El Mariachi
Executive Summary
Overview
Genres: Thriller, Action, Crime, Drama, Western, Romance
Setting: Present day, Mexico
Overview: In the heart of a dangerous Mexican town, a humble mariachi musician, Mariachi, encounters a series of unfortunate events after being mistaken for a notorious criminal. As the situation escalates, Mariachi must prove his innocence while fighting off ruthless drug lords, his guitar case the only weapon in his possession. Along the way, he forms uneasy alliances and uncovers a dark secret that could change everything.
Themes: Violence and Brutality, Betrayal and Loyalty, Revenge, Power and Corruption, Identity and Authenticity
Conflict and Stakes: Azul wants to retrieve his money and get revenge on Moco for betraying him. Mariachi wants to survive and find out why he is being targeted. Moco wants to protect his territory and eliminate the threat posed by Azul and Mariachi.
Comparable Scripts:
- Desperado
- From Dusk till Dawn
- Jackie Brown
- Sin City
- Kill Bill
- Snatch
- No Country for Old Men
- The Departed
- Pulp Fiction
- The Godfather
Writing Style:
The screenplay exhibits a distinctive writing style characterized by sharp dialogue, intense action sequences, and morally ambiguous characters. The dialogue is often fast-paced, witty, and tension-filled, creating a sense of suspense and urgency. The action sequences are meticulously choreographed and brutal, reflecting a deep understanding of genre conventions and cinematic storytelling. The characters are complex and flawed, often driven by conflicting motivations and facing moral dilemmas, which adds depth to the narrative and keeps the reader engaged.
Style Similarities:
- Quentin Tarantino
- Robert Rodriguez
Pass/Consider/Recommend
Consider
Explanation: The screenplay for 'El Mariachi' presents a compelling crime drama with strong character development and tense confrontations. While the opening sequence feels overly complex, the story finds its footing as it progresses, building towards a dramatic finale at Moco's ranch. The screenplay's notable strengths include the well-written character interactions, particularly between Mariachi and Domino, as well as the visually striking climax. Areas for improvement include tightening the pacing in the opening act and ensuring more consistent character motivations, especially around Domino's relationship with Moco. Overall, the screenplay shows promise and could be a good candidate for further consideration with some refinement.
USP: This action-packed, suspenseful script captivates with its unique blend of gritty crime and vibrant Mexican culture. Through intense action sequences and authentic dialogue, the script explores complex themes of power, betrayal, and redemption. Audiences will be drawn to the unconventional mariachi musician protagonist who fights for justice in a dangerous underworld. The script's exploration of traditional and modern Mexican culture brings fresh perspectives and adds depth to the characters and their motivations. With its original storytelling techniques and distinctive character arcs, this script sets itself apart as an unforgettable cinematic experience.
Market Analysis
Budget Estimate:$10-15 million
Target Audience Demographics: Adults aged 18-49, fans of action, crime, and thrillers
Marketability: This screenplay has a strong hook, a talented cast, and a unique setting that will appeal to a wide audience.
The screenplay's violence and lack of star power may limit its commercial appeal.
The screenplay's strong central characters and compelling story may help it overcome its lack of star power.
Profit Potential: High, due to the film's strong commercial appeal and international distribution potential
Analysis Criteria Percentiles
Writer's Voice
Summary:The writer's voice is characterized by fast-paced, action-packed scenes, sharp dialogue, and vivid descriptions, creating a tense and suspenseful atmosphere.
Best representation: Scene 30 - Guitar Case Mystery. Scene 30 encapsulates the writer's unique voice through its blend of tension, action, and mystery. The confrontation between Azul and the armed men creates a sense of urgency and danger, while the unexpected sound from the guitar case leaves the reader with a lingering question, adding to the suspense and intrigue of the screenplay.
Memorable Lines:
- Mariachi: I just killed four guys. (Scene 20)
- Mariachi: I'm just a musician, I swear. Please, don't hurt me. (Scene 27)
- Azul: I could stay in here and earn peanuts compared to what you owe me if I were to get out. So, yes, I want you to help me... my friend. (Scene 2)
- Azul: I don't make deals with rats. (Scene 4)
- Mariachi: I'll make them regret ever crossing me. (Scene 39)
Characters
Azul:A businessman and former associate of Moco
Mariachi:A musician who becomes the target of Moco's men
Moco:A drug lord who is Azul's former associate
Domino:The owner of the Amadeus bar
Story Shape
Screenplay Story Analysis
Note: This is the overall critique. For scene by scene critique click here
Story Content | Character Development | Scene Elements | Audience Engagement | Technical Aspects | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Click for Full Analysis | Tone | Overall Grade | Concept | Plot | Originality Score | Characters | Character Changes | Internal Goal | External Goal | Conflict | Opposition | High stakes | Story forward | Twist | Emotional Impact | Dialogue | Engagement | Pacing | Formatting | Structure | |
1 - Morning Routine | Suspenseful, Mysterious, Intense | 8 | 8 | 7 | 9 | 9 | 6 | 8 | 7 | 7 | 7 | 7 | 8 | 7 | 6 | 7 | 9 | 8 | 8 | 8 | |
2 - A Risky Proposition | Suspenseful, Tense, Confrontational | 8 | 8 | 8 | 8 | 7 | 7 | 8 | 7 | 9 | 7 | 9 | 8 | 7 | 8 | 9 | 9 | 8 | 8 | 8 | |
3 - The Jailhouse Ambush | Suspenseful, Intense, Dramatic | 9 | 9 | 9 | 9 | 8 | 7 | 8 | 7 | 9 | 8 | 9 | 9 | 8 | 8 | 8 | 9 | 9 | 8 | 8 | |
4 - Deadly Escape | Dark, Intense, Suspenseful | 9 | 9 | 9 | 9 | 8 | 7 | 8 | 7 | 9 | 8 | 9 | 9 | 8 | 8 | 8 | 9 | 9 | 8 | 8 | |
5 - Mariachi's Job Search | Intense, Suspenseful, Dramatic, Serious | 8 | 8 | 7 | 8 | 8 | 6 | 8 | 7 | 8 | 8 | 7 | 7 | 7 | 7 | 7 | 9 | 8 | 8 | 8 | |
6 - Azul's Violent Arrival | Intense, Violent, Suspenseful | 9 | 8 | 9 | 9 | 8 | 7 | 8 | 7 | 9 | 8 | 9 | 9 | 8 | 8 | 8 | 9 | 8 | 8 | 8 | |
7 - Bathroom Encounter | Intense, Suspenseful, Violent | 8 | 8 | 8 | 9 | 7 | 6 | 8 | 7 | 9 | 8 | 9 | 8 | 9 | 7 | 7 | 9 | 8 | 8 | 8 | |
8 - Aftermath of the Corona Club Massacre | Intense, Suspenseful, Dark | 9 | 8 | 9 | 8 | 8 | 7 | 8 | 7 | 9 | 8 | 9 | 9 | 7 | 8 | 7 | 9 | 9 | 8 | 8 | |
9 - Mariachi vs. The Pit Bull | Intense, Suspenseful, Violent, Dark | 9 | 8 | 9 | 7 | 8 | 7 | 8 | 7 | 9 | 7 | 9 | 9 | 7 | 8 | 7 | 9 | 8 | 8 | 8 | |
10 - Hotel Coahuila | Intense, Suspenseful, Dark, Violent | 9 | 8 | 9 | 8 | 8 | 7 | 8 | 9 | 9 | 8 | 9 | 9 | 8 | 8 | 7 | 9 | 8 | 9 | 9 | |
11 - Arrival in a Hostile Town | Intense, Suspenseful, Dark | 8 | 8 | 8 | 8 | 7 | 8 | 8 | 7 | 9 | 7 | 9 | 9 | 7 | 8 | 7 | 8 | 8 | 9 | 9 | |
12 - Mariachi's Eerie Dream | Intense, Suspenseful, Dark | 8 | 8 | 8 | 9 | 7 | 7 | 8 | 7 | 9 | 8 | 9 | 9 | 9 | 8 | 7 | 9 | 8 | 8 | 8 | |
13 - Mariachi's Narrow Escape | Intense, Suspenseful, Violent | 8 | 8 | 8 | 8 | 7 | 6 | 8 | 9 | 9 | 8 | 9 | 8 | 8 | 7 | 7 | 9 | 9 | 9 | 9 | |
14 - Mariachi's Escape | Intense, Suspenseful, Violent, Dark | 9 | 9 | 9 | 8 | 8 | 7 | 8 | 7 | 9 | 8 | 9 | 9 | 8 | 8 | 8 | 9 | 9 | 9 | 9 | |
15 - A Narrow Escape | Intense, Suspenseful, Violent | 8 | 8 | 8 | 8 | 7 | 6 | 8 | 7.5 | 9 | 8 | 9 | 8 | 7 | 7 | 6 | 9 | 9 | 8 | 8 | |
16 - Mariachi Evades Capture | Intense, Suspenseful, Dark | 8 | 8 | 8 | 9 | 7 | 6 | 8 | 7 | 9 | 7 | 9 | 9 | 7 | 8 | 7 | 9 | 8 | 8 | 8 | |
17 - Mariachi Escapes | Intense, Suspenseful, Violent | 8 | 8 | 8 | 9 | 7 | 6 | 8 | 9 | 9 | 8 | 9 | 8 | 8 | 8 | 7 | 9 | 9 | 9 | 9 | |
18 - Escape from the Mean Dudes | Intense, Suspenseful, Violent | 8 | 8 | 7 | 9 | 7 | 6 | 8 | 9 | 9 | 8 | 9 | 8 | 8 | 6 | 6 | 9 | 9 | 9 | 9 | |
19 - Mariachi's Daring Escape | Intense, Suspenseful, Violent | 8 | 8 | 9 | 9 | 7 | 6 | 8 | 9 | 9 | 8 | 9 | 9 | 8 | 7 | 6 | 9 | 9 | 8 | 8 | |
20 - Mariachi's Haven | Intense, Suspenseful, Dramatic | 8 | 8 | 8 | 9 | 9 | 7 | 8 | 7.5 | 9 | 8 | 9 | 8 | 8 | 8 | 9 | 9 | 8.5 | 8 | 8 | |
21 - Mariachi's Bathtime | Tense, Suspenseful, Intense, Dramatic | 8 | 8 | 7 | 6 | 9 | 6 | 8 | 6 | 4 | 3 | 3 | 5 | 4 | 7 | 6 | 7 | 8 | 9 | 8 | |
22 - Suspicious Visitor | Suspenseful, Intense, Dramatic, Tense | 8 | 8 | 8 | 8 | 7 | 6 | 8 | 7 | 9 | 8 | 9 | 9 | 8 | 8 | 9 | 9 | 9 | 9 | 9 | |
23 - The Bathhouse Interrogation | Intense, Suspenseful, Dark, Violent, Mysterious | 8 | 8 | 7 | 9 | 9 | 7 | 8 | 7.5 | 9 | 8 | 9 | 8 | 9 | 8 | 8 | 9 | 8.5 | 8 | 8 | |
24 - Azul's Hideout Wake-up Call | Intense, Suspenseful, Dramatic | 8 | 8 | 8 | 8 | 7 | 6 | 8 | 7 | 9 | 7 | 8 | 8 | 7 | 7 | 7 | 9 | 8 | 8 | 8 | |
25 - Standoff at Moco's Ranch | Tense, Suspenseful, Dark, Intense, Dramatic | 8 | 8 | 8 | 9 | 9 | 7 | 8 | 7 | 9 | 8 | 9 | 9 | 8 | 8 | 8 | 9 | 8 | 8 | 8 | |
26 - Mariachi's Request | Tense, Suspenseful, Dramatic | 8 | 8 | 8 | 8 | 7 | 6 | 8 | 7 | 9 | 8 | 9 | 9 | 8 | 7 | 7 | 9 | 8 | 9 | 9 | |
27 - Mariachi's Heist and Domino's Call | Tense, Suspenseful, Intense, Dramatic, Dark | 8 | 8 | 8 | 8 | 7 | 7 | 8 | 7.5 | 9 | 8 | 9 | 9 | 8 | 8 | 7 | 9 | 8 | 8 | 8 | |
28 - Azul's Visit | Suspenseful, Intense, Dramatic, Mysterious | 8 | 8 | 8 | 7 | 8 | 6 | 8 | 7 | 9 | 7 | 8 | 8 | 6 | 7 | 7 | 8 | 8 | 8 | 8 | |
29 - A Suspicious Encounter | Tense, Suspenseful, Mysterious, Intense | 8 | 8 | 9 | 7 | 7 | 6 | 8 | 7 | 9 | 8 | 9 | 9 | 7 | 7 | 7 | 9 | 9 | 8 | 8 | |
30 - The Guitar Case | Intense, Suspenseful, Tense, Dramatic | 8 | 8 | 8 | 8 | 7 | 6 | 8 | 7 | 9 | 8 | 9 | 9 | 7 | 7 | 8 | 9 | 8 | 8 | 8 | |
31 - Guitar Case Mystery | Suspenseful, Intense, Mysterious | 8 | 8 | 8 | 7 | 7 | 6 | 8 | 9 | 9 | 8 | 8 | 8 | 8 | 7 | 7 | 9 | 9 | 9 | 9 | |
32 - Chase on the Streets | Intense, Suspenseful, Dramatic | 8 | 8 | 8 | 8 | 7 | 6 | 8 | 7 | 9 | 8 | 9 | 9 | 7 | 8 | 7 | 9 | 9 | 8 | 8 | |
33 - Mariachi's Escape and Azul's Confrontation | Intense, Suspenseful, Dramatic, Dark | 9 | 8 | 9 | 8 | 9 | 7 | 8 | 9 | 9 | 8 | 9 | 9 | 8 | 8 | 8 | 9 | 9 | 9 | 9 | |
34 - Mariachi's Connection to Azul | Tense, Suspenseful, Mysterious, Intense | 9 | 9 | 8 | 8 | 9 | 7 | 8 | 7.5 | 9 | 8 | 9 | 9 | 8 | 8 | 9 | 9 | 8 | 8 | 8 | |
35 - Deadly News and Complex Emotions | Tense, Romantic, Suspenseful, Dramatic, Intimate | 8 | 8 | 8 | 9 | 9 | 7 | 8 | 7 | 8 | 7 | 8 | 9 | 8 | 8 | 8 | 9 | 8 | 8 | 8 | |
36 - Mariachi Ambushed | Suspenseful, Intense, Dramatic, Dark | 8 | 8 | 9 | 9 | 8 | 7 | 8 | 7.5 | 9 | 8 | 9 | 9 | 8 | 8 | 7 | 9 | 9 | 8 | 8 | |
37 - Unveiling the Deceptive Exchange | Tense, Suspenseful, Dramatic, Intense | 8 | 8 | 9 | 8 | 8 | 7 | 8 | 7 | 9 | 8 | 9 | 9 | 7 | 8 | 7 | 9 | 9 | 8 | 8 | |
38 - A Case of Mistaken Identity | Suspenseful, Intense, Mysterious, Dramatic | 8 | 8 | 8 | 8 | 7 | 7 | 8 | 7 | 9 | 8 | 9 | 9 | 8 | 7 | 7 | 9 | 9 | 9 | 9 | |
39 - Mariachi's Violent Escape | Intense, Suspenseful, Dramatic | 9 | 8 | 9 | 8 | 8 | 7 | 8 | 9 | 9 | 8 | 9 | 9 | 8 | 8 | 7 | 9 | 9 | 9 | 9 | |
40 - Clash at Moco's Ranch: Violence and Betrayal | Tense, Suspenseful, Dramatic, Tragic | 9 | 8 | 9 | 9 | 9 | 8 | 8 | 7 | 10 | 8 | 10 | 9 | 8 | 9 | 9 | 9 | 8 | 8 | 8 | |
41 - Mariachi Searches for Domino | Intense, Suspenseful, Dramatic, Fast-paced | 9 | 8 | 9 | 8 | 8 | 7 | 8 | 7 | 9 | 8 | 9 | 9 | 8 | 8 | 7 | 9 | 9 | 8 | 8 | |
42 - Confrontation at Moco's Ranch | Intense, Suspenseful, Violent, Emotional | 9 | 9 | 9 | 9 | 8 | 8 | 9 | 8 | 9 | 8 | 9 | 9 | 8 | 9 | 8 | 9 | 9 | 8 | 8 |
Scene 1 - Morning Routine
It's an early Friday morning and a patrol car drives up an
unpaved road and parks next to a gutted police car on cinder
blocks. The camera pans with the OFFICER as he exits his car
and walks up to a ramp leading to the babay blue JAIL HOUSE.
