO
Hey there! You folks want to buy
some heroin?

In the Ford: TWO COUPLES -- MIDDLE-AGED AMERICAN FACES
FROZEN IN SHOCK -- stare straight ahead. GONZO leans out --
close to them.

100.


GONZO
Hey, honkies! Goddamnit, I'm
serious. I want to sell you some
pure fucking smack!

No reaction.

GONZO
Cheap heroin! This is the real
stuff! You won't get hooked. I
just got back from Vietnam! This
is scag, folks. Pure scag!

The lights change. The Ford bolts. DUKE keeps pace with
them.

GONZO
Shoot! Fuck! Scag! Blood!
Heroin! Rape! Cheap! Communist!
Jab it right in your fucking
eyeballs!

The MAN IN THE BACK SEAT suddenly loses control -- enraged,
lunges against the glass, trying to get at GONZO.

MAN IN CAR
You dirty bastards! Pull over and
I'll kill you! God damn you! You
bastards!

INT. FLAMINGO HOTEL SUITE - NIGHT

BACK IN THE SUITE:

The tapes runs:

MAN IN CAR ON TAPE
You dirty bastards!

An ugly squeal of brakes.

GONZO ON TAPE
Shit, he was trying to bite me! I
shoulda maced the fucker!

DUKE fast forwards the tape. The TAPE MANGLES -- the sounds
ski to a halt...

DUKE grabs the nearest tool -- uses it to hook out the tape,
then realizes... IT'S GONZO'S RAZOR-SHARP FOLDING KNIFE... A
CHILLING MOMENT...

DUKE turns the knife over... THERE'S A DRIED CRIMSON SPOT ON
THE BLADE... OR IS IT DRIED MASHED POTATOES?

101.


READ ON TO FIND OUT!

DUKE
(remembering)
Back door beauty!

DUKE (V/O)
The mentality of Las Vegas is so
grossly atavistic that a really
massive crime often slips by
unrecognized.

DUKE SCRAPS A LITTLE OF THE CRUST -- TASTES IT...

DUKE (V/O CONT'D)
The possibility of physical and
mental collapse is very real... No
sympathy for the devil; keep that
in mind. Buy the ticket, take the
ride...

HE HEARS THE SOUNDS OF SOMEONE BEHIND BEATEN UP...

VOICE OFF
Shit! Faggot! Bastard!

EXT. NORTH STAR COFFEE LOUNGE - NIGHT

WHACK! SHADOWY FIGURES beat up a MAN -- give him A GOOD
KICKING. BRUTAL AND UGLY.

DUKE (V/O)
North Vegas is where you go when
you've fucked up once too often on
The Strip and when you're not even
welcome in the cut-rate Downtown
places.

PAN to reveal a seedy diner -- THE NORTH STAR CAFE in the
background. Through the window -- DUKE and GONZO sit at the
counter.
Genres: ["Drama","Dark Comedy"]

Summary Duke and Gonzo's drug-induced madness leads them to destroy a car, attack a bar, and terrorize a couple in another car. They are obsessed with finding an escaped ape that they had taken in and also consume a dangerous new drug, leading to a disturbing hallucination. Duke wakes up disoriented in a trashed hotel room and confronts a maid who may have evidence of their actions. The scene ends with Duke and Gonzo sitting at a diner in North Vegas.
Strengths "The scene is highly memorable and contains a lot of action, creating a sense of chaos and lawlessness. It also sheds light on the moral depravity of the main characters, and the consequences of their actions appear to be closing in on them."
Weaknesses "The scene can be confusing for viewers who are not familiar with the movie's plot or its tonal shifts. Additionally, the focus on drug-induced madness may be off-putting to some viewers."
Critique As a screenwriting expert, I would critique this scene as being very chaotic and difficult to follow. There are too many characters and events happening all at once, without clear transitions or explanations. The dialogue is often nonsensical and difficult to understand, which can make it hard for viewers to stay engaged with the story. Additionally, the scene lacks any clear narrative focus or purpose, which can cause viewers to become confused or disinterested. Overall, this scene could benefit from a clearer structure, more coherent dialogue, and a stronger sense of direction and purpose.
Suggestions One suggestion to improve this scene would be to add some clarity to the chaotic action taking place. It's difficult to visualize the fight at the North Star Coffee Lounge and the destruction at the Bazooko Circus Bar because the description is vague and chaotic. Adding more concise details and actions can help the reader or viewer better understand what is happening. Additionally, the scene transitions could be made more smooth and clear. It can be confusing when the scene abruptly shifts from the car rental agency to the hotel room without any clear indication of the change. Finally, adding more descriptive language to create a specific sense of atmosphere, such as the sights, sounds, smells, and emotions of the Las Vegas setting, can add depth and richness to the scene.



Scene 35 - Violent Outburst at the North Star Coffee Lounge
  • Overall: 8.0
  • Concept: 9
  • Plot: 8
  • Characters: 8
  • Dialogue: 7
INT. NORTH STAR COFFEE LOUNGE - NIGHT

DUKE (V/O)
The North Star Coffee Lounge seemed
like a fairly safe haven from our
storms. No hassles, no talk. Just
a place to rest and regroup. I
wasn't even hungry.

GONZO stuffs a hamburger down PAYING NO ATTENTION TO THE
BEATING going on outside the window. Duke reads a newspaper.

102.


DUKE (V/O)
There was nothing in the atmosphere
of the North Star to put me on my
guard...

GONZO
(to WAITRESS)
Two glasses of ice water with ice.

The WAITRESS brings the ice water.

DUKE (V/O)
She looked like a burnt out
caricature of Jane Russell. She
was definitely in charge here...

GONZO gulps down his glass of water and hands her a napkin.

DUKE (V/O)
He did it very casually, but I knew
that our peace was about to be
shattered.

DUKE
What was that?

GONZO shrugs.

The WAITRESS stands at the end of the counter with her back
to them while she ponders the napkin... She turns.
WAITRESS
What is this?

GONZO
A napkin.

THE WAITRESS slams the napkin down on the counter.

