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Scene Map 60
# PG SLUGLINE
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Scene Map
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# PG SLUGLINE
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INSIDE OUT 2 Original Story by Meg LeFauve & Kelsey Mann Screenplay by
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INT. HOCKEY RINK - DAY Riley opens the rink door and skates out onto the ice, followed by Grace, Bree and the rest of the Foghorns. ...the INSIDE OUT 2 logo appears in the middle of the screen. IN HQ
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EXT. RILEY’S KITCHEN Riley, wearing an apron, and with the confidence of a 5 star chef, brings a covered plate to her parents at the table, and reveals an extremely charred chicken that she cooked. JOY (V.O.)
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INT. ICE RINK - DAY An opposing player trips and falls. Riley stops to help her up. JOY (V.O.) She’s also really kind...
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INT. DINING ROOM - DAY Mom puts a birthday cake in front of Riley. Riley blows out a “13” birthday candle. Dad films the moment with his phone while Mom and Dad sing. JOY (V.O.)
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INT. ORTHODONTICS OFFICE - DAY Riley getting her braces on. JOY (V.O.) We even got braces with extra rubber bands!
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INT. RILEY’S KITCHEN - DAY Riley doing homework. RILEY Ughhhh. INT. BACK OF MOM AND DAD’S CAR
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INT. MIDDLE SCHOOL CLASSROOM - DAY JOY (V.O.) And my personal favorite: RILEY (V.O.) (from belief)
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INT. HOCKEY RINK - DAY Riley in the penalty box. JOY (V.O.) --OH MY GOSH WE’RE BACK IN THE GAME.
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INT. HOCKEY RINK - EVENING Riley, Bree and Grace hang out rinkside after the game, celebrating with their team, hoisting the trophy in the air. FOGHORNS Go Foghorns!/Woohoo!/Oh Yeah!
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INT. RILEY’S BEDROOM - EVENING Riley is taping her hockey stick on her bed. Mom and Dad come into her bedroom. MOM What a big day!
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INT. BELIEF SYSTEM They step out to reveal a subterranean root system fed by a flowing stream of memories. SADNESS Oh my goodness.
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INT. EMOTIONS BEDROOM - NIGHT Joy, Sadness, Anger, and Disgust are all asleep in their beds. BEEP. BEEP. Joy rouses, her hair all messed up.
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INT. HEADQUARTERS - NIGHT Joy, Sadness, Disgust, Anger (HOLDING A BAT), and Fear all in a line-come down the stairs. BEEP. Joy hunts for the noise, going down the console. Until she comes to a tiny, red flashing light...
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INT. FAMILY CAR Riley, Bree and Grace sit in the back of Mom and Dad’s car. Mom drives with Dad in the passenger seat. BREE Riley!
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INT. FAMILY CAR Mom and Dad continue their conversation in background as the girls excitedly discuss their plans... DAD So big weekend for us, what do you
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EXT. HOCKEY RINK - DAY CLOSE ON SIGN: “WELCOME! HOCKEY CAMP”. We PAN OVER to see Riley’s parents CAR pulling into the drop off area. Riley sits in the back seat with Bree and Grace.
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INT. LOCKER ROOM - SAME Val and Riley enter the locker room. VALENTINA And here we are... Val walks off towards her friends as Riley stops to take it
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INT. HOCKEY RINK - SAME COACH ROBERTS (O.S.) You’re laggin’ behind Andersen. Skate harder! The girls are all skating lines, Riley is exhausted.
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EXT. HQ The lights emanating from the HQ stem disappears. WITH RILEY Her expression changes to indifference - a look we’ve never seen on Riley. She turns to skate towards Val.
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INT. BELIEF SYSTEM Elevator comes down. Doors open to reveal: Anxiety and Embarrassment crammed into the elevator. Anxiety easily steps out, Embarrassment has to squeeze out EMBARRASSMENT
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INT. MIND WORLD Joy and the emotions in the back of the police truck being driven towards The Vault. Joy faces HQ and watches with concern. FEAR SADNESS
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INT. VAULT SAFE - SAME The emotions are rolled down a long hallway lined with CLOSED VAULTS. The cops open a VAULT door-- FEAR Ah! Where are you putting us?!
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INT. RILEY’S LIVING ROOM RILEY PLAYING VIDEO GAME WITH BREE AND GRACE... Riley is a very active game player -- standing and jumping-- GRACE I’m comin’ for you Riley!
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EXT. THE VAULT - MOMENTS LATER Joy and crew run out of the Vault. FEAR What do we do!? What do we do!? Anger reaches the bottom of the stairs and turns towards HQ.
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EXT. BACK OF THE MIND The Sense of Self sits on top of a pile of discarded memories, sinking slightly. INT. RINK, EARLY MORNING CLOSE UP on Riley as she skates, focused, fretful.
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INT. HOCKEY RINK - LATER Riley ON THE ICE - PRACTICING ALL BY HERSELF. Running an intense “Iron Cross” drill with a puck that involves both quick footwork and stick-handling. ENNUI (O.S.)
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EXT. STREAM OF CONSCIOUSNESS Joy and the emotions arrive at the stream, calmly flowing away from HQ, full of objects representing Riley’s favorite foods, what she is currently thinking about. JOY
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INT. HQ Anxiety’s Sense of Self grows a bit stronger. EXT. BACK OF THE MIND The old Sense of Self sinking further in to the pile of memories.
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INT. RINK HALLWAY NEAR COACH’S OFFICE Riley leaves the locker room, back in her normal clothes, heads down the hallway with the Fire Hawks. They pass Coach’s office and stop when the team sees coach’s red notebook on her desk.