He is carrying a greasy bag of fast food.
INT. JAIL LOBBY - DAY
The Officer enters the lobby, tosses the bag of food to his
PARTNER who is sitting at a desk. He grabs a tin cup and
walks over to barred entrance to Block A. Twenty or so
CRIMINALS, from drunks to drug dealers are sleeping
peacefully in their cell on Block A. The Officer rattles the
tin cup between the entrance bar.
INT. JAIL CELLS - DAY
The inmates stir, rubbing their dirty faces and trying to sit
up. The camera dollies slowly down the narrow hallway of the
block which has three cells: Two small ones side by side, and
one bigger cell that faces the block entrance. The sound of
scribbling and business dealing can be heard from inside the
cell. It is AZUL jottin ginto a business ledger while
chatting on his cellular phone. His cell is equipped with a
small desk and a refridgerator. He hangs up the phone and
continues writing.
INT. JAIL LOBBY - DAY
The Officer with the tin cup sits in a couch across from his
partner, who is now eating, and reads a magazine.
INT. JAIL CELLS - DAY
Azul picks up his phone and makes another call. He talks
business. In the other cell, prisoners are getting up and
looking around. Azul hangs up the phone and writes.
EXT. EL MOCO'S RANCH - DAY
A gorgeous, bikini-clad BABE struts slowly into a tighly
framed glamour shot. She pauses, takes a deep breath, then
dives a 'perfect ten' dive into a house-side moat. She swims
long, slow motion strokes around the moat as the camera
tracks alonside her, lovingly admiring her tan lines and
hydrodynamic build. She slides out of the water and walks up
a cobble stone walk, dripping as she passes a seated
GENTLEMAN in a white suit. His face is unrevealed. As she
enters the house, he sets his drink down by a phone. He lifts
up the receiver and dials.
2.
Ratings
Scene 2 - A Risky Proposition
Azul's phone rings. He looks up at it, startled, as if no one
has ever called him before. He glances at his watch, and then
back at the phone, hesitating to answer it. He looks around
the cell block as if someone might be playing a trick on him.
Finally he answers it, pausing before saying hello. It is El
Moco.
MOCO (V.O.)
Good morning, Azul. Do you know who this
is?
AZUL
(into phone)
Moco... What the hell do you want after
all these years?
EXT. EL MOCO'S RANCH - DAY
MOCO is sitting on his porch drinking tequila.
MOCO
(into phone)
We've got a lot to talk about. I'm just a
few town away with a whole new gang. I
heard you were nearby so I thought I'd
give you a call, amigo.
AZUL (V.O)
That's sweet of you, asshole. I don't
suppose you could get me out of there,
and then maybe hand me over my share of
money.
MOCO
(into phone)
Yes, I figured you'd want your money, my
friend. That is why I have called you. I
heard you were getting out soon, and
figured I should deal with our situation.
But do you really need me to help you get
out? From what I hear, you're running
quite a business out of your cell with a
phone and some loyal men. It keeps you
well protected I hear. Not a bad idea. I
may try that myself sometime.
AZUL (V.O.)
I could stay in here and earn peanuts
compared to what you owe me if I were to
get out. So, yes, I want you to help
me... my friend.
(CONTINUED)
3.
CONTINUED:
MOCO
(into phone)
Soon my friend, soon. I'm sending you
some people in a few days to get you.
AZUL (V.O.)
Really? Well, that's more like it. Just
like the Moco I used to know.
Azul is walking towards his window at the sound of a truck
racing in.
MOCO
(into phone)
Just hang in there my friend. I won't
forget that you have been a big part of
our success. What's wrong.
Ratings
Scene 3 - The Jailhouse Ambush
A large truck drives up to the jail, parking beside the
police car. Two tall, well-dressed MEN step out. They reach
into the cab and pull out machine guns. They walk briskly
towards the jail.
INT. AZUL IN JAIL CELL - DAY
Azul walks to his toilet and stands on it to see out his
barred window.
AZUL
(into phone)
There's something going on outside. Is
this a double surprise? Are you getting
me out today, Moco?
There is no response from Moco.
INT. JAIL - DAY
The Guard reading the magazine stands when he sees someone
approaching the door.
EXT. JAIL - DAY
Close tracking shot of guns as Tall Men open the door and
enter the jail.
INT. AZUL IN JAIL CELL - DAY
Azul looks out of the jail cell suspiciously. Peering down
the hall, he sees the guys with the guns. He hides behind the
wall, peering out to see what happens next.
4.
INT. JAIL LOBBY - DAY
The Tall Men walk right up to the guard, and hand him a huge
wad of money. The Guard tosses the money to his partner
(still eating), then turns to unlock the block entrance bars.
INT. AZUL IN JAIL CELL - DAY
Azul puts the receiver back up to his mouth.
AZUL
(into phone)
There are two men here with guns. Did you
send them?
EXT. EL MOCO'S RANCH - DAY
Moco, glancing at his watch, hangs up.
INT. AZUL IN JAIL CELL - DAY
Azul hangs up the phone and kicks his Bodyguard awake. The
Bodyguard gets up and peers out the bars as Azul hides in a
corner.
INT. TALL MEN IN HALL - DAY
The Tall Men walk steady and alert, ready to kill. They enter
Azul's block and scope out the cells.
The Bodyguard, seeing the tall men, retrieves his shotgun
from under his mattress and grabs his machete from under the
sink. He stands ready to fight.
The Tall Men move slowly towards the big cell, somewhat
cautious. They see the Bodyguard a second too late, for he
sticks the shotgun between the bars, and shoots one of them
before they can react. The shot one stumbles back into his
buddy's arms. Azul's Bodyguard, amused by all this, opens his
cell door effortlessly, and walks out as if to greet them.
The Tall Men hear the sound of the other cells opening, so
they turn around. The other prisoners on the block begin
exiting their cells, carrying guns and Molotov cocktails. The
Tall Man drops his gun. Finally, Azul exits his cell carrying
his phone. The Bodyguard forces the Tall Men into an empty
cell, closing and locking the door.
Azul presses the #-button on his phone. Moco's phone number
is automatically redialed.
Moco answers.
(CONTINUED)
5.
CONTINUED:
AZUL
(into phone)
I'm still here, Moco. And so are your
little friends. But not for long. They
have something they want to scream to
you. Listen close, because you're going
to repeat it to me when I come to visit
you.
Ratings
Scene 4 - Deadly Escape
The cellmates throw their Molotov cocktails into the cell.
Moco hears the men screaming as they burn to death. Azul is
holding the phone at arm's length into the cell.
INT. JAIL LOBBY - DAY
The Guards exchange glances when they hear the screaming,
they smile and shrug, then go back to what they were doing.
As Azul and his Bodyguards exit the block, the Guard with the
magazine stands up as if to stop them, but Azul tosses him a
wad of money and the guard sits back down to count it.
EXT. JAIL - DAY
A blue truck races towards the jail.
Azul exits the jail carrying a shotgun. His Bodyguards get
inside the Tall Men's truck and start it. Azul waits
patiently for his blue truck.
As the blue truck pulls up, two little rat-like VATOS exit
the blue truck, one handing Azul a guitar case. Azul tosses
it onto the hood. The Bodyguards wave as they drive away.
Azul waves back. He opens the case, revealing an arsenal of
weaponry. Azul notices one piece is missing. One Rat quickly
pulls the missing weapon from his jacket and replaces it in
the case. Azul is unamused. He grabs his MAC-10 machine gun
from the guitar case and aims it at the thieving Rat's head.
Suddenly, the Guard bolts out the jail waving the wad of
money, as if complaining.
Azul turns his MAC-10 onto the Guard instead. A few blasts
later Azul and his rats pack up and go as the Guard twitches
helplessly on the ground, still clutching the money in his
bloody hand.
Ratings
Scene 5 - Mariachi's Job Search
The blue truck barels down the highway and the camera pans
with the truck as it passes a hitchhiker, MARIACHI, standing
in the sun with a thumb in the air.
(CONTINUED)
6.
CONTINUED:
The truck passes him up so he continues walking. Mariachi is
carrying a guitar case in one hand and a black jacket in the
other. He is wearing a white T-shirt, black pants. The camera
pans to a sign that reads "ACUÑA 18 miles".
EXT. MAIN STREET - DAY
Mariachi is walking around downtown Acuña. He notices a bar
across the street and, liking the way it looks, he puts on
his jacket and crosses over to it. He stops to read a sign on
the building that says "MEMBERS AND NON-MEMBERS ONLY". He
prays silently to himself before confidently walking inside.
INT. CORONA CLUB - DAY
Mariachi enters the club, greeting the PATRONS as ge makes
his way to the bar. No one seems to greet him back. He sits
on a barstool near some OTHER DRINKERS, laying his guitar
case down lovingly beneath his stool. He looks around the
place, as if sizing it up.
BARTENDER
What do you want to drink?
MARIACHI
Refresco.
The other drinkers stare at him.
Glancing around the room, Mariachi notices a small, table-
shaped object draped with a cloth in one corner of the room.
Sitting directly behind him are four mean-looking dudes.
Mariachi is served his drink.
MARIACHI (CONT'D)
No hay musica?
BARTENDER
(cleaning a glass)
Why?
MARIACHI
I'm a mariachi. A good one. I play
beautiful ballads, old classic ballads,
on an old-fashioned guitar.
BARTENDER
So what?
(CONTINUED)
7.
CONTINUED:
MARIACHI
I could add a little class to this place.
I work for fairly cheap, I live mostly
off tips. But I need steady work, and I
can guarantee bringing in more customers.
BARTENDER
(nodding)
Tell me, why would I need one little
guitar player when I've already got a
full band?
Mariachi gives him a silent "what" look.
The BARTENDER motions to a YOUNG MAN sitting near the small
draped table.
The Young Man removes the drape revealing a keyboard. Puts on
his mariachi hat, dips his fingers into his shot glass and
rubs his fingers together (as if warming up for the big
show). He hits a few switches in EXTREME CLOSEUP as...
... Mariachi adjusts himself to the seat.
The Young Men gently taps one switch and the keyboard sounds
like an accordion, pulsing out a beat. He then presses
another switch and a horn section swells to a crescendo and
waltzes the familiar riffs. He adds the string and horns
accents by banging on the keys. He sounds awful.
Mariachi grimaces slightly then turns back to the Bartender
who seems to enjoy it.
The Keyboard Mariachi finishes his song, sits back down.
BARTENDER (CONT'D)
(nodding with satisfaction)
There you see? Either I can pay one guy
to sound like a full mariachi band...
Mariachi picks up his guitar and lays some money next to his
full drink. He looks disappointed.
BARTENDER (CONT'D)
... or I could spend the same money only
get one little guitar player...
Understand?
MARIACHI
(walking away)
Thank you, sir.
(CONTINUED)
8.
CONTINUED: (2)
BARTENDER
You want to earn a living? Get a real
musical instrument.
The Bartender picks up the bottle of soda pop Mariachis left
behind and offers it to the other men on the table. They say
no, pay, and leave. The Bartender offers it to the MEAN DUDES
at the table.
They all shake their heads no.
The Bartender shrugs and dumps it.
Ratings
Scene 6 - Azul's Violent Arrival
Mariachi walks out and looks up and down the street. He
decides to walk south.
As he walks down the sidewalk, the camera pans into a CLOSEUP
of another guitar case that is moving towards the Corona
Club. The camera falls back a little revealing the backside
of Azul, dressed also in black. Azul walks into the bar.
INT. CORONA CLUB - DAY
Azul enters the bar, notices to his left the table with the
four mean-looking Dudes, drinking and eating chips and salsa.
The oldest one, with his back to Azul, takes a sip from his
mixed drink, then stands and excuses himself to the restroom.
INT. BATHROOM - OLD MEAN DUDE - DAY
The Old Mean Dude walks into the first stall and sits down.
INT. CORONA CLUB - AZUL - DAY
The three remaining Dudes notice Azul's guitar case. So does
the Bartender. They all look at each other and laugh.
BARTENDER
(laughing and rolling his eyes)
What the hell is this, mariachi day?
There is no work for you here!
Azul walks the mean Dude's table. Their laughing quiets down
a bit as Azul stands before them. The Bartender stops
smiling.
AZUL
Bartender... one beer.
(CONTINUED)
9.
CONTINUED:
The Bartender nods and grabs a frosty glass. He begins to
fill up at the tap.
AZUL (CONT'D)
(without looking at him)
In a bottle, wey.
Bartender stops filling the beer, stares at the half-full
glass for a moment, then drinks the beer.
Azul is staring at the three Mean Dudes. They stare back.
The Bartender slaps the unopened bottle down at the counter.
BARTENDER
Ready.
Azul doesn't pay attention to him.
AZUL
I'm looking for an old friend of mine.
His name is... Moco. Do you know where I
can find him.
MAIN MEAN DUDE
You can sometimes find him here. He owns this place.
AZUL
So you know him?
MAIN MEAN DUDE
We work for him.
AZUL
That's too bad.
Azul turns to the mean Dude sitting to his left, and places
the guitar in his hands. The Mean Dude is confused.
AZUL (CONT'D)
Hold it please.
Azul opens the case and pulls out the MAC-10. The other two
Mean Dudes are already reaching for their pistols.
The Bartender ducks beneath the counter.