WAITRESS
Don't give me that bullshit! I
know what it means! You goddamn
fat pimp bastard.

GONZO
That's the name of a horse I used
to own. What's wrong with you?

WAITRESS
You sonofabitch! I take a lot of
shit in this place, but I sure as
hell don't have to take it off a
SPIC PIMP!

103.


GONZO GOES VERY VERY STILL AT THIS...

DUKE (V/O)
Jesus. I thought, what's happening?

DUKE picks up the napkin. On it is printed in careful red
letters: "BACK DOOR BEAUTY?"

DUKE (V/O CONT'D)
The question mark was emphasized.

WAITRESS
(screams)
Pay your bill and get the hell out!
You want me to call the cops?

GONZO
Spic pimp?

GONZO's hand goes inside his shirt. He PULLS OUT THE RAZOR-
SHARP HUNTING KNIFE.

GONZO KEEPS HIS EYES ON THE WAITRESS. He walks about six
feet down the aisle and lifts the receiver of the pay phone.
He SLICES IT OFF, then brings the receiver back to his stool
and sits down.
DUKE (V/O)
I was stupid with shock -- not
knowing whether to run or start
laughing.

GONZO
(casual)
How much is the lemon meringue pie?

DUKE (V/O)
Her eyes were turgid with fear, but
her brain was functioning on some
basic motor survival level.

WAITRESS
(blurting -- on automatic)
Thirty-five cents!

GONZO
(laughing)
I mean the whole pie.

The WAITRESS MOANS. GONZO places a $5 BILL on the counter.

GONZO
Let's say five dollars. Okay?

104.


GONZO walks round the counter TAKING THE PIE OUT OF THE
DISPLAY CASE.

DUKE (V/O)
The sight of the blade had triggered
bad memories. The glazed look in
her eyes said her throat had been
cut. She was still in the grip of
paralysis when we left.

DUKE IS ROOTED TO THE SPOT.

GONZO urges him out the door. The camera retreats with them.

The WAITRESS STANDS THERE -- PETRIFIED. Alone in a lousy
bar at night.

INT. FLAMINGO HOTEL SUITE - NIGHT

DUKE's face as he stares at the knife -- remembering...
GONZO (V/O)
Drive! Drive! Drive! We have
fifteen fucking minutes to get me
on that plane!

EXT. ROAD ON OUTSKIRTS OF LAS VEGAS - DAY

The WHITE WHALE, looking like shit -- it's TOP HALF UP,
TORN, SLAPPING IN THE WIND -- ROARS THROUGH AN INTERSECTION
as the light turns red.

DR. GONZO FRANTICALLY PAWS OVER A MAP.

DUKE drives -- SILENT AND FURIOUS -- sick to his stomach
with the PSYCHOTIC GONZO.

GONZO
What are you doing? You were
supposed to turn back there!

DUKE (V/O)
We had abused every rule that Vegas
lived by -- burning the locals,
abusing the tourists, terrifying
the help. The only chance now, I
felt, was the possibility that we'd
gone to such excess that nobody in
the position to bring the hammer
down on us could possibility
believe it.

DUKE suddenly SLAMS ON THE BRAKES.

105.


GONZO
Jesus Christ!!!

There, crossing the road in front of them, is LUCY -- her
paintings under her arm -- looking lost. SHE LOOKS UP WITH
A VAGUE SENSE OF RECOGNITION...

DUKE throws the car into a SKIDDING REVERSE TURN AND ROARS
OFF.
Genres: ["Drama","Dark Comedy"]

Summary Duke and Gonzo's drug-induced madness leads them to cause chaos and terrorize others. They have a violent outburst at a diner and flee the scene, with Duke reflecting on their excessiveness.
Strengths
  • Intense conflict and tension
  • Memorable and disturbing scenes that highlight the characters' excesses
  • Satirical commentary on the darker aspects of the American Dream
Weaknesses
  • Some may find the violence and drug use to be gratuitous or off-putting
  • Character development and depth may be lacking
Critique Overall, the scene has strong elements of tension and conflict, as well as vivid descriptions of the characters and their actions. However, there are a few areas that could be improved upon.

Firstly, the use of VO (voice-over) narration is a bit heavy-handed. While it can be an effective tool in screenwriting, too much of it can detract from the actual action taking place on screen. It might be better to find ways to convey Duke's thoughts and observations through his actual dialogue and actions, rather than relying on voice-over.

Secondly, some of the dialogue feels a bit forced or unrealistic. For example, when Gonzo casually asks about the cost of a lemon meringue pie while holding a razor-sharp hunting knife, it strains credibility. The same goes for the waitress's sudden and extreme outburst of racist epithets - while this may be in character for her, it feels a bit contrived as a way to escalate the situation.

Overall, this scene has some strong elements of tension and conflict, but would benefit from some tweaks to the dialogue and narrative style.
Suggestions Overall, the scene seems to have a clear progression of events, but there are a few areas of improvement that could enhance the storytelling:

1. Make the beating outside the window more prominent in the scene. It's currently mentioned, but it doesn't seem to have a significant impact on the characters' actions or emotions. Adding some visual or auditory cues to emphasize the violence could heighten the tension in the scene.

2. Develop the character of the waitress more. She's described as a "burnt out caricature" and her sudden outburst seems to come out of nowhere. Providing more context about her background and building up her frustration with Gonzo's behavior could make her confrontation with him feel more organic.

3. Build up the tension leading up to Gonzo's knife reveal. The scene jumps from him calmly ordering pie to suddenly producing a dangerous weapon, which feels abrupt and jarring. Adding some foreshadowing or making his behavior leading up to the knife reveal more erratic can create anticipation for the upcoming violence.

4. Use the setting more effectively to create atmosphere. The North Star Coffee Lounge is described as a safe haven, but we don't get a sense of the environment beyond the characters sitting at a counter. Incorporating more sensory details, such as the smell of coffee or the sound of chatter in the background, can transport the audience into the scene and make it more immersive.

By incorporating these suggestions, the scene could become more nuanced and engaging for the audience, while still maintaining its essential plot points.