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EXT. CAMPUS PATHWAY Riley rushes to keep up with the Fire Hawks. ANXIETY (O.S.) Ok. First big hang with the group. We just gotta act casual.
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EXT. STREAM OF CONSCIOUSNESS Everyone trying to balance on a very unstable broccoli boat. ANGER Quit moving ok?! FEAR
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INT. DORM REC ROOM WITH RILEY Riley and the girls are now in a common area with a foosball table, couches, etc. VALENTINA
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EXT. STREAM OF CONSCIOUSNESS The ground crumbles as a Sar-chasm opens up. Stuff falls in. On Joy and others in the boat, looking up... Then structures fall ahead of them. It’s seismic. RILEY (V.O.)
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INT. BELIEF SYSTEM Anxiety exits an elevator packed with memories, which all tumble out. She’s about to toss a few in when she looks out to see the broccoli boat float past. ANXIETY
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EXT. LONG TERM - DAY The emotions come around a corner. ANGER We’re getting deeper and deeper in Joy.
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INT. RILEY’S DORM WITH RILEY Riley gets into bed with a look of worry on her face. IN HQ Envy and Anxiety are standing around the newly forming Sense
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EXT. IMAGINATION LAND They leave long term and spot the alarm in the distance... JOY Come on! We just need to cut through...
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INT. FORT PILLOWTON Joy and the other emotions follow the mind worker and emerge through the pillow wall into an antechanber. The orange glow is ahead of them in another room, masked by a curtain. ANXIETY (O.S.)
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INT. HEADQUARTERS Anxiety at the console from where we last saw her in Projections, still absorbing Joy’s win. ANXIETY Joy doesn’t get it. Without our
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EXT. ICE RINK Riley tries the door to the ice rink. It’s locked. She tries another one. It’s open. She goes inside. IN HQ Sadness gestures to Embarrassment to help her stop Riley.
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INT. STORM VORTEX WOOOSH! The four hold on for their lives as the balloon swirls around and around. ANGER/FEAR/DISGUST/JOY YAAAAAAAAA!
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EXT. BACK OF THE MIND The old Sense of Self sinks further into the pile of memories, almost disappearing from view. INT. HEADQUARTERS Anxiety looks at her growing sense of self, bigger but still
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INT. LOCKER ROOM - DAY Mini-montage as Riley combines hair conditioner, hot water and red ThirstQuencher powder in a water bottle at the sink and shakes it up. We see her back as she works. Riley looks at the finished product in the mirror: She looks
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EXT. BACK OF THE MIND Joy and crew struggle to climb up the hill. It’s getting steeper. Joy and the others climb atop the ridge. JOY
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INT. BELIEF SYSTEM Anxiety places the orange memory of the red hair moment into the stream and watches it grow into a belief. All of the orange beliefs begin to glow. WITH JOY
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EXT. MEMORY PILE, REMOTE PLACE Joy finds a space alone. She slumps to her knees. Joy picks up memories in front of her: The penalty memory from the championship game. She picks up another memory. It’s younger Riley cheating on a
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INT. HOCKEY RINK Riley skates to center ice. Directly across from Grace. They stare down to face off. GRACE Have a good game Riley.
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EXT. BACK OF THE MIND Disgust and the others stand at the edge of the canyon and look out towards HQ. DISGUST Okay so how do we get her Sense of
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INT. HOCKEY RINK WITH RILEY: Skating Hard. IN HQ Anxiety driving hard. ANXIETY
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INT. BACK OF THE MIND A huge stack of dynamite at the base of the pillar. Pan up to see the pile of memories. DISGUST Uh, hold on Joy. We’re going to
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INT. BELIEF SYSTEM FOOM! The memories pour into the belief system. The Emotions wash up on the center island, beaten and battered... One of the bad memories plants itself. It’s the math test one.
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INT. BELIEF SYSTEM The bad memories are all starting to plant themselves as new beliefs grow from them. REFEREE (from memory)
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INT. PENALTY BOX Riley’s breathing calms. Sadness sees what she’s doing and joins Joy. INT. HEADQUARTERS All of the other emotions come to circle around and hug the
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INT. HEADQUARTERS All the emotions look at the screen, and step up to the console -- except Joy, who stands back with Anxiety. WITH RILEY Riley approaches them.
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INT. HEADQUARTERS The Emotions all stand at the console. Sadness notices yellow particles floating to the console. She turns to see they are coming from... Joy, standing at the back if the room.
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INT. RINK For the first time since Act 1, Riley smiles. IN HQ Joy smiles. WITH RILEY.
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INT. HIGH SCHOOL CAFETERIA - DAY Start on crowd. PUSH IN to find Riley at lunch with Val and the Fire Hawks. It’s the same frame as Anxiety’s earlier projection of Riley alone at school only she’s at a table full of friends.
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INT. DINING TABLE - DAY Riley, Mom and Dad are sitting at the dining table having dinner. MOM So Riley, how was camp?
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INT. THE VAULT HALLWAY Off a black screen, the door to the vault opens. Joy peeks in. JOY Okay Deep Dark Secret, it’s time.