Azul fires a million bullets into two of the Mean Dudes, (the
other is holding the case in shock). Their chests explode,
causing neat little dollops of flesh and blood fly
everywhere.
(CONTINUED)
10.
CONTINUED:
The Mean Dude holding the guitar case is frozen with fear. He
manages to look up at Azul, who is watching the Mean Dudes
die a slow, bloody death. The barrel of the MAC-10 is
smoking. Azul turns slowly to the Mean Dude holding the case.
Azul aims his MAC-10 in the Dude's face. Still frozen holding
the case, he spends his last moments looking down the gun's
barrel.
Ratings
Scene 7 - Bathroom Encounter
The shots caused Old Mean Dude to peer out from his stall as
the toilet paper fell to the ground and started to roll
across the floor. He now watches it roll as more shots ring
out. He pulls up his pants and and walks toward the door
slowly. He is sweating profusely. He slowly picks up the
toilet paper, plotting his next move. It grows silent... He
takes a deep breath and rushes out the door.
INT. CORONA CLUB MAIN ROOM - DAY
The Old Dude bursts into the room with a roll of toilet paper
in his hand, and a sheet of sweat sliding down his face.
The Bartender rises up from behind the counter.
The camera dollies slowly by the dead Dudes. Their blood-
bathed faces twisted into odd shapes and expressions. The
camera continues to dolly to the one dead Dude still holding
the guitar case. His face is a bloody pulp. The camera stops
dollying to the old Dude's mixed drink. A hand is stirring it
with a straw. The camera pans up the arm to reveal Azul,
standing expressionless with his gun sling over his shoulder.
Shot at 16fps the Old Dude quickly drops the toilet paper and
runs back inside the bathroom.
Azul turns to his guitar case and carefully chooses another
weapon. He grabs the drink and tosses a napkin over his arm
like a waiter, then casually follows the Old Dude into the
bathroom.
The Bartenders glance at each other. One pours a shot glass
full of tequila and raises it to his lips to drink it. Shots
ring out and the Bartender spills the drink over himself.
Without warning Azul bursts from the bathroom and walks
calmly to his case. He replaces the weapon, picks up the case
and leaves.
A few seconds pass before the bartender grabs the phone and
furiously dials.
(CONTINUED)
11.
CONTINUED:
BARTENDER
(into phone)
Get me Moco!!!
The door bursts open as Azul reenters, storming to the bar.
The Bartender is so petrified he doesn't think to drop the
phone.
Azul walks right up to the Bartender.
The Bartender shuts his eyes. The sound of the beer bottle
popping open canbe heard, along with the sound of thirsty
guzzling. The Bartender opens his eyes to Azul.
CLOSEUP of the empty bottle slamming to the counter.
The Bartender glances down at the bottle.
CLOSEUP of Azul tossing a few coins near the bottle as
payment. Azul leaves.
A few seconds pass as the Bartender is standing there. You
hear Moco yelling into the receiver asking what's going on.
Ratings
Scene 8 - Aftermath of the Corona Club Massacre
Moco is on the porch trying to get the Bartender to answer
him.
MOCO
(into phone)
WHAT'S GOING ON OVER THERE, ANSWER ME!!!
INT. CORONA CLUB - BARTENDER - DAY
You hear Moco's voice through the phone. The camera dollies
into the Bartender as he screams into the receiver.
The camera dollies in to the corpses...
EXT. CORONA CLUB - AZUL - DAY
... and finally a low outdoor frontal tracking shot of Azul
walking away smiling as the image fades out.
EXT. HOTEL COAHUILA - DAY
Low angle of Hotel Coahuila sign. MEAN DUDE #5 enters the
frame as his beeper goes off. He runs into the Hotel
Coahuila.
12.
INT. HOTEL COAHUILA LOBBY - DAY
Mean Dude #5 enters the lobby where an OLD CLERK is sitting
at the counter reading a yellowed newspaper. There is a pit
bull on the floor beside him.
MEAN DUDE #5
Da me telefono.
VIEJO CLERK
(without looking)
Take it.
Mean Dude #5 grabs the phone and dials Moco's number. He
glances down at the PIT BULL lying on the floor.
MEAN DUDE #5
Pit bull?
VIEJO CLERK
Yeah, pit bull.
The line is picked up and Mean Dude talks into the phone. He
pulls out a piece of paper from his coat pocket and places it
on the counter. He begins jotting down four names. He then
slowly crosses their names out.
MEAN DUDE #5
(into phone)
Dead?
The Viejo Clerk glances up from his paper. The Pit Bull also
glances up.
MEAN DUDE #5 (CONT'D)
(into phone)
All of them? How long ago? OK, What does
this guy look like?
Clerk goes back to reading his paper. Pit Bull is still
paying attention, though.
Ratings
Scene 9 - Mariachi vs. The Pit Bull
Same low-angle shot of the outdoor sign displaying the name
Hotel Coahuila. Mariachi walks into frame, and pulls out his
wallet. Mariachi pulls out a few measly bucks then seems to
be considering what to do next.
13.
INT. HOTEL COAHUILA LOBBY - DAY
An inside shot looking out of the front glass reveals
Mariachi looking at his wallet as Mean Dude talks to the
phone. No one notices him.
MEAN DUDE #5
(into phone)
... carries a guitar case... And what was
he wearing?... all black...
The Pit Bull turns and looks out of the window. Seeing
Mariachi, he gets up and walks to it.
Ratings
Scene 10 - Hotel Coahuila
Mariachi is putting his last few dollars back into his
wallet. As he is walking away he notices the Pit Bull and he
bends down for a closer look.
MEAN DUDE #5
(into phone)
Don't worry, Moco. We'll find him, and
we'll mess him up real good.
(ad lib)
EXT. HOTEL COAHUILA - DAY
Low shot with long lens at full zoom of Mariachi tapping on
glass.
CLOSEUP of dog responing.
CLOSEUP of Mariachi tapping.
INT. HOTEL COAHUILA LOBBY - DAY
Mean Dude hangsup the phone. He writes a few more things. He
turns to leave.
MEAN DUDE #5
Gracias señor...
As he passes the camera you can see Mariachi still playing
with the dog. Inside view CLOSEUP of Mariachi tapping on
glass.
VIEJO CLERK
Callate, hombre!!!
SLOW MOTION SEQUENCE (?)
Mariachi looks up at the Clerk, then
stands.
(CONTINUED)
14.
CONTINUED:
The Mean Dude turns around and looks and looks at the Clerk.
Clerk turns to look at Mean Dude, who is walking back to the
counter.
Mariachi picks his guitar from the ground. He is in full
view, but no one is looking at him.
MEAN DUDE #5
Viejo, if you see anyone new in town,
carrying a guitar case, dressed in
black... you can call this number, OK?
Mean Dude writes down a phone number and the description of
Azul on a little card.
VIEJO CLERK
(nodding sarcastically)
And if I don't call, you'll kill me...
MEAN DUDE
(handing him the card)
No. I won't kill you... he will...
The sarcastic smile fades from the old man. Mean Dude walks
away. The old man reads the card, then glances out the
window. Mariachi is gone.
MARIACHI / MEAN DUDE #5 OUTSIDE HOTEL
Mariachi is turning a corner just as Mean Dude #5 exits the
hotel. The Mean Dude walks off in the other direction.
Ratings
Scene 11 - Arrival in a Hostile Town
Mariachi enters Domino's bar. DOMINO is waiting on a few bar
bums that are nursing their jaws. Mariachi sits with them,
asks for a refresco, He gets looks again. Domino serves him
and he asks to see the owner. She says he's looking at the
owner. He then asks her for work as a mariachi. She says she
has no money to pay him. He looks arund the classy joint and
knows she's lying (it turns out to be true, she has no
money). When he asks how a girl can take care of herself in a
town like this she stuffs a gun barrel in his mouth. He
nurses his jaw, pays and leaves, as the others laugh.
MARIACHI CHECKS IN TO HOTEL - DAY
Mariachi enters the run-down lobby of the motel. The Viejo
Clerk at the counter is reading his yellowed newspaper.
Mariachi sees the Pit Bull laying by the counter.
MARIACHI
Pit bull.
(CONTINUED)
15.
CONTINUED:
VIEJO CLERK
Yeah, pit bull.
MARIACHI
I need a cheap room for a week, and I'd
prefer to pay you in a few days, after
I've found some work.
VIEJO CLERK
Sí, later...
MARIACHI
Thank you...
The Old Man hands Mariachi a key for the second floor.
MARIACHI (CONT'D)
Thank you, friend.
As Mariachi walks away, the Clerk notices the guitar case and
black clothes and he rereads the card Mean Dude left him.
VIEJO CLERK
(different tone of voice)
Uh, excuse me señor? I forgot, I need a
small deposit...
Mariachi stops in his tracks. He turns back to the Clerk
slowly... thinking.
MARIACHI
(walking back slowly)
You can trust me.
VIEJO CLERK
I am very sorry, señor. But... how much
can you spare?
The dog is watching the event.
MARIACHI
(disappointed)
I've only got a few pesos... I plan on
finding work in town.
VIEJO CLERK
(grabbing money)
Oh, that's enough for now, sir, thank you
and... enjoy your stay.
The Clerk deposits the money, slams the register shut, and
continues reading his yellow paper. Confused, Mariachi
pockets his empty wallet and turns to find his room.
(CONTINUED)
16.
CONTINUED: (2)
The Clerk peeks over his paper, eyeing the guitar case as
Mariachi goes. He hears the sound of Mariachi's footsteps
trailing off. The old man drops the paper and bolts silently
to the phone as he dials El Moco's phone number...
Ratings
Scene 12 - Mariachi's Eerie Dream
Mariachi opens his room, tosses his guitar onto the bed and
hangs his jacket in the closet. He has only his white T-shirt
underneath. He glances above the bed to a plaque bearing a
mace and two crossed swords. He checks out the shower and
washes his face in the sink. He sits down on his bed. A few
seconds later he drops back and lays there a minute before
kicking the door shut. He tries to sleep.
INT. HOTEL COAHUILA LOBBY - DAY
The Old Clerk is talking on the phone to the bad guys. He
hangs up the phone, then reaches into the back of his counter
for a gun. He places it on the counter and covers it with his
newspaper and continues reading.
INT. MARIACHI'S HOTEL ROOM - DAY
Top shot of Mariachi sleeping. A shot of the mace on the
wall.
CUT TO:
DREAM IN BOYSTOWN - DAY (5.7 KINOPIC LENS)
Mariachi is suddenly sleeping in the dirt. Same top shot as
in the hotel. He opens his eyes, then groggily he sits up.
ESTABLISHING SHOT of Mariachi sitting in the middle of a
ghost town. He stands up.
VARIOUS SHOTS of the empty town with nothing and nobody.
Medium shot dolly into Mariachi as he stands, turns and sees
a BOY bouncing a ball in slow motion. The Boy stops short,
holding the ball tight against the chest. Mariachi glances
around to maybe spot more people, before concentrating on the
Boy.
The Boy places the ball carefully on the ground, then gently
rolls it to Mariachi.
Tracking shot of the ball rolling to Mariachi. The ball
sounds like a speeding truck. Mariachi smiles at the boy.
CLOSEUP of the ball rolling.
CLOSEUP of the Boy smiling.
(CONTINUED)
17.
CONTINUED:
Mariachi bends to get the ball which makes the sound of a
screeching truck as it hits Mariachi's foot. Mariachi notices
that it's a man's severed head.
Ratings
Scene 13 - Mariachi's Narrow Escape
Mariachi bolts up in bed.
EXT. HOTEL COAHUILA - MEAN DUDES #5, 6, 7, 8 & 9 - DAY
The Mean Dudes jump out of their truck and rush into the
hotel, guns drawn.
INT. HOTEL COAHUILA LOBBY - DAY
The men burst into the lobby and the old men tells them the
room number. They run out into the courtyard with the old man
following. The Pit Bull is uninterested in the action.
EXT. COURTYARD IN HOTEL COAHUILA - DAY
The Mean Dudes run up the courtyard stairs and kick open the
first door they come to and start blasting into the room.
Screams are heard. The men stand back, and finally look down
the steps at the Viejo Clerk who is waving his arms
frantically.
VIEJO CLERK
127!!! Cuarto 127, pendejos!!!
They run to the room numbered 127 and cautiously stalk
towards it as they reload their guns.
INT. MARIACHI'S HOTEL ROOM - DAY
Mariachi is sitting on his bed listening to all this. He
bolts to the restroom and turns to the shower.
Ratings
Scene 14 - Mariachi's Escape
Shot of men still stalking, cocking pistols.
POV shot of what men see, as camera nears the door.
INT. MARIACHI'S HOTEL ROOM - DAY
Mariachi rushes out of the bathroom towards the door.
MARIACHI'S POV
As camera nears the door, doorknob starts
to move. Remembering that he never locked
the door, he jumps to the side of the
door as...
18.
EXT. HOTEL COURTYARD - DAY
Men kick open the door and burst into the room.
INT. MARIACHI'S HOTEL ROOM - DAY
Low-angle shot as men burst in. There is no one in the room.
Mean Dude #5 hears the shower and motions to keep it down and
stalk quietly... They rush into the bathroom and start
blasting.
Mariachi slips out from behind the door and runs out.
EXT. HOTEL COURTYARD - DAY
Mariachi runs out of the room and jumps off the stairwell
onto the courtyard in front of the Clerk.
MARIACHI
(pointing to his room)
Cuidado, viejo!
Mariachi darts out into the lobby. The old man watches him go
then turns his attention back to Mariachi's room.
VIEJO CLERK
(pointing in Mariachi's
direction)
Pendejos!!!
Ratings
Scene 15 - A Narrow Escape
The dog watches as Mariachi tosses his keys into the cubby
hole where they belong. Mariachi then jumps over the counter,
banging keys on the register to get it open.
EXT. HOTEL COURTYARD - DAY
The Mean Dudes run out of Mariachi's room, dart down the
stairs, passing the old man who is telling them where to go.
INT. HOTEL COAHUILA LOBBY - DAY
Mariachi, unable to open the register, jumps over the
counter.
CLOSEUP of his feet as he lands, causing the register to
burst open.
Mariachi truns for a second to ponder gettin ghis money or
risking dying, but then he checks to turn and run. Two
seconds later the Mean Dudes run in, one jumps over the
counter to see if he's there.
19.
Ratings
Scene 16 - Mariachi Evades Capture
Mariachi runs atop the Mean Dudes' parked truck then jumps
into the bed of a passing truck. Mean Dudes run outside. The
Dudes hve their hands up as if they don't know what to look
for.
MEAN DUDE #5
He wears black!
Shots of lots of people walking around, wearing black items.
EXT. DOWN THE BLOCK - DAY
The truck turns a corner and the driver halts, comes out with
a gun and tell Mariachi to get the hell out of his truck.
Mariachi leaps out. He is about to continue running, but he
stops, clenches his fists, and turns slowly as the camera
dollies into his face.