Scene 36 - Lost on the Road to Oblivion
  • Overall: 8.0
  • Concept: 8
  • Plot: 8
  • Characters: 9
  • Dialogue: 8
EXT. DESERT ROAD OUTSIDE LAS VEGAS - DAY

THE WHITE WHALE TEARS DOWN THE DESERTED FREEWAY. GONZO
looks wildly around.

GONZO
Goddamnit! We're lost! What are
we doing out here on this
godforsaken road?

GONZO sees that THEY'RE RUNNING PARALLEL WITH THE AIRPORT
RUNWAY.

GONZO
The airport is over there!

DUKE
Never missed a plane yet.

DUKE HITS THE BRAKES and wrenches the wheel -- takes the
WHALE down into the grassy freeway divider. WHEELS CHURNING,
HE MAKES IT UP THE OPPOSITE BANK, nose of the car straight
up, then BOUNCES ONTO THE FREEWAY and keeps going right OVER
A FENCE, dragging it through a cactus field and onto the
RUNWAY.

GONZO is FROZEN WITH FEAR -- GRIPPING THE DASHBOARD. He
throws a worried look at DUKE.

DUKE
I'll drop you right next to the
plane.

They SPEED UNDER A PARKED AIRPLANE, SHOUTING ABOVE THE JET
ENGINE SCREAM.

GONZO
No! I can't get out! They'll
crucify me. I'll have to take the
blame!

106.


DUKE
(irritatedly)
Ridiculous! Just say you were
hitchhiking to the airport and I
picked you up. You never saw me
before. Shit, this town is full of
white Cadillac convertibles. I
plan to go through there so fast
that nobody will even glimpse the
goddamn license plate. You ready?

GONZO
Why not? But for Christ's sake,
just do it fast!
EXT. AT THE AIRPLANE - DAY

DUKE SCREECHES UP in front of the DESERT AIR 727. GONZO
JUMPS OUT -- HEADS FOR THE PLANE.

DUKE watches him go -- RELENTS.

DUKE
Hey!

GONZO stops -- turns.

DUKE
Don't take any guff from those
swine. Remember, if you have any
trouble you can always send a
telegram to the Right People.

GONZO
Yeah... Explaining my Position.
Some asshole wrote a poem about
that once...

GONZO pauses.

GONZO
Probably good advice, if you have
shit for brains.

GONZO turns and RACES TOWARDS THE STEPS JUST AS HE IS ABOUT
TO ENTER THE PLANE HE PAUSES AND LOOKS BACK...SMILES...AND
LEANS FORWARD AND VOMITS.

DUKE (V/O)
There he goes -- one of God's own
prototypes -- a high powered mutant
of some kind never even considered
for mass production. Too weird to
live and too rare to die.

107.


DUKE watches for a second then ROARS AWAY. PULL BACK WITH
THE WHITE SHARK -- LEAVING THE AIRPLANE FAR BEHIND.

INT. FLAMINGO HOTEL SUITE/APOCALYPSE - NIGHT

On the TV an airplane soars thru the sky. Pull back to find
DUKE barricaded in GONZO'S BEDROOM. He is typing on his
typewriter.
DUKE
We are all wired into a survival
trip now. No more of the speed
that fueled that 60's. That was
the fatal flaw in Tim Leary's trip.
He crashed around America selling
"consciousness expansion" without
ever giving a thought to the grim
meat-hook realities that were lying
in wait for all the people who took
him seriously...

DUKE records like A WAR CORRESPONDENT. The CAMERA slowly
rises -- DUKE alone in the room with the TV SPEWING OUT
IMAGES OF WARS AND CIVIL UNREST OF THE 90'S.

DUKE
All those pathetically eager acid
freaks who thought they could buy
Peace and Understanding for three
bucks a hit. But their loss and
failure is ours too. What Leary
took down with him was the central
illusion of a whole life-style that
he helped create...

RISING HIGHER -- THE WALLS OF THE ROOM APPEAR TO BY 20 TO 30
FEET HIGH. DUKE SEEMS TO BE AT THE BOTTOM OF A WELL... THE
CAMERA RISES UP THROUGH BROKEN TIMBERS...

DUKE
... a generation of permanent
cripples, failed seekers, who never
understood the essential old-mystic
fallacy of the Acid Culture: the
desperate assumption that somebody...
or at least some force -- is
tending the light at the end of the
tunnel.

HIGHER STILL -- DUKE ALONE IN THE ROOM -- AN ISOLATED BOX
SURROUNDED BY THE TWISTED METAL AND RUBBLE AND SMASHED NEON
SIGNS OF THE DEAD CITY -- A BLASTED LANDSCAPE WITHOUT
LIGHT -- SHARDS OF A CIVILIZATION.

108.


EXT. DESERT HIGHWAY - DAY

A BURNING FLARED-OUT SUN. The camera pans down to DUKE
DRIVING THE WRECKED WHALE. A piece of the fence flies out
of the back seat as he takes a bump.

DUKE (V/O)
There was only one road back to L.A.
US Interstate 15, just a flat-out
high speed burn through Baker and
Barstow and Berdoo, then on to the
Hollywood Freeway straight into
frantic oblivion: safety, obscurity,
just another freak in the Freak
Kingdom.

DUKE sees THE HARDWARE BARN, A RUSTIC OLD FARM BUILDING
facing the road with a single gas pump outside and a neon
sign that flashes beer.

DUKE
Ahhh. Wonderful.

DUKE PULLS OFF THE ROAD and parks. Gets out and walks in.
Genres: ["Drama","Comedy"]

Summary Duke and Gonzo embark on a drug-fueled rampage causing chaos and terrorizing others. They end up at the airport and Duke drops off Gonzo for his flight before barricading himself in a hotel room and reflecting on the downfall of the 60s acid culture.
Strengths "The scene features strong character development for Duke, reflecting on the downfall of the 60s acid culture. The dialogue is memorable and the chaotic action keeps the audience engaged."
Weaknesses "The scene may be too chaotic and dark for some viewers, and it may be difficult to follow the progression of events without context from previous scenes."
Critique Overall, the scene creates a sense of chaos and danger, with Gonzo and Duke careening down a deserted road and onto an airport runway. The dialogue between them feels natural and helps to establish their dynamic as characters.