Inside out 2

When Riley's sense of self is challenged by the pressures of adolescence and her pursuit of a coveted spot on the elite high school hockey team, her emotions must work together to help her navigate the complexities of growing up and find her true self.

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Overview

Poster
Unique Selling Point

What sets 'Inside Out 2' apart is its unique ability to blend humor and heartfelt moments while tackling the challenges of growing up. The introduction of new emotions like Anxiety and Envy adds fresh dynamics to the story, making it relatable for both younger audiences and adults. The screenplay's exploration of self-identity and the importance of friendships resonates deeply, ensuring its appeal to a broad audience.

AI Verdict & Suggestions

Ratings are subjective. So you get different engines' ratings to compare.

Hover over verdict cards for Executive Summaries

Claude
 Recommend
Gemini
 Consider
GPT4
 Recommend
Story Facts
Genres:
Drama 50% Fantasy 40% Comedy 30% Action 10%

Setting: Contemporary, Various locations including an ice rink, Riley's home, a middle school, and a hockey camp

Themes: Self-Acceptance and Identity, Friendship and the Evolution of Relationships, The Power of Emotions and Emotional Intelligence, Embracing Change and Growth, The Importance of Family

Conflict & Stakes: Riley's internal struggle with her emotions and self-identity as she navigates adolescence, hockey, and friendships, with the stakes being her self-worth and acceptance among peers.

Mood: Uplifting and introspective, with moments of humor and emotional depth.

Standout Features:

  • Unique Hook: The personification of emotions as characters, providing a fresh perspective on mental health and emotional struggles.
  • Innovative Ideas: The use of a vibrant, imaginative world to represent Riley's mind and emotions, creating a visually engaging experience.
  • Character Development: The growth of Riley and her emotions as they learn to work together and embrace their complexities.
  • Distinctive Settings: The various imaginative locations within Riley's mind, such as the Stream of Consciousness and the Belief System.

Comparable Scripts: Inside Out, The Lego Movie, Big Hero 6, Turning Red, The Perks of Being a Wallflower, A Wrinkle in Time, The Secret Life of Pets, Zootopia, The Fault in Our Stars

Script Level Analysis

Writer Exec

This section delivers a top-level assessment of the screenplay’s strengths and weaknesses — covering overall quality (P/C/R/HR), character development, emotional impact, thematic depth, narrative inconsistencies, and the story’s core philosophical conflict. It helps identify what’s resonating, what needs refinement, and how the script aligns with professional standards.

Screenplay Insights

Breaks down your script along various categories.

Overall Score: 8.25
Story Critique
Big-picture feedback on the story’s clarity, stakes, cohesion, and engagement.
Characters

Explores the depth, clarity, and arc of the main and supporting characters.

Emotional Analysis

Breaks down the emotional journey of the audience across the script.

Goals and Philosophical Conflict
Evaluates character motivations, obstacles, and sources of tension throughout the plot.
Themes
Analysis of the themes of the screenplay and how well they’re expressed.
Logic & Inconsistencies
Highlights any contradictions, plot holes, or logic gaps that may confuse viewers.

Scene Analysis

All of your scenes analyzed individually and compared, so you can zero in on what to improve.

Scene-Level Percentile Chart
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Other Analyses

Writer Exec

This section looks at the extra spark — your story’s voice, style, world, and the moments that really stick. These insights might not change the bones of the script, but they can make it more original, more immersive, and way more memorable. It’s where things get fun, weird, and wonderfully you.

Unique Voice
Assesses the distinctiveness and personality of the writer's voice.
Writer's Craft
Analyzes the writing to help the writer be aware of their skill and improve.
Memorable Lines
Spotlights standout dialogue lines with emotional or thematic power.
Tropes
Highlights common or genre-specific tropes found in the script.
World Building
Evaluates the depth, consistency, and immersion of the story's world.
Correlations
Identifies patterns in scene scores.
Loglines
Presents logline variations based on theme, genre, and hook.