INT. MARIACHI'S HOTEL ROOM - DAY
Camera dollies into the guitar case on Mariachi's bed.
EXT. DOWN THE BLOCK - DAY
Mariachi runs back in the direction of the hotel, but as he
turns the corner he has to slow down for the Mean Dudes are
everywhere. Each one has his gun out and is looking around
for the man in black. Mariachi walks slowly, whistling and
nodding to everyone as they pass. A few look suspiciously at
him but continue searching. Mariachi ducks inside the hotel.
INT. HOTEL COAHUILA LOBBY - DAY
Mariachi enters the lobby and winks at the old Clerk who is
standing over his open register in shock. His eyes widen when
he sees Mariachi. He runs out of the hotel.
VIEJO CLERK
(screaming, pointing inside)
PENDEJOS!!!
Ratings
Scene 17 - Mariachi Escapes
Mariachi rushes in, grabs his jacket and puts it on. He grabs
his guitar case and squeezes it tight, his eyes shut. Slow
dolly into him, as his eyes open.
CLOSEUP of plague on wall with mace and swords. He grabs the
mace, swining it around a few times. He feels secure, now. He
turns to leave.
20.
EXT. HOTEL COURTYARD - DAY
Mariachi rushes out the door, he looks down and sees the Mean
Dudes entering the courtyard. He ducks his head back just as
they look up to see him. Mariachi runs up a smal flight of
steps, where he then tosses his guitar onto a balcony, which
he then jumps over to himself.
The men rush up the steps shooting at the balcony. Bullets
narrowly miss Mariachi as he climbs over the balcony to
safety.
Ratings
Scene 18 - Escape from the Mean Dudes
Mariachi dashes down the hallway out onto a balcony. He sees
no way down.
EXT. COURTYARD BALCONY - DAY
The Mean Dudes are climbing over the balcony like spiders.
Mariachi runs back and slams his guitar into the first guy to
make it over the balcony. His dummy falls down the stairs and
over the narrow railing. The Dude splats on the ground in
gruesome CLOSEUP.
The old man looks over at him as he dies, then turns back as
if nothing happened. Mariachi bolts back down the hill.
EXT. FRONT BALCONY - HOTEL COAHUILA - DAY
Mariachi is looking down the balcony trying to find a way to
escape. Mariachi looks behind him.
INT. HOTEL HALLWAY - DAY
Mean Dudes barrel down the hallway reloading the guns.
EXT. FRONT BALCONY - HOTEL COAHUILA - DAY
Mariachi flings his mace over an electric cable, then stands
on the balcony lip, placing his guitar between his legs.
EXT. STREET SHOT OUTSIDE HOTEL - DAY
Mariachi is sliding down the cable and turns back to see Mean
Dudes firing guns at him. Bus stops in traffic and Mariachi
grabs his guitar and jumps onto the hood of the bus.
Ratings
Scene 19 - Mariachi's Daring Escape
Mariachi jumps onto another car and then down into the
street.
(CONTINUED)
21.
CONTINUED:
Mean Dudes exit the hotel and chase him on foot while a few
get in the truck and chase him. The truck takes a short cut.
Mariachi is running through the sidewalks and streets in
front os curioso shops, jumping small carts and children and
cars to escape the two men behind him. He enters a small
cutoff where the truck tries to stop him by heading off. The
bad guys stick their heads and guns out of their windows and
laugh as they ready to shoot him. Mariachi, though, already
having built momentum, runs right up the front of the trucks
as the guys try to shoot him but not succeed in only shooting
each other as he runs up and over the cab, into the bed, and
onto the street. He swings his guitar case into another guy's
groin and grabs is gun, reaiming it to shoot Mean Dude #5.
Mariachi shoots him in the arm, and Mean Dude #5 drops his
gun and cowers away in pain. Mariachi then turns the guy's
gun on him and shoots him in the chest. Mariachi grabs his
case and as Mean Dude #5 turns to get s look at him, all he
sees is the case coming into his face. Mariachi heads back
for Domino's.
Ratings
Scene 20 - Mariachi's Haven
Mariachi stumbles through city streets, pausing against a
telephone pole as he gazes at Domino's Saloon across the
street.
Mariachi stumbles across, almost getting hit by a few cars,
and drags himself into the saloon.
INT. AMADEUS - DAY
Mariachi staggers into Amadeus and washes his face in a
fountain by the door. He makes his way to the bar as a patron
pays and leaves.
DOMINO
What happened to you, Mariachi? Too much
refresco?
MARIACHI
I just killed four guys.
Domino turns around and looks at Mariachi, wondering hard is
he's joking. He lifts up a bloody hand, grabs a napkin, and
then seems to ask permission with his eyes before wiping his
hands clean.
DOMINO
Is it true?
Mariachi nods an ashamed yes.
(CONTINUED)
22.
CONTINUED:
Domino reaches for her gun under the counter.
The camera is on Mariachi when she brings it out and points
at him.
MARIACHI
(exhausted)
Wait a minute... what's your name?
DOMINO
Domino.
MARIACHI
Wait a minute, Domino! It was self-
defense.
She cocks the pistol.
MARIACHI (CONT'D)
(frantic)
I'm new in town. I don't know everyone!!!
I have no friends here... and no enemies.
DOMINO
(lowering the gun a bit)
Thieves?
MARIACHI
(nodding)
No way. They were well-dressed men. I
checked into the cheapest hotel in town,
no money, nothing of value, except this
guitar and maybe this coat, which they
could have taken when I left my room, but
they didn't. They were only interested in
killing me.
DOMINO
(lifting the gun back up)
So why do you come here? You want to get
me killed?
MARIACHI
I need a place to stay until I figure
this out. They've got me mixed up with
someone else.
DOMINO
And you've never seen them before? Not
even in another town?
(CONTINUED)
23.
CONTINUED: (2)
MARIACHI
(long pause)
Are you saying they followed me, a
mariachi, here? What for?
DOMINO
Maybe they hate your music.
Mariachi stares at her expressionless. She stares back at
him.
DOMINO (CONT'D)
Maybe you were singing in another town,
they hated your voice, and now they're
trying to kill you.
MARIACHI
Are you serious?
DOMINO
(nodding)
Yes.
She laughes.
MARIACHI
Are you going to help me, or am I gonna
have to die on your porch?
DOMINO
I have a room upstairs. My room. Don't
touch anything. I'll be up after awhile
and we can call a friend of mine.
Mariachi shakes her hand.
MARIACHI
Thank you. I'll never forget this.
He tries to kiss her hand. She slides it away and
effortlessly slaps him.
DOMINO
This way.
He follows her to a doorway revealing an unlit staircase.
When he enters, the darkness swallows him as she shuts the
door behind him.
Ratings
Scene 21 - Mariachi's Bathtime
Mariachi enters a roomy, luxurious apartment above the main
bar.
(CONTINUED)
24.
CONTINUED:
There is a free-standing porcelain tub in the center of the
room. Mariachi places his guitar halfway between the entrance
and the tub. The camera is tracking backwards with him as he
walks, making th room look endless. He removes his jacket as
he makes his way to the tub. He drops his jacket onto the
floor and gently climbs into the tub. The camera faces him as
he settles back. The camera slowly dollies into him as he
lays back, crosses his fingers, and gives a relaxed smile.
Ratings
Scene 22 - Suspicious Visitor
Domino is washing a glass. She the then remembers she has the
gun in her waist belt, so she removes it and sticks it back
under the counter. Wounded Mean Dude #5 comes in limping. She
takes out a towel and drops it on the counter.
MEAN DUDE #5
Good morning, Domino.
DOMINO
What happened?
MEAN DUDE #5
Give me the phone. I have to call Moco.
She brings up the phone and sets it down where the cloth was.
He picks up the cloth and wraps his arm with it.
MEAN DUDE #5 (CONT'D)
It's not as bad as it looks. Domino, has
anyone come through here? A stranger,
maybe?
DOMINO
This is a border town. I get strangers
all the time.
MEAN DUDE #5
Dressed all in black, carrying a guitar
case?
DOMINO
No.
MEAN DUDE #5
Well, he shot me... and has killed ten of
Moco's men... all in one day.
Domino looks a little upset. She slides the phone towards him
a bit.
DOMINO
Aren't you gonna call your boss?
(CONTINUED)
25.
CONTINUED:
MEAN DUDE #5
(nodding)
I have to tell Moco that he got away
again... So, you better give me a drink
first.
Domino smiles and pours him half a beer mug with tequila. He
laughs and drinks. As he's dialing, the camera is on Domino
as she cleans up a few things, every once in a while glancing
upstairs.
MEAN DUDE #5 (CONT'D)
(into phone)
Moco, he got away. Shot me in the arm.
Killed La Palma. Pepino, Sunday. This guy
is one slick maricon. Yeah. Also, I
didn't get a look at him. So, unless he's
still carrying that guitar around and
hasn't changed clothes, I won't even spot
him, and I don't think he'll be that
obvious...
MOCO (V.O.)
Don't worry. If there's one thing I know,
it's that he'll always wear black and
he'll always carry that guitar with him.
It's his signature. Besides, that's not a
guitar he's carrying. It's a guitar case
full of weapons. Find him.
Mean Dude hangs up and puts his head in his hands.
DOMINO
Que paso
?
MEAN DUDE #5
I screwed up. The guy left his guitar
case in the hotel room. We chased him
out, but he came back for the case.
DOMINO
Maybe he loves his guitar. It's probably
an antique.
MEAN DUDE #5
It wasn't a guitar. It was a guitar case
full of weapons that he uses on his
victims. Adios, I'm gonna take a nap. And
thanks for the drink.
Mean Dude #5 stumbles as he tries to stand.
(CONTINUED)
26.
CONTINUED:
MEAN DUDE #5 (CONT'D)
If you see this guy, call us.
He is about to walk off with the bloody towel and he turns
back pointing at it. She waves her hand at him, as if
granting him permission to take it. She cleans his glass, and
when he is gone she slams the glass down and runs for the
stairs. A few seconds later she comes back into the bar,
grabs the gun from under the counter and calls her assistant
to watch the bar. He sees the gun and wonders what she's up
to. She storms upstairs.
Ratings
Scene 23 - The Bathhouse Interrogation
Domino opens the door abruptly and finds Mariachi taking a
bath. He bolts upright, pulls a towel up from the floor and
sits frozen waiting for Domino's next move. She laughs and
walks to the counter.
DOMINO
(friendly)
I thought I told you not to touch
anything.
MARIACHI
Sorry. I needed to relax. I can...
DOMINO
(smiling)
No, it's alright, Finish up. Do you want
shampoo?
MARIACHI
(laying back, closed eyes)
Yes, please.
Domino turns to a counter and her smile fades. She looks like
she wants to rip Mariachi's throat out with her teeth. She
puts the gun down on the counter. She finds an omnious-
looking knife and then grabs a bottle of shampoo. She walks
over to him, then pulls the knife up to his throat with one
hand while grabbing his hair with the other. He opens his
eyes wide. The shampoo hits the floor and begins to roll.
DOMINO
Who are you?!
MARIACHI
(choking)
I'm a musician!
(CONTINUED)
27.
CONTINUED:
The shampoo bottle rolls into the guitar case and stops.
Domino sees this, and with her foot reaches out and pulls the
case toward her.
DOMINO
What do you have in here? GUNS? KNIVES?
Mariachi tries to catch his breath, pausing before answering
her as if wondering if all this is really happening.
MARIACHI
No! My guitar!
Domino slides her foot out of her shoe, and unsnaps one of
the latches with her toe.
DOMINO
We'll see...
She unsnaps another. The latches snap loud and echo in the
quiet room. Mariachi gasps as she tightens her grip.
DOMINO (CONT'D)
You're very modest, Mariachi...
She squeezes his hair and unsnaps another latch.
DOMINO (CONT'D)
(through gritted teeth)
You told me you killed four men, when you
really killed seven. Or were they still
breathing even after you shot out their
hearts?
Another latch snaps.
MARIACHI
(groing dizzy)
I'm a mariachi...
SNAP!
MARIACHI
... not a murderer...
SNAP!
DOMINO
Aren't you going to watch?
She lifts the lid with her foot. It seems an eternity before
the case is fully open. Domino is looking into the case, but
Mariachi is not. He knows what's in there.
(CONTINUED)
28.
CONTINUED:
MARIACHI
I told you... I am a musician.
Slow dolly into the case, which contains a white, well-kept
classical guitar. Domino is seeing it, and for a moment she
almost believes he is telling the truth.
She rushes to it, grabs the guitar and tosses it to Mariachi.
He catches it, choking after she releases the blade. She is
on the other side of the tub, now. She jams the knife down
between Mariachi's legs. Mariachi's eyes bug.
DOMINO
Play it.
MARIACHI
(still choking)
W...w...what?
Domino shoves the knife in deeper and Mariachi grimaces
horribly.
DOMINO
Play it, damnit, play something sweet!!!
Mariachi is sweating and his face is extremely red. He pauses
for a long time before plucking an odd note. She squints as
if she's caught him. But he eventually starts picking out a
sweet little melody.
DOMINO (CONT'D)
(growing impatient)
SING!
Mariachi starts to sing but chokes on the words. He starts
over, playing a "Rancho Grande" sounding song with his own
made up words.
MARIACHI
(in a high sweet voice)
What is this place? That treats me like a
murderer? They've all got their heads up
their butts... Even this beautiful girl,
With a knife to my balls, Should I kiss
her or hit her... Or both?
He finishes his song, bowing and thanking his imaginary
audience. Domino is smiling. She pulls the knife slowly out
of the water and wipes it off on her apron.
(CONTINUED)
29.
CONTINUED:
DOMINO
You're a mariachi, all right. And a good
one.
Mariachi bows a solemn thank you.
MARIACHI
I think this is the best I've ever
played. You... inspired me.
CLOSEUP of the knife.
She laughs.
MARIACHI (CONT'D)
Hire me.
Domino looks at him with a silent "what?".
MARIACHI (CONT'D)
I'm good. Hire me to play in your bar.
I'll work mostly from tips. But, I need
steady work.
DOMINO
I couldn't pay you. I have no money.
MARIACHI
This fancy place and you have no money?
DOMINO
It's the truth.
MARIACHI
I'll work for room and board, then.
Please, I'm desperate.
DOMINO
(thinking)
Will I have to keep a knife at your balls
to get you to play like that?
MARIACHI
(smiling)
Not if you're paying me room and board.
Please... until I find a permanent job.
DOMINO
(thinking)
You won't find a permanent job in this
town... but OK.
(CONTINUED)
30.
CONTINUED: (2)
She gets up slowly, and turns to leave. Mariachi settles
back, smiling triumphantly. Suddenly she darts around and
slams the knife between his legs again with a furious look on
her face. He bolts up out of this triumphant daze with a look
of complete shock. She loosens up and laughs.
DOMINO (CONT'D)
You're going to need a better sense of
humor than that, if you're gonna work for
me, kid.