However, the scene could benefit from more sensory description to fully immerse the audience in the moment. As it stands, the action is described in broad strokes without much detail. Additionally, there could be more emotional depth to the scene - while Gonzo expresses fear, there isn't much exploration of how he and Duke feel about their situation.

Overall, the scene has the potential to be exciting but could benefit from more fleshed-out, immersive description and deeper characterization.
Suggestions Overall, this scene does a good job of showing the reckless nature of Gonzo and Duke as they try to make it to the airport. However, here are a few suggestions to make it even stronger:

1. Show more of the physical sensation of the car as it goes off the road and onto the runway. Describe the feeling of the wheels churning through the grassy freeway divider and the sharp jolt as they bounce over the fence. This will add more intensity and excitement to the scene.

2. Build up the tension between Gonzo and Duke more. While Gonzo does express fear, it would be even more effective if he and Duke had a back-and-forth argument or discussion about the risks they are taking. This would add more depth to their characters and make the scene more interesting to watch.

3. Consider adding some symbolism or foreshadowing to the scene. For example, if the fence they drag through the cactus field represents a boundary they are breaking, mention it more explicitly. Or if Gonzo's fear of being caught relates to a larger theme in the film about consequences and responsibility, bring that out more.

By adding more sensory detail, character development, and thematic resonance, this scene can become even more impactful and memorable in the overall story of the film.



Scene 37 - The Fall of Excess
  • Overall: 8.0
  • Concept: 9
  • Plot: 8
  • Characters: 7
  • Dialogue: 9
INT. HARDWARE BARN - BAKER, CALIFORNIA - DAY

DUKE enters the DARK, CLUTTERED INTERIOR. Scattered all
about the store are BITS OF AMERICANA... OLD BARRELS, WAGON
WHEELS, WOODEN YOKES. A STUFFED HORSE HANGS FROM THE
RAFTERS. The sunlight shafts through high windows. AN OLD
MAN is repairing an iron pot-bellied stove near the wooden
bar. A NORMAN ROCKWELL PAINTING... ONLY REAL.

PROPRIETOR
What'll you have?

DUKE can't quite believe this place -- too good to be true.

DUKE
(doubtfully)
Ballantine Ale...?

THE PROPRIETOR serves the ale up ice cold. DUKE SMILES AND
RELAXES.

DUKE
Hard to find it served like this
anymore.

As he drinks, DUKE toys with a rack of key chains -- LITTLE
AMERICAN ICONS... A REMINGTON COWBOY, A BUGS BUNNY, A TWEETY
PIE, BETTY BOOP, A BASEBALL PLAYER. The logo on the rack
reads: AMERICAN DREAM KEY RINGS.
109.


PROPRIETOR
Where ya comin' from, young man?

DUKE
Las Vegas.

PROPRIETOR
A great town, that Vegas. I bet
you had good luck there. You're
the type.

DUKE
I know. I'm a triple Scorpio.

PROPRIETOR
(trustingly)
That's a fine combination. You
can't lose.

A LOVELY GIRL appears. Seeing DUKE, she smiles. CAN THIS
REALLY BE HIS LUCKY DAY? She approaches him... and...
KISSES THE PROPRIETOR.

DUKE
(caught off guard... muttering)
Oh, my God!...

PROPRIETOR
(not understanding)
This is my granddaughter...

DUKE
(recovering)
Don't worry...
(leans forward in confidence)
... and I'm actually the District
Attorney from Ignoto County.
(winks)
Just another good American like
yourself.

A MOMENT. THE PROPRIETOR'S SMILE DISAPPEARS.

Wordlessly the PROPRIETOR and his GRANDDAUGHTER go to the
back of the store -- GET ON WITH THEIR WORK -- IGNORING DUKE.

WHO FEELS ASHAMED.

DUKE puts some money down on the bar and SLOWLY LEAVES.
EXT. HARDWARE BARN - DAY

A CHASTENED DUKE approaches the vomit streaked WHITE WHALE.
Gets in -- sits there -- deflated -- miserable...

110.


A state bus draws up across from the Hardware Barn.

Somberly, DUKE watches as TWO YOUNG MARINES with duffel bags
step off -- chatting like TRUE BROTHERS...

DUKE switches on the ignition. Something rolls off the
trembling dash... DUKE catches it...

ONE SINGLE BEAUTIFUL AMYL CAPSULE...

DUKE CRACKS THE AMYL -- INHALES. THE RUSH MAKES HIM GASP --
TEETH BARED LIKE A MADMAN.

DUKE
HOLY SHIT!!!

DUKE GUNS THE ENGINE with a laugh -- leans out -- YELLS AT
THE MARINES.

DUKE
GOD'S MERCY ON YOU SWINE!

DUKE ROARS AWAY. AN AMERICAN FLAG FLIES UP FROM THE DEBRIS
IN THE BACK SEAT, MADLY UNFURLING ITSELF AS IT SNAGS ON THE
CONVERTIBLE-TOP FRAME OF THE TRASHED WHITE WHALE!

AAAAAAAARRRRRRRRRRRRRRRRGGGGGGGGGGHHHHHH!!!!!!!!

The TWO MARINES look after him CONFUSED.

EXT. DESERT HIGHWAY

DUKE drives fast -- TEETH GRITTED IN FROZEN ECSTASY!!

DUKE CRANKS UP THE TAPE RECORDER.

DUKE (V/O)
My heart was filled with joy. I
felt like a monster reincarnation
of Horatio Alger... a man on the
move... and just sick enough to be
totally confident.
The WHITE WHALE WIPES THE SCREEN BLACK.

AAAAAAAARRRRRRRRRRRRRRRRGGGGGGGGGGHHHHHH!!!!!!!!