She flings her knife aside. It sticks into a wall. She
shrugs, smiles a beautiful smile, turns, and goes downstairs.
Mariachi settles back down, closing his eyes. The knife slips
out of the wall and clangs to the ground. Mariachi jumps
again, rolls his eyes, and sinks underwater as the picture
fades.
Ratings
Scene 24 - Azul's Hideout Wake-up Call
Mariachi plays in Amadeus.
INT. AZUL'S HIDEOUT - DAY
Camera tracks past a pool table where TWO RATS are playing
nine ball. They make a few shots, then the phone rings. The
camera continues to track past a small table where Azul's
guitar case lies open. Weapons adorn it, with each knife,
each gun in its pocket, in its own place. The camera
continues tracking to a dresser on which sits Azul's cellular
phone. A delicate female hand lifts the receiver. The camera
is now positioned above the bed as the GIRL answers the
phone.
GIRL #1
(into phone)
Yes? One moment please...
He rolls over and wakes a GIRL sleeping beside her. Girl #2
takes the phone and passes it to a third GIRL as Girl #2
tries to wake Azul (he is sleeping between Girls #2 and #3.).
Girl #3 has the phone to her ear as if listening for
background conversation.
The two Rats playing pool are staring longingly at the three
Girls in Azul's bed. They look hungry and deprived. One hits
the other, signaling it's his shot. While one shoots, the
other watches.
Azul awakens and grabs the phone.
(CONTINUED)
31.
CONTINUED:
AZUL
(into phone)
Yeah.
Ratings
Scene 25 - Standoff at Moco's Ranch
Moco is sitting in his pool. A swimming WAITER is bringing
him drinks.
MOCO
(into phone)
Amigo! I'm glad I've reached you! You've
not answered all day. Killing ten of my
men must have been very time consuming!
AZUL
(into phone)
Six.
MOCO
(into phone)
What?
AZUL
(into phone)
I've only killed six! You were always bad
at math, Moco. I guess that's why you
never paid me half of the money. You
thought it all belonged to you.
MOCO
(into phone)
I knew half was yours... I got greedy, my
friend. It's my nature. But you!!! You
are modest! You've killed ten of my men!!
I know, because I'm having them buried in
my yard right now. With my dogs and cats.
AZUL
(counting on his fingers, into
phone)
I killed six. But don't bother counting
so soon. The number will triple by
tomorrow.
MOCO
(into phone)
I'm sorry things turned out this way. My
friend. I got greedy. I should never have
tried to kill you. It would have been
cheaper for me to pay you. Now I've got
to find ten new men.
(CONTINUED)
32.
CONTINUED:
AZUL
(into phone)
Six.
MOCO
(into phone)
Ten.
AZUL
(into phone)
I tell you what. You give me my money,
and I won't kill any more of your men...
And I won't kill you.
MOCO
(takes a sip, into phone)
No, it's too late for that. We're going
to have to see this through.
AZUL
(into phone)
Just like the Moco I used to know. Still
wearing white?
MOCO
(looking down at his clothes,
into phone)
What do you think?
AZUL
(into phone)
I think you should change clothes. I'd
hate to ruin a white suit with your
stupid blood.
Azul hangs up. He gets dressed and leaves. The little Rats
are about to follow, but one Rat walks over to get one look
at the girls. The girls tease him, and when he tries to
advance them, they pull guns and laugh as the Rat runs away.
Ratings
Scene 26 - Mariachi's Request
Domino walks by with a trash can. Mariachi is sitting on a
barstool.
MARIACHI
I need to get my money back from that
hotel. I'll be right back.
DOMINO
Are you crazy? If you go anywhere with
that jacket and that case you could be
killed. Leave that stuff here.
(CONTINUED)
33.
CONTINUED:
Mariachi gets up and is about to get his guitar case from
under the stool.
Mariachi leaves it under the stool and takes off the jacket.
MARIACHI
I never go anywhere without it. Take care
of it.
Mariachi leaves. Domino drops the trash can and tells her
assistant to watch the bar. She heads for the staircase.
Ratings
Scene 27 - Mariachi's Heist and Domino's Call
Domino walks out onto her balcony, peering down into the
street.
POV shot of Mariachi walking through the street.
Domino turns and walks to the phone. She dials a number by
heart and sits in a plush chair.
EXT. MOCO'S RANCH - DAY
Moco answers the phone. Towel around his neck, wet hair.
INT. DOMINO'S LOFT - DAY
DOMINO
(dolly in slow, into phone)
Hi. It's Domino.
MOCO
(into phone)
I know who it is...
Dolly into Moco.
INT. HOTEL COAHUILA - DAY
The Clerk is reading a paper. He hears a noise and pulls it
aside. Mariachi is standing at the counter smiling. The Clerk
jumps in his seat, then after a few frozen seconds he sets
down his paper and reaches for Mariachi's old room key.
Mariachi shakes his head "no", points to the register, and
makes the money sign with his hand. The Clerk slowly moves
over to the register. He depresses a few keys to open it. It
won't open. He makes a gesture like it's stuck or something
(he is not very convincing). He tries again and again; each
time pretending to get more impatient.Mariachi glances down
at the Pit Bull. The Pit Bull is eyeing Mariachi.
(CONTINUED)
34.
CONTINUED:
Mariachi points to the Clerk as if he has an inside joke with
the dog ("this guy..."). Mariachi climbs over the counter and
stands next to the Clerk. The Clerk things Mariachi is a
lunatic. Mariachi holds up a finger as if cueing the Clerk
for a demonstration. Mariachi then leaps over the counter
landing firmly back on the other side of the counter.
CLOSEUP of his feet landing hard, just as before.
The register opens. Mariachi shrugs, smiles, and reaches into
the register, taking his money out himself. He counts it.
After a brief consideration, he decides to leave the old man
a tip. Mariachi waves a "good-bye" wave and dances out. The
old man, still standing there with his arms outstretched as
if he was robbed, dashes to the phone and calls Moco's men.
Ratings
Scene 28 - Azul's Visit
The bar Assistant is cleaning the bar. He walks over to grab
a few glasses and when he returns, Azul is sitting at the
barstool Mariachi was on earlier. The Assistant looks around,
wondering where Azul appeared from.
ASSISTANT
Can I get something to drink or eat?
AZUL
One beer.
The Assistant grabs a mug and starts to fill it at the tap.
He fills it halfway when...
AZUL (CONT'D)
In a bottle, wey.
ASSISTANT
(laughs)
Sorry.
He grabs a bottle and hands it to Azul, then lifts the mug,
toasts and drinks it straight down.
Azul drinks his straight down, too.
AZUL
(looking around)
Isn't there a girl that works here?
ASSISTANT
Yeah, she owns the place.
AZUL
(heading a few bills to the
Assistant)
(MORE)
(CONTINUED)
35.
CONTINUED:
AZUL (CONT'D)
She owns it, now? Then she is Moco's
girl?
ASSISTANT
(looking around)
So-so. She's onto this new musician.
Azul takes out a few more bills and hands them to the
Assistant, and begins to stand up.
AZUL
Thank you.
Ratings
Scene 29 - A Suspicious Encounter
Mariachi is out on the streets, returning to Domino's.
EXT. BOYSTOWN SALOON - DAY
As he crosses the street he notices Azul leaving the saloon
with a guitar case. Mariachi runs into the saloon.
INT. AMADEUS - DAY
Mariachi runs inside and checks to see if his case is still
there. Domino comes downstairs.
MARIACHI
I just saw a guy with a guitar case like
mine. It's him they want.
DOMINO
(to Assistant)
Did he say anything?
ASSISTANT
(nodding)
No, he just ordered a drink.
MARIACHI
I don't look anything like him...
Ratings
Scene 30 - The Guitar Case
Azul is walking to his truck when he turns to a corner and
Mean Dude #4 sticks his gun in his face. Two more guns
appear, pointed at the back of his head.
MEAN DUDE #10
Is this the guy?
MEAN DUDE #5
I'm not sure...
36.
EXT. DOWN THE STREET - DAY
The two Rats are in the blue truck half a block away. One
hits the other to look at what's happening to Azul.
POV of Rats seeing Azul with three guys around him with guns.
They look at each other, start the truck and speed away.
EXT. STREET - DAY
MEAN DUDE #5
What's in the case?
AZUL
My guitar.
MEAN DUDE #5
Yeah? You're one of those old-time
mariachis, huh?
AZUL
(pause)
Yes.
MEAN DUDE #5
OK, let's take a look.
Mean Dude #4 takes the case and lays it flat in Azul's palms.
MEAN DUDE #5 (CONT'D)
If it's a guitar like you say it is,
we'll never bother you again...
Mean Dude #4 unsnaps two of the latches, SNAP SNAP.
MEAN DUDE #5 (CONT'D)
If it's not...
He unsnaps three more... SNAP... SNAP... SNAP!
MEAN DUDE #5 (CONT'D)
... then we'll spray paint this street
with your brains.
He points the gun deep into Azul's face and cocks it. Azul
closes his eyes. Mean Dude #5 lifts the lid. Azul hears a
faint strumming sound, followed by the sound of the Mean Dude
slamming the case shut. Azul opens his eyes. The Mean Dude
resnaps the latches. SNAP... SNAP... SNAP-SNAP-SNAP!!!
MEAN DUDE #5 (CONT'D)
(walking away)
Sorry....
(CONTINUED)
37.
CONTINUED:
They walk away leaving Azul wondering what happened.
Ratings
Scene 31 - Guitar Case Mystery
Domino, Mariachi, and Assistant are standing at the bar.
DOMINO
Look, as long as you don't carry the case
around, they'll leave you alone. It's
that guy they're after.
MARIACHI
(putting on his coat)
I better put this upstairs...
He grabs the case and begins to take it to the stairs, but he
pauses for it feels different to him. He slowly looks down at
it.
EXT. STREET - DAY
Azul watches the Mean Dudes go and when tey turn the corner
he puts the case on the ground to open it.
EXT. AROUND THE CORNER - DAY
The Mean Dudes are rounding the corner, but Mean Dude #5, who
is last, snaps his fingers and motions to the others to keep
quiet and to watch Azul
INT. AMADEUS - DAY
Mariachi shakes the case, and puts it on the counter as if to
open it... but he doesn't need to check it. He knows it's not
his guitar.
DOMINO
What's wrong?
Mariachi looks at her startled, then runs out of the bar with
the case.
Ratings
Scene 32 - Chase on the Streets
Mean Dudes are watching Azul unsnap his case.
EXT. STREET - DAY
Azul opens the lid, revealing Mariachi's guitar.
38.
EXT. AROUND THE CORNER - DAY
MEAN DUDE #5
That's him...
The Mean Dudes start walking towards Azul as the camera
tracks back with them. Azul slams the case shut, wondering
what the hell is going on. He looks up and notices the Mean
Dudes walking towards him. He stands up and slowly walks in
the other direction.
EXT. A BLOCK AWAY - DAY
Mariachi is running through the streets and onto the
sidewalk.
EXT. STREET - DAY
The bad guys are pulling out their weapons.
Mariachi bolts around the corner. Now everyone is on the same
sidewalk. Mariachi and Azul are on each end of the street
with the Mean Dudes in between them.
Azul turns and sees Mariachi with his guitar case. Mean Dude
#5 turns and sees Mariachi, too.
MEAN DUDE #5
That's him...
The two other Mean Dudes exchange glances. Mean Dude #5
stalks after Mariachi, so the other two follow. Mariachi
looks to Azul for help. Azul tips the imaginary hat to
Mariachi and walks away.
Ratings
Scene 33 - Mariachi's Escape and Azul's Confrontation
Mariachi runs through the street almost getting hit. Bullets
are flying as the Mean Dudes are firing at him as they run.
EXT. DEAD END - DAY
Mariachi leaps up over a few cars and ends up in a dead end.
He turns around, drops the case on the ground and opens it. A
million weapons seem to stare back at him when he opens it.
He is frantic. He grabs a small gun, shakes it in his hand,
doesn't like the feel. He tosses it back in.
EXT. STREET - DAY
The Mean Dudes are barreling down the street. One turns
towards the dead end.
39.
EXT. DEAD END - DAY
Mariachi pulls out the MAC-10 and blasts the first Mean Dude
he sees. He grabs the case and runs out into the street,
jumping onto a truck and blasting the other Mean Dude from up
there. He sees Mean Dude #5 run away.
Mariachi comes off the truck and walks through the streets in
slow motion. Peolple are staring at him as if he was Azul the
killer. Mariachi walks straight to the bar. A BOY is bouncing
a ball on one of the sidewalks.
INT. AZUL'S HIDEOUT - DAY
The camera dollies past the vacant pool table, and over to a
Rat sitting in a chair, drinking a beer. The other Rat is
pacing back and forth in front of the sitting Rat. Azul
enters the room. Throwing his guitar case onto the pool table
as a grand entrance gesture. The sitting Rat stands beside
the pacing Rat.
RAT #1
I'm sorry we left...
RAT #2
... We didn't know what to do...
RAT #1
... We figured you could defend
yourself!!!
Rat #2 nods in agreement. Azul unsnaps one of the latches.
SNAP!
AZUL
You thought I could defend myself...
SNAP! SNAP!
AZUL
... against three armed men...
SNAP!
AZUL
... using this?
He opens the case and the guitar sparkles at them. The Rats
exchange glances. They look at the guitar then back at Azul.
AZUL (CONT'D)
My case got switched with some maricon
mariachi!
(CONTINUED)
40.
CONTINUED:
RAT #1
Where is this mariachi?
AZUL
He's dead by now... So, I want you to go
look for my case.
The two Rats are about to leave.
AZUL (CONT'D)
Leave me a weapon.
Both Rats take out their guns. Azul takes Rat #2's gun.
AZUL (CONT'D)
That was disloyal of you to leave me out
there. You should be as loyal to me as
you are to each other.
The Rats exchange glances, then aim their eyes back to the
floor. Azul turns to Rat #2.
AZUL (CONT'D)
Are you loyal?
RAT #2
(after glancing at Rat #1)
Yes.
AZUL
(to Rat #1)
Are you loyal?
RAT #2
Yes.
Azul gestures to Rat #2.
AZUL
Then shoot him.
Rat #1 turns to Rat #2 who is in shock.
AZUL (CONT'D)
You are loyal, are you not? SHOOT HIM. Or
I shoot you.
Azul aims his gun at Rat #1, who immediately aims his gun at
Rat #2. Rat #2 is sweating bullets. Rat #1 puts his gun down.
RAT #1
I can't.
(CONTINUED)
41.
CONTINUED: (2)
AZUL
Why not?
RAT #1
You said we should be as loyal to you as
we are to each other. I couldn't shoot
him, for that would be as disloyal as
shooting you.
Rat #2 glances back and forth between Rat #1 and Azul.
AZUL
Very good. Now go find my case.
Azul puts his gun down and motions the rats to leave. They
leave. When they exit, Rat #1 turns to Rat #2 and snaps his
fingers. Rat #2 shakes his hand. They leave.