END
Genres: ["Drama","Comedy"]

Summary Duke and Gonzo's drug-induced rampage leads to chaos and terrorization, culminating in a destructive outburst at a hardware store. Duke briefly experiences shame before returning to his wild behavior, taking a dangerous new drug and racing off on the highway.
Strengths
  • Sharp dialogue
  • Vivid setting description
  • Satirical take on the drug culture of the 1960s
Weaknesses
  • Limited character development
Critique Overall, the scene is well-written and the descriptions of the setting create a vivid picture for the reader. The dialogue between Duke and the Proprietor is believable and adds depth to Duke's character. However, the introduction of the Lovely Girl and Duke's lie about being a District Attorney feels unnecessary and detracts from the scene's overall focus on Duke's addiction and reckless behavior. The ending is also abrupt and feels unresolved, leaving the reader wanting more closure. In terms of improvement, the scene could benefit from more focus on Duke's internal thoughts and emotions, providing insight into his addiction and the consequences of his actions. Additionally, the Lovely Girl subplot could be removed, allowing for a clearer exploration of Duke's character and behavior.
Suggestions One suggestion for improving this scene would be to make the dialogue between Duke and the Proprietor and his Granddaughter more meaningful. Perhaps they could discuss something related to the story's themes or Duke's character arc. Additionally, the kiss from the Granddaughter seems out of place and could be removed to focus more on Duke's internal conflict. Finally, the ending could be clarified to better convey Duke's state of mind and the overall message of the story.



Characters in the screenplay, and their arcs:

Raoul Duke

Raoul Duke is a drug-addled journalist who is quick-witted, resourceful, and constantly in search of truth and excitement. He is cynical and prone to paranoia and hallucinations, and has a chaotic, dependent relationship with his attorney, Dr. Gonzo. Duke balances a sense of humor with a deep paranoia about society and the establishment, and struggles to keep a grip on reality while on a wild trip to Las Vegas. He is eccentric, unpredictable, and often struggles to keep his drug-induced hallucinations under control.



Dr. Gonzo

Dr. Gonzo is Raoul Duke's erratic attorney and drug-fueled partner on their journey to Las Vegas. He has a love for deviant behavior, violence, and destruction, making him unpredictable and impulsive. Despite this, he is fiercely loyal to Duke and serves as his confidant and enabler. Gonzo challenges Duke's moral compass and often instigates their drug use. He is wild and often causes chaos and trouble, making him a complicated and intriguing character. Additionally, he is portrayed as a nervous and anxious drug expert who struggles with societal norms and stereotypes.



Duke

Duke is a drug-addled journalist with a reckless and impulsive nature. He struggles with paranoia and hallucinations throughout the film, often finding himself in dangerous and chaotic situations. Despite his flaws, Duke has a charismatic and witty personality that draws people to him. He also has a close bond with his attorney and partner in depravity, Gonzo.



Gonzo

Gonzo is Duke's lawyer and friend, who indulges in drugs with him and is losing touch with reality. He is confrontational and quick to anger but is also fiercely loyal to Duke. He is unpredictable and chaotic, prone to violent outbursts and overwhelming experiences. His drug use has pushed him to the brink of insanity, and he is a danger to himself and others.



CharacterArcCritiqueSuggestions
Raoul Duke Raoul Duke's character arc begins with his initial quest for truth and excitement on his drug-fueled trip to Las Vegas. As the trip progresses, Duke's paranoia and erratic behavior escalate, and he begins contemplating murder as a solution to their problems. However, as the trip comes to its chaotic and destructive conclusion, Duke realizes the futility of his search for truth and excitement through drugs and excessive behavior. He ultimately faces the consequences of his actions and is forced to confront his dependency on drugs and his destructive behavior. In the end, Duke's arc is one of self-discovery and growth as he learns to let go of his dependency on drugs and embrace a more grounded and responsible approach to life. The character arc for Raoul Duke is well-developed and provides a clear progression for his character throughout the movie. However, it could benefit from more specific and concrete examples of how he is forced to confront his destructive behavior and change his ways. Additionally, while his quest for truth and excitement is a strong motivator for his character, it could be more clearly tied to his personal motivations and history to make it feel more rooted and authentic. To improve the character arc for Raoul Duke, more specific examples of his destructive behavior and how he is forced to confront it could be included. Additionally, more development of his personal motivations and history could make his quest for truth and excitement feel more authentic and grounded. Finally, including more moments of introspection and self-reflection for Duke could help to underscore his growth and change throughout the movie.
Dr. Gonzo Throughout the movie, Dr. Gonzo goes on a downward spiral of drug addiction and violence. He starts as Duke's loyal companion, willing to do anything for him, but as their drug use continues, his behavior becomes more erratic and dangerous. At one point, he even threatens to kill a hitchhiker and turns on Duke. Eventually, Gonzo realizes the error of his ways and tries to make amends by helping Duke escape. He sacrifices himself by staying behind in Las Vegas, potentially facing jail time and ruining his legal career. This redemption arc shows that Gonzo is not just a one-dimensional character, but someone who is willing to change and grow. The character arc of Dr. Gonzo is compelling, but it could use more nuance and development. While he starts as Duke's loyal companion, it would be interesting to see more of his motivations and backstory. Additionally, his descent into violence and addiction could be explored more deeply to create a clearer and more impactful character arc. To improve Dr. Gonzo's character arc, the screenplay could add more flashbacks or dialogue that provide insight into his past and motivations. This would help the audience understand why he behaves the way he does. Additionally, the screenplay could show more of the consequences of his actions and the toll they take on him. This would make his eventual redemption more impactful and satisfying.
Duke Throughout the film, Duke's behavior becomes increasingly erratic and self-destructive as he spirals deeper into his drug addiction. He struggles with guilt and trauma from his actions, and begins to question the morality of his lifestyle. In the end, he realizes the consequences of his choices and the harm he has caused, leading him to reevaluate his priorities and consider a different path forward. The character arc lacks nuance and depth, relying heavily on cliches associated with drug culture. Duke's redemption feels forced and rushed, without fully exploring his motivations or emotions. Additionally, the portrayal of drug use and addiction perpetuates harmful stereotypes and fails to acknowledge the complexities of substance abuse. To improve the character arc, the story should delve deeper into Duke's internal struggles and the reasons for his addiction, painting a more complex and realistic picture of drug culture. The redemption arc could be more gradual, with Duke facing setbacks and relapses before ultimately finding a glimmer of hope. Additionally, the depiction of drug use should be more nuanced and avoid harmful stereotypes, highlighting the dangers and consequences without glamorizing or glorifying substance abuse.
Gonzo Throughout the story, Gonzo becomes increasingly paranoid and erratic, descending into madness as his drug use and experiences take a toll on his mind. However, he remains fiercely loyal to Duke and serves as a catalyst for their misadventures. He struggles to keep Duke in check, oscillating between being the voice of reason and descending into violence and chaos himself. In the end, Gonzo leaves to catch his flight, symbolically leaving the wild and unpredictable world of drug culture behind. The character arc is well-written and shows a clear progression of Gonzo's descent into madness. However, it could be strengthened by providing more insight into his motivations and backstory. Additionally, some of his outbursts and actions may come across as gratuitous or shocking without sufficient context or reasoning. To improve the character arc, it could be helpful to delve deeper into Gonzo's past and explore what led him to drug culture and his current state. This could also help ground some of his more extreme actions in a plausible context, making his character more nuanced and relatable. Additionally, it may be beneficial to provide more subtlety and nuance to some of Gonzo's outbursts, avoiding over-the-top shock value in favor of more nuanced character development.
Top Correlations and patterns found in the scenes:

Pattern Explanation
Dialogue and Emotional ImpactThere is a strong positive correlation between dialogue and emotional impact, where higher dialogue scores correlate with higher emotional impact scores. This suggests that the dialogue is effectively conveying the emotions of the characters.
Concept and High StakesThere is a moderate positive correlation between concept and high stakes, where higher concept scores correlate with higher high stakes scores. This suggests that the story's central concept is driving the conflict and tension of the plot.
Character Changes and Emotional ImpactThere is a weak negative correlation between character changes and emotional impact, where higher character changes scores correlate with lower emotional impact scores. This could suggest that the focus on character development takes away from the emotional impact of the story.
Tone and Emotional ImpactThere is a weak positive correlation between tone and emotional impact, where higher tone scores correlate with higher emotional impact scores. This suggests that the story's tone is effectively contributing to the emotional impact of the scenes.
Character Changes and Move Story ForwardThere is a moderate positive correlation between character changes and move story forward, where higher character changes scores correlate with higher move story forward scores. This indicates that the character development is effectively driving the plot forward.
Concept and PlotThere is a strong positive correlation between concept and plot, where higher concept scores correlate with higher plot scores. This suggests that the story's central concept is a driving force in the development of the plot.


Stories Similar to this one

Story Explanation
Fear and Loathing in Las Vegas (1998) This screenplay is most similar to the movie 'Fear and Loathing in Las Vegas' because it shares the same setting of Las Vegas and follows a drug-addled journalist and his unpredictable attorney on a wild journey filled with drugs, hallucinations, and paranoia. Both stories explore themes of counterculture, excess, and the dark side of the American Dream.
Trainspotting (1996) This screenplay is similar to the movie 'Trainspotting' as both stories center around drug addiction, reckless behavior, and the consequences of a hedonistic lifestyle. Both films have a darkly humorous tone and explore the themes of drug culture and the impact it has on the characters' lives.
Requiem for a Dream (2000) This screenplay shares similarities with the movie 'Requiem for a Dream' as both stories delve into the dark underbelly of drug addiction. They explore the destructive effects of drugs on the characters' lives and feature hallucinations, erratic behavior, and a descent into madness.
Almost Famous (2000) This screenplay has similarities with the movie 'Almost Famous' in terms of its exploration of the counterculture of the 60s. Both stories feature protagonists experiencing a wild journey and encountering various characters along the way. While 'Almost Famous' focuses more on the music industry, both films capture the spirit of the era.
The Rum Diary (2011) This screenplay is similar to the movie 'The Rum Diary' as both stories are based on works by Hunter S. Thompson and center around a journalist's drug-fueled adventures. Both stories have a darkly humorous tone and explore themes of self-destruction, disillusionment, and the consequences of excess.
Easy Rider (1969) This screenplay is similar to the movie 'Easy Rider' in terms of its exploration of the counterculture and the road trip narrative. Both films capture the spirit of the 60s and feature protagonists on a journey of self-discovery while encountering various characters and exploring themes of freedom, rebellion, and the search for authenticity.
Natural Born Killers (1994) This screenplay shares similarities with the movie 'Natural Born Killers' in terms of its darkly humorous tone and exploration of the dark side of American society. Both stories feature protagonists engaging in reckless and violent behavior, and both films critique the media's portrayal of violence and fame.
A Clockwork Orange (1971) This screenplay is similar to the movie 'A Clockwork Orange' in terms of its exploration of a dystopian society and the themes of violence and moral decay. Both stories feature morally ambiguous characters engaging in disturbing and chaotic behavior, and both films provoke a sense of unease and discomfort in the audience.
Fight Club (1999) This screenplay shares similarities with the movie 'Fight Club' in terms of its exploration of masculinity, rebellion against societal norms, and the themes of identity and self-destruction. Both stories feature unreliable narrators and delve into the dark underbelly of contemporary society.
Blow (2001) This screenplay is similar to the movie 'Blow' as both stories revolve around the world of drugs and the consequences of a life of excess. Both films explore themes of power, greed, and the rise and fall of a drug kingpin.

Here are different Tropes found in the screenplay

Trope Trope Details Trope Explanation
Drug-Fueled JourneyThe screenplay follows the drug-induced journey of Raoul Duke and Dr. Gonzo as they navigate various situations and encounters while under the influence of drugs.This trope is often used to portray the chaotic and unpredictable nature of drug use and its effects on the characters. A similar example can be found in the movie 'Trainspotting', where the characters embark on a drug-fueled journey through Edinburgh.
SurrealismThe screenplay frequently incorporates surreal elements, blurring the line between reality and hallucination.Surrealism is a trope used to create a dreamlike or fantastical atmosphere. An example of this can be seen in the TV show 'Twin Peaks', where the story often takes unexpected turns and is filled with surreal and symbolic imagery.
ParanoiaThroughout the screenplay, the characters experience heightened levels of paranoia, often fueled by their drug use.Paranoia is a common trope used to create tension and suspense in a story. Another example of this can be seen in the movie 'The Conversation', where the main character becomes increasingly paranoid about a potential conspiracy.
HallucinationsThe screenplay features frequent hallucinations experienced by the characters, blurring the lines between reality and their drug-induced visions.
Erratic BehaviorThe characters frequently engage in erratic and unpredictable behavior throughout the screenplay.Erratic behavior is a trope used to highlight the characters' instability and lack of control. Another example of this can be seen in the movie 'American Psycho', where the main character exhibits erratic and violent behavior.
Multiple PersonalitiesThe main characters, especially Duke, display multiple personalities or alter egos, often influenced by their drug use.Multiple personalities is a trope used to explore the fragmented nature of a character's identity. A similar example can be found in the TV show 'Mr. Robot', where the main character has multiple personas that he assumes based on different situations.
Dark ComedyThe screenplay incorporates elements of dark humor throughout, often juxtaposing serious or disturbing events with comedic moments.Dark comedy is a trope used to infuse humor into situations that are typically serious or disturbing. An example of this can be seen in the movie 'Fargo', where the characters' actions in a crime are often played for dark comedic effect.
Road TripThe screenplay follows the characters on a road trip to Las Vegas, where they encounter various adventures and misadventures.Road trips are a common trope used to explore the characters' journey and provide a framework for their experiences. Another example of this can be seen in the movie 'Little Miss Sunshine', where a dysfunctional family embarks on a road trip to support their daughter in a beauty pageant.
RedemptionThroughout the screenplay, the characters grapple with their actions and seek redemption for their past mistakes or transgressions.Redemption is a trope used to explore the characters' growth and evolution over the course of the story. An example of this can be seen in the movie 'The Shawshank Redemption', where the main character seeks redemption for his past crimes while in prison.


Theme Theme Details Themee Explanation
Drug use and addictionThe screenplay prominently features drug use and addiction as a central theme. The main characters are drug-addled and engaged in constant drug-fueled escapades throughout the story.The screenplay explores the consequences and effects of drug use and addiction, highlighting the characters' constant need for drugs and the destructive behavior that arises as a result.
Paranoia and surrealismThe screenplay delves into themes of paranoia and surrealism, with the characters constantly experiencing hallucinations and paranoia.The story creates a heightened sense of unease and disorientation through the characters' drug-induced state, blurring the lines between reality and hallucination. This theme reflects the chaotic and unpredictable nature of the characters' actions and perceptions.
Destruction of social normsThe screenplay challenges and disregards social norms, with the characters engaging in reckless behavior, defying societal order, and showing a lack of regard for conventional rules.The story explores the characters' rejection of societal norms and their embrace of a counterculture lifestyle. This theme highlights the characters' rebellious nature and their desire to live outside the boundaries of mainstream society.
Escapism and disillusionmentThe screenplay explores themes of escapism and disillusionment, with the characters seeking to escape their realities through drug use and engaging in reckless behavior.The story delves into the characters' desire to escape from their mundane lives and the disillusionment they feel towards societal structures. This theme reflects their inability to find fulfillment or meaning within the constraints of a conventional life.
Counterculture and anti-establishment sentimentsThe screenplay portrays counterculture and anti-establishment sentiments, with the characters embracing a lifestyle that challenges mainstream values and institutions.The story explores the characters' rejection of societal norms and their disdain for authority figures and established institutions. This theme reflects their desire to create their own rules and reject the values imposed by the society they inhabit.



Screenwriting Resources on Themes

Articles

Site Description
Studio Binder Movie Themes: Examples of Common Themes for Screenwriters
Coverfly Improving your Screenplay's theme
John August Writing from Theme

YouTube Videos

Title Description
Story, Plot, Genre, Theme - Screenwriting Basics Screenwriting basics - beginner video
What is theme Discussion on ways to layer theme into a screenplay.
Thematic Mistakes You're Making in Your Script Common Theme mistakes and Philosophical Conflicts
Voice Analysis
Summary: The writer's voice is characterized by vivid and detailed imagery, humor, and a mix of stream-of-consciousness narrative and dialogue. The dialogue between the characters is often irreverent, darkly humorous, and satirical. The narrative description is chaotic and frenzied, capturing the characters' drug-induced mindsets. The writer's original voice enhances the overall mood of chaos, surrealism, and rebellion, contributing to the themes of drug culture, counterculture, and the pursuit of the American Dream.
Voice Contribution The writer's voice contributes to the script by immersing the reader/viewer in the chaotic and surreal world of Duke and Gonzo. The vivid and detailed descriptions create a heightened atmosphere of tension, danger, and excitement. The irreverent humor adds a sense of playfulness and satire while also exploring darker themes and societal critiques. The stream-of-consciousness narrative and dialogue capture the characters' drug-induced states of mind, enhancing the overall mood and themes of rebellion, nonconformity, and the pursuit of freedom.
Best Representation Scene 28 - National DA's Convention 1971
Best Scene Explanation This scene is the best representation because it showcases the irreverent, humorous tone and vivid descriptions that are characteristic of their style. The focus on rebellion and experimentation also reflects the recurring themes in their work.
Originality
  • Overall originality score: 8
  • Overall originality explanation: The screenplay showcases a high level of originality in its portrayal of drug-fueled counterculture adventures in Las Vegas. The scenes include unique situations, surreal elements, and fresh approaches to familiar tropes, adding to the overall originality of the screenplay.
  • Most unique situations: The most unique situations in the screenplay are the drug-induced journey featuring surreal and darkly humorous imagery, the encounter with a lone hitchhiker showcasing the main characters' unconventional behavior, and the chaotic and unpredictable events at the Bazooko Circus.
  • Overall unpredictability score: 7
  • Overall unpredictability explanation: The screenplay maintains a moderate level of unpredictability throughout, with unexpected twists and turns in the plot and the characters' actions. The drug-induced paranoia and hallucinations add to the overall unpredictability of the screenplay.
Goals and Philosophical Conflict
internal GoalsThe protagonist's internal goal is to escape the reality of his life and immerse himself in a world of drugs to avoid confronting his fears and anxieties.
External Goals The protagonist's external goal is to drive to Las Vegas and take as many drugs as possible without getting caught.
Philosophical Conflict The overarching philosophical conflict is the tension between living life for pleasure or confronting reality and responsibility. The protagonist is constantly weighing the benefits of escaping his mundane life through drugs vs. facing his personal issues head-on.