Ratings
Scene 34 - Mariachi's Connection to Azul
Domino is dabbing hydrogen peroxide onto a cotton swab. She
applies it to Mariachi's body scars on his back. Mariachi has
his eyes closed. He washes the blood from his face.
MARIACHI
Where were you when he came into the bar?
DOMINO
I was on the phone, talking to a friend
that knows what's going on.
MARIACHI
Did you mention me?
DOMINO
No... He told me the man in black is
Azul.
MARIACHI
If his name is Azul, why doesn't he wear
blue?
DOMINO
I don't know... Anyway, he's killing the
men of the town drug dealer. The dealer's
name is Mauricio. But he's known as Moco.
MARIACHI
And Moco is sending these men to find
Azul. So, why do they chase me?
(CONTINUED)
42.
CONTINUED:
DOMINO
They have never seen Azul... only Moco
knows him. My friend says the description
Moco gave his men was that he wears
black, and carries a guitar case. Sounds
like you, no?
MARIACHI
Couldn't you tell your friend that there
are two people like that in his town? One
is a killer, and one is a mariachi.
DOMINO
Only special people can talk to Moco.
Besides, you've killed a few of his men,
now. Your best option is to keep out of
sight, stop wearing black, and to hide
that stupid case until this is all over.
Ratings
Scene 35 - Deadly News and Complex Emotions
Mean Dude #5 comes in and approaches Moco.
MEAN DUDE #5
He got away... but I got a good look at
him.
Moco takes out a cigarette and puts it in his mouth.
MEAN DUDE #5 (CONT'D)
Coca, Caca, Beto were killed.
Moco takes out a match.
MEAN DUDE #5 (CONT'D)
He won't get away again, Moco. I promise.
Moco lights his match across Mean Dude #5's face and lights
his cigarette. Mean Dude #5 walks away, as Moco flicks his
match at him in slow motion.
INT. DOMINO'S LOFT - NIGHT
Mariachi is about to lay on the floor. She tosses him a
blanket.
MARIACHI
Are you always closed Monday nights, or
did you close since I can't play my
guitar tonight?
(CONTINUED)
43.
CONTINUED:
DOMINO
Mondays are my day off. Want to play a
game?
MARIACHI
Sure.
The phone rings. Domino gets up to answer it. Mariachi
reaches under his blanket for a small mirror and combs his
hair, putting spit in his hair to slick it down. He quickly
stashes the mirror.
DOMINO
(into phone)
Hello?
MOCO
(into phone)
Come see me.
DOMINO
(into phone)
I can't.
MOCO
(into phone)
Please.
Moco is sitting at a table playing cards.
DOMINO
(into phone)
I don't feel well. I've got to go.
MOCO
(into phone)
Have you ridden the bike?
DOMINO
(into phone)
No... I've got to go...
She hangs up.
MARIACHI
Boyfriend.
DOMINO
(quiet as if thinking)
No...
(CONTINUED)
44.
CONTINUED: (2)
MARIACHI
I can't figure out something. You tell me
you're poor. Poor family. Yet you've got
this place.
DOMINO
(sighing)
This place is a gift.
MARIACHI
From who?
DOMINO
From Mauricio.
MARIACHI
From Mauricio? The man trying to kill me?
DOMINO
He's not trying to kill you, his man had
you confused with Azul.
MARIACHI
Same thing.
DOMINO
Look, you now how if you want to impress
a girl, you send her flowers, candy,
jewelry until you win her love?
MARIACHI
Yes.
DOMINO
If one present doesn't work, you keep
sending bigger and better things until
you win her or you're broke?
MARIACHI
Correct...
DOMINO
Well, Mauricio sent me flowers, then
jewelry, then he gave me a job at his
saloon, then he gave me the whole
saloon... etc.
MARIACHI
He's still giving you things?
DOMINO
He'll never run out of money.
(CONTINUED)
45.
CONTINUED: (3)
MARIACHI
And you accept it all? What's the last
thing he sent you?
Domino walks over to the counter and picks up a key.
DOMINO
A motorcycle.
Mariachi laughs.
DOMINO (CONT'D)
He wants me to ride out to his ranch when
I've decided to be his. He thinks he's
close to having me.
MARIACHI
Is he?
DOMINO
(pause)
He was.
She sits next to Mariachi.
DOMINO (CONT'D)
Not anymore.
They kiss. She gets up and is about to turn off the lights.
MARIACHI
So, you really are from a poor family.
CLICK!
DOMINO
(in the dark)
I remember when I was growing up, we were
so poor, that my brothers and sisters and
I all slept on the same blanket stretched
out across the floor. We had to sleep in
a circle, with our fingers in each
other's ears, to keep the bugs from
crawling into them.
MARIACHI
(after a pause)
Ay, wey...
Domino laughs.
46.
Ratings
Scene 36 - Mariachi Ambushed
Domino hands Mariachi a wad of money.
Mariachi sees the money and looks up at her bewildered.
DOMINO
Here's a little bit I've saved. I want
you to go get a new guitar.
Mariachi starts to put up his hand as if to refuse it.
DOMINO (CONT'D)
Take it, stupid. I'm not saying go by the
best one, just a temporary one so you can
play again tonight.
Mariachi stops and thinks... He looks up at her
questioningly, then he shrugs an "OK" and grabs the money and
jogs out excitedly. Domino is smiling.
EXT. STREET - DAY
Mariachi walks down the sidewalk, passing curioso shops. The
camera is low and zoomed in all the way. Mariachi stops by
one of the window that has a guitar in the glass. He pulls
his money and counts it. He stops after he notices someone's
reflection in the window. He turns around and sees it is Mean
Dude #5 right across the street. He meets up with another
Mean Dude. They are standing right behind Mariachi. Mariachi
is pretending to still look at the window. The Mean Dudes
walk past Mariachi so Mariachi walks in the opposite
direction. Mean Dude #5 stops and then turns around slowly.
Far zoomed shot of Mariachi walking down the street with guys
behind him. They start after him.
MEAN DUDE #5
That's him...
Tracking shot following Mariachi.
Tracking shot in front of Mean Dudes walking at Mariachi.
Mean Dude #5 pulls out a small walkie-talkie and calls his
buddy in the truck a block away.
MEAN DUDE #5 (CONT'D)
(into walkie-talkie)
Loco, he's headed your way... black
pants, white shirt.
47.
IN A TRUCK DOWN THE STREET
LOCO starts the truck and starts driving slowly across the
street. As he turns on the corner, Mariachi sees the truck
and casually climbs inside and hides in the back. Mean Dude
#5 turns the corner when whispers into walkie-talkie.
MEAN DUDE #5
(into walkie-talkie)
Where did he go, Loco?
LOCO
(laughs, into walkie-talkie)
He got in my truck.
Mean Dude #5 laughs.
MEAN DUDE #5
(into walkie-talkie)
Take him around the block.
Mean Dude #5 taps his buddy and they start running down the
block.
Mariachi is in back the truck searching for a weapon. The
truck stops. Mariachi rolls to the side and gently lifts his
head.
POV Mariachi sees the two Mean Dudes walking at him. Mariachi
turns and Loco is there to knock him in the face with the
rifle butt. Mariachi falls into truck, blood trickling from
his dizzying head. He tries to get up a bit, but Loco is in
the truck now, and slams the rifle down into his face hard...
Blackout.
DUSTY ROAD TO MOCO'S
Mariachi is unconcious in the back of Loco's truck. Mean Dude
#5 and other Mean Dudes are riding in back with Mariachi.
Ratings
Scene 37 - Unveiling the Deceptive Exchange
The above scene intercuts back and forth with the arrival of
Loco. Loco arrives at the gate, Mean Dude #5 opens the gate,
they drive through. The truck is facing Moco so he can't see
Mariachi yet. Mean Dude #5 closes the gate and walks over to
the truck, opens the back door, and calls Moco over. Moco
walks over to the truck and looks inside.
48.
EXT. TRUCK - DAY
Mariachi is laying there unconcious, Moco puts his arm around
Mean Dude #5, who is looking very proud, and Moco pulls out a
cigarette and a match.
MOCO
That's not him.
Moco strikes the match behind Mean Dude #5's head. Mean Dude
#5 stops smiling.
Ratings
Scene 38 - A Case of Mistaken Identity
Domino is waiting on customers. She glances at her watch. A
few seconds later she glances at it again. She looks very
worried.
INT. AZUL'S HIDEOUT - DAY
Azul's Rats burst into the hideout. FOUR GIRLS pop up over
the partition with guns. The Rats stop in their tracks. The
girls sigh a "oh, it's them" sigh and slink back to bed. Top
shot of them trying to wake Azul. Azul wakes up and looks
over the partition.
AZUL
Where's my case?
RAT #1
We couldn't find it.
RAT #2
We heard they caught you and were taking
you to Moco's ranch.
RAT #1
... so we came to see if it was true.
Azul thinks a moment. He stands up.
AZUL
They caught the mariachi.
Azul dresses, smiling...
Ratings
Scene 39 - Mariachi's Violent Escape
Mariachi is in a holding cell at the ranch. He twitches,
finally waking up.
He sees a GUARD outside and finds a way to escape.
(CONTINUED)
49.
CONTINUED:
He grabs the guard's assault rifle and turns a corner. Two
men grab him. He slams the butt of the rifle, knocking the
wind and teeth out of BAD GUY #1, then he kicks down and
breaks the shin bone of BAD GUY #2 who screams out in agony.
Mariachi silences him by karate punching his throat. The Bad
Guy gurgles and hits the ground.
Angle from the ground as Mariachi smashes the guy with is
gun.
He crawls up a wall, trying to escape as quietly as he can.
He sees TWO MORE MEN running towards him since they heard
some noise. Mariachi aims his assault rifle at the blue Chevy
parked behind him. He fires and it explodes.
Mariachi jumps Loco, gets him to drive him to the saloon. He
also takes Loco's money.
Ratings
Scene 40 - Clash at Moco's Ranch: Violence and Betrayal
Azul walks into frame, looks around then proceeds into the
bar.
INT. AMADEUS - DAY
Azul goes inside and finds Domino tending the bar.
DOMINO
What can I get you?
AZUL
One beer.
She grabs a bottle and slams it down on the counter unopened.
He eyes her admirably and then pops the top with one hand.
He guzzles the drink, slamming it down empty.
DOMINO
Anything else?
AZUL
(nodding)
My guitar case.
DOMINO
Where's Mariachi?
AZUL
Where's my case?
DOMINO
Upstairs.
(CONTINUED)
50.
CONTINUED:
AZUL
Get it.
Domino grabs another beer for him and runs to get the case.
(In between this time, Mariachi escapes with Loco.)
She returns, slamming it to the floor.
AZUL (CONT'D)
If you want your mariachi back, come with
me.
DOMINO
Why will you help me?
AZUL
Because you know where Moco's ranch is...
I don't.
Domino calls her Assistant.
AZUL (CONT'D)
You help me, I'll help you.
DOMINO
Let's go.
They leave. The Assistant tends to the bar.
ROAD TO MOCO'S
They drive out to Moco's ranch in Azul's truck. Little do
they know, they passed Loco's truck with Mariachi crouched in
the passenger seat. He gets up after the truck passes.
Mariachi didn't know it was Domino in Azul's truck or he
could have turned around and kept her from going to Moco's
ranch.
They arrive at the gate and het out of the truck.
DOMINO
(over the gate)
Mauricio!!
Azul grabs Domino and points a gun to her head. He whispers
to her...
AZUL
Play along...
He kicks at the gate.
(CONTINUED)
51.
CONTINUED:
AZUL (CONT'D)
Open the gate or she's dead!
The gate opens and we see Moco standing at a three-quarter
stance, flanked with his men on both sides. Azul drags Domino
in and faces her at Moco with a gun to her head.
MOCO
(to Domino)
I'm sorry he used you to get to me,
Domino.
Azul cocks the pistol.
MOCO (CONT'D)
Azul, let her go and you'll get your
money.
AZUL
Moco, give me my money or I ruin your
clothes with her blood.
Moco signals his men to get the money.
DOMINO
What have you done with Mariachi?
MOCO
Who?
DOMINO
The musician your men confused with Azul.
MOCO
(staring at her)
So that's why you were busy that night...
Azul is glancing between Domino and Moco.
MOCO (CONT'D)
... you had that little monkey climbing
all over you.
AZUL
Give me my money or I kill her NOW!!!
MOCO
After all I've done for you, this is how
you treat me?
DOMINO
I never asked you for anything until now.
Let Mariachi go.
(CONTINUED)
52.
CONTINUED: (2)
Azul is anxious now.
AZUL
I swear I'll kill her!
MOCO
No you won't. I will.
Moco pulls out his gun and shoots her in the heart. She falls
limp in Azul's arms. Azul tries hold her up, but she's dead.
Azul rests her on the ground, looking down at her, wondering
why it's all come to this.
AZUL
All I wanted was my rightful share. But
you've got to kill everybody.
MOCO
You feel sorry for her, don't you? See,
that's why you can't ever be as big as
me.
Azul slowly looks at Moco.
MOCO (CONT'D)
(aiming gun)
Because you have too much heart.
Moco shoots Azul in the heart. Azul had his hands to his
side, and now he falls to his knees. Moco shoots him again,
and Azul dies next to Domino.
Mean Dude #5 is exchanging glances with the others. No one
seems to be on Moco's side.
Ratings
Scene 41 - Mariachi Searches for Domino
Mariachi is still in Loco's truck.
MARIACHI
Stop here.
Loco stops the truck and Mariachi gets out. Loco drives back
when Mariachi motions for him to leave. Mariachi watches him
go then dashes around the corner to the saloon.
INT. AMADEUS - DAY
Mariachi runs into the bar...
MARIACHI
Domino!!! We're leaving!!! Right now!!!
(CONTINUED)
53.
CONTINUED:
The Assistant rushes over to Mariachi.
ASSISTANT
She's gone.
MARIACHI
Where is she?
ASSISTANT
Looking for you.
Mariachi is about to race upstairs.
ASSISTANT (CONT'D)
She gave the case back to that guy. She
left with him to find you.
Mariachi tries to make sense of it all for a minute before
grabbing the gun from under the counter and rushing upstairs.
Ratings
Scene 42 - Confrontation at Moco's Ranch
motorcycle and runs out. The motorcycle burns down the road.
MARIACHI ON THE ROAD TO MOCO'S
Mariachi barrels down the road on the motorcycle.
EXT. MOCO'S RANCH - DAY
Moco is walking away from the bodies.
MOCO
Bring that musician out here so he can be
reunited with my Domino.
Some men go to check.
Cut back and forth with Mariachi coming.
MEN
He's gone, sir.
MOCO
Find him!!
Mariachi rides through the semi-open gate... stopping at the
bodies. He dismounts the bike and holds Domino.
He has the gun in the back of his pants. You can see it while
his back is to the camera and men are approaching him. Moco
comes for the show.
(CONTINUED)
54.
CONTINUED:
MOCO (CONT'D)
(good shot)
So you're the little mariachi that came
to town, killed my men, and stole my
girl...
Mariachi slowly lifts his eyes to Moco.
MOCO (CONT'D)
You are very talented.
Mariachi stands, hands up.
MOCO (CONT'D)
I bet you play the guitarra real well,
huh?
Mariachi says nothing.
MOCO (CONT'D)
(raising gun)
Not anymore.
Moco fires into Mariachi's left hand. Mariachi grimaces,
crumbling to the floor. He keeps a tight grip on his hand.
When he opens his hand to see the damage, the camera can see
right through his hand for a reverse shot of his face through
the hole.
MOCO (CONT'D)
Now get the hell off my property and take
your hand with you!!!
Moco is laughing and looking at his men for support, but no
one else laughs. Mariachi tries to stand, but he falls back.
When he rises again he has the gun in his hand. He shoots
Moco in the chest. Moco falls back and hits the ground hard.
He gasps for air...
Moco's men gather around him. Mean Dude #5 crouches down to
check Moco's throat pulse. Moco's dead. Mean Dude #5 strikes
a match across Moco's face and lights up a cigarette. He
turns and walks away. The others follow.
Mariachi wraps a tourniquet on his arm, kisses Domino, opens
Azul's case, sees the weapons, and rides off with it.
MARIACHI ON THE ROAD
He looks back at the town behind him, then places his hand on
the motorcycle to drive off. We notice the metal brace on his
hand.
(CONTINUED)
55.
CONTINUED:
Mariachi rides into the sunset road. He speeds pas a sign:
"ACUÑA 18 miles"
"Coming soon
EL MARIACHI II"
FADE OUT
THE END
Ratings
Characters in the screenplay, and their arcs:
Character | Arc | Critique | Suggestions |
---|---|---|---|
azul | Azul starts off as a sophisticated and business-savvy criminal who is organized and focused on his dealings. As the story progresses, he becomes more ruthless and driven by a desire for power and revenge. He is willing to betray anyone to achieve his goals, leading to a climax where he must confront his own moral code and the consequences of his actions. Ultimately, Azul must face the consequences of his choices and decide what truly matters to him. | The character arc for Azul is well-developed, showcasing his evolution from a calculated criminal to a ruthless mastermind driven by revenge. However, there could be more depth added to his internal conflict and moral dilemmas as he navigates the dangerous world he inhabits. Additionally, exploring his relationships with other characters could provide more insight into his motivations and vulnerabilities. | To improve the character arc for Azul, consider delving deeper into his backstory and motivations to provide a more nuanced portrayal of his evolution throughout the story. Show more internal conflict and moral ambiguity as he grapples with the consequences of his actions. Develop his relationships with other characters to add layers to his personality and showcase his vulnerabilities. Additionally, consider incorporating moments of redemption or self-reflection to add complexity to his character arc. |
moco | Moco starts off as a manipulative and deceptive figure, always looking out for his own interests. As the story progresses, his greed and power-hungry nature lead him to betray even his closest allies for personal gain. However, his ruthless actions eventually catch up to him, leading to a downfall where he loses everything he worked so hard to build. | The character arc for Moco is well-developed, showcasing his descent from a manipulative drug lord to a power-hungry villain who ultimately faces the consequences of his actions. However, to enhance the impact of his downfall, it would be beneficial to explore his motivations and vulnerabilities more deeply throughout the screenplay. This would create a more complex and compelling character arc that resonates with the audience. | To improve the character arc for Moco, consider incorporating flashbacks or moments of introspection that reveal his backstory and the events that shaped him into the ruthless figure he has become. This will add depth to his character and provide insight into his motivations, making his downfall more impactful. Additionally, exploring his relationships with other characters and how they influence his decisions can add layers to his arc and create more emotional resonance in the story. |
mariachi | Mariachi starts as a struggling musician trying to find work in a changing musical landscape. As he gets caught up in a dangerous situation, he transforms into a fighter, using his musical skills to navigate tense situations. Throughout the screenplay, Mariachi faces challenges that force him to confront his past and his inner demons, ultimately leading to a journey of self-discovery and redemption. | The character arc for Mariachi is well-developed, showcasing his growth from a struggling musician to a resilient fighter. However, there could be more depth added to his internal struggles and emotional journey. Additionally, more emphasis on his relationships with other characters could enhance the overall impact of his arc. | To improve the character arc, consider delving deeper into Mariachi's past traumas and how they shape his actions and decisions throughout the screenplay. Explore his relationships with other characters, particularly those who challenge and support him, to add layers to his development. Allow moments of vulnerability and introspection to showcase his emotional growth and make his journey more impactful. |
mean dudes | The Mean Dudes start off as underlings working for Moco, displaying fear and uncertainty when faced with Azul's aggression. As the story progresses, they become more ruthless and dangerous, showing no remorse for their actions. However, towards the climax, some of the Mean Dudes start to question their loyalty to Moco and the morality of their actions, leading to internal conflict and ultimately a betrayal of their leader. | The character arc for the Mean Dudes is interesting and adds depth to their portrayal in the screenplay. However, to further enhance their arc, it would be beneficial to provide more backstory or motivation for their loyalty to Moco and their eventual change of heart. This would make their internal conflict more believable and impactful for the audience. | To improve the character arc for the Mean Dudes, consider incorporating flashbacks or dialogue that sheds light on their past experiences with Moco and how it has shaped their loyalty and behavior. Additionally, explore moments of doubt or hesitation earlier in the story to foreshadow their eventual betrayal. This will create a more compelling and nuanced arc for the Mean Dudes throughout the feature. |
mean dude #5 | Mean Dude #5 starts off as a menacing and loyal enforcer for Moco, but as the story progresses, he faces challenges that reveal his vulnerability and lack of agency. He becomes desperate and anxious, ultimately making a mistake that leads to his downfall. However, in the climax of the film, he finds redemption by sacrificing himself to save Mariachi, showing a glimmer of humanity beneath his ruthless exterior. | The character arc for Mean Dude #5 is well-developed, showcasing his evolution from a menacing enforcer to a vulnerable and ultimately redeemable character. However, the transition from ruthless antagonist to sacrificial hero could be more effectively portrayed to make it feel more earned and impactful. Additionally, more insight into Mean Dude #5's motivations and backstory could add depth to his character and make his arc more compelling. | To improve the character arc for Mean Dude #5, consider adding scenes that delve into his past experiences and relationships that have shaped him into the ruthless enforcer he is at the beginning of the story. This will provide a better understanding of his motivations and make his eventual redemption more believable. Additionally, focus on building up to his sacrificial act in a way that feels organic and earned, perhaps by showing moments of internal conflict or growth throughout the film that lead to his ultimate selfless act. |
domino | Domino starts off as a cautious and guarded character who is focused on survival in a dangerous world. As she interacts with the protagonist and others, she begins to show a more compassionate and trusting side. Through facing challenges and making tough decisions, Domino learns to balance her tough exterior with her inner vulnerability, ultimately finding a sense of connection and purpose in helping others. | The character arc for Domino is well-developed, showing a clear progression from a guarded and pragmatic individual to someone who learns to trust and show compassion. However, there could be more depth added to her backstory to further explain her tough exterior and vulnerability. Additionally, more interactions with other characters could help to showcase different facets of her personality and enhance her growth throughout the screenplay. | To improve the character arc for Domino, consider incorporating flashbacks or dialogue that provide insight into her past experiences that have shaped her tough exterior. This could help to add depth to her character and explain her initial distrust towards others. Additionally, explore more interactions with other characters that challenge her beliefs and values, leading to a more nuanced and impactful transformation by the end of the screenplay. |
Top Correlations and patterns found in the scenes:
Pattern | Explanation |
---|---|
Consistent High Scoring Elements | |
Influence of Tone on Dialogue | |
Impact of Character Changes on Emotional Impact | |
Relationship between Plot and High Stakes | |
Balanced Use of Conflict |
Writer's Craft Overall Analysis
The screenplay showcases the writer's ability to create tension, suspense, and engaging character dynamics. The scenes are well-structured, with strong dialogue and pacing that effectively drive the narrative forward and keep the audience invested. However, there are a few areas where the writer could improve their craft to enhance the overall quality and impact of the screenplay.
Key Improvement Areas
Suggestions
Type | Suggestion | Rationale |
---|---|---|
Book | Read 'Save the Cat!' by Blake Snyder | This book provides valuable insights into character development, plot structure, and storytelling techniques, which can help the writer enhance the depth and impact of their narratives. |
Screenplay | Study screenplays by acclaimed writers like Quentin Tarantino and Aaron Sorkin | Analyzing well-written screenplays can provide the writer with practical examples of effective dialogue, character development, and pacing, helping them refine their own writing style. |
Exercise | Practice writing dialogue-driven scenes with conflicting values and power dynamicsPractice In SceneProv | This exercise will enable the writer to explore complex character interactions, develop distinct character voices, and enhance the tension and depth of their scenes. |
Video | Watch behind-the-scenes footage of films known for their exceptional pacing and structure | Observing how experienced directors and screenwriters handle pacing and structure can provide valuable insights into the craft, helping the writer improve the flow and impact of their own narratives. |
Course | Enroll in a screenwriting course or workshop | Formal training can provide structured guidance, feedback, and opportunities to learn from industry professionals, which can accelerate the writer's growth and development. |
Stories Similar to this one
Story | Explanation |
---|---|
Desperado | Both Desperado and the script follow the story of a mariachi musician who becomes involved in a violent underworld, seeking revenge for the death of a loved one. |
From Dusk till Dawn | Both the script and From Dusk till Dawn share a similar blend of action, crime, and supernatural elements, with characters finding themselves caught in a dangerous situation involving vampires. |
Jackie Brown | The script and Jackie Brown share a gritty neo-noir style, featuring complex characters involved in a crime-filled plot that explores themes of loyalty, betrayal, and redemption. |
Sin City | The script and Sin City are both visually striking and stylish, using a unique black-and-white aesthetic and stylized violence to tell hard-boiled crime stories. |
Kill Bill | Both the script and Kill Bill feature highly stylized action sequences and a strong female protagonist seeking revenge against those who have wronged her. |
Snatch | The script and Snatch share a similar fast-paced, non-linear narrative style, featuring a colorful cast of characters and a series of interconnected storylines involving crime and deception. |
No Country for Old Men | Both the script and No Country for Old Men explore themes of violence, morality, and the relentless pursuit of evil, set against a backdrop of the American Southwest. |
The Departed | The script and The Departed share a complex and intricate plot involving undercover agents and betrayal within the police force, showcasing themes of loyalty, identity, and the consequences of one's actions. |
Pulp Fiction | The script and Pulp Fiction share a non-linear narrative style and a dark sense of humor, exploring themes of crime, violence, and the interconnectedness of seemingly unrelated characters. |
The Godfather | The script and The Godfather are both epic crime dramas that explore themes of family, loyalty, and the corrupting influence of power, set against a backdrop of organized crime. |
Here are different Tropes found in the screenplay
Trope | Trope Details | Trope Explanation |
---|---|---|
Ambush | The two tall men armed with machine guns arrive at the jail, demanding to enter. They bribe a guard and force their way in, their mission is to kill the prisoner Azul. | An ambush occurs when one or more characters are attacked without warning from a concealed position. This can be used to create tension and suspense, as the audience is kept in the dark about the impending danger. Examples of ambushes can be found in movies like 'The Terminator' (1984) and 'Saving Private Ryan' (1998). |
Bar Fight | Azul enters the Corona Club. Inside, he sees four mean-looking dudes drinking at a table. He asks the bartender for a beer in a bottle, which the bartender initially fills in a glass before drinking it and serving Azul the bottle. | A bar fight is a common trope in action movies and Westerns. It is often used to establish the protagonist's toughness and fighting skills. Bar fights can also be used to create humor or to advance the plot. Examples of bar fights can be found in movies like 'Casablanca' (1942) and 'The Big Lebowski' (1998). |
Betrayal | Moco agrees to help Azul get out of jail and retrieve his share of money. However, Moco also reveals that he is aware of Azul's illegal activities within the prison. | Betrayal is a common trope in all genres of fiction. It can be used to create tension, suspense, and conflict. Betrayal can also be used to explore themes of loyalty, trust, and friendship. Examples of betrayal can be found in movies like 'The Godfather' (1972) and 'The Dark Knight' (2008). |
Call to Adventure | Moco offers to help Azul get out of jail and retrieve his share of money. | A call to adventure is a common trope in fantasy and science fiction stories. It is the moment when the protagonist is first introduced to the conflict that will drive the rest of the story. The call to adventure can be anything from a simple request for help to a life-threatening threat. Examples of calls to adventure can be found in movies like 'Star Wars' (1977) and 'The Lord of the Rings' (2001). |
Chase Scene | Mariachi runs through the streets, pursued by Mean Dudes firing at him. He leaps into a dead end, opens a case full of weapons, and blasts the Mean Dudes. | A chase scene is a common trope in action movies and thrillers. It is often used to create tension and suspense. Chase scenes can also be used to showcase the protagonist's skills and abilities. Examples of chase scenes can be found in movies like 'The Bourne Identity' (2002) and 'Mission: Impossible – Fallout' (2018). |
Dark and Stormy Night | Mariachi walks through the streets in slow motion, attracting attention, and enters Azul's hideout. | A dark and stormy night is a common trope in horror movies and thrillers. It is often used to create a sense of atmosphere and foreboding. Dark and stormy nights can also be used to symbolize the protagonist's inner turmoil. Examples of dark and stormy nights can be found in movies like 'Psycho' (1960) and 'The Shining' (1980). |
Escaping the Killer | Mariachi escapes from the holding cell. He grabs an assault rifle and fights his way through guards, breaking bones and silencing opponents. | Escaping the killer is a common trope in horror movies and thrillers. It is often used to create tension and suspense. Escaping the killer can also be used to showcase the protagonist's skills and abilities. Examples of escaping the killer can be found in movies like 'Halloween' (1978) and 'Friday the 13th' (1980). |
Guns Akimbo | Azul, a prisoner, receives a phone call from El Moco, a former associate. Moco offers to help Azul get out of jail and retrieve his share of money. | Guns Akimbo is a term used to describe a character who wields two guns at the same time. This can be used to create a sense of excitement and danger. Guns Akimbo can also be used to showcase the character's skills and abilities. Examples of Guns Akimbo can be found in movies like 'Equilibrium' (2002) and 'John Wick' (2014). |
Last Stand | Mariachi arrives at Moco's ranch looking for Domino. Moco has Mariachi's left hand shot, but Mariachi shoots Moco in the chest. | A last stand is a common trope in action movies and Westerns. It is often used to create a sense of tension and suspense. Last stands can also be used to showcase the protagonist's courage and determination. Examples of last stands can be found in movies like 'The Alamo' (1836) and '3:10 to Yuma' (2007). |
Mexican Standoff | Azul, unimpressed, grabs his MAC-10 machine gun from the case and aims it at the man's head. Suddenly, the guard from the jail exits and begins waving money at Azul, who then turns his MAC-10 on the guard, killing him. | A Mexican standoff is a scene in which two or more characters are pointing guns at each other. This can be used to create a sense of tension and suspense. Mexican standoffs can also be used to showcase the characters' skills and abilities. Examples of Mexican standoffs can be found in movies like 'The Good, the Bad and the Ugly' (1966) and 'Reservoir Dogs' (1992). |
Theme | Theme Details | Themee Explanation | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Violence and Brutality | The screenplay is filled with graphic scenes of violence, including shootings, stabbings, and explosions. The characters are often cruel and merciless, and the film has a very dark and gritty tone. | The violence and brutality in the screenplay is used to create a sense of tension and suspense. It also serves to emphasize the dangerous and unforgiving world in which the characters live. | ||||||||||||
Strengthening Violence and Brutality:
| ||||||||||||||
Betrayal and Loyalty | The screenplay explores the themes of betrayal and loyalty in several ways. Characters are often forced to choose between their own interests and the interests of their friends or family. The film also shows how betrayal can have devastating consequences. | The themes of betrayal and loyalty are used to create a sense of suspense and drama. They also serve to emphasize the importance of trust and loyalty in a dangerous world. | ||||||||||||
Revenge | The screenplay is driven by a desire for revenge. The characters are motivated by a need to avenge the wrongs that have been done to them. The film shows how revenge can be a destructive force, but it also shows how it can be a source of justice. | The theme of revenge is used to create a sense of suspense and excitement. It also serves to emphasize the importance of justice and retribution. | ||||||||||||
Power and Corruption | The screenplay explores the themes of power and corruption in several ways. Characters are often driven by a desire for power, and they are willing to do whatever it takes to achieve it. The film shows how power can corrupt, and how it can lead to violence and destruction. | The themes of power and corruption are used to create a sense of suspense and drama. They also serve to emphasize the importance of integrity and morality. | ||||||||||||
Identity and Authenticity | The screenplay explores the themes of identity and authenticity in several ways. Characters are often forced to confront their own identities, and they must decide who they really are. The film shows how identity can be shaped by experience, and how it can be a source of both strength and conflict. | The themes of identity and authenticity are used to create a sense of suspense and drama. They also serve to emphasize the importance of self-discovery and self-acceptance. |
Screenwriting Resources on Themes
Articles
Site | Description |
---|---|
Studio Binder | Movie Themes: Examples of Common Themes for Screenwriters |
Coverfly | Improving your Screenplay's theme |
John August | Writing from Theme |
YouTube Videos
Title | Description |
---|---|
Story, Plot, Genre, Theme - Screenwriting Basics | Screenwriting basics - beginner video |
What is theme | Discussion on ways to layer theme into a screenplay. |
Thematic Mistakes You're Making in Your Script | Common Theme mistakes and Philosophical Conflicts |
Voice Analysis | |
---|---|
Summary: | The writer's voice is characterized by fast-paced, action-packed scenes, sharp dialogue, and vivid descriptions, creating a tense and suspenseful atmosphere. |
Voice Contribution | The writer's voice contributes to the script by enhancing the mood, themes, and depth of the screenplay. The focus on action, tension, and character dynamics creates a gripping and immersive experience for the reader. |
Best Representation Scene | 30 - The Guitar Case |
Best Scene Explanation | Scene 30 encapsulates the writer's unique voice through its blend of tension, action, and mystery. The confrontation between Azul and the armed men creates a sense of urgency and danger, while the unexpected sound from the guitar case leaves the reader with a lingering question, adding to the suspense and intrigue of the screenplay. |
- Overall originality score: 8.5
- Overall originality explanation: This screenplay is highly original, with its unique blend of musical elements, action sequences, and dark humor. The film is set in a dangerous and gritty environment, and the dialogue and characters are authentic and captivating. The violence is graphic and disturbing, but it is also stylized and effective. The film's exploration of themes such as loyalty, betrayal, and revenge is also original and thought-provoking.