Character Development Contribution: The protagonist's internal and external goals reflect his desire for escape and adventure, as well as his fear of a mundane life and the unknown consequences of his actions. They contribute to the development of his character by challenging his beliefs and values. The conflicts he faces push him to confront his fears and anxieties, ultimately leading to growth and self-discovery.

Narrative Structure Contribution: The protagonist's internal and external goals drive the narrative structure of the screenplay, as he navigates a series of chaotic and drug-induced situations in his search for escape and adventure. The conflicts he faces heighten the tension and create obstacles for the protagonist to overcome, contributing to the overall narrative structure and plot development.

Thematic Depth Contribution: The protagonist's goals and conflicts contribute to the thematic depth of the screenplay by exploring themes of escapism, freedom, personal responsibility, and the consequences of one's actions. The contrast between the protagonist's desire for pleasure and his need to confront reality reflects a deeper exploration of the human condition and the search for meaning and purpose in life.


Screenwriting Resources on Goals and Philosophical Conflict

Articles

Site Description
Creative Screenwriting How Important Is A Character’s Goal?
Studio Binder What is Conflict in a Story? A Quick Reminder of the Purpose of Conflict

YouTube Videos

Title Description
How I Build a Story's Philosophical Conflict How do you build philosophical conflict into your story? Where do you start? And how do you develop it into your characters and their external actions. Today I’m going to break this all down and make it fully clear in this episode.
Endings: The Good, the Bad, and the Insanely Great By Michael Arndt: I put this lecture together in 2006, when I started work at Pixar on Toy Story 3. It looks at how to write an "insanely great" ending, using Star Wars, The Graduate, and Little Miss Sunshine as examples. 90 minutes
Tips for Writing Effective Character Goals By Jessica Brody (Save the Cat!): Writing character goals is one of the most important jobs of any novelist. But are your character's goals...mushy?
World Building
  • Physical environment: The world depicted in this script is a mix of desert landscapes, bustling cities like Las Vegas, and various indoor settings such as hotel suites, bars, and restaurants. The physical environment contributes to the sense of isolation, chaos, and excess that the characters experience throughout their drug-fueled journey.
  • Culture: The culture depicted in the script is one of drug use, rebellion, and a countercultural movement prevalent in 1970s America. The characters embrace a hedonistic and carefree lifestyle, indulging in drugs, alcohol, and reckless behavior. The culture of the time shapes their experiences and actions, driving them deeper into a spiral of chaos and unpredictability.
  • Society: The societal structure depicted in the script is one of disillusionment and a disregard for authority. The characters have a lack of responsibility and engage in criminal behavior without consequences. There are hints of societal structures such as police officers, district attorneys, and hotel staff, but they are often seen as corrupt, ineffective, or antagonistic towards the main characters.
  • Technology: The technological elements in the script include cars, televisions, phones, tape recorders, and other gadgets of the time. These elements are used to enhance the atmosphere of the scenes and contribute to the sense of time and place. However, they are not the focus of the story and do not play a significant role in shaping the characters' experiences and actions.
  • Characters influence: The unique physical environment, culture, society, and technology in the script shape the characters' experiences and actions by creating an atmosphere of chaos, unpredictability, and rebellion. The drug-fueled culture and countercultural movement influence their choices and behavior, driving them deeper into a state of mind-altering confusion. The physical environment, such as the desert and bustling cities, adds to their sense of isolation, detachment, and danger.
  • Narrative contribution: The world elements in the script contribute to the narrative by establishing a specific sense of time, place, and atmosphere. The physical environment, culture, society, and technology all play a role in creating a backdrop against which the characters' journey unfolds. The chaotic and drug-filled world they inhabit drives the narrative forward, showcasing their descent into madness and their relentless pursuit of the American dream.
  • Thematic depth contribution: The world elements in the script contribute to the thematic depth by exploring themes of excess, disillusionment, the decline of the counterculture movement, and the search for the American dream. The physical environment, culture, society, and technology all reflect and amplify these themes, providing a unique perspective on the darker side of the American experience in the 1970s.

Screenplay Rating:

Recommend

Executive Summary

Fear and Loathing in Las Vegas is a bold, visually striking, and darkly comedic adaptation of Hunter S. Thompson's iconic novel. The screenplay effectively captures the drug-fueled, chaotic journey of the two main characters, Duke and Gonzo, as they navigate the seedy underbelly of Las Vegas in pursuit of the 'American Dream.' While the pacing could be tightened in some areas, and the character development could be further expanded, the screenplay's strengths lie in its vivid, immersive portrayal of altered states of consciousness, its biting social commentary, and its memorable, indelible moments. Overall, the screenplay is a strong candidate for adaptation that would likely resonate with audiences seeking a unique, audacious, and thought-provoking cinematic experience.

Strengths
Areas of Improvement
MissingElements
NotablePoints
Memorable lines in the script:

Scene Number Line
1Raoul Duke: We were somewhere around Barstow on the edge of the desert when the drugs began to take hold.
2Duke: We can't stop here - this is bat country!
3Duke: I'm a Doctor of Journalism! This is important, goddamnit! This is a true story!...
7Gonzo: Oh, Jesus! Did you see what God just did to us?
22Duke: Few people understand the psychology of dealing with a Highway Traffic Cop.