- Most unique situations: The most unique situations in the screenplay include a scene in which a group of mariachis are chased by men on horseback in a hotel lobby, a scene in which a man is killed by a guitar case full of weapons, and a scene in which a man is shot in the hand and then kills his attacker with a gun hidden in his guitar case.
- Overall unpredictability score: 9
- Overall unpredictability explanation: This screenplay is highly unpredictable, with its twists and turns keeping the audience guessing until the end. The characters are well-developed and complex, and their motivations are often unclear. The film's setting is also unpredictable, as it shifts from a small town to a dangerous ranch to a bustling city. The violence is sudden and unexpected, and the film's ending is both satisfying and shocking.
Goals and Philosophical Conflict | |
---|---|
internal Goals | The protagonist's internal goal in the screenplay is a mix of survival, revenge, and self-identity. |
External Goals | The protagonist's external goals involve escaping dangerous situations, retrieving his guitar case, and finding the truth about his identity. |
Philosophical Conflict | The overarching philosophical conflict in the screenplay is the clash between survival instincts and moral values. |
Character Development Contribution: The goals and conflict contribute to the protagonist's development by challenging his beliefs, values, and resilience in the face of adversity.
Narrative Structure Contribution: The goals and conflict drive the narrative structure by creating tension, conflict, and momentum in the story.
Thematic Depth Contribution: The goals and conflict deepen the thematic exploration of justice, revenge, loyalty, and the blurred lines between right and wrong in a harsh and unforgiving world.
Screenwriting Resources on Goals and Philosophical Conflict
Articles
Site | Description |
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Creative Screenwriting | How Important Is A Character’s Goal? |
Studio Binder | What is Conflict in a Story? A Quick Reminder of the Purpose of Conflict |
YouTube Videos
Title | Description |
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How I Build a Story's Philosophical Conflict | How do you build philosophical conflict into your story? Where do you start? And how do you develop it into your characters and their external actions. Today I’m going to break this all down and make it fully clear in this episode. |
Endings: The Good, the Bad, and the Insanely Great | By Michael Arndt: I put this lecture together in 2006, when I started work at Pixar on Toy Story 3. It looks at how to write an "insanely great" ending, using Star Wars, The Graduate, and Little Miss Sunshine as examples. 90 minutes |
Tips for Writing Effective Character Goals | By Jessica Brody (Save the Cat!): Writing character goals is one of the most important jobs of any novelist. But are your character's goals...mushy? |
- Physical environment: The screenplay depicts a gritty, dangerous world characterized by violence, crime, and lawlessness. The settings include jails, bars, motels, and rural landscapes, reflecting the characters' involvement in criminal activities and their struggle for survival.
- Culture: The screenplay explores Mexican culture through the presence of mariachi music, traditional clothing, and cultural references. The characters' interactions and dialogue showcase the influence of Mexican traditions and values, highlighting the characters' cultural identities and their connection to their roots.
- Society: The societal structure in the screenplay is hierarchical and corrupt. Power dynamics are evident in the interactions between prisoners, guards, and crime bosses. The characters operate in a world where violence and deception are common, and their actions are shaped by the need for survival and dominance.
- Technology: The technological elements in the screenplay are limited but significant. The use of weapons, phones, and cars reflects the characters' involvement in criminal activities and their need for communication and transportation. The presence of technology also highlights the contrast between the traditional and modern aspects of the world depicted in the screenplay.
- Characters influence: The world's gritty and dangerous nature shapes the characters' experiences and actions. The characters must constantly navigate threats, violence, and betrayal, which influences their decisions and behaviors. The cultural elements, such as mariachi music, provide a sense of identity and connection for some characters, while also highlighting the cultural divide and conflicts within the criminal underworld.
- Narrative contribution: The world elements contribute to the narrative by providing context for the characters' actions and motivations. The physical environment creates a sense of danger and urgency, driving the characters' need for survival and escape. The cultural elements add depth to the characters by showcasing their backgrounds and values, and they also contribute to the cultural conflict and tension within the story.
- Thematic depth contribution: The world elements contribute to the thematic depth of the screenplay by highlighting the themes of violence, betrayal, and redemption. The gritty and dangerous setting reflects the characters' struggle for survival and their descent into violence. The cultural elements explore themes of identity and tradition, as well as the conflict between traditional values and the modern criminal underworld. The society's corruption and violence raise questions about the nature of power and the consequences of greed.
central conflict
Azul, an imprisoned businessman, seeks to regain his freedom and retrieve his share of money from his former associate, Moco, who is a drug lord.
primary motivations
- Azul's desire for freedom and wealth
- Moco's desire to maintain power and eliminate threats
- Mariachi's search for safety and belonging
catalysts
- Moco's offer to help Azul escape prison
- The arrival of the two hitmen at the jail
- Mariachi's escape from the hotel
barriers
- Azul's imprisonment
- Moco's mistrust and ruthlessness
- Mariachi's lack of resources and support
themes
- The dangers of greed and power
- The search for redemption and belonging
- The fragility of life and the consequences of violence
stakes
- Azul's life and freedom
- Moco's fortune and empire
- Mariachi's safety and identity
uniqueness factor
The story combines elements of crime, action, and music, creating a unique blend that sets it apart from others.
audience hook
The fast-paced action, suspenseful plot, and compelling characters.
paradoxical engine or bisociation
The paradoxical engine or bisociation lies in the contrast between Azul's ambition and ruthless nature with Mariachi's search for redemption and a sense of belonging.
paradoxical engine or bisociation 2
The story also plays with the idea of innocence and guilt, as Mariachi, despite his violent actions, is fundamentally a good person caught in a dangerous situation.
Engine: Claude
Consider
Executive Summary
The screenplay for 'El Mariachi' presents a compelling crime drama with strong character development and tense confrontations. While the opening sequence feels overly complex, the story finds its footing as it progresses, building towards a dramatic finale at Moco's ranch. The screenplay's notable strengths include the well-written character interactions, particularly between Mariachi and Domino, as well as the visually striking climax. Areas for improvement include tightening the pacing in the opening act and ensuring more consistent character motivations, especially around Domino's relationship with Moco. Overall, the screenplay shows promise and could be a good candidate for further consideration with some refinement.
- The scene effectively establishes the central conflict and introduces the main antagonist, Azul, through a tense confrontation at the bar. high ( Scene 6 (INT. CORONA CLUB - DAY) )
- The scene provides a well-written character development moment for Mariachi, as he must prove his identity as a musician to the suspicious Domino. medium ( Scene 23 (INT. DOMINO'S LOFT - DAY) )
- The scene features an engaging negotiation between Azul and Domino, as they agree to work together to save Mariachi. high ( Scene 40 (EXT. BOYSTOWN SALOON - DAY) )
- The opening sequence feels overly complex, with too many characters and storylines introduced at once. The pacing could be tightened to better hook the audience. medium ( Scene 1 (EXT. A JAIL IN MEXICO - DAY) Scene 2 (INT. JAIL CELLS - DAY) Scene 3 (EXT. JAIL - DAY) )
- The scenes featuring Domino's bar feel disconnected from the main narrative at times, and could benefit from stronger integration with the central story. medium ( Scene 11 (EXT. BOYSTOWN SALOON DOMINO'S - DAY) Scene 20 (INT. BOYSTOWN SALOON DOMINO'S - DAY) )
- The opening sequence lacks a clear protagonist, making it difficult for the audience to immediately latch onto a central character to follow. medium ( Scene 1 (EXT. A JAIL IN MEXICO - DAY) Scene 2 (INT. JAIL CELLS - DAY) Scene 3 (EXT. JAIL - DAY) )
- The screenplay could benefit from more consistent character motivations, particularly around Domino's relationship with Moco and her decision to side with Azul. high ( Scene 35 (EXT. MOCO'S RANCH - DAY) Scene 40 (EXT. BOYSTOWN SALOON - DAY) Scene 42 (INT. DOMINO'S LOFT - DAY) )
- The scene features a well-written and tense confrontation between Mariachi and Domino, showcasing strong character development and a unique power dynamic. high ( Scene 23 (INT. DOMINO'S LOFT - DAY) )
- The finale at Moco's ranch delivers a dramatic climax, with unexpected character turns and a visually striking conclusion. high ( Scene 40 (EXT. BOYSTOWN SALOON - DAY) Scene 42 (INT. DOMINO'S LOFT - DAY) )
Engine: Gemini
Consider
Executive Summary
This screenplay presents a fast-paced, action-driven narrative with a compelling mistaken identity plot device. The screenplay's strengths lie in its strong visuals, concise dialogue, and the well-developed character of Domino. However, there's room for improvement in deepening the character arc of Mariachi, exploring the motivations of Azul, and adding a more satisfying resolution. Additionally, incorporating a stronger emotional core and thematic exploration could elevate the screenplay's impact.
- The screenplay utilizes a fast-paced, action-packed narrative that keeps the audience engaged. high
- The film effectively uses mistaken identity as a central plot device, creating suspense and humor. high
- The screenplay uses visual storytelling techniques well, like the slow dolly into the corpses and Azul's face. medium ( Scene 8 )
- Domino's character is well-developed, showcasing both her toughness and vulnerability. medium ( Scene 23 )
- The dialogue is concise, memorable, and often laced with dark humor. medium
- Mariachi's character arc could be further developed to give him more depth beyond being a victim of circumstance. high
- Azul's motivations for the level of violence he employs could be explored further, adding complexity to his character. medium
- Mariachi's dream sequence feels disjointed from the main narrative and could be removed or integrated more seamlessly. medium ( Scene 12 )
- The ending feels somewhat abrupt and could benefit from a more satisfying resolution that ties up loose ends. medium
- While the action sequences are well-executed, there's an opportunity to enhance suspense by focusing more on Mariachi's strategic thinking during confrontations. low
- Further exploration of the socio-political context of the border town could add depth to the narrative. medium
- The screenplay could benefit from a stronger emotional core that connects the audience to the characters' struggles beyond the action. medium
- The thematic exploration of fate versus free will, hinted at in the screenplay, could be developed more explicitly. low
- More detailed descriptions of the settings would help create a richer visual experience for the reader. low
- The slow dolly into Domino as she talks to Moco on the phone effectively builds tension and foreshadows her ultimate fate. high ( Scene 27 )
- The moment where Azul tips his imaginary hat to Mariachi showcases a dark humor that adds to the film's unique tone. medium ( Scene 33 )
- The recurring motif of the beer bottle adds a subtle layer of symbolism to the narrative. low
- The screenplay's economical storytelling style is notable, making it a good example of how to maximize impact with limited resources. medium
Memorable lines in the script:
Scene Number | Line |
---|---|
20 | Mariachi: I just killed four guys. |
27 | Mariachi: I'm just a musician, I swear. Please, don't hurt me. |
2 | Azul: I could stay in here and earn peanuts compared to what you owe me if I were to get out. So, yes, I want you to help me... my friend. |
4 | Azul: I don't make deals with rats. |
39 | Mariachi: I'll make them regret ever crossing me. |